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Small code tweak to avoid warning

Ray 5 年之前
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1397242d88
共有 1 个文件被更改,包括 2 次插入3 次删除
  1. 2 3
      src/models.c

+ 2 - 3
src/models.c

@@ -2372,10 +2372,9 @@ void MeshBinormals(Mesh *mesh)
     {
         Vector3 normal = { mesh->normals[i*3 + 0], mesh->normals[i*3 + 1], mesh->normals[i*3 + 2] };
         Vector3 tangent = { mesh->tangents[i*4 + 0], mesh->tangents[i*4 + 1], mesh->tangents[i*4 + 2] };
-        float tangentW = mesh->tangents[i*4 + 3];
-
+        Vector3 binormal = Vector3Multiply(Vector3CrossProduct(normal, tangent), mesh->tangents[i*4 + 3]);
+        
         // TODO: Register computed binormal in mesh->binormal?
-        // Vector3 binormal = Vector3Multiply(Vector3CrossProduct(normal, tangent), tangentW);
     }
 }