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@@ -337,8 +337,8 @@ static void GuiLoadStyleDark(void)
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// TODO: Setup a white rectangle on the font to be used on shapes drawing,
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// TODO: Setup a white rectangle on the font to be used on shapes drawing,
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// this way we make sure all gui can be drawn on a single pass because no texture change is required
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// this way we make sure all gui can be drawn on a single pass because no texture change is required
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// NOTE: Setting up this rectangle is a manual process (for the moment)
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// NOTE: Setting up this rectangle is a manual process (for the moment)
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- //Rectangle whiteChar = { 0, 0, 0, 0 };
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- //SetShapesTexture(font.texture, whiteChar);
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+ Rectangle whiteChar = { 124, 6, 1, 1 };
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+ SetShapesTexture(font.texture, whiteChar);
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//-----------------------------------------------------------------
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//-----------------------------------------------------------------
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