|
@@ -1669,23 +1669,9 @@ static void WindowSizeCallback(GLFWwindow *window, int width, int height)
|
|
|
if (IsWindowFullscreen()) return;
|
|
|
|
|
|
// Set current screen size
|
|
|
-#if defined(__APPLE__)
|
|
|
+
|
|
|
CORE.Window.screen.width = width;
|
|
|
CORE.Window.screen.height = height;
|
|
|
-#else
|
|
|
- if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0)
|
|
|
- {
|
|
|
- Vector2 windowScaleDPI = GetWindowScaleDPI();
|
|
|
-
|
|
|
- CORE.Window.screen.width = (unsigned int)(width/windowScaleDPI.x);
|
|
|
- CORE.Window.screen.height = (unsigned int)(height/windowScaleDPI.y);
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- CORE.Window.screen.width = width;
|
|
|
- CORE.Window.screen.height = height;
|
|
|
- }
|
|
|
-#endif
|
|
|
|
|
|
// NOTE: Postprocessing texture is not scaled to new size
|
|
|
}
|