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UPDATED: raylib-parser output files (TXT, XML, JSON, LUA)

Ray 2 년 전
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4개의 변경된 파일917개의 추가작업 그리고 744개의 파일을 삭제
  1. 333 259
      parser/output/raylib_api.json
  2. 219 142
      parser/output/raylib_api.lua
  3. 264 260
      parser/output/raylib_api.txt
  4. 101 83
      parser/output/raylib_api.xml

+ 333 - 259
parser/output/raylib_api.json

@@ -6,10 +6,28 @@
       "value": "",
       "description": ""
     },
+    {
+      "name": "RAYLIB_VERSION_MAJOR",
+      "type": "INT",
+      "value": 4,
+      "description": ""
+    },
+    {
+      "name": "RAYLIB_VERSION_MINOR",
+      "type": "INT",
+      "value": 5,
+      "description": ""
+    },
+    {
+      "name": "RAYLIB_VERSION_PATCH",
+      "type": "INT",
+      "value": 0,
+      "description": ""
+    },
     {
       "name": "RAYLIB_VERSION",
       "type": "STRING",
-      "value": "4.5-dev",
+      "value": "4.5",
       "description": ""
     },
     {
@@ -385,7 +403,7 @@
     },
     {
       "name": "Matrix",
-      "description": "Matrix, 4x4 components, column major, OpenGL style, right handed",
+      "description": "Matrix, 4x4 components, column major, OpenGL style, right-handed",
       "fields": [
         {
           "type": "float",
@@ -1045,12 +1063,12 @@
         {
           "type": "float",
           "name": "distance",
-          "description": "Distance to nearest hit"
+          "description": "Distance to the nearest hit"
         },
         {
           "type": "Vector3",
           "name": "point",
-          "description": "Point of nearest hit"
+          "description": "Point of the nearest hit"
         },
         {
           "type": "Vector3",
@@ -2112,7 +2130,7 @@
         {
           "name": "MOUSE_CURSOR_RESIZE_ALL",
           "value": 9,
-          "description": "The omni-directional resize/move cursor shape"
+          "description": "The omnidirectional resize/move cursor shape"
         },
         {
           "name": "MOUSE_CURSOR_NOT_ALLOWED",
@@ -2717,7 +2735,7 @@
         {
           "name": "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
           "value": 2,
-          "description": "Layout is defined by an horizontal line with faces"
+          "description": "Layout is defined by a horizontal line with faces"
         },
         {
           "name": "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
@@ -2732,7 +2750,7 @@
         {
           "name": "CUBEMAP_LAYOUT_PANORAMA",
           "value": 5,
-          "description": "Layout is defined by a panorama image (equirectangular map)"
+          "description": "Layout is defined by a panorama image (equirrectangular map)"
         }
       ]
     },
@@ -2794,12 +2812,12 @@
         {
           "name": "BLEND_CUSTOM",
           "value": 6,
-          "description": "Blend textures using custom src/dst factors (use rlSetBlendMode())"
+          "description": "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
         },
         {
           "name": "BLEND_CUSTOM_SEPARATE",
           "value": 7,
-          "description": "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendModeSeparate())"
+          "description": "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())"
         }
       ]
     },
@@ -3149,7 +3167,7 @@
     },
     {
       "name": "SetWindowIcon",
-      "description": "Set icon for window (only PLATFORM_DESKTOP)",
+      "description": "Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)",
       "returnType": "void",
       "params": [
         {
@@ -3158,6 +3176,21 @@
         }
       ]
     },
+    {
+      "name": "SetWindowIcons",
+      "description": "Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)",
+      "returnType": "void",
+      "params": [
+        {
+          "type": "Image *",
+          "name": "images"
+        },
+        {
+          "type": "int",
+          "name": "count"
+        }
+      ]
+    },
     {
       "name": "SetWindowTitle",
       "description": "Set title for window (only PLATFORM_DESKTOP)",
@@ -3632,6 +3665,17 @@
         }
       ]
     },
+    {
+      "name": "IsShaderReady",
+      "description": "Check if a shader is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "Shader",
+          "name": "shader"
+        }
+      ]
+    },
     {
       "name": "GetShaderLocation",
       "description": "Get shader uniform location",
@@ -4124,7 +4168,7 @@
       "returnType": "bool",
       "params": [
         {
-          "type": "const char *",
+          "type": "const unsigned char *",
           "name": "data"
         },
         {
@@ -4863,12 +4907,12 @@
       "returnType": "float"
     },
     {
-      "name": "SetCameraMode",
-      "description": "Set camera mode (multiple camera modes available)",
+      "name": "UpdateCamera",
+      "description": "Update camera position for selected mode",
       "returnType": "void",
       "params": [
         {
-          "type": "Camera",
+          "type": "Camera *",
           "name": "camera"
         },
         {
@@ -4878,77 +4922,25 @@
       ]
     },
     {
-      "name": "UpdateCamera",
-      "description": "Update camera position for selected mode",
+      "name": "UpdateCameraPro",
+      "description": "Update camera movement/rotation",
       "returnType": "void",
       "params": [
         {
           "type": "Camera *",
           "name": "camera"
-        }
-      ]
-    },
-    {
-      "name": "SetCameraPanControl",
-      "description": "Set camera pan key to combine with mouse movement (free camera)",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "int",
-          "name": "keyPan"
-        }
-      ]
-    },
-    {
-      "name": "SetCameraAltControl",
-      "description": "Set camera alt key to combine with mouse movement (free camera)",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "int",
-          "name": "keyAlt"
-        }
-      ]
-    },
-    {
-      "name": "SetCameraSmoothZoomControl",
-      "description": "Set camera smooth zoom key to combine with mouse (free camera)",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "int",
-          "name": "keySmoothZoom"
-        }
-      ]
-    },
-    {
-      "name": "SetCameraMoveControls",
-      "description": "Set camera move controls (1st person and 3rd person cameras)",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "int",
-          "name": "keyFront"
-        },
-        {
-          "type": "int",
-          "name": "keyBack"
-        },
-        {
-          "type": "int",
-          "name": "keyRight"
         },
         {
-          "type": "int",
-          "name": "keyLeft"
+          "type": "Vector3",
+          "name": "movement"
         },
         {
-          "type": "int",
-          "name": "keyUp"
+          "type": "Vector3",
+          "name": "rotation"
         },
         {
-          "type": "int",
-          "name": "keyDown"
+          "type": "float",
+          "name": "zoom"
         }
       ]
     },
@@ -6172,6 +6164,17 @@
       "description": "Load image from screen buffer and (screenshot)",
       "returnType": "Image"
     },
+    {
+      "name": "IsImageReady",
+      "description": "Check if an image is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "Image",
+          "name": "image"
+        }
+      ]
+    },
     {
       "name": "UnloadImage",
       "description": "Unload image from CPU memory (RAM)",
@@ -6401,6 +6404,25 @@
         }
       ]
     },
+    {
+      "name": "GenImageText",
+      "description": "Generate image: grayscale image from text data",
+      "returnType": "Image",
+      "params": [
+        {
+          "type": "int",
+          "name": "width"
+        },
+        {
+          "type": "int",
+          "name": "height"
+        },
+        {
+          "type": "const char *",
+          "name": "text"
+        }
+      ]
+    },
     {
       "name": "ImageCopy",
       "description": "Create an image duplicate (useful for transformations)",
@@ -6578,6 +6600,21 @@
         }
       ]
     },
+    {
+      "name": "ImageBlurGaussian",
+      "description": "Apply Gaussian blur using a box blur approximation",
+      "returnType": "void",
+      "params": [
+        {
+          "type": "Image *",
+          "name": "image"
+        },
+        {
+          "type": "int",
+          "name": "blurSize"
+        }
+      ]
+    },
     {
       "name": "ImageResize",
       "description": "Resize image (Bicubic scaling algorithm)",
@@ -7353,6 +7390,17 @@
         }
       ]
     },
+    {
+      "name": "IsTextureReady",
+      "description": "Check if a texture is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "Texture2D",
+          "name": "texture"
+        }
+      ]
+    },
     {
       "name": "UnloadTexture",
       "description": "Unload texture from GPU memory (VRAM)",
@@ -7364,6 +7412,17 @@
         }
       ]
     },
+    {
+      "name": "IsRenderTextureReady",
+      "description": "Check if a render texture is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "RenderTexture2D",
+          "name": "target"
+        }
+      ]
+    },
     {
       "name": "UnloadRenderTexture",
       "description": "Unload render texture from GPU memory (VRAM)",
@@ -7542,68 +7601,6 @@
         }
       ]
     },
-    {
-      "name": "DrawTextureQuad",
-      "description": "Draw texture quad with tiling and offset parameters",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "Texture2D",
-          "name": "texture"
-        },
-        {
-          "type": "Vector2",
-          "name": "tiling"
-        },
-        {
-          "type": "Vector2",
-          "name": "offset"
-        },
-        {
-          "type": "Rectangle",
-          "name": "quad"
-        },
-        {
-          "type": "Color",
-          "name": "tint"
-        }
-      ]
-    },
-    {
-      "name": "DrawTextureTiled",
-      "description": "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "Texture2D",
-          "name": "texture"
-        },
-        {
-          "type": "Rectangle",
-          "name": "source"
-        },
-        {
-          "type": "Rectangle",
-          "name": "dest"
-        },
-        {
-          "type": "Vector2",
-          "name": "origin"
-        },
-        {
-          "type": "float",
-          "name": "rotation"
-        },
-        {
-          "type": "float",
-          "name": "scale"
-        },
-        {
-          "type": "Color",
-          "name": "tint"
-        }
-      ]
-    },
     {
       "name": "DrawTexturePro",
       "description": "Draw a part of a texture defined by a rectangle with 'pro' parameters",
@@ -7666,37 +7663,6 @@
         }
       ]
     },
-    {
-      "name": "DrawTexturePoly",
-      "description": "Draw a textured polygon",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "Texture2D",
-          "name": "texture"
-        },
-        {
-          "type": "Vector2",
-          "name": "center"
-        },
-        {
-          "type": "Vector2 *",
-          "name": "points"
-        },
-        {
-          "type": "Vector2 *",
-          "name": "texcoords"
-        },
-        {
-          "type": "int",
-          "name": "pointCount"
-        },
-        {
-          "type": "Color",
-          "name": "tint"
-        }
-      ]
-    },
     {
       "name": "Fade",
       "description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
@@ -7775,6 +7741,51 @@
         }
       ]
     },
+    {
+      "name": "ColorTint",
+      "description": "Get color multiplied with another color",
+      "returnType": "Color",
+      "params": [
+        {
+          "type": "Color",
+          "name": "color"
+        },
+        {
+          "type": "Color",
+          "name": "tint"
+        }
+      ]
+    },
+    {
+      "name": "ColorBrightness",
+      "description": "Get color with brightness correction, brightness factor goes from -1.0f to 1.0f",
+      "returnType": "Color",
+      "params": [
+        {
+          "type": "Color",
+          "name": "color"
+        },
+        {
+          "type": "float",
+          "name": "factor"
+        }
+      ]
+    },
+    {
+      "name": "ColorContrast",
+      "description": "Get color with contrast correction, contrast values between -1.0f and 1.0f",
+      "returnType": "Color",
+      "params": [
+        {
+          "type": "Color",
+          "name": "color"
+        },
+        {
+          "type": "float",
+          "name": "contrast"
+        }
+      ]
+    },
     {
       "name": "ColorAlpha",
       "description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
@@ -7962,6 +7973,17 @@
         }
       ]
     },
+    {
+      "name": "IsFontReady",
+      "description": "Check if a font is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "Font",
+          "name": "font"
+        }
+      ]
+    },
     {
       "name": "LoadFontData",
       "description": "Load font data for further use",
@@ -8869,72 +8891,6 @@
         }
       ]
     },
-    {
-      "name": "DrawCubeTexture",
-      "description": "Draw cube textured",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "Texture2D",
-          "name": "texture"
-        },
-        {
-          "type": "Vector3",
-          "name": "position"
-        },
-        {
-          "type": "float",
-          "name": "width"
-        },
-        {
-          "type": "float",
-          "name": "height"
-        },
-        {
-          "type": "float",
-          "name": "length"
-        },
-        {
-          "type": "Color",
-          "name": "color"
-        }
-      ]
-    },
-    {
-      "name": "DrawCubeTextureRec",
-      "description": "Draw cube with a region of a texture",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "Texture2D",
-          "name": "texture"
-        },
-        {
-          "type": "Rectangle",
-          "name": "source"
-        },
-        {
-          "type": "Vector3",
-          "name": "position"
-        },
-        {
-          "type": "float",
-          "name": "width"
-        },
-        {
-          "type": "float",
-          "name": "height"
-        },
-        {
-          "type": "float",
-          "name": "length"
-        },
-        {
-          "type": "Color",
-          "name": "color"
-        }
-      ]
-    },
     {
       "name": "DrawSphere",
       "description": "Draw sphere",
@@ -9132,6 +9088,68 @@
         }
       ]
     },
+    {
+      "name": "DrawCapsule",
+      "description": "Draw a capsule with the center of its sphere caps at startPos and endPos",
+      "returnType": "void",
+      "params": [
+        {
+          "type": "Vector3",
+          "name": "startPos"
+        },
+        {
+          "type": "Vector3",
+          "name": "endPos"
+        },
+        {
+          "type": "float",
+          "name": "radius"
+        },
+        {
+          "type": "int",
+          "name": "slices"
+        },
+        {
+          "type": "int",
+          "name": "rings"
+        },
+        {
+          "type": "Color",
+          "name": "color"
+        }
+      ]
+    },
+    {
+      "name": "DrawCapsuleWires",
+      "description": "Draw capsule wireframe with the center of its sphere caps at startPos and endPos",
+      "returnType": "void",
+      "params": [
+        {
+          "type": "Vector3",
+          "name": "startPos"
+        },
+        {
+          "type": "Vector3",
+          "name": "endPos"
+        },
+        {
+          "type": "float",
+          "name": "radius"
+        },
+        {
+          "type": "int",
+          "name": "slices"
+        },
+        {
+          "type": "int",
+          "name": "rings"
+        },
+        {
+          "type": "Color",
+          "name": "color"
+        }
+      ]
+    },
     {
       "name": "DrawPlane",
       "description": "Draw a plane XZ",
@@ -9204,9 +9222,9 @@
       ]
     },
     {
-      "name": "UnloadModel",
-      "description": "Unload model (including meshes) from memory (RAM and/or VRAM)",
-      "returnType": "void",
+      "name": "IsModelReady",
+      "description": "Check if a model is ready",
+      "returnType": "bool",
       "params": [
         {
           "type": "Model",
@@ -9215,8 +9233,8 @@
       ]
     },
     {
-      "name": "UnloadModelKeepMeshes",
-      "description": "Unload model (but not meshes) from memory (RAM and/or VRAM)",
+      "name": "UnloadModel",
+      "description": "Unload model (including meshes) from memory (RAM and/or VRAM)",
       "returnType": "void",
       "params": [
         {
@@ -9821,6 +9839,17 @@
       "description": "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)",
       "returnType": "Material"
     },
+    {
+      "name": "IsMaterialReady",
+      "description": "Check if a material is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "Material",
+          "name": "material"
+        }
+      ]
+    },
     {
       "name": "UnloadMaterial",
       "description": "Unload material from GPU memory (VRAM)",
@@ -10161,6 +10190,17 @@
         }
       ]
     },
+    {
+      "name": "IsWaveReady",
+      "description": "Checks if wave data is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "Wave",
+          "name": "wave"
+        }
+      ]
+    },
     {
       "name": "LoadSound",
       "description": "Load sound from file",
@@ -10183,6 +10223,17 @@
         }
       ]
     },
+    {
+      "name": "IsSoundReady",
+      "description": "Checks if a sound is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "Sound",
+          "name": "sound"
+        }
+      ]
+    },
     {
       "name": "UpdateSound",
       "description": "Update sound buffer with new data",
@@ -10298,27 +10349,6 @@
         }
       ]
     },
-    {
-      "name": "PlaySoundMulti",
-      "description": "Play a sound (using multichannel buffer pool)",
-      "returnType": "void",
-      "params": [
-        {
-          "type": "Sound",
-          "name": "sound"
-        }
-      ]
-    },
-    {
-      "name": "StopSoundMulti",
-      "description": "Stop any sound playing (using multichannel buffer pool)",
-      "returnType": "void"
-    },
-    {
-      "name": "GetSoundsPlaying",
-      "description": "Get number of sounds playing in the multichannel",
-      "returnType": "int"
-    },
     {
       "name": "IsSoundPlaying",
       "description": "Check if a sound is currently playing",
@@ -10480,6 +10510,17 @@
         }
       ]
     },
+    {
+      "name": "IsMusicReady",
+      "description": "Checks if a music stream is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "Music",
+          "name": "music"
+        }
+      ]
+    },
     {
       "name": "UnloadMusicStream",
       "description": "Unload music stream",
@@ -10658,6 +10699,17 @@
         }
       ]
     },
+    {
+      "name": "IsAudioStreamReady",
+      "description": "Checks if an audio stream is ready",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "AudioStream",
+          "name": "stream"
+        }
+      ]
+    },
     {
       "name": "UnloadAudioStream",
       "description": "Unload audio stream and free memory",
@@ -10854,6 +10906,28 @@
           "name": "processor"
         }
       ]
+    },
+    {
+      "name": "AttachAudioMixedProcessor",
+      "description": "Attach audio stream processor to the entire audio pipeline",
+      "returnType": "void",
+      "params": [
+        {
+          "type": "AudioCallback",
+          "name": "processor"
+        }
+      ]
+    },
+    {
+      "name": "DetachAudioMixedProcessor",
+      "description": "Detach audio stream processor from the entire audio pipeline",
+      "returnType": "void",
+      "params": [
+        {
+          "type": "AudioCallback",
+          "name": "processor"
+        }
+      ]
     }
   ]
 }

+ 219 - 142
parser/output/raylib_api.lua

@@ -6,10 +6,28 @@ return {
       value = "",
       description = ""
     },
+    {
+      name = "RAYLIB_VERSION_MAJOR",
+      type = "INT",
+      value = 4,
+      description = ""
+    },
+    {
+      name = "RAYLIB_VERSION_MINOR",
+      type = "INT",
+      value = 5,
+      description = ""
+    },
+    {
+      name = "RAYLIB_VERSION_PATCH",
+      type = "INT",
+      value = 0,
+      description = ""
+    },
     {
       name = "RAYLIB_VERSION",
       type = "STRING",
-      value = "4.5-dev",
+      value = "4.5",
       description = ""
     },
     {
@@ -385,7 +403,7 @@ return {
     },
     {
       name = "Matrix",
-      description = "Matrix, 4x4 components, column major, OpenGL style, right handed",
+      description = "Matrix, 4x4 components, column major, OpenGL style, right-handed",
       fields = {
         {
           type = "float",
@@ -1045,12 +1063,12 @@ return {
         {
           type = "float",
           name = "distance",
-          description = "Distance to nearest hit"
+          description = "Distance to the nearest hit"
         },
         {
           type = "Vector3",
           name = "point",
-          description = "Point of nearest hit"
+          description = "Point of the nearest hit"
         },
         {
           type = "Vector3",
@@ -2112,7 +2130,7 @@ return {
         {
           name = "MOUSE_CURSOR_RESIZE_ALL",
           value = 9,
-          description = "The omni-directional resize/move cursor shape"
+          description = "The omnidirectional resize/move cursor shape"
         },
         {
           name = "MOUSE_CURSOR_NOT_ALLOWED",
@@ -2717,7 +2735,7 @@ return {
         {
           name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
           value = 2,
-          description = "Layout is defined by an horizontal line with faces"
+          description = "Layout is defined by a horizontal line with faces"
         },
         {
           name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
@@ -2732,7 +2750,7 @@ return {
         {
           name = "CUBEMAP_LAYOUT_PANORAMA",
           value = 5,
-          description = "Layout is defined by a panorama image (equirectangular map)"
+          description = "Layout is defined by a panorama image (equirrectangular map)"
         }
       }
     },
@@ -2794,12 +2812,12 @@ return {
         {
           name = "BLEND_CUSTOM",
           value = 6,
-          description = "Blend textures using custom src/dst factors (use rlSetBlendMode())"
+          description = "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
         },
         {
           name = "BLEND_CUSTOM_SEPARATE",
           value = 7,
-          description = "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendModeSeparate())"
+          description = "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())"
         }
       }
     },
@@ -3092,12 +3110,21 @@ return {
     },
     {
       name = "SetWindowIcon",
-      description = "Set icon for window (only PLATFORM_DESKTOP)",
+      description = "Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)",
       returnType = "void",
       params = {
         {type = "Image", name = "image"}
       }
     },
+    {
+      name = "SetWindowIcons",
+      description = "Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)",
+      returnType = "void",
+      params = {
+        {type = "Image *", name = "images"},
+        {type = "int", name = "count"}
+      }
+    },
     {
       name = "SetWindowTitle",
       description = "Set title for window (only PLATFORM_DESKTOP)",
@@ -3467,6 +3494,14 @@ return {
         {type = "const char *", name = "fsCode"}
       }
     },
+    {
+      name = "IsShaderReady",
+      description = "Check if a shader is ready",
+      returnType = "bool",
+      params = {
+        {type = "Shader", name = "shader"}
+      }
+    },
     {
       name = "GetShaderLocation",
       description = "Get shader uniform location",
@@ -3778,7 +3813,7 @@ return {
       description = "Export data to code (.h), returns true on success",
       returnType = "bool",
       params = {
-        {type = "const char *", name = "data"},
+        {type = "const unsigned char *", name = "data"},
         {type = "unsigned int", name = "size"},
         {type = "const char *", name = "fileName"}
       }
@@ -4304,58 +4339,24 @@ return {
       description = "Get gesture pinch angle",
       returnType = "float"
     },
-    {
-      name = "SetCameraMode",
-      description = "Set camera mode (multiple camera modes available)",
-      returnType = "void",
-      params = {
-        {type = "Camera", name = "camera"},
-        {type = "int", name = "mode"}
-      }
-    },
     {
       name = "UpdateCamera",
       description = "Update camera position for selected mode",
       returnType = "void",
       params = {
-        {type = "Camera *", name = "camera"}
-      }
-    },
-    {
-      name = "SetCameraPanControl",
-      description = "Set camera pan key to combine with mouse movement (free camera)",
-      returnType = "void",
-      params = {
-        {type = "int", name = "keyPan"}
-      }
-    },
-    {
-      name = "SetCameraAltControl",
-      description = "Set camera alt key to combine with mouse movement (free camera)",
-      returnType = "void",
-      params = {
-        {type = "int", name = "keyAlt"}
-      }
-    },
-    {
-      name = "SetCameraSmoothZoomControl",
-      description = "Set camera smooth zoom key to combine with mouse (free camera)",
-      returnType = "void",
-      params = {
-        {type = "int", name = "keySmoothZoom"}
+        {type = "Camera *", name = "camera"},
+        {type = "int", name = "mode"}
       }
     },
     {
-      name = "SetCameraMoveControls",
-      description = "Set camera move controls (1st person and 3rd person cameras)",
+      name = "UpdateCameraPro",
+      description = "Update camera movement/rotation",
       returnType = "void",
       params = {
-        {type = "int", name = "keyFront"},
-        {type = "int", name = "keyBack"},
-        {type = "int", name = "keyRight"},
-        {type = "int", name = "keyLeft"},
-        {type = "int", name = "keyUp"},
-        {type = "int", name = "keyDown"}
+        {type = "Camera *", name = "camera"},
+        {type = "Vector3", name = "movement"},
+        {type = "Vector3", name = "rotation"},
+        {type = "float", name = "zoom"}
       }
     },
     {
@@ -4945,6 +4946,14 @@ return {
       description = "Load image from screen buffer and (screenshot)",
       returnType = "Image"
     },
+    {
+      name = "IsImageReady",
+      description = "Check if an image is ready",
+      returnType = "bool",
+      params = {
+        {type = "Image", name = "image"}
+      }
+    },
     {
       name = "UnloadImage",
       description = "Unload image from CPU memory (RAM)",
@@ -5060,6 +5069,16 @@ return {
         {type = "int", name = "tileSize"}
       }
     },
+    {
+      name = "GenImageText",
+      description = "Generate image: grayscale image from text data",
+      returnType = "Image",
+      params = {
+        {type = "int", name = "width"},
+        {type = "int", name = "height"},
+        {type = "const char *", name = "text"}
+      }
+    },
     {
       name = "ImageCopy",
       description = "Create an image duplicate (useful for transformations)",
@@ -5162,6 +5181,15 @@ return {
         {type = "Image *", name = "image"}
       }
     },
+    {
+      name = "ImageBlurGaussian",
+      description = "Apply Gaussian blur using a box blur approximation",
+      returnType = "void",
+      params = {
+        {type = "Image *", name = "image"},
+        {type = "int", name = "blurSize"}
+      }
+    },
     {
       name = "ImageResize",
       description = "Resize image (Bicubic scaling algorithm)",
@@ -5571,6 +5599,14 @@ return {
         {type = "int", name = "height"}
       }
     },
+    {
+      name = "IsTextureReady",
+      description = "Check if a texture is ready",
+      returnType = "bool",
+      params = {
+        {type = "Texture2D", name = "texture"}
+      }
+    },
     {
       name = "UnloadTexture",
       description = "Unload texture from GPU memory (VRAM)",
@@ -5579,6 +5615,14 @@ return {
         {type = "Texture2D", name = "texture"}
       }
     },
+    {
+      name = "IsRenderTextureReady",
+      description = "Check if a render texture is ready",
+      returnType = "bool",
+      params = {
+        {type = "RenderTexture2D", name = "target"}
+      }
+    },
     {
       name = "UnloadRenderTexture",
       description = "Unload render texture from GPU memory (VRAM)",
@@ -5676,32 +5720,6 @@ return {
         {type = "Color", name = "tint"}
       }
     },
-    {
-      name = "DrawTextureQuad",
-      description = "Draw texture quad with tiling and offset parameters",
-      returnType = "void",
-      params = {
-        {type = "Texture2D", name = "texture"},
-        {type = "Vector2", name = "tiling"},
-        {type = "Vector2", name = "offset"},
-        {type = "Rectangle", name = "quad"},
-        {type = "Color", name = "tint"}
-      }
-    },
-    {
-      name = "DrawTextureTiled",
-      description = "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.",
-      returnType = "void",
-      params = {
-        {type = "Texture2D", name = "texture"},
-        {type = "Rectangle", name = "source"},
-        {type = "Rectangle", name = "dest"},
-        {type = "Vector2", name = "origin"},
-        {type = "float", name = "rotation"},
-        {type = "float", name = "scale"},
-        {type = "Color", name = "tint"}
-      }
-    },
     {
       name = "DrawTexturePro",
       description = "Draw a part of a texture defined by a rectangle with 'pro' parameters",
@@ -5728,19 +5746,6 @@ return {
         {type = "Color", name = "tint"}
       }
     },
-    {
-      name = "DrawTexturePoly",
-      description = "Draw a textured polygon",
-      returnType = "void",
-      params = {
-        {type = "Texture2D", name = "texture"},
-        {type = "Vector2", name = "center"},
-        {type = "Vector2 *", name = "points"},
-        {type = "Vector2 *", name = "texcoords"},
-        {type = "int", name = "pointCount"},
-        {type = "Color", name = "tint"}
-      }
-    },
     {
       name = "Fade",
       description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
@@ -5792,6 +5797,33 @@ return {
         {type = "float", name = "value"}
       }
     },
+    {
+      name = "ColorTint",
+      description = "Get color multiplied with another color",
+      returnType = "Color",
+      params = {
+        {type = "Color", name = "color"},
+        {type = "Color", name = "tint"}
+      }
+    },
+    {
+      name = "ColorBrightness",
+      description = "Get color with brightness correction, brightness factor goes from -1.0f to 1.0f",
+      returnType = "Color",
+      params = {
+        {type = "Color", name = "color"},
+        {type = "float", name = "factor"}
+      }
+    },
+    {
+      name = "ColorContrast",
+      description = "Get color with contrast correction, contrast values between -1.0f and 1.0f",
+      returnType = "Color",
+      params = {
+        {type = "Color", name = "color"},
+        {type = "float", name = "contrast"}
+      }
+    },
     {
       name = "ColorAlpha",
       description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
@@ -5895,6 +5927,14 @@ return {
         {type = "int", name = "glyphCount"}
       }
     },
+    {
+      name = "IsFontReady",
+      description = "Check if a font is ready",
+      returnType = "bool",
+      params = {
+        {type = "Font", name = "font"}
+      }
+    },
     {
       name = "LoadFontData",
       description = "Load font data for further use",
@@ -6379,33 +6419,6 @@ return {
         {type = "Color", name = "color"}
       }
     },
-    {
-      name = "DrawCubeTexture",
-      description = "Draw cube textured",
-      returnType = "void",
-      params = {
-        {type = "Texture2D", name = "texture"},
-        {type = "Vector3", name = "position"},
-        {type = "float", name = "width"},
-        {type = "float", name = "height"},
-        {type = "float", name = "length"},
-        {type = "Color", name = "color"}
-      }
-    },
-    {
-      name = "DrawCubeTextureRec",
-      description = "Draw cube with a region of a texture",
-      returnType = "void",
-      params = {
-        {type = "Texture2D", name = "texture"},
-        {type = "Rectangle", name = "source"},
-        {type = "Vector3", name = "position"},
-        {type = "float", name = "width"},
-        {type = "float", name = "height"},
-        {type = "float", name = "length"},
-        {type = "Color", name = "color"}
-      }
-    },
     {
       name = "DrawSphere",
       description = "Draw sphere",
@@ -6492,6 +6505,32 @@ return {
         {type = "Color", name = "color"}
       }
     },
+    {
+      name = "DrawCapsule",
+      description = "Draw a capsule with the center of its sphere caps at startPos and endPos",
+      returnType = "void",
+      params = {
+        {type = "Vector3", name = "startPos"},
+        {type = "Vector3", name = "endPos"},
+        {type = "float", name = "radius"},
+        {type = "int", name = "slices"},
+        {type = "int", name = "rings"},
+        {type = "Color", name = "color"}
+      }
+    },
+    {
+      name = "DrawCapsuleWires",
+      description = "Draw capsule wireframe with the center of its sphere caps at startPos and endPos",
+      returnType = "void",
+      params = {
+        {type = "Vector3", name = "startPos"},
+        {type = "Vector3", name = "endPos"},
+        {type = "float", name = "radius"},
+        {type = "int", name = "slices"},
+        {type = "int", name = "rings"},
+        {type = "Color", name = "color"}
+      }
+    },
     {
       name = "DrawPlane",
       description = "Draw a plane XZ",
@@ -6537,16 +6576,16 @@ return {
       }
     },
     {
-      name = "UnloadModel",
-      description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
-      returnType = "void",
+      name = "IsModelReady",
+      description = "Check if a model is ready",
+      returnType = "bool",
       params = {
         {type = "Model", name = "model"}
       }
     },
     {
-      name = "UnloadModelKeepMeshes",
-      description = "Unload model (but not meshes) from memory (RAM and/or VRAM)",
+      name = "UnloadModel",
+      description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
       returnType = "void",
       params = {
         {type = "Model", name = "model"}
@@ -6857,6 +6896,14 @@ return {
       description = "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)",
       returnType = "Material"
     },
+    {
+      name = "IsMaterialReady",
+      description = "Check if a material is ready",
+      returnType = "bool",
+      params = {
+        {type = "Material", name = "material"}
+      }
+    },
     {
       name = "UnloadMaterial",
       description = "Unload material from GPU memory (VRAM)",
@@ -7053,6 +7100,14 @@ return {
         {type = "int", name = "dataSize"}
       }
     },
+    {
+      name = "IsWaveReady",
+      description = "Checks if wave data is ready",
+      returnType = "bool",
+      params = {
+        {type = "Wave", name = "wave"}
+      }
+    },
     {
       name = "LoadSound",
       description = "Load sound from file",
@@ -7069,6 +7124,14 @@ return {
         {type = "Wave", name = "wave"}
       }
     },
+    {
+      name = "IsSoundReady",
+      description = "Checks if a sound is ready",
+      returnType = "bool",
+      params = {
+        {type = "Sound", name = "sound"}
+      }
+    },
     {
       name = "UpdateSound",
       description = "Update sound buffer with new data",
@@ -7145,24 +7208,6 @@ return {
         {type = "Sound", name = "sound"}
       }
     },
-    {
-      name = "PlaySoundMulti",
-      description = "Play a sound (using multichannel buffer pool)",
-      returnType = "void",
-      params = {
-        {type = "Sound", name = "sound"}
-      }
-    },
-    {
-      name = "StopSoundMulti",
-      description = "Stop any sound playing (using multichannel buffer pool)",
-      returnType = "void"
-    },
-    {
-      name = "GetSoundsPlaying",
-      description = "Get number of sounds playing in the multichannel",
-      returnType = "int"
-    },
     {
       name = "IsSoundPlaying",
       description = "Check if a sound is currently playing",
@@ -7261,6 +7306,14 @@ return {
         {type = "int", name = "dataSize"}
       }
     },
+    {
+      name = "IsMusicReady",
+      description = "Checks if a music stream is ready",
+      returnType = "bool",
+      params = {
+        {type = "Music", name = "music"}
+      }
+    },
     {
       name = "UnloadMusicStream",
       description = "Unload music stream",
@@ -7379,6 +7432,14 @@ return {
         {type = "unsigned int", name = "channels"}
       }
     },
+    {
+      name = "IsAudioStreamReady",
+      description = "Checks if an audio stream is ready",
+      returnType = "bool",
+      params = {
+        {type = "AudioStream", name = "stream"}
+      }
+    },
     {
       name = "UnloadAudioStream",
       description = "Unload audio stream and free memory",
@@ -7506,6 +7567,22 @@ return {
         {type = "AudioStream", name = "stream"},
         {type = "AudioCallback", name = "processor"}
       }
+    },
+    {
+      name = "AttachAudioMixedProcessor",
+      description = "Attach audio stream processor to the entire audio pipeline",
+      returnType = "void",
+      params = {
+        {type = "AudioCallback", name = "processor"}
+      }
+    },
+    {
+      name = "DetachAudioMixedProcessor",
+      description = "Detach audio stream processor from the entire audio pipeline",
+      returnType = "void",
+      params = {
+        {type = "AudioCallback", name = "processor"}
+      }
     }
   }
 }

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 264 - 260
parser/output/raylib_api.txt


+ 101 - 83
parser/output/raylib_api.xml

@@ -1,8 +1,11 @@
 <?xml version="1.0" encoding="Windows-1252" ?>
 <raylibAPI>
-    <Defines count="53">
+    <Defines count="56">
         <Define name="RAYLIB_H" type="GUARD" value="" desc="" />
-        <Define name="RAYLIB_VERSION" type="STRING" value="4.5-dev" desc="" />
+        <Define name="RAYLIB_VERSION_MAJOR" type="INT" value="4" desc="" />
+        <Define name="RAYLIB_VERSION_MINOR" type="INT" value="5" desc="" />
+        <Define name="RAYLIB_VERSION_PATCH" type="INT" value="0" desc="" />
+        <Define name="RAYLIB_VERSION" type="STRING" value="4.5" desc="" />
         <Define name="__declspec(x)" type="MACRO" value="__attribute__((x))" desc="" />
         <Define name="RLAPI" type="UNKNOWN" value="__declspec(dllexport)" desc="We are building the library as a Win32 shared library (.dll)" />
         <Define name="PI" type="FLOAT" value="3.14159265358979323846" desc="" />
@@ -71,7 +74,7 @@
             <Field type="float" name="z" desc="Vector z component" />
             <Field type="float" name="w" desc="Vector w component" />
         </Struct>
-        <Struct name="Matrix" fieldCount="16" desc="Matrix, 4x4 components, column major, OpenGL style, right handed">
+        <Struct name="Matrix" fieldCount="16" desc="Matrix, 4x4 components, column major, OpenGL style, right-handed">
             <Field type="float" name="m0" desc="Matrix first row (4 components)" />
             <Field type="float" name="m4" desc="Matrix first row (4 components)" />
             <Field type="float" name="m8" desc="Matrix first row (4 components)" />
@@ -219,8 +222,8 @@
         </Struct>
         <Struct name="RayCollision" fieldCount="4" desc="RayCollision, ray hit information">
             <Field type="bool" name="hit" desc="Did the ray hit something?" />
-            <Field type="float" name="distance" desc="Distance to nearest hit" />
-            <Field type="Vector3" name="point" desc="Point of nearest hit" />
+            <Field type="float" name="distance" desc="Distance to the nearest hit" />
+            <Field type="Vector3" name="point" desc="Point of the nearest hit" />
             <Field type="Vector3" name="normal" desc="Surface normal of hit" />
         </Struct>
         <Struct name="BoundingBox" fieldCount="2" desc="BoundingBox">
@@ -446,7 +449,7 @@
             <Value name="MOUSE_CURSOR_RESIZE_NS" integer="6" desc="Vertical resize/move arrow shape" />
             <Value name="MOUSE_CURSOR_RESIZE_NWSE" integer="7" desc="Top-left to bottom-right diagonal resize/move arrow shape" />
             <Value name="MOUSE_CURSOR_RESIZE_NESW" integer="8" desc="The top-right to bottom-left diagonal resize/move arrow shape" />
-            <Value name="MOUSE_CURSOR_RESIZE_ALL" integer="9" desc="The omni-directional resize/move cursor shape" />
+            <Value name="MOUSE_CURSOR_RESIZE_ALL" integer="9" desc="The omnidirectional resize/move cursor shape" />
             <Value name="MOUSE_CURSOR_NOT_ALLOWED" integer="10" desc="The operation-not-allowed shape" />
         </Enum>
         <Enum name="GamepadButton" valueCount="18" desc="Gamepad buttons">
@@ -575,10 +578,10 @@
         <Enum name="CubemapLayout" valueCount="6" desc="Cubemap layouts">
             <Value name="CUBEMAP_LAYOUT_AUTO_DETECT" integer="0" desc="Automatically detect layout type" />
             <Value name="CUBEMAP_LAYOUT_LINE_VERTICAL" integer="1" desc="Layout is defined by a vertical line with faces" />
-            <Value name="CUBEMAP_LAYOUT_LINE_HORIZONTAL" integer="2" desc="Layout is defined by an horizontal line with faces" />
+            <Value name="CUBEMAP_LAYOUT_LINE_HORIZONTAL" integer="2" desc="Layout is defined by a horizontal line with faces" />
             <Value name="CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR" integer="3" desc="Layout is defined by a 3x4 cross with cubemap faces" />
             <Value name="CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE" integer="4" desc="Layout is defined by a 4x3 cross with cubemap faces" />
-            <Value name="CUBEMAP_LAYOUT_PANORAMA" integer="5" desc="Layout is defined by a panorama image (equirectangular map)" />
+            <Value name="CUBEMAP_LAYOUT_PANORAMA" integer="5" desc="Layout is defined by a panorama image (equirrectangular map)" />
         </Enum>
         <Enum name="FontType" valueCount="3" desc="Font type, defines generation method">
             <Value name="FONT_DEFAULT" integer="0" desc="Default font generation, anti-aliased" />
@@ -592,8 +595,8 @@
             <Value name="BLEND_ADD_COLORS" integer="3" desc="Blend textures adding colors (alternative)" />
             <Value name="BLEND_SUBTRACT_COLORS" integer="4" desc="Blend textures subtracting colors (alternative)" />
             <Value name="BLEND_ALPHA_PREMULTIPLY" integer="5" desc="Blend premultiplied textures considering alpha" />
-            <Value name="BLEND_CUSTOM" integer="6" desc="Blend textures using custom src/dst factors (use rlSetBlendMode())" />
-            <Value name="BLEND_CUSTOM_SEPARATE" integer="7" desc="Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendModeSeparate())" />
+            <Value name="BLEND_CUSTOM" integer="6" desc="Blend textures using custom src/dst factors (use rlSetBlendFactors())" />
+            <Value name="BLEND_CUSTOM_SEPARATE" integer="7" desc="Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())" />
         </Enum>
         <Enum name="Gesture" valueCount="11" desc="Gesture">
             <Value name="GESTURE_NONE" integer="0" desc="No gesture" />
@@ -652,7 +655,7 @@
             <Param type="unsigned int" name="frames" desc="" />
         </Callback>
     </Callbacks>
-    <Functions count="509">
+    <Functions count="517">
         <Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
             <Param type="int" name="width" desc="" />
             <Param type="int" name="height" desc="" />
@@ -693,9 +696,13 @@
         </Function>
         <Function name="RestoreWindow" retType="void" paramCount="0" desc="Set window state: not minimized/maximized (only PLATFORM_DESKTOP)">
         </Function>
-        <Function name="SetWindowIcon" retType="void" paramCount="1" desc="Set icon for window (only PLATFORM_DESKTOP)">
+        <Function name="SetWindowIcon" retType="void" paramCount="1" desc="Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)">
             <Param type="Image" name="image" desc="" />
         </Function>
+        <Function name="SetWindowIcons" retType="void" paramCount="2" desc="Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)">
+            <Param type="Image *" name="images" desc="" />
+            <Param type="int" name="count" desc="" />
+        </Function>
         <Function name="SetWindowTitle" retType="void" paramCount="1" desc="Set title for window (only PLATFORM_DESKTOP)">
             <Param type="const char *" name="title" desc="" />
         </Function>
@@ -843,6 +850,9 @@
             <Param type="const char *" name="vsCode" desc="" />
             <Param type="const char *" name="fsCode" desc="" />
         </Function>
+        <Function name="IsShaderReady" retType="bool" paramCount="1" desc="Check if a shader is ready">
+            <Param type="Shader" name="shader" desc="" />
+        </Function>
         <Function name="GetShaderLocation" retType="int" paramCount="2" desc="Get shader uniform location">
             <Param type="Shader" name="shader" desc="" />
             <Param type="const char *" name="uniformName" desc="" />
@@ -976,7 +986,7 @@
             <Param type="unsigned int" name="bytesToWrite" desc="" />
         </Function>
         <Function name="ExportDataAsCode" retType="bool" paramCount="3" desc="Export data to code (.h), returns true on success">
-            <Param type="const char *" name="data" desc="" />
+            <Param type="const unsigned char *" name="data" desc="" />
             <Param type="unsigned int" name="size" desc="" />
             <Param type="const char *" name="fileName" desc="" />
         </Function>
@@ -1190,29 +1200,15 @@
         </Function>
         <Function name="GetGesturePinchAngle" retType="float" paramCount="0" desc="Get gesture pinch angle">
         </Function>
-        <Function name="SetCameraMode" retType="void" paramCount="2" desc="Set camera mode (multiple camera modes available)">
-            <Param type="Camera" name="camera" desc="" />
+        <Function name="UpdateCamera" retType="void" paramCount="2" desc="Update camera position for selected mode">
+            <Param type="Camera *" name="camera" desc="" />
             <Param type="int" name="mode" desc="" />
         </Function>
-        <Function name="UpdateCamera" retType="void" paramCount="1" desc="Update camera position for selected mode">
+        <Function name="UpdateCameraPro" retType="void" paramCount="4" desc="Update camera movement/rotation">
             <Param type="Camera *" name="camera" desc="" />
-        </Function>
-        <Function name="SetCameraPanControl" retType="void" paramCount="1" desc="Set camera pan key to combine with mouse movement (free camera)">
-            <Param type="int" name="keyPan" desc="" />
-        </Function>
-        <Function name="SetCameraAltControl" retType="void" paramCount="1" desc="Set camera alt key to combine with mouse movement (free camera)">
-            <Param type="int" name="keyAlt" desc="" />
-        </Function>
-        <Function name="SetCameraSmoothZoomControl" retType="void" paramCount="1" desc="Set camera smooth zoom key to combine with mouse (free camera)">
-            <Param type="int" name="keySmoothZoom" desc="" />
-        </Function>
-        <Function name="SetCameraMoveControls" retType="void" paramCount="6" desc="Set camera move controls (1st person and 3rd person cameras)">
-            <Param type="int" name="keyFront" desc="" />
-            <Param type="int" name="keyBack" desc="" />
-            <Param type="int" name="keyRight" desc="" />
-            <Param type="int" name="keyLeft" desc="" />
-            <Param type="int" name="keyUp" desc="" />
-            <Param type="int" name="keyDown" desc="" />
+            <Param type="Vector3" name="movement" desc="" />
+            <Param type="Vector3" name="rotation" desc="" />
+            <Param type="float" name="zoom" desc="" />
         </Function>
         <Function name="SetShapesTexture" retType="void" paramCount="2" desc="Set texture and rectangle to be used on shapes drawing">
             <Param type="Texture2D" name="texture" desc="" />
@@ -1533,6 +1529,9 @@
         </Function>
         <Function name="LoadImageFromScreen" retType="Image" paramCount="0" desc="Load image from screen buffer and (screenshot)">
         </Function>
+        <Function name="IsImageReady" retType="bool" paramCount="1" desc="Check if an image is ready">
+            <Param type="Image" name="image" desc="" />
+        </Function>
         <Function name="UnloadImage" retType="void" paramCount="1" desc="Unload image from CPU memory (RAM)">
             <Param type="Image" name="image" desc="" />
         </Function>
@@ -1593,6 +1592,11 @@
             <Param type="int" name="height" desc="" />
             <Param type="int" name="tileSize" desc="" />
         </Function>
+        <Function name="GenImageText" retType="Image" paramCount="3" desc="Generate image: grayscale image from text data">
+            <Param type="int" name="width" desc="" />
+            <Param type="int" name="height" desc="" />
+            <Param type="const char *" name="text" desc="" />
+        </Function>
         <Function name="ImageCopy" retType="Image" paramCount="1" desc="Create an image duplicate (useful for transformations)">
             <Param type="Image" name="image" desc="" />
         </Function>
@@ -1640,6 +1644,10 @@
         <Function name="ImageAlphaPremultiply" retType="void" paramCount="1" desc="Premultiply alpha channel">
             <Param type="Image *" name="image" desc="" />
         </Function>
+        <Function name="ImageBlurGaussian" retType="void" paramCount="2" desc="Apply Gaussian blur using a box blur approximation">
+            <Param type="Image *" name="image" desc="" />
+            <Param type="int" name="blurSize" desc="" />
+        </Function>
         <Function name="ImageResize" retType="void" paramCount="3" desc="Resize image (Bicubic scaling algorithm)">
             <Param type="Image *" name="image" desc="" />
             <Param type="int" name="newWidth" desc="" />
@@ -1844,9 +1852,15 @@
             <Param type="int" name="width" desc="" />
             <Param type="int" name="height" desc="" />
         </Function>
+        <Function name="IsTextureReady" retType="bool" paramCount="1" desc="Check if a texture is ready">
+            <Param type="Texture2D" name="texture" desc="" />
+        </Function>
         <Function name="UnloadTexture" retType="void" paramCount="1" desc="Unload texture from GPU memory (VRAM)">
             <Param type="Texture2D" name="texture" desc="" />
         </Function>
+        <Function name="IsRenderTextureReady" retType="bool" paramCount="1" desc="Check if a render texture is ready">
+            <Param type="RenderTexture2D" name="target" desc="" />
+        </Function>
         <Function name="UnloadRenderTexture" retType="void" paramCount="1" desc="Unload render texture from GPU memory (VRAM)">
             <Param type="RenderTexture2D" name="target" desc="" />
         </Function>
@@ -1894,22 +1908,6 @@
             <Param type="Vector2" name="position" desc="" />
             <Param type="Color" name="tint" desc="" />
         </Function>
-        <Function name="DrawTextureQuad" retType="void" paramCount="5" desc="Draw texture quad with tiling and offset parameters">
-            <Param type="Texture2D" name="texture" desc="" />
-            <Param type="Vector2" name="tiling" desc="" />
-            <Param type="Vector2" name="offset" desc="" />
-            <Param type="Rectangle" name="quad" desc="" />
-            <Param type="Color" name="tint" desc="" />
-        </Function>
-        <Function name="DrawTextureTiled" retType="void" paramCount="7" desc="Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.">
-            <Param type="Texture2D" name="texture" desc="" />
-            <Param type="Rectangle" name="source" desc="" />
-            <Param type="Rectangle" name="dest" desc="" />
-            <Param type="Vector2" name="origin" desc="" />
-            <Param type="float" name="rotation" desc="" />
-            <Param type="float" name="scale" desc="" />
-            <Param type="Color" name="tint" desc="" />
-        </Function>
         <Function name="DrawTexturePro" retType="void" paramCount="6" desc="Draw a part of a texture defined by a rectangle with 'pro' parameters">
             <Param type="Texture2D" name="texture" desc="" />
             <Param type="Rectangle" name="source" desc="" />
@@ -1926,14 +1924,6 @@
             <Param type="float" name="rotation" desc="" />
             <Param type="Color" name="tint" desc="" />
         </Function>
-        <Function name="DrawTexturePoly" retType="void" paramCount="6" desc="Draw a textured polygon">
-            <Param type="Texture2D" name="texture" desc="" />
-            <Param type="Vector2" name="center" desc="" />
-            <Param type="Vector2 *" name="points" desc="" />
-            <Param type="Vector2 *" name="texcoords" desc="" />
-            <Param type="int" name="pointCount" desc="" />
-            <Param type="Color" name="tint" desc="" />
-        </Function>
         <Function name="Fade" retType="Color" paramCount="2" desc="Get color with alpha applied, alpha goes from 0.0f to 1.0f">
             <Param type="Color" name="color" desc="" />
             <Param type="float" name="alpha" desc="" />
@@ -1955,6 +1945,18 @@
             <Param type="float" name="saturation" desc="" />
             <Param type="float" name="value" desc="" />
         </Function>
+        <Function name="ColorTint" retType="Color" paramCount="2" desc="Get color multiplied with another color">
+            <Param type="Color" name="color" desc="" />
+            <Param type="Color" name="tint" desc="" />
+        </Function>
+        <Function name="ColorBrightness" retType="Color" paramCount="2" desc="Get color with brightness correction, brightness factor goes from -1.0f to 1.0f">
+            <Param type="Color" name="color" desc="" />
+            <Param type="float" name="factor" desc="" />
+        </Function>
+        <Function name="ColorContrast" retType="Color" paramCount="2" desc="Get color with contrast correction, contrast values between -1.0f and 1.0f">
+            <Param type="Color" name="color" desc="" />
+            <Param type="float" name="contrast" desc="" />
+        </Function>
         <Function name="ColorAlpha" retType="Color" paramCount="2" desc="Get color with alpha applied, alpha goes from 0.0f to 1.0f">
             <Param type="Color" name="color" desc="" />
             <Param type="float" name="alpha" desc="" />
@@ -2005,6 +2007,9 @@
             <Param type="int *" name="fontChars" desc="" />
             <Param type="int" name="glyphCount" desc="" />
         </Function>
+        <Function name="IsFontReady" retType="bool" paramCount="1" desc="Check if a font is ready">
+            <Param type="Font" name="font" desc="" />
+        </Function>
         <Function name="LoadFontData" retType="GlyphInfo *" paramCount="6" desc="Load font data for further use">
             <Param type="const unsigned char *" name="fileData" desc="" />
             <Param type="int" name="dataSize" desc="" />
@@ -2244,23 +2249,6 @@
             <Param type="Vector3" name="size" desc="" />
             <Param type="Color" name="color" desc="" />
         </Function>
-        <Function name="DrawCubeTexture" retType="void" paramCount="6" desc="Draw cube textured">
-            <Param type="Texture2D" name="texture" desc="" />
-            <Param type="Vector3" name="position" desc="" />
-            <Param type="float" name="width" desc="" />
-            <Param type="float" name="height" desc="" />
-            <Param type="float" name="length" desc="" />
-            <Param type="Color" name="color" desc="" />
-        </Function>
-        <Function name="DrawCubeTextureRec" retType="void" paramCount="7" desc="Draw cube with a region of a texture">
-            <Param type="Texture2D" name="texture" desc="" />
-            <Param type="Rectangle" name="source" desc="" />
-            <Param type="Vector3" name="position" desc="" />
-            <Param type="float" name="width" desc="" />
-            <Param type="float" name="height" desc="" />
-            <Param type="float" name="length" desc="" />
-            <Param type="Color" name="color" desc="" />
-        </Function>
         <Function name="DrawSphere" retType="void" paramCount="3" desc="Draw sphere">
             <Param type="Vector3" name="centerPos" desc="" />
             <Param type="float" name="radius" desc="" />
@@ -2312,6 +2300,22 @@
             <Param type="int" name="sides" desc="" />
             <Param type="Color" name="color" desc="" />
         </Function>
+        <Function name="DrawCapsule" retType="void" paramCount="6" desc="Draw a capsule with the center of its sphere caps at startPos and endPos">
+            <Param type="Vector3" name="startPos" desc="" />
+            <Param type="Vector3" name="endPos" desc="" />
+            <Param type="float" name="radius" desc="" />
+            <Param type="int" name="slices" desc="" />
+            <Param type="int" name="rings" desc="" />
+            <Param type="Color" name="color" desc="" />
+        </Function>
+        <Function name="DrawCapsuleWires" retType="void" paramCount="6" desc="Draw capsule wireframe with the center of its sphere caps at startPos and endPos">
+            <Param type="Vector3" name="startPos" desc="" />
+            <Param type="Vector3" name="endPos" desc="" />
+            <Param type="float" name="radius" desc="" />
+            <Param type="int" name="slices" desc="" />
+            <Param type="int" name="rings" desc="" />
+            <Param type="Color" name="color" desc="" />
+        </Function>
         <Function name="DrawPlane" retType="void" paramCount="3" desc="Draw a plane XZ">
             <Param type="Vector3" name="centerPos" desc="" />
             <Param type="Vector2" name="size" desc="" />
@@ -2331,10 +2335,10 @@
         <Function name="LoadModelFromMesh" retType="Model" paramCount="1" desc="Load model from generated mesh (default material)">
             <Param type="Mesh" name="mesh" desc="" />
         </Function>
-        <Function name="UnloadModel" retType="void" paramCount="1" desc="Unload model (including meshes) from memory (RAM and/or VRAM)">
+        <Function name="IsModelReady" retType="bool" paramCount="1" desc="Check if a model is ready">
             <Param type="Model" name="model" desc="" />
         </Function>
-        <Function name="UnloadModelKeepMeshes" retType="void" paramCount="1" desc="Unload model (but not meshes) from memory (RAM and/or VRAM)">
+        <Function name="UnloadModel" retType="void" paramCount="1" desc="Unload model (including meshes) from memory (RAM and/or VRAM)">
             <Param type="Model" name="model" desc="" />
         </Function>
         <Function name="GetModelBoundingBox" retType="BoundingBox" paramCount="1" desc="Compute model bounding box limits (considers all meshes)">
@@ -2494,6 +2498,9 @@
         </Function>
         <Function name="LoadMaterialDefault" retType="Material" paramCount="0" desc="Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)">
         </Function>
+        <Function name="IsMaterialReady" retType="bool" paramCount="1" desc="Check if a material is ready">
+            <Param type="Material" name="material" desc="" />
+        </Function>
         <Function name="UnloadMaterial" retType="void" paramCount="1" desc="Unload material from GPU memory (VRAM)">
             <Param type="Material" name="material" desc="" />
         </Function>
@@ -2586,12 +2593,18 @@
             <Param type="const unsigned char *" name="fileData" desc="" />
             <Param type="int" name="dataSize" desc="" />
         </Function>
+        <Function name="IsWaveReady" retType="bool" paramCount="1" desc="Checks if wave data is ready">
+            <Param type="Wave" name="wave" desc="" />
+        </Function>
         <Function name="LoadSound" retType="Sound" paramCount="1" desc="Load sound from file">
             <Param type="const char *" name="fileName" desc="" />
         </Function>
         <Function name="LoadSoundFromWave" retType="Sound" paramCount="1" desc="Load sound from wave data">
             <Param type="Wave" name="wave" desc="" />
         </Function>
+        <Function name="IsSoundReady" retType="bool" paramCount="1" desc="Checks if a sound is ready">
+            <Param type="Sound" name="sound" desc="" />
+        </Function>
         <Function name="UpdateSound" retType="void" paramCount="3" desc="Update sound buffer with new data">
             <Param type="Sound" name="sound" desc="" />
             <Param type="const void *" name="data" desc="" />
@@ -2623,13 +2636,6 @@
         <Function name="ResumeSound" retType="void" paramCount="1" desc="Resume a paused sound">
             <Param type="Sound" name="sound" desc="" />
         </Function>
-        <Function name="PlaySoundMulti" retType="void" paramCount="1" desc="Play a sound (using multichannel buffer pool)">
-            <Param type="Sound" name="sound" desc="" />
-        </Function>
-        <Function name="StopSoundMulti" retType="void" paramCount="0" desc="Stop any sound playing (using multichannel buffer pool)">
-        </Function>
-        <Function name="GetSoundsPlaying" retType="int" paramCount="0" desc="Get number of sounds playing in the multichannel">
-        </Function>
         <Function name="IsSoundPlaying" retType="bool" paramCount="1" desc="Check if a sound is currently playing">
             <Param type="Sound" name="sound" desc="" />
         </Function>
@@ -2673,6 +2679,9 @@
             <Param type="const unsigned char *" name="data" desc="" />
             <Param type="int" name="dataSize" desc="" />
         </Function>
+        <Function name="IsMusicReady" retType="bool" paramCount="1" desc="Checks if a music stream is ready">
+            <Param type="Music" name="music" desc="" />
+        </Function>
         <Function name="UnloadMusicStream" retType="void" paramCount="1" desc="Unload music stream">
             <Param type="Music" name="music" desc="" />
         </Function>
@@ -2721,6 +2730,9 @@
             <Param type="unsigned int" name="sampleSize" desc="" />
             <Param type="unsigned int" name="channels" desc="" />
         </Function>
+        <Function name="IsAudioStreamReady" retType="bool" paramCount="1" desc="Checks if an audio stream is ready">
+            <Param type="AudioStream" name="stream" desc="" />
+        </Function>
         <Function name="UnloadAudioStream" retType="void" paramCount="1" desc="Unload audio stream and free memory">
             <Param type="AudioStream" name="stream" desc="" />
         </Function>
@@ -2774,5 +2786,11 @@
             <Param type="AudioStream" name="stream" desc="" />
             <Param type="AudioCallback" name="processor" desc="" />
         </Function>
+        <Function name="AttachAudioMixedProcessor" retType="void" paramCount="1" desc="Attach audio stream processor to the entire audio pipeline">
+            <Param type="AudioCallback" name="processor" desc="" />
+        </Function>
+        <Function name="DetachAudioMixedProcessor" retType="void" paramCount="1" desc="Detach audio stream processor from the entire audio pipeline">
+            <Param type="AudioCallback" name="processor" desc="" />
+        </Function>
     </Functions>
 </raylibAPI>

이 변경점에서 너무 많은 파일들이 변경되어 몇몇 파일들은 표시되지 않았습니다.