|
@@ -808,21 +808,45 @@ void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Col
|
|
|
void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
|
|
|
{
|
|
|
Matrix mat = rlGetMatrixModelview();
|
|
|
- float zoomElement = 0.5f / mat.m0;
|
|
|
+ float zoomFactor = 0.5f/mat.m0;
|
|
|
rlBegin(RL_LINES);
|
|
|
rlColor4ub(color.r, color.g, color.b, color.a);
|
|
|
- rlVertex2f((float)posX - zoomElement, (float)posY);
|
|
|
- rlVertex2f((float)posX + (float)width + zoomElement, (float)posY);
|
|
|
+ rlVertex2f((float)posX - zoomFactor, (float)posY);
|
|
|
+ rlVertex2f((float)posX + (float)width + zoomFactor, (float)posY);
|
|
|
|
|
|
- rlVertex2f((float)posX + (float)width, (float)posY - zoomElement);
|
|
|
- rlVertex2f((float)posX + (float)width, (float)posY + (float)height + zoomElement);
|
|
|
+ rlVertex2f((float)posX + (float)width, (float)posY - zoomFactor);
|
|
|
+ rlVertex2f((float)posX + (float)width, (float)posY + (float)height + zoomFactor);
|
|
|
|
|
|
- rlVertex2f((float)posX + (float)width + zoomElement, (float)posY + (float)height);
|
|
|
- rlVertex2f((float)posX - zoomElement, (float)posY + (float)height);
|
|
|
+ rlVertex2f((float)posX + (float)width + zoomFactor, (float)posY + (float)height);
|
|
|
+ rlVertex2f((float)posX - zoomFactor, (float)posY + (float)height);
|
|
|
|
|
|
- rlVertex2f((float)posX, (float)posY + (float)height + zoomElement);
|
|
|
- rlVertex2f((float)posX, (float)posY - zoomElement);
|
|
|
+ rlVertex2f((float)posX, (float)posY + (float)height + zoomFactor);
|
|
|
+ rlVertex2f((float)posX, (float)posY - zoomFactor);
|
|
|
rlEnd();
|
|
|
+/*
|
|
|
+// Previous implementation, it has issues... but it does not require view matrix...
|
|
|
+#if defined(SUPPORT_QUADS_DRAW_MODE)
|
|
|
+ DrawRectangle(posX, posY, width, 1, color);
|
|
|
+ DrawRectangle(posX + width - 1, posY + 1, 1, height - 2, color);
|
|
|
+ DrawRectangle(posX, posY + height - 1, width, 1, color);
|
|
|
+ DrawRectangle(posX, posY + 1, 1, height - 2, color);
|
|
|
+#else
|
|
|
+ rlBegin(RL_LINES);
|
|
|
+ rlColor4ub(color.r, color.g, color.b, color.a);
|
|
|
+ rlVertex2f((float)posX, (float)posY);
|
|
|
+ rlVertex2f((float)posX + (float)width, (float)posY + 1);
|
|
|
+
|
|
|
+ rlVertex2f((float)posX + (float)width, (float)posY + 1);
|
|
|
+ rlVertex2f((float)posX + (float)width, (float)posY + (float)height);
|
|
|
+
|
|
|
+ rlVertex2f((float)posX + (float)width, (float)posY + (float)height);
|
|
|
+ rlVertex2f((float)posX + 1, (float)posY + (float)height);
|
|
|
+
|
|
|
+ rlVertex2f((float)posX + 1, (float)posY + (float)height);
|
|
|
+ rlVertex2f((float)posX + 1, (float)posY + 1);
|
|
|
+ rlEnd();
|
|
|
+//#endif
|
|
|
+*/
|
|
|
}
|
|
|
|
|
|
// Draw rectangle outline with extended parameters
|