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Reverted const codepoints to avoid warnings

Ray 2 недель назад
Родитель
Сommit
0a92c863c4
2 измененных файлов с 4 добавлено и 4 удалено
  1. 2 2
      src/raylib.h
  2. 2 2
      src/rtext.c

+ 2 - 2
src/raylib.h

@@ -1466,9 +1466,9 @@ RLAPI int GetPixelDataSize(int width, int height, int format);              // G
 // Font loading/unloading functions
 RLAPI Font GetFontDefault(void);                                                            // Get the default Font
 RLAPI Font LoadFont(const char *fileName);                                                  // Load font from file into GPU memory (VRAM)
-RLAPI Font LoadFontEx(const char *fileName, int fontSize, const int *codepoints, int codepointCount); // Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set, font size is provided in pixels height
+RLAPI Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount); // Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set, font size is provided in pixels height
 RLAPI Font LoadFontFromImage(Image image, Color key, int firstChar);                        // Load font from Image (XNA style)
-RLAPI Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
+RLAPI Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
 RLAPI bool IsFontValid(Font font);                                                          // Check if a font is valid (font data loaded, WARNING: GPU texture not checked)
 RLAPI GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type); // Load font data for further use
 RLAPI Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info

+ 2 - 2
src/rtext.c

@@ -404,7 +404,7 @@ Font LoadFont(const char *fileName)
 // Load Font from TTF or BDF font file with generation parameters
 // NOTE: You can pass an array with desired characters, those characters should be available in the font
 // if array is NULL, default char set is selected 32..126
-Font LoadFontEx(const char *fileName, int fontSize, const int *codepoints, int codepointCount)
+Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
 {
     Font font = { 0 };
 
@@ -549,7 +549,7 @@ Font LoadFontFromImage(Image image, Color key, int firstChar)
 }
 
 // Load font from memory buffer, fileType refers to extension: i.e. ".ttf"
-Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount)
+Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
 {
     Font font = { 0 };