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Fix signed/unsigned mismatch in rlgl (#4443)

Jeffery Myers hai 10 meses
pai
achega
0e1fc33c5c
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/rlgl.h

+ 1 - 1
src/rlgl.h

@@ -3408,7 +3408,7 @@ unsigned int rlLoadTextureCubemap(const void *data, int size, int format, int mi
     if (glInternalFormat != 0)
     {
         // Load cubemap faces/mipmaps
-        for (unsigned int i = 0; i < 6*mipmapCount; i++)
+        for (int i = 0; i < 6*mipmapCount; i++)
         {
             int mipmapLevel = i/6;
             int face = i%6;