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WARNING: BREAKING CHANGE

Added a bunch of useful text management functions.
Consequently, some already available functions like `FormatText()` and `SubText()` has been renamed for consistency. Created temporal fallbacks for old names.
raylib version bumped to 2.3.
raysan5 6 years ago
parent
commit
01338b0a14

+ 2 - 2
examples/shapes/shapes_logo_raylib_anim.c

@@ -2,7 +2,7 @@
 *
 *   raylib [shapes] example - raylib logo animation
 *
-*   This example has been created using raylib 1.4 (www.raylib.com)
+*   This example has been created using raylib 2.3 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
 *   Copyright (c) 2014 Ramon Santamaria (@raysan5)
@@ -140,7 +140,7 @@ int main()
 
                 DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha));
 
-                DrawText(SubText("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
+                DrawText(TextSubtext("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
             }
             else if (state == 4)
             {

+ 2 - 2
examples/text/text_writing_anim.c

@@ -2,7 +2,7 @@
 *
 *   raylib [text] example - Text Writing Animation
 *
-*   This example has been created using raylib 1.4 (www.raylib.com)
+*   This example has been created using raylib 2.3 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
 *   Copyright (c) 2016 Ramon Santamaria (@raysan5)
@@ -44,7 +44,7 @@ int main()
 
             ClearBackground(RAYWHITE);
 
-            DrawText(SubText(message, 0, framesCounter/10), 210, 160, 20, MAROON);
+            DrawText(TextSubtext(message, 0, framesCounter/10), 210, 160, 20, MAROON);
             
             DrawText("PRESS [ENTER] to RESTART!", 240, 260, 20, LIGHTGRAY);
             DrawText("PRESS [SPACE] to SPEED UP!", 239, 300, 20, LIGHTGRAY);

+ 3 - 3
games/transmission/screens/screen_gameplay.c

@@ -219,10 +219,10 @@ void InitGameplayScreen(void)
         {
             foundWord = false;
 
-            messageWords[currentWord - 1].rec.width = (int)MeasureTextEx(fontMessage, SubText(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), 30, 0).x;
+            messageWords[currentWord - 1].rec.width = (int)MeasureTextEx(fontMessage, TextSubtext(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), 30, 0).x;
             messageWords[currentWord - 1].rec.height = fontMessage.baseSize;
 
-            strncpy(messageWords[currentWord - 1].text, SubText(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), i - wordInitPosX);
+            strncpy(messageWords[currentWord - 1].text, TextSubtext(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), i - wordInitPosX);
         }
 
         if (c == '@') // One word to change
@@ -230,7 +230,7 @@ void InitGameplayScreen(void)
             foundWord = true;
             missions[currentMission].msg[i] = ' ';
 
-            offsetX = (int)MeasureTextEx(fontMessage, SubText(missions[currentMission].msg, wordInitPosY, (i + 1) - wordInitPosY), 30, 0).x;
+            offsetX = (int)MeasureTextEx(fontMessage, TextSubtext(missions[currentMission].msg, wordInitPosY, (i + 1) - wordInitPosY), 30, 0).x;
 
             messageWords[currentWord].rec.x = offsetX;
             messageWords[currentWord].rec.y = offsetY;

+ 1 - 1
games/transmission/screens/screen_mission.c

@@ -205,7 +205,7 @@ void DrawMissionScreen(void)
     DrawTexturePro(texBackline, sourceRecBackLine, destRecBackLine, (Vector2){0,0},0, Fade(WHITE, fadeBackLine));
 
     if (writeNumber) DrawTextEx(fontMission, FormatText("Filtración #%02i ", currentMission + 1), numberPosition, missionSize + 10, 0, numberColor);
-    DrawTextEx(fontMission, SubText(missions[currentMission].brief, 0, missionLenght), missionPosition, missionSize, 0, missionColor);
+    DrawTextEx(fontMission, TextSubtext(missions[currentMission].brief, 0, missionLenght), missionPosition, missionSize, 0, missionColor);
     if (writeKeyword && blinkKeyWord) DrawTextEx(fontMission, FormatText("Keyword: %s", missions[currentMission].key), keywordPosition, missionSize + 10, 0, keywordColor);
 
     if (showButton)

+ 2 - 2
games/transmission/screens/screen_title.c

@@ -137,8 +137,8 @@ void UpdateTitleScreen(void)
 void DrawTitleScreen(void)
 {
     DrawTexture(texBackground, 0,0, WHITE);
-    DrawTextEx(fontTitle, SubText(textTitle, 0, transmissionLenght), transmissionPosition, titleSize, 0, titleColor);
-    DrawTextEx(fontTitle, SubText(textTitle, 12, missionLenght), missionPositon, titleSize, 0, titleColor);      
+    DrawTextEx(fontTitle, TextSubtext(textTitle, 0, transmissionLenght), transmissionPosition, titleSize, 0, titleColor);
+    DrawTextEx(fontTitle, TextSubtext(textTitle, 12, missionLenght), missionPositon, titleSize, 0, titleColor);      
 
     DrawButton("start");
 }

+ 1 - 1
src/config.h

@@ -25,7 +25,7 @@
 *
 **********************************************************************************************/
 
-#define RAYLIB_VERSION  "2.2-dev"
+#define RAYLIB_VERSION  "2.3-dev"
 
 // Edit to control what features Makefile'd raylib is compiled with
 #if defined(RAYLIB_CMAKE)

+ 4 - 4
src/core.c

@@ -3176,17 +3176,17 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
 
                 // NOTE: delay represents the time between frames in the gif, if we capture a gif frame every
                 // 10 game frames and each frame trakes 16.6ms (60fps), delay between gif frames should be ~16.6*10.
-                GifBegin(FormatText("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false);
+                GifBegin(TextFormat("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false);
                 screenshotCounter++;
 
-                TraceLog(LOG_INFO, "Begin animated GIF recording: %s", FormatText("screenrec%03i.gif", screenshotCounter));
+                TraceLog(LOG_INFO, "Begin animated GIF recording: %s", TextFormat("screenrec%03i.gif", screenshotCounter));
             }
         }
         else
     #endif  // SUPPORT_GIF_RECORDING
     #if defined(SUPPORT_SCREEN_CAPTURE)
         {
-            TakeScreenshot(FormatText("screenshot%03i.png", screenshotCounter));
+            TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter));
             screenshotCounter++;
         }
     #endif  // SUPPORT_SCREEN_CAPTURE
@@ -4454,7 +4454,7 @@ static void LogoAnimation(void)
 
                 DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha));
 
-                DrawText(SubText("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
+                DrawText(TextSubtext("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
             }
 
         EndDrawing();

+ 21 - 5
src/raylib.h

@@ -135,6 +135,11 @@
 #define MAGENTA    CLITERAL{ 255, 0, 255, 255 }     // Magenta
 #define RAYWHITE   CLITERAL{ 245, 245, 245, 255 }   // My own White (raylib logo)
 
+// Temporal hack to avoid breaking old codebases using
+// deprecated raylib implementation of these functions
+#define FormatText  TextFormat
+#define SubText     TextSubText
+
 //----------------------------------------------------------------------------------
 // Structures Definition
 //----------------------------------------------------------------------------------
@@ -1111,11 +1116,22 @@ RLAPI int MeasureText(const char *text, int fontSize);
 RLAPI Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing);    // Measure string size for Font
 RLAPI int GetGlyphIndex(Font font, int character);                                          // Get index position for a unicode character on font
 
-// Text string edition functions
-RLAPI const char *FormatText(const char *text, ...);                        // Formatting of text with variables to 'embed'
-RLAPI const char *SubText(const char *text, int position, int length);      // Get a piece of a text string
-RLAPI char **SplitText(char *text, char delimiter, int *strCount);          // Split text string into multiple strings (memory should be freed manually!)
-RLAPI bool IsEqualText(const char *text1, const char *text2);               // Check if two text string are equal
+// Text strings management functions
+// NOTE: Some strings allocate memory internally for returned strings, just be careful!
+RLAPI bool TextIsEqual(const char *text1, const char *text2);                               // Check if two text string are equal
+RLAPI unsigned int TextLength(const char *text);                                            // Get text length, checks for '\0' ending
+RLAPI const char *TextFormat(const char *text, ...);                                        // Text formatting with variables (sprintf)
+RLAPI const char *TextSubtext(const char *text, int position, int length);                  // Get a piece of a text string
+RLAPI const char *TextReplace(char *text, const char *replace, const char *by);             // Replace text string (memory should be freed!)
+RLAPI const char *TextInsert(const char *text, const char *insert, int position);           // Insert text in a position (memory should be freed!)
+RLAPI const char *TextJoin(const char **textList, int count, const char *delimiter);        // Join text strings with delimiter
+RLAPI char **TextSplit(const char *text, char delimiter, int *count);                       // Split text into multiple strings (memory should be freed!)
+RLAPI void TextSplitEx(const char *text, char delimiter, int *count, const char **ptrs, int *lengths); // Get pointers to substrings separated by delimiter
+RLAPI void TextAppend(char *text, const char *append, int *position);                       // Append text at specific position and move cursor!
+RLAPI int TextFindIndex(const char *text, const char *find);                                // Find first text occurrence within a string
+RLAPI const char *TextToUpper(const char *text);                      // Get upper case version of provided string
+RLAPI const char *TextToLower(const char *text);                      // Get lower case version of provided string
+RLAPI const char *TextToPascal(const char *text);                     // Get Pascal case notation version of provided string
 
 //------------------------------------------------------------------------------------
 // Basic 3d Shapes Drawing Functions (Module: models)

+ 237 - 26
src/text.c

@@ -47,6 +47,7 @@
 #include <string.h>         // Required for: strlen()
 #include <stdarg.h>         // Required for: va_list, va_start(), vfprintf(), va_end()
 #include <stdio.h>          // Required for: FILE, fopen(), fclose(), fscanf(), feof(), rewind(), fgets()
+#include <ctype.h>          // Required for: toupper(), tolower()
 
 #include "utils.h"          // Required for: fopen() Android mapping
 
@@ -62,8 +63,7 @@
 //----------------------------------------------------------------------------------
 // Defines and Macros
 //----------------------------------------------------------------------------------
-#define MAX_FORMATTEXT_LENGTH  512
-#define MAX_SUBTEXT_LENGTH     512
+#define MAX_TEXT_BUFFER_LENGTH  1024        // Size of internal static buffers of some Text*() functions
 
 //----------------------------------------------------------------------------------
 // Types and Structures Definition
@@ -700,7 +700,7 @@ void DrawFPS(int posX, int posY)
     }
 
     // NOTE: We have rounding errors every frame, so it oscillates a lot
-    DrawText(FormatText("%2i FPS", fps), posX, posY, 20, LIME);
+    DrawText(TextFormat("%2i FPS", fps), posX, posY, 20, LIME);
 }
 
 // Draw text (using default font)
@@ -863,10 +863,33 @@ int GetGlyphIndex(Font font, int character)
 #endif
 }
 
+// Text strings management functions
+//----------------------------------------------------------------------------------
+// Check if two text string are equal
+// REQUIRES: strcmp()
+bool TextIsEqual(const char *text1, const char *text2)
+{
+    bool result = false;
+
+    if (strcmp(text1, text2) == 0) result = true;
+
+    return result;
+}
+
+// Get text length in bytes, check for \0 character
+unsigned int TextLength(const char *text)
+{
+    unsigned int length = 0;
+
+    while (*text++) length++;
+
+    return length;
+}
+
 // Formatting of text with variables to 'embed'
-const char *FormatText(const char *text, ...)
+const char *TextFormat(const char *text, ...)
 {
-    static char buffer[MAX_FORMATTEXT_LENGTH];
+    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
 
     va_list args;
     va_start(args, text);
@@ -877,9 +900,11 @@ const char *FormatText(const char *text, ...)
 }
 
 // Get a piece of a text string
-const char *SubText(const char *text, int position, int length)
+// REQUIRES: strlen()
+const char *TextSubtext(const char *text, int position, int length)
 {
-    static char buffer[MAX_SUBTEXT_LENGTH] = { 0 };
+    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
+
     int textLength = strlen(text);
 
     if (position >= textLength)
@@ -901,52 +926,238 @@ const char *SubText(const char *text, int position, int length)
     return buffer;
 }
 
+// Replace text string
+// REQUIRES: strlen(), strstr(), strncpy(), strcpy()
+// WARNING: Internally allocated memory must be freed by the user (if return != NULL)
+const char *TextReplace(char *text, const char *replace, const char *by)
+{
+    char *result;
+    
+    char *insertPoint;      // Next insert point
+    char *temp;             // Temp pointer
+    int replaceLen;         // Replace string length of (the string to remove)
+    int byLen;              // Replacement length (the string to replace replace by)
+    int lastReplacePos;     // Distance between replace and end of last replace
+    int count;              // Number of replacements
+
+    // Sanity checks and initialization
+    if (!text || !replace) return NULL;
+
+    replaceLen = strlen(replace);
+    if (replaceLen == 0) return NULL;  // Empty replace causes infinite loop during count
+
+    if (!by) by = "";           // Replace by nothing if not provided
+    byLen = strlen(by);
+
+    // Count the number of replacements needed
+    insertPoint = text;
+    for (count = 0; (temp = strstr(insertPoint, replace)); count++) insertPoint = temp + replaceLen;
+
+    // Allocate returning string and point temp to it
+    temp = result = malloc(strlen(text) + (byLen - replaceLen)*count + 1);
+
+    if (!result) return NULL;   // Memory could not be allocated
+
+    // First time through the loop, all the variable are set correctly from here on,
+    //    temp points to the end of the result string
+    //    insertPoint points to the next occurrence of replace in text
+    //    text points to the remainder of text after "end of replace"
+    while (count--)
+    {
+        insertPoint = strstr(text, replace);
+        lastReplacePos = insertPoint - text;
+        temp = strncpy(temp, text, lastReplacePos) + lastReplacePos;
+        temp = strcpy(temp, by) + byLen;
+        text += lastReplacePos + replaceLen; // Move to next "end of replace"
+    }
+
+    // Copy remaind text part after replacement to result (pointed by moving temp)
+    strcpy(temp, text);
+
+    return result;
+}
+
+// Insert text in a specific position, moves all text forward
+// REQUIRES: strlen(), strcpy(), strtok()
+// WARNING: Allocated memory should be manually freed
+const char *TextInsert(const char *text, const char *insert, int position)
+{
+    int textLen = strlen(text);
+    int insertLen =  strlen(insert);
+
+    char *result = (char *)malloc(textLen + insertLen + 1);
+
+    for (int i = 0; i < position; i++) result[i] = text[i];
+    for (int i = position; i < insertLen + position; i++) result[i] = insert[i];
+    for (int i = (insertLen + position); i < (textLen + insertLen); i++) result[i] = text[i];
+    
+    result[textLen + insertLen] = '\0';     // Make sure text string is valid!
+
+    return result;
+}
+
+// Join text strings with delimiter
+// REQUIRES: strcat()
+const char *TextJoin(const char **textList, int count, const char *delimiter)
+{
+    static char text[MAX_TEXT_BUFFER_LENGTH] = { 0 };
+    memset(text, 0, MAX_TEXT_BUFFER_LENGTH);
+
+    int delimiterLen = strlen(delimiter);
+
+    for (int i = 0; i < count; i++)
+    {
+        strcat(text, textList[i]);
+        if ((delimiterLen > 0) && (i < (count - 1))) strcat(text, delimiter);
+    }
+
+    return text;
+}
+
 // Split string into multiple strings
-// NOTE: Files count is returned by parameters pointer
-// NOTE: Allocated memory should be manually freed
-char **SplitText(char *text, char delimiter, int *strCount)
+// REQUIRES: strlen(), strcpy(), strtok()
+// WARNING: Allocated memory should be manually freed
+char **TextSplit(const char *text, char delimiter, int *count)
 {
     #define MAX_SUBSTRING_LENGTH 128
+    
+    // TODO: Allocate memory properly for every substring size
 
-    char **strings = NULL;
+    char **result = NULL;
+    
     int len = strlen(text);
-    char *strDup = (char *)malloc(len + 1);
-    strcpy(strDup, text);
+    char *textcopy = (char *)malloc(len + 1);
+    strcpy(textcopy, text);
     int counter = 1;
 
-    // Count how many substrings we have on string
+    // Count how many substrings we have on text and init memory for each of them
     for (int i = 0; i < len; i++) if (text[i] == delimiter) counter++;
 
     // Memory allocation for substrings
-    strings = (char **)malloc(sizeof(char *)*counter);
-    for (int i = 0; i < counter; i++) strings[i] = (char *)malloc(sizeof(char)*MAX_SUBSTRING_LENGTH);
+    result = (char **)malloc(sizeof(char *)*counter);
+    for (int i = 0; i < counter; i++) result[i] = (char *)malloc(sizeof(char)*MAX_SUBSTRING_LENGTH);
 
     char *substrPtr = NULL;
     char delimiters[1] = { delimiter };         // Only caring for one delimiter
-    substrPtr = strtok(strDup, delimiters);
+    substrPtr = strtok(textcopy, delimiters);
 
     for (int i = 0; (i < counter) && (substrPtr != NULL); i++)
     {
-        strcpy(strings[i], substrPtr);
+        strcpy(result[i], substrPtr);
         substrPtr = strtok(NULL, delimiters);
     }
 
-    *strCount = counter;
-    free(strDup);
+    *count = counter;
+    free(textcopy);
 
-    return strings;
+    return result;
 }
 
-// Check if two text string are equal
-bool IsEqualText(const char *text1, const char *text2)
+// Get pointers to substrings separated by delimiter
+void TextSplitEx(const char *text, char delimiter, int *count, const char **ptrs, int *lengths)
 {
-    bool result = false;
+    int elementsCount = 0;
+    int charsCount = 0;
 
-    if (strcmp(text1, text2) == 0) result = true;
+    ptrs[0] = text;
 
-    return result;
+    for (int i = 0; text[i] != '\0'; i++)
+    {
+        charsCount++;
+
+        if (text[i] == delimiter)
+        {
+            lengths[elementsCount] = charsCount - 1;
+            charsCount = 0;
+            elementsCount++;
+
+            ptrs[elementsCount] = &text[i + 1];
+        }
+    }
+
+    lengths[elementsCount] = charsCount;
+    elementsCount++;
+
+    *count = elementsCount;
+}
+
+// Append text at specific position and move cursor!
+// REQUIRES: strcpy()
+void TextAppend(char *text, const char *append, int *position)
+{
+    strcpy(text + *position, append);
+    *position += strlen(append);
+}
+
+// Find first text occurrence within a string
+// REQUIRES: strstr()
+int TextFindIndex(const char *text, const char *find)
+{
+    int position = -1;
+    
+    char *ptr = strstr(text, find);
+    
+    if (ptr != NULL) position = ptr - text;
+    
+    return position;
+}
+
+// Get upper case version of provided string
+// REQUIRES: toupper()
+const char *TextToUpper(const char *text)
+{
+    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
+
+    for (int i = 0; i < MAX_TEXT_BUFFER_LENGTH; i++)
+    {
+        if (text[i] != '\0') buffer[i] = (char)toupper(text[i]);
+        else { buffer[i] = '\0'; break; }
+    }
+
+    return buffer;
 }
 
+// Get lower case version of provided string
+// REQUIRES: tolower()
+const char *TextToLower(const char *text)
+{
+    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
+
+    for (int i = 0; i < MAX_TEXT_BUFFER_LENGTH; i++)
+    {
+        if (text[i] != '\0') buffer[i] = (char)tolower(text[i]);
+        else { buffer[i] = '\0'; break; }
+    }
+
+    return buffer;
+}
+
+// Get Pascal case notation version of provided string
+// REQUIRES: toupper()
+const char *TextToPascal(const char *text)
+{
+    static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
+
+    buffer[0] = (char)toupper(text[0]);
+
+    for (int i = 1, j = 1; i < MAX_TEXT_BUFFER_LENGTH; i++, j++)
+    {
+        if (text[j] != '\0')
+        {
+            if (text[j] != '_') buffer[i] = text[j];
+            else
+            {
+                j++;
+                buffer[i] = (char)toupper(text[j]);
+            }
+        }
+        else { buffer[i] = '\0'; break; }
+    }
+
+    return buffer;
+}
+//----------------------------------------------------------------------------------
+
 //----------------------------------------------------------------------------------
 // Module specific Functions Definition
 //----------------------------------------------------------------------------------