raygui_standalone.c 933 B

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  1. /*******************************************************************************************
  2. *
  3. * raygui - Standalone mode usage template
  4. *
  5. * DEPENDENCIES:
  6. * raygui 2.6 - Immediate-mode GUI controls.
  7. *
  8. *
  9. * LICENSE: zlib/libpng
  10. *
  11. * Copyright (c) 2020 Ramon Santamaria (@raysan5)
  12. *
  13. **********************************************************************************************/
  14. #define RAYGUI_IMPLEMENTATION
  15. #define RAYGUI_STANDALONE
  16. #include "../../src/raygui.h"
  17. #include "custom_backend.h"
  18. //------------------------------------------------------------------------------------
  19. // Program main entry point
  20. //------------------------------------------------------------------------------------
  21. int main()
  22. {
  23. // TODO: Initialize your systems (window, graphics, inputs)
  24. // TODO: Create your game loop
  25. {
  26. // TODO: Use raygui API
  27. }
  28. // TODO: De-initialize all resources
  29. return 0;
  30. }