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@@ -4,21 +4,21 @@ roadmap
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Current version of raylib is quite complete and functional but there is still a lot of things I would like to improve.
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Here it is a list of features I would like to add and functions to improve.
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-Around the source code there are some TODO points with pending revisions/bugs and here it is a list of features I would like to add.
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+Around the source code there are multiple TODO points with pending revisions/bugs and here it is a list of desired features.
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-This roadmap is quite outdated... a full list of all the features we are working on should be listed here at some point...
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+raylib v1.4
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-raylib v1.x
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-
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- - [DONE] Review Billboard Drawing functions
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- - [DONE] Review Heightmap Loading and Drawing functions - Load Heightmap directly as a Model
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- - Lighting support (only 3d mode)
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- - [DONE] Simple Collision Detection functions
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- - [IN PROGRESS] Default scene Camera controls (zoom, pan, rotate)
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- - Basic Procedural Image Generation (Gradient, Checked, Spot, Noise, Cellular)
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- - [DONE] Software mipmapping generation and POT conversion (custom implementation)
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- - [IN PROGRESS] TTF fonts support
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+ - TTF fonts support (using stb_truetype)
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+ - Raycast system for 3D picking (including collisions detection)
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+ - Remove GLEW dependency (use another solution...)
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+ - Floyd-Steinberg dithering on 16bit image format conversion
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+ - Basic image manipulation functions (crop, resize, draw...)
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+ - Basic image procedural generation (spot, gradient, noise...)
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+ - Basic GPU stats sytem (memory, draws, time...)
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+Check [GITHUB ISSUES][issues] for further details on implementation status for this features!
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+
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Any feature missing? Do you have a request? [Let me know!][raysan5]
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[raysan5]: mailto:[email protected] "Ramon Santamaria - Ray San"
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+[isssues]: https://github.com/raysan5/raylib/issues
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