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Tweak: Change check order

Ray 6 years ago
parent
commit
0c60af8981
1 changed files with 3 additions and 3 deletions
  1. 3 3
      src/models.c

+ 3 - 3
src/models.c

@@ -637,12 +637,12 @@ Model LoadModel(const char *fileName)
 #if defined(SUPPORT_FILEFORMAT_OBJ)
 #if defined(SUPPORT_FILEFORMAT_OBJ)
     if (IsFileExtension(fileName, ".obj")) model = LoadOBJ(fileName);
     if (IsFileExtension(fileName, ".obj")) model = LoadOBJ(fileName);
 #endif
 #endif
-#if defined(SUPPORT_FILEFORMAT_GLTF)
-    if (IsFileExtension(fileName, ".gltf") || IsFileExtension(fileName, ".glb")) model = LoadGLTF(fileName);
-#endif
 #if defined(SUPPORT_FILEFORMAT_IQM)
 #if defined(SUPPORT_FILEFORMAT_IQM)
     if (IsFileExtension(fileName, ".iqm")) model = LoadIQM(fileName);
     if (IsFileExtension(fileName, ".iqm")) model = LoadIQM(fileName);
 #endif
 #endif
+#if defined(SUPPORT_FILEFORMAT_GLTF)
+    if (IsFileExtension(fileName, ".gltf") || IsFileExtension(fileName, ".glb")) model = LoadGLTF(fileName);
+#endif
 
 
     // Make sure model transform is set to identity matrix!
     // Make sure model transform is set to identity matrix!
     model.transform = MatrixIdentity();
     model.transform = MatrixIdentity();