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@@ -637,12 +637,12 @@ Model LoadModel(const char *fileName)
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#if defined(SUPPORT_FILEFORMAT_OBJ)
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#if defined(SUPPORT_FILEFORMAT_OBJ)
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if (IsFileExtension(fileName, ".obj")) model = LoadOBJ(fileName);
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if (IsFileExtension(fileName, ".obj")) model = LoadOBJ(fileName);
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#endif
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#endif
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-#if defined(SUPPORT_FILEFORMAT_GLTF)
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- if (IsFileExtension(fileName, ".gltf") || IsFileExtension(fileName, ".glb")) model = LoadGLTF(fileName);
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-#endif
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#if defined(SUPPORT_FILEFORMAT_IQM)
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#if defined(SUPPORT_FILEFORMAT_IQM)
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if (IsFileExtension(fileName, ".iqm")) model = LoadIQM(fileName);
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if (IsFileExtension(fileName, ".iqm")) model = LoadIQM(fileName);
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#endif
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#endif
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+#if defined(SUPPORT_FILEFORMAT_GLTF)
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+ if (IsFileExtension(fileName, ".gltf") || IsFileExtension(fileName, ".glb")) model = LoadGLTF(fileName);
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+#endif
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// Make sure model transform is set to identity matrix!
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// Make sure model transform is set to identity matrix!
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model.transform = MatrixIdentity();
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model.transform = MatrixIdentity();
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