Browse Source

Removed extras directory

Ray 3 years ago
parent
commit
043fa4cba7
5 changed files with 109 additions and 77 deletions
  1. 1 1
      examples/Makefile
  2. 1 1
      examples/Makefile.Web
  3. 2 2
      parser/Makefile
  4. 0 0
      src/easings.h
  5. 105 73
      src/rmem.h

+ 1 - 1
examples/Makefile

@@ -228,7 +228,7 @@ endif
 # Define include paths for required headers: INCLUDE_PATHS
 # Define include paths for required headers: INCLUDE_PATHS
 # NOTE: Some external/extras libraries could be required (stb, easings...)
 # NOTE: Some external/extras libraries could be required (stb, easings...)
 #------------------------------------------------------------------------------------------------
 #------------------------------------------------------------------------------------------------
-INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external -I$(RAYLIB_PATH)/src/extras
+INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
 
 
 # Define additional directories containing required header files
 # Define additional directories containing required header files
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)

+ 1 - 1
examples/Makefile.Web

@@ -239,7 +239,7 @@ endif
 
 
 # Define include paths for required headers
 # Define include paths for required headers
 # NOTE: Some external/extras libraries could be required (stb, easings...)
 # NOTE: Some external/extras libraries could be required (stb, easings...)
-INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external -I$(RAYLIB_PATH)/src/extras
+INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
 
 
 # Define additional directories containing required header files
 # Define additional directories containing required header files
 ifeq ($(PLATFORM),PLATFORM_RPI)
 ifeq ($(PLATFORM),PLATFORM_RPI)

+ 2 - 2
parser/Makefile

@@ -19,8 +19,8 @@ parse:
 	./raylib_parser -i ../src/raylib.h -o raylib_api.$(EXTENSION) -f $(FORMAT) -d RLAPI
 	./raylib_parser -i ../src/raylib.h -o raylib_api.$(EXTENSION) -f $(FORMAT) -d RLAPI
 	./raylib_parser -i ../src/raymath.h -o raymath_api.$(EXTENSION) -f $(FORMAT) -d RMAPI
 	./raylib_parser -i ../src/raymath.h -o raymath_api.$(EXTENSION) -f $(FORMAT) -d RMAPI
 	./raylib_parser -i ../src/rlgl.h -o rlgl_api.$(EXTENSION) -f $(FORMAT) -d RLAPI -t "RLGL IMPLEMENTATION"
 	./raylib_parser -i ../src/rlgl.h -o rlgl_api.$(EXTENSION) -f $(FORMAT) -d RLAPI -t "RLGL IMPLEMENTATION"
-	./raylib_parser -i ../src/extras/easings.h -o easings_api.$(EXTENSION) -f $(FORMAT) -d EASEDEF
-	./raylib_parser -i ../src/extras/rmem.h -o rmem_api.$(EXTENSION) -f $(FORMAT) -d RMEMAPI -t "RMEM IMPLEMENTATION"
+	./raylib_parser -i ../src/easings.h -o easings_api.$(EXTENSION) -f $(FORMAT) -d EASEDEF
+	./raylib_parser -i ../src/rmem.h -o rmem_api.$(EXTENSION) -f $(FORMAT) -d RMEMAPI -t "RMEM IMPLEMENTATION"
 	./raylib_parser -i ../physac.h -o physac_api.$(EXTENSION) -f $(FORMAT) -d PHYSACDEF -t "PHYSAC IMPLEMENTATION"
 	./raylib_parser -i ../physac.h -o physac_api.$(EXTENSION) -f $(FORMAT) -d PHYSACDEF -t "PHYSAC IMPLEMENTATION"
 	./raylib_parser -i ../raygui.h -o raygui_api.$(EXTENSION) -f $(FORMAT) -d RAYGUIAPI -t "RAYGUI IMPLEMENTATION"
 	./raylib_parser -i ../raygui.h -o raygui_api.$(EXTENSION) -f $(FORMAT) -d RAYGUIAPI -t "RAYGUI IMPLEMENTATION"
 
 

+ 0 - 0
src/extras/easings.h → src/easings.h


+ 105 - 73
src/extras/rmem.h → src/rmem.h

@@ -1,12 +1,12 @@
 /**********************************************************************************************
 /**********************************************************************************************
 *
 *
-*   rmem - raylib memory pool and objects pool
+*   rmem v1.3 - raylib memory pool and objects pool
 *
 *
 *   A quick, efficient, and minimal free list and arena-based allocator
 *   A quick, efficient, and minimal free list and arena-based allocator
 *
 *
 *   PURPOSE:
 *   PURPOSE:
-*     - A quicker, efficient memory allocator alternative to 'malloc' and friends.
-*     - Reduce the possibilities of memory leaks for beginner developers using Raylib.
+*     - A quicker, efficient memory allocator alternative to 'malloc()' and friends.
+*     - Reduce the possibilities of memory leaks for beginner developers using raylib.
 *     - Being able to flexibly range check memory if necessary.
 *     - Being able to flexibly range check memory if necessary.
 *
 *
 *   CONFIGURATION:
 *   CONFIGURATION:
@@ -16,6 +16,17 @@
 *       If not defined, the library is in header only mode and can be included in other headers
 *       If not defined, the library is in header only mode and can be included in other headers
 *       or source files without problems. But only ONE file should hold the implementation.
 *       or source files without problems. But only ONE file should hold the implementation.
 *
 *
+*   CHANGELOG:
+*
+*       v1.0: First version
+*       v1.1: Bug patches for the mempool and addition of object pool
+*       v1.2: Addition of bidirectional arena
+*       v1.3: Several changes:
+*         Pptimizations of allocators
+*         Renamed 'Stack' to 'Arena'
+*         Replaced certain define constants with an anonymous enum
+*         Refactored MemPool to no longer require active or deferred defragging
+*
 *
 *
 *   LICENSE: zlib/libpng
 *   LICENSE: zlib/libpng
 *
 *
@@ -61,7 +72,13 @@
 // Types and Structures Definition
 // Types and Structures Definition
 //----------------------------------------------------------------------------------
 //----------------------------------------------------------------------------------
 
 
-// Memory Pool
+enum {
+    MEMPOOL_BUCKET_SIZE = 8,
+    MEMPOOL_BUCKET_BITS = (sizeof(uintptr_t) >> 1) + 1,
+    MEM_SPLIT_THRESHOLD = sizeof(uintptr_t) * 4
+};
+
+// Memory pool node
 typedef struct MemNode MemNode;
 typedef struct MemNode MemNode;
 struct MemNode {
 struct MemNode {
     size_t size;
     size_t size;
@@ -74,33 +91,25 @@ typedef struct AllocList {
     size_t len;
     size_t len;
 } AllocList;
 } AllocList;
 
 
-// Arena allocator.
+// Arena allocator
 typedef struct Arena {
 typedef struct Arena {
     uintptr_t mem, offs;
     uintptr_t mem, offs;
     size_t size;
     size_t size;
 } Arena;
 } Arena;
 
 
-
-enum {
-    MEMPOOL_BUCKET_SIZE = 8,
-    MEMPOOL_BUCKET_BITS = (sizeof(uintptr_t) >> 1) + 1,
-    MEM_SPLIT_THRESHOLD = sizeof(uintptr_t) * 4
-};
-
+// Memory pool
 typedef struct MemPool {
 typedef struct MemPool {
     AllocList large, buckets[MEMPOOL_BUCKET_SIZE];
     AllocList large, buckets[MEMPOOL_BUCKET_SIZE];
     Arena arena;
     Arena arena;
 } MemPool;
 } MemPool;
 
 
-
-// Object Pool
+// Object pool
 typedef struct ObjPool {
 typedef struct ObjPool {
     uintptr_t mem, offs;
     uintptr_t mem, offs;
     size_t objSize, freeBlocks, memSize;
     size_t objSize, freeBlocks, memSize;
 } ObjPool;
 } ObjPool;
 
 
-
-// Double-Ended Stack aka Deque
+// Double-ended stack (aka Deque)
 typedef struct BiStack {
 typedef struct BiStack {
     uintptr_t mem, front, back;
     uintptr_t mem, front, back;
     size_t size;
     size_t size;
@@ -166,9 +175,8 @@ RMEMAPI intptr_t BiStackMargins(BiStack destack);
 
 
 #if defined(RMEM_IMPLEMENTATION)
 #if defined(RMEM_IMPLEMENTATION)
 
 
-#include <stdio.h>          // Required for:
-#include <stdlib.h>         // Required for:
-#include <string.h>         // Required for:
+#include <stdlib.h>         // Required for: malloc(), calloc(), free()
+#include <string.h>         // Required for: memset(), memcpy(), memmove()
 
 
 //----------------------------------------------------------------------------------
 //----------------------------------------------------------------------------------
 // Defines and Macros
 // Defines and Macros
@@ -201,18 +209,21 @@ static MemNode *__SplitMemNode(MemNode *const node, const size_t bytes)
     MemNode *const r = ( MemNode* )(n + (node->size - bytes));
     MemNode *const r = ( MemNode* )(n + (node->size - bytes));
     node->size -= bytes;
     node->size -= bytes;
     r->size = bytes;
     r->size = bytes;
+    
     return r;
     return r;
 }
 }
 
 
 static void __InsertMemNodeBefore(AllocList *const list, MemNode *const insert, MemNode *const curr)
 static void __InsertMemNodeBefore(AllocList *const list, MemNode *const insert, MemNode *const curr)
 {
 {
     insert->next = curr;
     insert->next = curr;
+    
     if (curr->prev==NULL) list->head = insert;
     if (curr->prev==NULL) list->head = insert;
     else
     else
     {
     {
         insert->prev = curr->prev;
         insert->prev = curr->prev;
         curr->prev->next = insert;
         curr->prev->next = insert;
     }
     }
+    
     curr->prev = insert;
     curr->prev = insert;
 }
 }
 
 
@@ -220,10 +231,9 @@ static void __ReplaceMemNode(MemNode *const old, MemNode *const replace)
 {
 {
     replace->prev = old->prev;
     replace->prev = old->prev;
     replace->next = old->next;
     replace->next = old->next;
-    if( old->prev != NULL )
-        old->prev->next = replace;
-    if( old->next != NULL )
-        old->next->prev = replace;
+
+    if (old->prev != NULL) old->prev->next = replace;
+    if (old->next != NULL) old->next->prev = replace;
 }
 }
 
 
 
 
@@ -244,7 +254,9 @@ static MemNode *__RemoveMemNode(AllocList *const list, MemNode *const node)
         if (list->tail != NULL) list->tail->next = NULL;
         if (list->tail != NULL) list->tail->next = NULL;
         else list->head = NULL;
         else list->head = NULL;
     }
     }
+    
     list->len--;
     list->len--;
+    
     return node;
     return node;
 }
 }
 
 
@@ -253,10 +265,12 @@ static MemNode *__FindMemNode(AllocList *const list, const size_t bytes)
     for (MemNode *node = list->head; node != NULL; node = node->next)
     for (MemNode *node = list->head; node != NULL; node = node->next)
     {
     {
         if (node->size < bytes) continue;
         if (node->size < bytes) continue;
-        // close in size - reduce fragmentation by not splitting.
+        
+        // Close in size - reduce fragmentation by not splitting
         else if (node->size <= bytes + MEM_SPLIT_THRESHOLD) return __RemoveMemNode(list, node);
         else if (node->size <= bytes + MEM_SPLIT_THRESHOLD) return __RemoveMemNode(list, node);
         else return __SplitMemNode(node, bytes);
         else return __SplitMemNode(node, bytes);
     }
     }
+    
     return NULL;
     return NULL;
 }
 }
 
 
@@ -271,29 +285,34 @@ static void __InsertMemNode(MemPool *const mempool, AllocList *const list, MemNo
     {
     {
         for (MemNode *iter = list->head; iter != NULL; iter = iter->next)
         for (MemNode *iter = list->head; iter != NULL; iter = iter->next)
         {
         {
-            if (( uintptr_t )iter == mempool->arena.offs)
+            if ((uintptr_t)iter == mempool->arena.offs)
             {
             {
                 mempool->arena.offs += iter->size;
                 mempool->arena.offs += iter->size;
                 __RemoveMemNode(list, iter);
                 __RemoveMemNode(list, iter);
                 iter = list->head;
                 iter = list->head;
-                if (iter == NULL) {
+                
+                if (iter == NULL)
+                {
                     list->head = node;    
                     list->head = node;    
                     return;
                     return;
                 }
                 }
             }
             }
-            const uintptr_t inode = ( uintptr_t )node;
-            const uintptr_t iiter = ( uintptr_t )iter;
+            
+            const uintptr_t inode = (uintptr_t)node;
+            const uintptr_t iiter = (uintptr_t)iter;
             const uintptr_t iter_end = iiter + iter->size;
             const uintptr_t iter_end = iiter + iter->size;
             const uintptr_t node_end = inode + node->size;
             const uintptr_t node_end = inode + node->size;
-            if (iter==node) return;
+            
+            if (iter == node) return;
             else if (iter < node)
             else if (iter < node)
             {
             {
                 // node was coalesced prior.
                 // node was coalesced prior.
                 if (iter_end > inode) return;
                 if (iter_end > inode) return;
-                else if (iter_end==inode && !is_bucket)
+                else if ((iter_end == inode) && !is_bucket)
                 {
                 {
                     // if we can coalesce, do so.
                     // if we can coalesce, do so.
                     iter->size += node->size;
                     iter->size += node->size;
+                    
                     return;
                     return;
                 }
                 }
                 else if (iter->next == NULL)
                 else if (iter->next == NULL)
@@ -302,6 +321,7 @@ static void __InsertMemNode(MemPool *const mempool, AllocList *const list, MemNo
                     iter->next = node;
                     iter->next = node;
                     node->prev = iter;
                     node->prev = iter;
                     list->len++;
                     list->len++;
+                    
                     return;    
                     return;    
                 }
                 }
             }
             }
@@ -309,10 +329,10 @@ static void __InsertMemNode(MemPool *const mempool, AllocList *const list, MemNo
             {
             {
                 // Address sort, lowest to highest aka ascending order.
                 // Address sort, lowest to highest aka ascending order.
                 if (iiter < node_end) return;
                 if (iiter < node_end) return;
-                else if (iter==list->head && !is_bucket)
+                else if ((iter == list->head) && !is_bucket)
                 {
                 {
-                    if (iter_end==inode) iter->size += node->size;
-                    else if (node_end==iiter)
+                    if (iter_end == inode) iter->size += node->size;
+                    else if (node_end == iiter)
                     {
                     {
                         node->size += list->head->size;
                         node->size += list->head->size;
                         node->next = list->head->next;
                         node->next = list->head->next;
@@ -327,9 +347,10 @@ static void __InsertMemNode(MemPool *const mempool, AllocList *const list, MemNo
                         list->head = node;
                         list->head = node;
                         list->len++;
                         list->len++;
                     }
                     }
+                    
                     return;
                     return;
                 }
                 }
-                else if (iter_end==inode && !is_bucket)
+                else if ((iter_end == inode) && !is_bucket)
                 {
                 {
                     // if we can coalesce, do so.
                     // if we can coalesce, do so.
                     iter->size += node->size;
                     iter->size += node->size;
@@ -359,12 +380,14 @@ MemPool CreateMemPool(const size_t size)
     {
     {
         // Align the mempool size to at least the size of an alloc node.
         // Align the mempool size to at least the size of an alloc node.
         uint8_t *const restrict buf = malloc(size*sizeof *buf);
         uint8_t *const restrict buf = malloc(size*sizeof *buf);
+        
         if (buf==NULL) return mempool;
         if (buf==NULL) return mempool;
         else
         else
         {
         {
             mempool.arena.size = size;
             mempool.arena.size = size;
-            mempool.arena.mem = ( uintptr_t )buf;
+            mempool.arena.mem = (uintptr_t)buf;
             mempool.arena.offs = mempool.arena.mem + mempool.arena.size;
             mempool.arena.offs = mempool.arena.mem + mempool.arena.size;
+            
             return mempool;
             return mempool;
         }
         }
     }
     }
@@ -373,12 +396,14 @@ MemPool CreateMemPool(const size_t size)
 MemPool CreateMemPoolFromBuffer(void *const restrict buf, const size_t size)
 MemPool CreateMemPoolFromBuffer(void *const restrict buf, const size_t size)
 {
 {
     MemPool mempool = { 0 };
     MemPool mempool = { 0 };
+    
     if ((size == 0) || (buf == NULL) || (size <= sizeof(MemNode))) return mempool;
     if ((size == 0) || (buf == NULL) || (size <= sizeof(MemNode))) return mempool;
     else
     else
     {
     {
         mempool.arena.size = size;
         mempool.arena.size = size;
-        mempool.arena.mem = ( uintptr_t )buf;
+        mempool.arena.mem = (uintptr_t)buf;
         mempool.arena.offs = mempool.arena.mem + mempool.arena.size;
         mempool.arena.offs = mempool.arena.mem + mempool.arena.size;
+        
         return mempool;
         return mempool;
     }
     }
 }
 }
@@ -388,7 +413,7 @@ void DestroyMemPool(MemPool *const restrict mempool)
     if (mempool->arena.mem == 0) return;
     if (mempool->arena.mem == 0) return;
     else
     else
     {
     {
-        void *const restrict ptr = ( void* )mempool->arena.mem;
+        void *const restrict ptr = (void *)mempool->arena.mem;
         free(ptr);
         free(ptr);
         *mempool = (MemPool){ 0 };
         *mempool = (MemPool){ 0 };
     }
     }
@@ -440,7 +465,8 @@ void *MemPoolAlloc(MemPool *const mempool, const size_t size)
         // |   space    | highest addr of block
         // |   space    | highest addr of block
         // --------------
         // --------------
         new_mem->next = new_mem->prev = NULL;
         new_mem->next = new_mem->prev = NULL;
-        uint8_t *const restrict final_mem = ( uint8_t* )new_mem + sizeof *new_mem;
+        uint8_t *const restrict final_mem = (uint8_t *)new_mem + sizeof *new_mem;
+        
         return memset(final_mem, 0, new_mem->size - sizeof *new_mem);
         return memset(final_mem, 0, new_mem->size - sizeof *new_mem);
     }
     }
 }
 }
@@ -448,20 +474,22 @@ void *MemPoolAlloc(MemPool *const mempool, const size_t size)
 void *MemPoolRealloc(MemPool *const restrict mempool, void *const ptr, const size_t size)
 void *MemPoolRealloc(MemPool *const restrict mempool, void *const ptr, const size_t size)
 {
 {
     if (size > mempool->arena.size) return NULL;
     if (size > mempool->arena.size) return NULL;
-    // NULL ptr should make this work like regular Allocation.
+    // NULL ptr should make this work like regular Allocation
     else if (ptr == NULL) return MemPoolAlloc(mempool, size);
     else if (ptr == NULL) return MemPoolAlloc(mempool, size);
     else if ((uintptr_t)ptr - sizeof(MemNode) < mempool->arena.mem) return NULL;
     else if ((uintptr_t)ptr - sizeof(MemNode) < mempool->arena.mem) return NULL;
     else
     else
     {
     {
-        MemNode *const node = ( MemNode* )(( uint8_t* )ptr - sizeof *node);
+        MemNode *const node = (MemNode *)((uint8_t *)ptr - sizeof *node);
         const size_t NODE_SIZE = sizeof *node;
         const size_t NODE_SIZE = sizeof *node;
         uint8_t *const resized_block = MemPoolAlloc(mempool, size);
         uint8_t *const resized_block = MemPoolAlloc(mempool, size);
+        
         if (resized_block == NULL) return NULL;
         if (resized_block == NULL) return NULL;
         else
         else
         {
         {
-            MemNode *const resized = ( MemNode* )(resized_block - sizeof *resized);
+            MemNode *const resized = (MemNode *)(resized_block - sizeof *resized);
             memmove(resized_block, ptr, (node->size > resized->size)? (resized->size - NODE_SIZE) : (node->size - NODE_SIZE));
             memmove(resized_block, ptr, (node->size > resized->size)? (resized->size - NODE_SIZE) : (node->size - NODE_SIZE));
             MemPoolFree(mempool, ptr);
             MemPoolFree(mempool, ptr);
+            
             return resized_block;
             return resized_block;
         }
         }
     }
     }
@@ -469,7 +497,8 @@ void *MemPoolRealloc(MemPool *const restrict mempool, void *const ptr, const siz
 
 
 void MemPoolFree(MemPool *const restrict mempool, void *const ptr)
 void MemPoolFree(MemPool *const restrict mempool, void *const ptr)
 {
 {
-    const uintptr_t p = ( uintptr_t )ptr;
+    const uintptr_t p = (uintptr_t)ptr;
+    
     if ((ptr == NULL) || (p - sizeof(MemNode) < mempool->arena.mem)) return;
     if ((ptr == NULL) || (p - sizeof(MemNode) < mempool->arena.mem)) return;
     else
     else
     {
     {
@@ -511,9 +540,9 @@ size_t GetMemPoolFreeMemory(const MemPool mempool)
 {
 {
     size_t total_remaining = mempool.arena.offs - mempool.arena.mem;
     size_t total_remaining = mempool.arena.offs - mempool.arena.mem;
 
 
-    for (MemNode *n=mempool.large.head; n != NULL; n = n->next) total_remaining += n->size;
+    for (MemNode *n = mempool.large.head; n != NULL; n = n->next) total_remaining += n->size;
 
 
-    for (size_t i=0; i<MEMPOOL_BUCKET_SIZE; i++) for (MemNode *n = mempool.buckets[i].head; n != NULL; n = n->next) total_remaining += n->size;
+    for (size_t i = 0; i < MEMPOOL_BUCKET_SIZE; i++) for (MemNode *n = mempool.buckets[i].head; n != NULL; n = n->next) total_remaining += n->size;
 
 
     return total_remaining;
     return total_remaining;
 }
 }
@@ -522,11 +551,13 @@ void MemPoolReset(MemPool *const mempool)
 {
 {
     mempool->large.head = mempool->large.tail = NULL;
     mempool->large.head = mempool->large.tail = NULL;
     mempool->large.len = 0;
     mempool->large.len = 0;
+    
     for (size_t i = 0; i < MEMPOOL_BUCKET_SIZE; i++)
     for (size_t i = 0; i < MEMPOOL_BUCKET_SIZE; i++)
     {
     {
         mempool->buckets[i].head = mempool->buckets[i].tail = NULL;
         mempool->buckets[i].head = mempool->buckets[i].tail = NULL;
         mempool->buckets[i].len = 0;
         mempool->buckets[i].len = 0;
     }
     }
+    
     mempool->arena.offs = mempool->arena.mem + mempool->arena.size;
     mempool->arena.offs = mempool->arena.mem + mempool->arena.size;
 }
 }
 
 
@@ -537,19 +568,21 @@ void MemPoolReset(MemPool *const mempool)
 ObjPool CreateObjPool(const size_t objsize, const size_t len)
 ObjPool CreateObjPool(const size_t objsize, const size_t len)
 {
 {
     ObjPool objpool = { 0 };
     ObjPool objpool = { 0 };
+    
     if ((len == 0) || (objsize == 0)) return objpool;
     if ((len == 0) || (objsize == 0)) return objpool;
     else
     else
     {
     {
         const size_t aligned_size = __AlignSize(objsize, sizeof(size_t));
         const size_t aligned_size = __AlignSize(objsize, sizeof(size_t));
         uint8_t *const restrict buf = calloc(len, aligned_size);
         uint8_t *const restrict buf = calloc(len, aligned_size);
+        
         if (buf == NULL) return objpool;
         if (buf == NULL) return objpool;
         objpool.objSize = aligned_size;
         objpool.objSize = aligned_size;
         objpool.memSize = objpool.freeBlocks = len;
         objpool.memSize = objpool.freeBlocks = len;
-        objpool.mem = ( uintptr_t )buf;
+        objpool.mem = (uintptr_t)buf;
 
 
         for (size_t i=0; i<objpool.freeBlocks; i++)
         for (size_t i=0; i<objpool.freeBlocks; i++)
         {
         {
-            size_t *const restrict index = ( size_t* )(objpool.mem + (i*aligned_size));
+            size_t *const restrict index = (size_t *)(objpool.mem + (i*aligned_size));
             *index = i + 1;
             *index = i + 1;
         }
         }
 
 
@@ -562,8 +595,9 @@ ObjPool CreateObjPoolFromBuffer(void *const restrict buf, const size_t objsize,
 {
 {
     ObjPool objpool = { 0 };
     ObjPool objpool = { 0 };
 
 
-    // If the object size isn't large enough to align to a size_t, then we can't use it.
+    // If the object size isn't large enough to align to a size_t, then we can't use it
     const size_t aligned_size = __AlignSize(objsize, sizeof(size_t));
     const size_t aligned_size = __AlignSize(objsize, sizeof(size_t));
+    
     if ((buf == NULL) || (len == 0) || (objsize < sizeof(size_t)) || (objsize*len != aligned_size*len)) return objpool;
     if ((buf == NULL) || (len == 0) || (objsize < sizeof(size_t)) || (objsize*len != aligned_size*len)) return objpool;
     else
     else
     {
     {
@@ -573,7 +607,7 @@ ObjPool CreateObjPoolFromBuffer(void *const restrict buf, const size_t objsize,
 
 
         for (size_t i=0; i<objpool.freeBlocks; i++)
         for (size_t i=0; i<objpool.freeBlocks; i++)
         {
         {
-            size_t *const restrict index = ( size_t* )(objpool.mem + (i*aligned_size));
+            size_t *const restrict index = (size_t *)(objpool.mem + (i*aligned_size));
             *index = i + 1;
             *index = i + 1;
         }
         }
 
 
@@ -587,9 +621,10 @@ void DestroyObjPool(ObjPool *const restrict objpool)
     if (objpool->mem == 0) return;
     if (objpool->mem == 0) return;
     else
     else
     {
     {
-        void *const restrict ptr = ( void* )objpool->mem;
+        void *const restrict ptr = (void *)objpool->mem;
         free(ptr);
         free(ptr);
-        *objpool = (ObjPool){0};
+        
+        *objpool = (ObjPool){ 0 };
     }
     }
 }
 }
 
 
@@ -600,12 +635,13 @@ void *ObjPoolAlloc(ObjPool *const objpool)
         // For first allocation, head points to the very first index.
         // For first allocation, head points to the very first index.
         // Head = &pool[0];
         // Head = &pool[0];
         // ret = Head == ret = &pool[0];
         // ret = Head == ret = &pool[0];
-        size_t *const restrict block = ( size_t* )objpool->offs;
+        size_t *const restrict block = (size_t *)objpool->offs;
         objpool->freeBlocks--;
         objpool->freeBlocks--;
 
 
-        // after allocating, we set head to the address of the index that *Head holds.
+        // After allocating, we set head to the address of the index that *Head holds.
         // Head = &pool[*Head * pool.objsize];
         // Head = &pool[*Head * pool.objsize];
         objpool->offs = (objpool->freeBlocks != 0)? objpool->mem + (*block*objpool->objSize) : 0;
         objpool->offs = (objpool->freeBlocks != 0)? objpool->mem + (*block*objpool->objSize) : 0;
+        
         return memset(block, 0, objpool->objSize);
         return memset(block, 0, objpool->objSize);
     }
     }
     else return NULL;
     else return NULL;
@@ -614,13 +650,14 @@ void *ObjPoolAlloc(ObjPool *const objpool)
 void ObjPoolFree(ObjPool *const restrict objpool, void *const ptr)
 void ObjPoolFree(ObjPool *const restrict objpool, void *const ptr)
 {
 {
     uintptr_t block = (uintptr_t)ptr;
     uintptr_t block = (uintptr_t)ptr;
+    
     if ((ptr == NULL) || (block < objpool->mem) || (block > objpool->mem + objpool->memSize*objpool->objSize)) return;
     if ((ptr == NULL) || (block < objpool->mem) || (block > objpool->mem + objpool->memSize*objpool->objSize)) return;
     else
     else
     {
     {
         // When we free our pointer, we recycle the pointer space to store the previous index and then we push it as our new head.
         // When we free our pointer, we recycle the pointer space to store the previous index and then we push it as our new head.
         // *p = index of Head in relation to the buffer;
         // *p = index of Head in relation to the buffer;
         // Head = p;
         // Head = p;
-        size_t *const restrict index = ( size_t* )block;
+        size_t *const restrict index = (size_t *)block;
         *index = (objpool->offs != 0)? (objpool->offs - objpool->mem)/objpool->objSize : objpool->memSize;
         *index = (objpool->offs != 0)? (objpool->offs - objpool->mem)/objpool->objSize : objpool->memSize;
         objpool->offs = block;
         objpool->offs = block;
         objpool->freeBlocks++;
         objpool->freeBlocks++;
@@ -641,29 +678,34 @@ void ObjPoolCleanUp(ObjPool *const restrict objpool, void **const restrict ptrre
 //----------------------------------------------------------------------------------
 //----------------------------------------------------------------------------------
 // Module Functions Definition - Double-Ended Stack
 // Module Functions Definition - Double-Ended Stack
 //----------------------------------------------------------------------------------
 //----------------------------------------------------------------------------------
+
 BiStack CreateBiStack(const size_t len)
 BiStack CreateBiStack(const size_t len)
 {
 {
     BiStack destack = { 0 };
     BiStack destack = { 0 };
+    
     if (len == 0) return destack;
     if (len == 0) return destack;
 
 
     uint8_t *const buf = malloc(len*sizeof *buf);
     uint8_t *const buf = malloc(len*sizeof *buf);
-    if (buf==NULL) return destack;
+    if (buf == NULL) return destack;
     destack.size = len;
     destack.size = len;
-    destack.mem = ( uintptr_t )buf;
+    destack.mem = (uintptr_t)buf;
     destack.front = destack.mem;
     destack.front = destack.mem;
     destack.back = destack.mem + len;
     destack.back = destack.mem + len;
+    
     return destack;
     return destack;
 }
 }
 
 
 BiStack CreateBiStackFromBuffer(void *const buf, const size_t len)
 BiStack CreateBiStackFromBuffer(void *const buf, const size_t len)
 {
 {
     BiStack destack = { 0 };
     BiStack destack = { 0 };
-    if (len == 0 || buf == NULL) return destack;
+    
+    if ((len == 0) || (buf == NULL)) return destack;
     else
     else
     {
     {
         destack.size = len;
         destack.size = len;
-        destack.mem = destack.front = ( uintptr_t )buf;
+        destack.mem = destack.front = (uintptr_t)buf;
         destack.back = destack.mem + len;
         destack.back = destack.mem + len;
+        
         return destack;
         return destack;
     }
     }
 }
 }
@@ -673,9 +715,9 @@ void DestroyBiStack(BiStack *const restrict destack)
     if (destack->mem == 0) return;
     if (destack->mem == 0) return;
     else
     else
     {
     {
-        uint8_t *const restrict buf = ( uint8_t* )destack->mem;
+        uint8_t *const restrict buf = (uint8_t *)destack->mem;
         free(buf);
         free(buf);
-        *destack = (BiStack){0};
+        *destack = (BiStack){ 0 };
     }
     }
 }
 }
 
 
@@ -689,8 +731,9 @@ void *BiStackAllocFront(BiStack *const restrict destack, const size_t len)
         if (destack->front + ALIGNED_LEN >= destack->back) return NULL;
         if (destack->front + ALIGNED_LEN >= destack->back) return NULL;
         else
         else
         {
         {
-            uint8_t *const restrict ptr = ( uint8_t* )destack->front;
+            uint8_t *const restrict ptr = (uint8_t *)destack->front;
             destack->front += ALIGNED_LEN;
             destack->front += ALIGNED_LEN;
+            
             return ptr;
             return ptr;
         }
         }
     }
     }
@@ -707,7 +750,8 @@ void *BiStackAllocBack(BiStack *const restrict destack, const size_t len)
         else
         else
         {
         {
             destack->back -= ALIGNED_LEN;
             destack->back -= ALIGNED_LEN;
-            uint8_t *const restrict ptr = ( uint8_t* )destack->back;
+            uint8_t *const restrict ptr = (uint8_t *)destack->back;
+            
             return ptr;
             return ptr;
         }
         }
     }
     }
@@ -737,15 +781,3 @@ inline intptr_t BiStackMargins(const BiStack destack)
 }
 }
 
 
 #endif  // RMEM_IMPLEMENTATION
 #endif  // RMEM_IMPLEMENTATION
-
-/*******
- * Changelog
- * v1.0: First Creation.
- * v1.1: bug patches for the mempool and addition of object pool.
- * v1.2: addition of bidirectional arena.
- * v1.3:
-    * optimizations of allocators.
-    * renamed 'Stack' to 'Arena'.
-    * replaced certain define constants with an anonymous enum.
-    * refactored MemPool to no longer require active or deferred defragging.
- ********/