|
@@ -317,6 +317,7 @@ void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle destRec, V
|
|
//------------------------------------------------------------------------------------
|
|
//------------------------------------------------------------------------------------
|
|
// Font Loading and Text Drawing Functions (Module: text)
|
|
// Font Loading and Text Drawing Functions (Module: text)
|
|
//------------------------------------------------------------------------------------
|
|
//------------------------------------------------------------------------------------
|
|
|
|
+SpriteFont GetDefaultFont(); // Get the default SpriteFont
|
|
SpriteFont LoadSpriteFont(const char *fileName); // Load a SpriteFont image into GPU memory
|
|
SpriteFont LoadSpriteFont(const char *fileName); // Load a SpriteFont image into GPU memory
|
|
void UnloadSpriteFont(SpriteFont spriteFont); // Unload SpriteFont from GPU memory
|
|
void UnloadSpriteFont(SpriteFont spriteFont); // Unload SpriteFont from GPU memory
|
|
void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
|
|
void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
|