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@@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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-* FileDialog v1.0.0 - Modal file dialog to open/save files
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+* FileDialog v1.1 - Modal file dialog to open/save files
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*
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* MODULE USAGE:
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* #define GUI_FILE_DIALOG_IMPLEMENTATION
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@@ -16,13 +16,24 @@
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* - DirectoryExists()
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* - FileExists()
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*
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-* LICENSE: Propietary License
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+* LICENSE: zlib/libpng
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*
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-* Copyright (c) 2019 raylib technologies (@raylibtech). All Rights Reserved.
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+* Copyright (c) 2019-2020 Ramon Santamaria (@raysan5)
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*
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-* Unauthorized copying of this file, via any medium is strictly prohibited
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-* This project is proprietary and confidential unless the owner allows
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-* usage in any other form by expresely written permission.
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+* This software is provided "as-is", without any express or implied warranty. In no event
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+* will the authors be held liable for any damages arising from the use of this software.
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+*
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+* Permission is granted to anyone to use this software for any purpose, including commercial
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+* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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+*
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+* 1. The origin of this software must not be misrepresented; you must not claim that you
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+* wrote the original software. If you use this software in a product, an acknowledgment
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+* in the product documentation would be appreciated but is not required.
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+*
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+* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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+* as being the original software.
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+*
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+* 3. This notice may not be removed or altered from any source distribution.
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*
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**********************************************************************************************/
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@@ -37,21 +48,23 @@
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typedef struct {
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Vector2 position;
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-
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+ Vector2 size;
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+
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bool fileDialogActive;
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-
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+
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bool dirPathEditMode;
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char dirPathText[256];
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-
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+
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int filesListScrollIndex;
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bool filesListEditMode;
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int filesListActive;
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-
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+
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bool fileNameEditMode;
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char fileNameText[256];
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bool SelectFilePressed;
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bool CancelFilePressed;
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int fileTypeActive;
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+ int itemFocused;
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// Custom state variables (depend on development software)
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// NOTE: This variables should be added manually if required
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@@ -59,10 +72,10 @@ typedef struct {
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int dirFilesCount;
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char filterExt[256];
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-
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+
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char dirPathTextCopy[256];
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char fileNameTextCopy[256];
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-
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+
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int prevFilesListActive;
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} GuiFileDialogState;
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@@ -89,7 +102,7 @@ extern "C" { // Prevents name mangling of functions
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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-GuiFileDialogState InitGuiFileDialog(void);
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+GuiFileDialogState InitGuiFileDialog(int width, int height, const char *initPath, bool active);
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void GuiFileDialog(GuiFileDialogState *state);
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#ifdef __cplusplus
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@@ -128,12 +141,15 @@ typedef struct FileInfo {
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int type;
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int icon;
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} FileInfo;
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+#else
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+// Filename only
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+typedef char *FileInfo;
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#endif
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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-char **dirFilesIcon = NULL;
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+FileInfo *dirFilesIcon = NULL;
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//----------------------------------------------------------------------------------
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// Internal Module Functions Definition
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@@ -143,25 +159,28 @@ static char **ReadDirectoryFiles(const char *dir, int *filesCount, char *filterE
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#if defined(USE_CUSTOM_LISTVIEW_FILEINFO)
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// List View control for files info with extended parameters
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-static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *focus, int *scrollIndex, int active)
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+static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *focus, int *scrollIndex, int active);
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#endif
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//----------------------------------------------------------------------------------
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// Module Functions Definition
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//----------------------------------------------------------------------------------
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-GuiFileDialogState InitGuiFileDialog(void)
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+GuiFileDialogState InitGuiFileDialog(int width, int height, const char *initPath, bool active)
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{
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GuiFileDialogState state = { 0 };
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- state.position = (Vector2){ GetScreenWidth()/2 - 480/2, GetScreenHeight()/2 - 305/2 };
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-
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- state.fileDialogActive = false;
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+ // Default dialog size is 440x310
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+ state.size.x = width == -1 ? 440 : width;
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+ state.size.y = height == -1 ? 310 : height;
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+ state.position = (Vector2){ GetScreenWidth()/2 - state.size.x/2, GetScreenHeight()/2 - state.size.y/2 };
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+
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+ state.fileDialogActive = active;
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state.dirPathEditMode = false;
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-
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+
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state.filesListActive = -1;
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state.prevFilesListActive = state.filesListActive;
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state.filesListScrollIndex = 0;
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-
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+
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state.fileNameEditMode = false;
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state.SelectFilePressed = false;
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@@ -169,58 +188,91 @@ GuiFileDialogState InitGuiFileDialog(void)
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state.fileTypeActive = 0;
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+ strcpy(state.fileNameText, "\0");
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+
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// Custom variables initialization
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- strcpy(state.dirPathText, GetWorkingDirectory());
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+ if (initPath && DirectoryExists(initPath))
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+ {
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+ strcpy(state.dirPathText, initPath);
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+ }
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+ else if (initPath && FileExists(initPath))
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+ {
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+ strcpy(state.dirPathText, GetDirectoryPath(initPath));
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+ strcpy(state.fileNameText, GetFileName(initPath));
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+ }
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+ else strcpy(state.dirPathText, GetWorkingDirectory());
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+
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strcpy(state.dirPathTextCopy, state.dirPathText);
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-
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+ strcpy(state.fileNameTextCopy, state.fileNameText);
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+
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strcpy(state.filterExt, "all");
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state.dirFilesCount = 0;
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state.dirFiles = NULL; // NOTE: Loaded lazily on window active
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-
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- strcpy(state.fileNameText, "\0");
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- strcpy(state.fileNameTextCopy, state.fileNameText);
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return state;
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}
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+// Read files in new path
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+static void FD_RELOAD_DIRPATH(GuiFileDialogState *state)
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+{
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+ for (int i = 0; i < state->dirFilesCount; i++) RL_FREE(state->dirFiles[i]);
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+ RL_FREE(state->dirFiles);
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+
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+ state->dirFiles = ReadDirectoryFiles(state->dirPathText, &state->dirFilesCount, state->filterExt);
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+ state->itemFocused = 0;
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+}
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+
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+// Update and draw file dialog
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void GuiFileDialog(GuiFileDialogState *state)
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-{
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+{
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if (state->fileDialogActive)
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{
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+ const int winWidth = state->size.x;
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+ const int winHeight = state->size.y;
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+
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// Load dirFilesIcon and state->dirFiles lazily on windows open
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// NOTE: they are automatically unloaded at fileDialog closing
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//------------------------------------------------------------------------------------
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if (dirFilesIcon == NULL)
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{
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- dirFilesIcon = (char **)RL_MALLOC(MAX_DIRECTORY_FILES*sizeof(char *)); // Max files to read
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+ dirFilesIcon = (FileInfo *)RL_MALLOC(MAX_DIRECTORY_FILES*sizeof(FileInfo)); // Max files to read
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for (int i = 0; i < MAX_DIRECTORY_FILES; i++) dirFilesIcon[i] = (char *)calloc(MAX_DIR_PATH_LENGTH, 1); // Max file name length
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}
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-
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- if (state->dirFiles == NULL) state->dirFiles = ReadDirectoryFiles(state->dirPathText, &state->dirFilesCount, state->filterExt);
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+
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+ if (state->dirFiles == NULL)
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+ {
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+ state->dirFiles = ReadDirectoryFiles(state->dirPathText, &state->dirFilesCount, state->filterExt);
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+
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+ for(int f = 0; f < state->dirFilesCount; f++)
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+ {
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+ if (strcmp(state->fileNameText, state->dirFiles[f]) == 0)
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+ {
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+ if (state->filesListActive != f) state->filesListScrollIndex = state->filesListActive = f; // make it active and visible only on first call
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+
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+ break;
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+ }
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+ }
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+ }
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//------------------------------------------------------------------------------------
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DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), 0.85f));
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- state->fileDialogActive = !GuiWindowBox((Rectangle){ state->position.x + 0, state->position.y + 0, 480, 310 }, "#198#Select File Dialog");
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-
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- if (GuiButton((Rectangle){ state->position.x + 430, state->position.y + 35, 40, 25 }, "< .."))
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+ state->fileDialogActive = !GuiWindowBox((Rectangle){ state->position.x + 0, state->position.y + 0, winWidth, winHeight }, "#198#LuaJIT | Select File Dialog");
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+
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+ if (GuiButton((Rectangle){ state->position.x + winWidth - 50, state->position.y + 35, 40, 25 }, "< .."))// || IsKeyReleased(KEY_DPAD_Y))
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{
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// Move dir path one level up
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strcpy(state->dirPathText, GetPrevDirectoryPath(state->dirPathText));
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-
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+
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// RL_FREE previous dirFiles (reloaded by ReadDirectoryFiles())
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- for (int i = 0; i < state->dirFilesCount; i++) RL_FREE(state->dirFiles[i]);
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- RL_FREE(state->dirFiles);
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-
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- // Read files in the new path
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- state->dirFiles = ReadDirectoryFiles(state->dirPathText, &state->dirFilesCount, state->filterExt);
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-
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+ FD_RELOAD_DIRPATH(state);
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+
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state->filesListActive = -1;
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strcpy(state->fileNameText, "\0");
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strcpy(state->fileNameTextCopy, state->fileNameText);
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}
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-
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- if (GuiTextBox((Rectangle){ state->position.x + 10, state->position.y + 35, 410, 25 }, state->dirPathText, 256, state->dirPathEditMode))
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+
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+ if (GuiTextBox((Rectangle){ state->position.x + 10, state->position.y + 35, winWidth - 65, 25 }, state->dirPathText, 256, state->dirPathEditMode))
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{
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if (state->dirPathEditMode)
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{
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@@ -228,51 +280,48 @@ void GuiFileDialog(GuiFileDialogState *state)
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if (DirectoryExists(state->dirPathText))
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{
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// RL_FREE previous dirFiles (reloaded by ReadDirectoryFiles())
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- for (int i = 0; i < state->dirFilesCount; i++) RL_FREE(state->dirFiles[i]);
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- RL_FREE(state->dirFiles);
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-
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- // Read files in new path
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- state->dirFiles = ReadDirectoryFiles(state->dirPathText, &state->dirFilesCount, state->filterExt);
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-
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+ FD_RELOAD_DIRPATH(state);
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+
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strcpy(state->dirPathTextCopy, state->dirPathText);
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}
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else strcpy(state->dirPathText, state->dirPathTextCopy);
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}
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-
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+
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state->dirPathEditMode = !state->dirPathEditMode;
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}
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-
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+
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int prevTextAlignment = GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT);
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int prevElementsHeight = GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
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GuiSetStyle(LISTVIEW, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
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GuiSetStyle(LISTVIEW, LIST_ITEMS_HEIGHT, 24);
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-
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+
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// TODO: ListViewElements should be aligned left
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- state->filesListActive = GuiListViewEx((Rectangle){ state->position.x + 10, state->position.y + 70, 460, 164 }, (const char **)dirFilesIcon, state->dirFilesCount, NULL, &state->filesListScrollIndex, state->filesListActive);
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-
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+# if defined(USE_CUSTOM_LISTVIEW_FILEINFO)
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+ FileInfo fileInfo;
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+ state->filesListActive = GuiListViewFiles((Rectangle){ state->position.x + 10, state->position.y + 70, winWidth - 20, winHeight - 135 }, fileInfo, state->dirFilesCount, &state->itemFocused, &state->filesListScrollIndex, state->filesListActive);
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+# else
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+ state->filesListActive = GuiListViewEx((Rectangle){ state->position.x + 10, state->position.y + 70, winWidth - 20, winHeight - 135 }, (const char**)dirFilesIcon, state->dirFilesCount, &state->itemFocused, &state->filesListScrollIndex, state->filesListActive);
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+# endif
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GuiSetStyle(LISTVIEW, TEXT_ALIGNMENT, prevTextAlignment);
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GuiSetStyle(LISTVIEW, LIST_ITEMS_HEIGHT, prevElementsHeight);
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-
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+
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if ((state->filesListActive >= 0) && (state->filesListActive != state->prevFilesListActive))
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+ //&& (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) || IsKeyPressed(KEY_ENTER) || IsKeyPressed(KEY_DPAD_A)))
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{
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strcpy(state->fileNameText, state->dirFiles[state->filesListActive]);
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- if (DirectoryExists(TextFormat("%s\\%s", state->dirPathText, state->fileNameText)))
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+ if (DirectoryExists(TextFormat("%s/%s", state->dirPathText, state->fileNameText)))
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{
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if (TextIsEqual(state->fileNameText, "..")) strcpy(state->dirPathText, GetPrevDirectoryPath(state->dirPathText));
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- else strcpy(state->dirPathText, TextFormat("%s\\%s", state->dirPathText, state->fileNameText));
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-
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+ else strcpy(state->dirPathText, TextFormat("%s/%s", strcmp(state->dirPathText, "/")==0 ? "" : state->dirPathText, state->fileNameText));
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+
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strcpy(state->dirPathTextCopy, state->dirPathText);
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-
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+
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// RL_FREE previous dirFiles (reloaded by ReadDirectoryFiles())
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- for (int i = 0; i < state->dirFilesCount; i++) RL_FREE(state->dirFiles[i]);
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- RL_FREE(state->dirFiles);
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-
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- // Read files in new path
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- state->dirFiles = ReadDirectoryFiles(state->dirPathText, &state->dirFilesCount, state->filterExt);
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-
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+ FD_RELOAD_DIRPATH(state);
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+
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strcpy(state->dirPathTextCopy, state->dirPathText);
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-
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+
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state->filesListActive = -1;
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strcpy(state->fileNameText, "\0");
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strcpy(state->fileNameTextCopy, state->fileNameText);
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@@ -280,12 +329,12 @@ void GuiFileDialog(GuiFileDialogState *state)
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state->prevFilesListActive = state->filesListActive;
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}
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-
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- GuiLabel((Rectangle){ state->position.x + 10, state->position.y + 245, 68, 25 }, "File name:");
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-
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- if (GuiTextBox((Rectangle){ state->position.x + 75, state->position.y + 245, 275, 25 }, state->fileNameText, 128, state->fileNameEditMode))
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+
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+ GuiLabel((Rectangle){ state->position.x + 10, state->position.y + winHeight - 60, 68, 25 }, "File name:");
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+
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+ if (GuiTextBox((Rectangle){ state->position.x + 75, state->position.y + winHeight - 60, winWidth - 200, 25 }, state->fileNameText, 128, state->fileNameEditMode))
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{
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- if (state->fileNameText)
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+ if (*state->fileNameText)
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{
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// Verify if a valid filename has been introduced
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if (FileExists(TextFormat("%s/%s", state->dirPathText, state->fileNameText)))
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@@ -301,37 +350,45 @@ void GuiFileDialog(GuiFileDialogState *state)
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}
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}
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}
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- else
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+ else
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{
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strcpy(state->fileNameText, state->fileNameTextCopy);
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}
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}
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-
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+
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state->fileNameEditMode = !state->fileNameEditMode;
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}
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- state->fileTypeActive = GuiComboBox((Rectangle){ state->position.x + 75, state->position.y + 275, 275, 25 }, "All files", state->fileTypeActive);
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- GuiLabel((Rectangle){ state->position.x + 10, state->position.y + 275, 68, 25 }, "File filter:");
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-
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- state->SelectFilePressed = GuiButton((Rectangle){ state->position.x + 360, state->position.y + 245, 110, 25 }, "Select");
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-
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+ state->fileTypeActive = GuiComboBox((Rectangle){ state->position.x + 75, state->position.y + winHeight - 30, winWidth - 200, 25 }, "All files", state->fileTypeActive);
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+ GuiLabel((Rectangle){ state->position.x + 10, state->position.y + winHeight - 30, 68, 25 }, "File filter:");
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+
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+ state->SelectFilePressed = GuiButton((Rectangle){ state->position.x + winWidth - 120, state->position.y + winHeight - 60, 110,
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+#ifdef PLATFORM_DESKTOP
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+ 25
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+#else
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+ 25+30
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+#endif
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+ }, "Select");// || IsKeyPressed(KEY_ENTER) || IsKeyPressed(KEY_DPAD_A);
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+
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if (state->SelectFilePressed) state->fileDialogActive = false;
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-
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- if (GuiButton((Rectangle){ state->position.x + 360, state->position.y + 275, 110, 25 }, "Cancel")) state->fileDialogActive = false;
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+
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+#ifdef PLATFORM_DESKTOP
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+ if (GuiButton((Rectangle){ state->position.x + winWidth - 120, state->position.y + winHeight - 30, 110, 25 }, "Quit")) state->fileDialogActive = false;
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|
+#endif
|
|
|
|
|
|
// File dialog has been closed!
|
|
|
if (!state->fileDialogActive)
|
|
|
{
|
|
|
// RL_FREE dirFiles memory
|
|
|
- for (int i = 0; i < state->dirFilesCount; i++)
|
|
|
+ for (int i = 0; i < state->dirFilesCount; i++)
|
|
|
{
|
|
|
RL_FREE(state->dirFiles[i]);
|
|
|
RL_FREE(dirFilesIcon[i]);
|
|
|
}
|
|
|
-
|
|
|
+
|
|
|
RL_FREE(state->dirFiles);
|
|
|
RL_FREE(dirFilesIcon);
|
|
|
-
|
|
|
+
|
|
|
dirFilesIcon = NULL;
|
|
|
state->dirFiles = NULL;
|
|
|
}
|
|
@@ -339,35 +396,81 @@ void GuiFileDialog(GuiFileDialogState *state)
|
|
|
}
|
|
|
|
|
|
// Read all filenames from directory (supported file types)
|
|
|
+static inline int _file_comp(const char *d1, const char *d2, const char *dir)
|
|
|
+{
|
|
|
+ const bool b1 = DirectoryExists(TextFormat("%s/%s", dir, d1));
|
|
|
+ const bool b2 = DirectoryExists(TextFormat("%s/%s", dir, d2));
|
|
|
+
|
|
|
+ if (b1 && !b2) return -1;
|
|
|
+ if (!b1 && b2) return 1;
|
|
|
+
|
|
|
+ if (!FileExists(TextFormat("%s/%s", dir, d1))) return 1;
|
|
|
+ if (!FileExists(TextFormat("%s/%s", dir, d2))) return -1;
|
|
|
+
|
|
|
+ return strcmp(d1, d2);
|
|
|
+}
|
|
|
static char **ReadDirectoryFiles(const char *dir, int *filesCount, char *filterExt)
|
|
|
{
|
|
|
int validFilesCount = 0;
|
|
|
char **validFiles = (char **)RL_MALLOC(MAX_DIRECTORY_FILES*sizeof(char *)); // Max files to read
|
|
|
for (int i = 0; i < MAX_DIRECTORY_FILES; i++) validFiles[i] = (char *)RL_MALLOC(MAX_DIR_PATH_LENGTH); // Max file name length
|
|
|
-
|
|
|
+
|
|
|
int filterExtCount = 0;
|
|
|
const char **extensions = GuiTextSplit(filterExt, &filterExtCount, NULL);
|
|
|
bool filterExtensions = true;
|
|
|
-
|
|
|
+
|
|
|
int dirFilesCount = 0;
|
|
|
char **files = GetDirectoryFiles(dir, &dirFilesCount);
|
|
|
-
|
|
|
+
|
|
|
+ // Sort files and directories: dir by name + files by name
|
|
|
+ // https://en.wikibooks.org/wiki/Algorithm_Implementation/Sorting/Quicksort#C
|
|
|
+ if (dirFilesCount > 1)
|
|
|
+ {
|
|
|
+ const int MAX = 64;
|
|
|
+ unsigned int left = 0, stack[MAX], pos = 0, seed = rand(), len = dirFilesCount;
|
|
|
+
|
|
|
+ for ( ; ; )
|
|
|
+ {
|
|
|
+ for (; left+1 < len; len++) /* sort left to len-1 */
|
|
|
+ {
|
|
|
+ if (pos == MAX) len = stack[pos = 0]; /* stack overflow, reset */
|
|
|
+ char *pivot = files[left+seed%(len-left)]; /* pick random pivot */
|
|
|
+ seed = seed*69069+1; /* next pseudorandom number */
|
|
|
+ stack[pos++] = len; /* sort right part later */
|
|
|
+
|
|
|
+ for (unsigned int right = left-1; ; ) /* inner loop: partitioning */
|
|
|
+ {
|
|
|
+ while (_file_comp(files[++right], pivot, dir) < 0);/* look for greater element */
|
|
|
+ while (_file_comp(pivot, files[--len], dir) < 0); /* look for smaller element */
|
|
|
+ if (right >= len) break; /* partition point found? */
|
|
|
+ char *temp = files[right];
|
|
|
+ files[right] = files[len]; /* the only swap */
|
|
|
+ files[len] = temp;
|
|
|
+ } /* partitioned, continue left part */
|
|
|
+ }
|
|
|
+
|
|
|
+ if (pos == 0) break; /* stack empty? */
|
|
|
+ left = len; /* left to right is sorted */
|
|
|
+ len = stack[--pos]; /* get next range to sort */
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
if (TextIsEqual(extensions[0], "all")) filterExtensions = false;
|
|
|
|
|
|
for (int i = 0; (i < dirFilesCount) && (validFilesCount < MAX_DIRECTORY_FILES); i++)
|
|
|
{
|
|
|
if (TextIsEqual(files[i], ".")) continue;
|
|
|
-
|
|
|
+
|
|
|
if (!filterExtensions)
|
|
|
{
|
|
|
- strcpy(validFiles[validFilesCount], files[i]);
|
|
|
-
|
|
|
+ strncpy(validFiles[validFilesCount], files[i], MAX_DIR_PATH_LENGTH);
|
|
|
+
|
|
|
// Only filter files by extensions, directories should be available
|
|
|
- if (DirectoryExists(TextFormat("%s\\%s", dir, files[i]))) strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 1, files[i]));
|
|
|
- else
|
|
|
+ if (DirectoryExists(TextFormat("%s/%s", dir, files[i]))) strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 1, files[i]));
|
|
|
+ else
|
|
|
{
|
|
|
// TODO: Assign custom filetype icons depending on file extension (image, audio, text, video, models...)
|
|
|
-
|
|
|
+
|
|
|
if (IsFileExtension(files[i], ".png")) strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 12, files[i]));
|
|
|
else strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 10, files[i]));
|
|
|
}
|
|
@@ -386,17 +489,15 @@ static char **ReadDirectoryFiles(const char *dir, int *filesCount, char *filterE
|
|
|
|
|
|
if (IsFileExtension(files[i], ".png")) strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 12, files[i]));
|
|
|
else strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 10, files[i]));
|
|
|
-
|
|
|
+
|
|
|
validFilesCount++;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
-
|
|
|
- // TODO: Sort files and directories: dir by name + files by name
|
|
|
|
|
|
ClearDirectoryFiles();
|
|
|
-
|
|
|
+
|
|
|
*filesCount = validFilesCount;
|
|
|
return validFiles;
|
|
|
}
|
|
@@ -408,23 +509,23 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
|
|
|
GuiControlState state = guiState;
|
|
|
int itemFocused = (focus == NULL)? -1 : *focus;
|
|
|
int itemSelected = active;
|
|
|
-
|
|
|
+
|
|
|
// Check if we need a scroll bar
|
|
|
bool useScrollBar = false;
|
|
|
- if ((GuiGetStyle(LISTVIEW, ELEMENTS_HEIGHT) + GuiGetStyle(LISTVIEW, ELEMENTS_PADDING))*count > bounds.height) useScrollBar = true;
|
|
|
-
|
|
|
+ if ((GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) + GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING))*count > bounds.height) useScrollBar = true;
|
|
|
+
|
|
|
// Define base item rectangle [0]
|
|
|
Rectangle itemBounds = { 0 };
|
|
|
- itemBounds.x = bounds.x + GuiGetStyle(LISTVIEW, ELEMENTS_PADDING);
|
|
|
- itemBounds.y = bounds.y + GuiGetStyle(LISTVIEW, ELEMENTS_PADDING) + GuiGetStyle(DEFAULT, BORDER_WIDTH);
|
|
|
- itemBounds.width = bounds.width - 2*GuiGetStyle(LISTVIEW, ELEMENTS_PADDING) - GuiGetStyle(DEFAULT, BORDER_WIDTH);
|
|
|
- itemBounds.height = GuiGetStyle(LISTVIEW, ELEMENTS_HEIGHT);
|
|
|
+ itemBounds.x = bounds.x + GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING);
|
|
|
+ itemBounds.y = bounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING) + GuiGetStyle(DEFAULT, BORDER_WIDTH);
|
|
|
+ itemBounds.width = bounds.width - 2*GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING) - GuiGetStyle(DEFAULT, BORDER_WIDTH);
|
|
|
+ itemBounds.height = GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
|
|
|
if (useScrollBar) itemBounds.width -= GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH);
|
|
|
-
|
|
|
+
|
|
|
// Get items on the list
|
|
|
- int visibleItems = bounds.height/(GuiGetStyle(LISTVIEW, ELEMENTS_HEIGHT) + GuiGetStyle(LISTVIEW, ELEMENTS_PADDING));
|
|
|
+ int visibleItems = bounds.height/(GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) + GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING));
|
|
|
if (visibleItems > count) visibleItems = count;
|
|
|
-
|
|
|
+
|
|
|
int startIndex = (scrollIndex == NULL)? 0 : *scrollIndex;
|
|
|
if ((startIndex < 0) || (startIndex > (count - visibleItems))) startIndex = 0;
|
|
|
int endIndex = startIndex + visibleItems;
|
|
@@ -434,12 +535,12 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
|
|
|
if ((state != GUI_STATE_DISABLED) && !guiLocked)
|
|
|
{
|
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
-
|
|
|
+
|
|
|
// Check mouse inside list view
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
|
{
|
|
|
state = GUI_STATE_FOCUSED;
|
|
|
-
|
|
|
+
|
|
|
// Check focused and selected item
|
|
|
for (int i = 0; i < visibleItems; i++)
|
|
|
{
|
|
@@ -449,16 +550,16 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
|
|
|
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) itemSelected = startIndex + i;
|
|
|
break;
|
|
|
}
|
|
|
-
|
|
|
+
|
|
|
// Update item rectangle y position for next item
|
|
|
- itemBounds.y += (GuiGetStyle(LISTVIEW, ELEMENTS_HEIGHT) + GuiGetStyle(LISTVIEW, ELEMENTS_PADDING));
|
|
|
+ itemBounds.y += (GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) + GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING));
|
|
|
}
|
|
|
-
|
|
|
+
|
|
|
if (useScrollBar)
|
|
|
{
|
|
|
int wheelMove = GetMouseWheelMove();
|
|
|
startIndex -= wheelMove;
|
|
|
-
|
|
|
+
|
|
|
if (startIndex < 0) startIndex = 0;
|
|
|
else if (startIndex > (count - visibleItems)) startIndex = count - visibleItems;
|
|
|
|
|
@@ -467,19 +568,19 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
|
|
|
}
|
|
|
}
|
|
|
else itemFocused = -1;
|
|
|
-
|
|
|
+
|
|
|
// Reset item rectangle y to [0]
|
|
|
- itemBounds.y = bounds.y + GuiGetStyle(LISTVIEW, ELEMENTS_PADDING) + GuiGetStyle(DEFAULT, BORDER_WIDTH);
|
|
|
+ itemBounds.y = bounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING) + GuiGetStyle(DEFAULT, BORDER_WIDTH);
|
|
|
}
|
|
|
//--------------------------------------------------------------------
|
|
|
-
|
|
|
+
|
|
|
// Draw control
|
|
|
//--------------------------------------------------------------------
|
|
|
DrawRectangleRec(bounds, GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR))); // Draw background
|
|
|
DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER + state*3)), guiAlpha));
|
|
|
|
|
|
// TODO: Draw list view header with file sections: icon+name | size | type | modTime
|
|
|
-
|
|
|
+
|
|
|
// Draw visible items
|
|
|
for (int i = 0; i < visibleItems; i++)
|
|
|
{
|
|
@@ -490,9 +591,9 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
|
|
|
DrawRectangleRec(itemBounds, Fade(GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_DISABLED)), guiAlpha));
|
|
|
DrawRectangleLinesEx(itemBounds, GuiGetStyle(LISTVIEW, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_DISABLED)), guiAlpha));
|
|
|
}
|
|
|
-
|
|
|
- // TODO: Draw full file info line: icon+name | size | type | modTime
|
|
|
-
|
|
|
+
|
|
|
+ // TODO: Draw full file info line: icon+name | size | type | modTime
|
|
|
+
|
|
|
GuiDrawText(files[startIndex + i].name, GetTextBounds(DEFAULT, itemBounds), GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT), Fade(GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_DISABLED)), guiAlpha));
|
|
|
}
|
|
|
else
|
|
@@ -502,7 +603,7 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
|
|
|
// Draw item selected
|
|
|
DrawRectangleRec(itemBounds, Fade(GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_PRESSED)), guiAlpha));
|
|
|
DrawRectangleLinesEx(itemBounds, GuiGetStyle(LISTVIEW, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_PRESSED)), guiAlpha));
|
|
|
-
|
|
|
+
|
|
|
GuiDrawText(files[startIndex + i].name, GetTextBounds(DEFAULT, itemBounds), GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT), Fade(GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_PRESSED)), guiAlpha));
|
|
|
}
|
|
|
else if ((startIndex + i) == itemFocused)
|
|
@@ -510,7 +611,7 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
|
|
|
// Draw item focused
|
|
|
DrawRectangleRec(itemBounds, Fade(GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_FOCUSED)), guiAlpha));
|
|
|
DrawRectangleLinesEx(itemBounds, GuiGetStyle(LISTVIEW, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_FOCUSED)), guiAlpha));
|
|
|
-
|
|
|
+
|
|
|
GuiDrawText(files[startIndex + i].name, GetTextBounds(DEFAULT, itemBounds), GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT), Fade(GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_FOCUSED)), guiAlpha));
|
|
|
}
|
|
|
else
|
|
@@ -521,36 +622,36 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
|
|
|
}
|
|
|
|
|
|
// Update item rectangle y position for next item
|
|
|
- itemBounds.y += (GuiGetStyle(LISTVIEW, ELEMENTS_HEIGHT) + GuiGetStyle(LISTVIEW, ELEMENTS_PADDING));
|
|
|
+ itemBounds.y += (GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) + GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING));
|
|
|
}
|
|
|
|
|
|
if (useScrollBar)
|
|
|
{
|
|
|
- Rectangle scrollBarBounds = {
|
|
|
- bounds.x + bounds.width - GuiGetStyle(LISTVIEW, BORDER_WIDTH) - GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH),
|
|
|
- bounds.y + GuiGetStyle(LISTVIEW, BORDER_WIDTH), (float)GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH),
|
|
|
- bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH)
|
|
|
+ Rectangle scrollBarBounds = {
|
|
|
+ bounds.x + bounds.width - GuiGetStyle(LISTVIEW, BORDER_WIDTH) - GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH),
|
|
|
+ bounds.y + GuiGetStyle(LISTVIEW, BORDER_WIDTH), (float)GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH),
|
|
|
+ bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH)
|
|
|
};
|
|
|
|
|
|
// Calculate percentage of visible items and apply same percentage to scrollbar
|
|
|
float percentVisible = (float)(endIndex - startIndex)/count;
|
|
|
float sliderSize = bounds.height*percentVisible;
|
|
|
|
|
|
- int prevSliderSize = GuiGetStyle(SCROLLBAR, SLIDER_SIZE); // Save default slider size
|
|
|
+ int prevSliderSize = GuiGetStyle(SCROLLBAR, SLIDER_WIDTH); // Save default slider size
|
|
|
int prevScrollSpeed = GuiGetStyle(SCROLLBAR, SCROLL_SPEED); // Save default scroll speed
|
|
|
- GuiSetStyle(SCROLLBAR, SLIDER_SIZE, sliderSize); // Change slider size
|
|
|
+ GuiSetStyle(SCROLLBAR, SLIDER_WIDTH, sliderSize); // Change slider size
|
|
|
GuiSetStyle(SCROLLBAR, SCROLL_SPEED, count - visibleItems); // Change scroll speed
|
|
|
|
|
|
startIndex = GuiScrollBar(scrollBarBounds, startIndex, 0, count - visibleItems);
|
|
|
|
|
|
GuiSetStyle(SCROLLBAR, SCROLL_SPEED, prevScrollSpeed); // Reset scroll speed to default
|
|
|
- GuiSetStyle(SCROLLBAR, SLIDER_SIZE, prevSliderSize); // Reset slider size to default
|
|
|
+ GuiSetStyle(SCROLLBAR, SLIDER_WIDTH, prevSliderSize); // Reset slider size to default
|
|
|
}
|
|
|
//--------------------------------------------------------------------
|
|
|
-
|
|
|
+
|
|
|
if (focus != NULL) *focus = itemFocused;
|
|
|
if (scrollIndex != NULL) *scrollIndex = startIndex;
|
|
|
-
|
|
|
+
|
|
|
return itemSelected;
|
|
|
}
|
|
|
#endif // USE_CUSTOM_LISTVIEW_FILEINFO
|