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@@ -1855,6 +1855,8 @@ void SeekMusicStream(Music music, float position)
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ma_mutex_lock(&AUDIO.System.lock);
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music.stream.buffer->framesProcessed = positionInFrames;
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+ music.stream.buffer->isSubBufferProcessed[0] = true;
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+ music.stream.buffer->isSubBufferProcessed[1] = true;
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ma_mutex_unlock(&AUDIO.System.lock);
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}
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