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@@ -1611,7 +1611,6 @@ void rlglInitGraphics(int offsetX, int offsetY, int width, int height)
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}
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}
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// Get world coordinates from screen coordinates
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// Get world coordinates from screen coordinates
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-// TODO: It doesn't work! It drives me crazy!
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// NOTE: Using global variables: screenWidth, screenHeight
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// NOTE: Using global variables: screenWidth, screenHeight
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Vector3 rlglUnproject(Vector3 source, Matrix proj, Matrix view)
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Vector3 rlglUnproject(Vector3 source, Matrix proj, Matrix view)
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{
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{
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