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@@ -1596,6 +1596,10 @@ int GuiWindowBox(Rectangle bounds, const char *title)
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#define RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT 24
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#endif
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+ #if !defined(RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT)
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+ #define RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT 18
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+ #endif
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+
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int result = 0;
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//GuiState state = guiState;
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@@ -1604,9 +1608,12 @@ int GuiWindowBox(Rectangle bounds, const char *title)
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Rectangle statusBar = { bounds.x, bounds.y, bounds.width, (float)statusBarHeight };
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if (bounds.height < statusBarHeight*2.0f) bounds.height = statusBarHeight*2.0f;
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+ const float vPadding = statusBarHeight/2.0f - RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT/2.0f;
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Rectangle windowPanel = { bounds.x, bounds.y + (float)statusBarHeight - 1, bounds.width, bounds.height - (float)statusBarHeight + 1 };
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- Rectangle closeButtonRec = { statusBar.x + statusBar.width - GuiGetStyle(STATUSBAR, BORDER_WIDTH) - 20,
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- statusBar.y + statusBarHeight/2.0f - 18.0f/2.0f, 18, 18 };
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+ Rectangle closeButtonRec = { statusBar.x + statusBar.width - GuiGetStyle(STATUSBAR, BORDER_WIDTH) - RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT - vPadding,
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+ statusBar.y + vPadding,
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+ RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT,
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+ RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT };
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// Update control
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//--------------------------------------------------------------------
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