|
@@ -30,10 +30,10 @@ int main()
|
|
|
{
|
|
|
// Update
|
|
|
//----------------------------------------------------------------------------------
|
|
|
- if (IsKeyPressed(KEY_RIGHT)) ballPosition.x += 0.8;
|
|
|
- if (IsKeyPressed(KEY_LEFT)) ballPosition.x -= 0.8;
|
|
|
- if (IsKeyPressed(KEY_UP)) ballPosition.y -= 0.8;
|
|
|
- if (IsKeyPressed(KEY_DOWN)) ballPosition.y += 0.8;
|
|
|
+ if (IsKeyDown(KEY_RIGHT)) ballPosition.x += 0.8;
|
|
|
+ if (IsKeyDown(KEY_LEFT)) ballPosition.x -= 0.8;
|
|
|
+ if (IsKeyDown(KEY_UP)) ballPosition.y -= 0.8;
|
|
|
+ if (IsKeyDown(KEY_DOWN)) ballPosition.y += 0.8;
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
|
|
// Draw
|