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@@ -1,152 +0,0 @@
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-
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-set(common_HEADERS internal.h mappings.h
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- "${GLFW_BINARY_DIR}/src/glfw_config.h"
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- "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
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- "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
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-set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c)
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-
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-if (_GLFW_COCOA)
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- set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
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- posix_thread.h nsgl_context.h egl_context.h osmesa_context.h)
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- set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m
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- cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c
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- nsgl_context.m egl_context.c osmesa_context.c)
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-elseif (_GLFW_WIN32)
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- set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h
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- wgl_context.h egl_context.h osmesa_context.h)
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- set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c
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- win32_monitor.c win32_time.c win32_thread.c win32_window.c
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- wgl_context.c egl_context.c osmesa_context.c)
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-elseif (_GLFW_X11)
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- set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h posix_time.h
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- posix_thread.h glx_context.h egl_context.h osmesa_context.h)
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- set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c
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- xkb_unicode.c posix_time.c posix_thread.c glx_context.c
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- egl_context.c osmesa_context.c)
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-
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- if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
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- set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
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- set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
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- else()
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- set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
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- set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
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- endif()
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-elseif (_GLFW_WAYLAND)
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- set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h
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- posix_time.h posix_thread.h xkb_unicode.h egl_context.h
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- osmesa_context.h)
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- set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c
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- linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c
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- egl_context.c osmesa_context.c)
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-
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- ecm_add_wayland_client_protocol(glfw_SOURCES
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- PROTOCOL
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- "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
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- BASENAME relative-pointer-unstable-v1)
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- ecm_add_wayland_client_protocol(glfw_SOURCES
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- PROTOCOL
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- "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
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- BASENAME pointer-constraints-unstable-v1)
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-elseif (_GLFW_MIR)
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- set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h
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- posix_time.h posix_thread.h xkb_unicode.h egl_context.h
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- osmesa_context.h)
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- set(glfw_SOURCES ${common_SOURCES} mir_init.c mir_monitor.c mir_window.c
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- linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c
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- egl_context.c osmesa_context.c)
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-elseif (_GLFW_OSMESA)
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- set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h
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- posix_time.h posix_thread.h osmesa_context.h)
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- set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c
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- null_joystick.c posix_time.c posix_thread.c osmesa_context.c)
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-endif()
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-
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-if (APPLE)
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- # For some reason, CMake doesn't know about .m
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- set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
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-endif()
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-
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-# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept
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-# for all source files that VS will build
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-if (${CMAKE_C_COMPILER_ID} STREQUAL GNU OR ${CMAKE_C_COMPILER_ID} STREQUAL Clang)
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- if (WIN32)
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- set(windows_SOURCES ${glfw_SOURCES})
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- else()
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- set(windows_SOURCES ${common_SOURCES})
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- endif()
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- set_source_files_properties(${windows_SOURCES} PROPERTIES
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- COMPILE_FLAGS -Wdeclaration-after-statement)
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-endif()
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-
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-add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
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-set_target_properties(glfw PROPERTIES
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- OUTPUT_NAME ${GLFW_LIB_NAME}
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- VERSION ${GLFW_VERSION}
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- SOVERSION ${GLFW_VERSION_MAJOR}
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- POSITION_INDEPENDENT_CODE ON
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- FOLDER "GLFW3")
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-
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-target_compile_definitions(glfw PRIVATE
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- _GLFW_USE_CONFIG_H
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- $<$<BOOL:${UNIX}>:_XOPEN_SOURCE=600>)
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-target_include_directories(glfw PUBLIC
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- "$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
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- "$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>")
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-target_include_directories(glfw PRIVATE
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- "${GLFW_SOURCE_DIR}/src"
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- "${GLFW_BINARY_DIR}/src"
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- ${glfw_INCLUDE_DIRS})
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-
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-# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
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-# the inclusion of stddef.h (by glfw3.h), which is itself included before
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-# win32_platform.h. We define them here until a saner solution can be found
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-# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
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-target_compile_definitions(glfw PRIVATE
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- "$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>")
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-
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-# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
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-target_compile_options(glfw PRIVATE
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- "$<$<C_COMPILER_ID:Clang>:-Wall>"
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- "$<$<C_COMPILER_ID:GNU>:-Wall>")
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-
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-if (BUILD_SHARED_LIBS)
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- if (WIN32)
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- if (MINGW)
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- # Remove the lib prefix on the DLL (but not the import library
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- set_target_properties(glfw PROPERTIES PREFIX "")
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-
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- # Add a suffix to the import library to avoid naming conflicts
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- set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a")
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- else()
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- # Add a suffix to the import library to avoid naming conflicts
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- set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
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- endif()
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- elseif (APPLE)
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- # Add -fno-common to work around a bug in Apple's GCC
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- target_compile_options(glfw PRIVATE "-fno-common")
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-
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- set_target_properties(glfw PROPERTIES
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- INSTALL_NAME_DIR "lib${LIB_SUFFIX}")
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- elseif (UNIX)
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- # Hide symbols not explicitly tagged for export from the shared library
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- target_compile_options(glfw PRIVATE "-fvisibility=hidden")
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- endif()
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-
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- target_compile_definitions(glfw INTERFACE GLFW_DLL)
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- target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
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-else()
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- target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
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-endif()
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-
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-if (MSVC)
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- target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
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-endif()
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-
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-if (GLFW_INSTALL)
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- install(TARGETS glfw
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- EXPORT glfwTargets
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- RUNTIME DESTINATION "bin"
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- ARCHIVE DESTINATION "lib${LIB_SUFFIX}"
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- LIBRARY DESTINATION "lib${LIB_SUFFIX}")
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-endif()
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-
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