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+/*******************************************************************************************
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+*
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+* raylib [core] example - Basic 3d example
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+*
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+* Welcome to raylib!
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+*
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+* To compile example, just press F5.
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+* Note that compiled executable is placed in the same folder as .c file
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+*
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+* You can find all basic examples on C:\raylib\raylib\examples folder or
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+* raylib official webpage: www.raylib.com
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+*
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+* Enjoy using raylib. :)
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+*
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+* This example has been created using raylib 1.0 (www.raylib.com)
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+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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+*
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+* Copyright (c) 2013-2020 Ramon Santamaria (@raysan5)
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+*
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+********************************************************************************************/
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+
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+#include "raylib.h"
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+
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+int main()
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+{
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+ // Initialization
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+ //--------------------------------------------------------------------------------------
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+ const int screenWidth = 800;
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+ const int screenHeight = 450;
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+
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+ InitWindow(screenWidth, screenHeight, "raylib");
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+
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+ Camera camera = { 0 };
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+
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+ camera.position = (Vector3){ 10.0f, 10.0f, 8.0f };
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+ camera.target = (Vector3){ 0.0f, 0.0f, 0.0f };
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+ camera.up = (Vector3){ 0.0f, 1.0f, 0.0f };
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+ camera.fovy = 60.0f;
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+ camera.type = CAMERA_PERSPECTIVE;
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+
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+ SetCameraMode(camera, CAMERA_ORBITAL);
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+
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+ Vector3 cubePosition = { 0.0f };
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+
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+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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+ //--------------------------------------------------------------------------------------
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+
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+ // Main game loop
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+ while (!WindowShouldClose()) // Detect window close button or ESC key
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+ {
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+ // Update
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+ //----------------------------------------------------------------------------------
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+ UpdateCamera(&camera);
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+ //----------------------------------------------------------------------------------
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+
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+ // Draw
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+ //----------------------------------------------------------------------------------
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+ BeginDrawing();
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+
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+ ClearBackground(RAYWHITE);
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+
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+ BeginMode3D(camera);
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+
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+ DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
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+ DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
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+ DrawGrid(10, 1.0f);
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+
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+ EndMode3D();
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+
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+ DrawText("This is a raylib example", 10, 40, 20, DARKGRAY);
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+
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+ DrawFPS(10, 10);
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+
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+ EndDrawing();
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+ //----------------------------------------------------------------------------------
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+ }
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+
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+ // De-Initialization
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+ //--------------------------------------------------------------------------------------
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+ CloseWindow(); // Close window and OpenGL context
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+ //--------------------------------------------------------------------------------------
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+
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+ return 0;
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+}
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