Browse Source

Update core_window_flags.c

Ray 4 years ago
parent
commit
1c9726fd8c
1 changed files with 74 additions and 74 deletions
  1. 74 74
      examples/core/core_window_flags.c

+ 74 - 74
examples/core/core_window_flags.c

@@ -17,34 +17,34 @@ int main(void)
     //---------------------------------------------------------
     const int screenWidth = 800;
     const int screenHeight = 450;
-    
+
     // Possible window flags
     /*
-    FLAG_VSYNC_HINT        
+    FLAG_VSYNC_HINT
     FLAG_FULLSCREEN_MODE    -> not working properly -> wrong scaling!
-    FLAG_WINDOW_RESIZABLE  
+    FLAG_WINDOW_RESIZABLE
     FLAG_WINDOW_UNDECORATED
     FLAG_WINDOW_TRANSPARENT
-    FLAG_WINDOW_HIDDEN     
-    FLAG_WINDOW_MINIMIZED   -> not working properly -> Support it on window creation?
-    FLAG_WINDOW_MAXIMIZED   -> not working properly -> Support it on window creation?
-    FLAG_WINDOW_UNFOCUSED  
-    FLAG_WINDOW_TOPMOST    
+    FLAG_WINDOW_HIDDEN
+    FLAG_WINDOW_MINIMIZED   -> Not supported on window creation
+    FLAG_WINDOW_MAXIMIZED   -> Not supported on window creation
+    FLAG_WINDOW_UNFOCUSED
+    FLAG_WINDOW_TOPMOST
     FLAG_WINDOW_HIGHDPI     -> errors after minimize-resize, fb size is recalculated
-    FLAG_WINDOW_ALWAYS_RUN  -> not working?
-    FLAG_MSAA_4X_HINT      
+    FLAG_WINDOW_ALWAYS_RUN
+    FLAG_MSAA_4X_HINT
     */
-    
+
     // Set configuration flags for window creation
-    SetConfigFlags(FLAG_VSYNC_HINT | FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI | FLAG_WINDOW_ALWAYS_RUN);
+    SetConfigFlags(FLAG_VSYNC_HINT | FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI);
     InitWindow(screenWidth, screenHeight, "raylib [core] example - window flags");
 
-    Vector2 ballPosition = { GetScreenWidth()/2, GetScreenHeight()/2 };
+    Vector2 ballPosition = { GetScreenWidth() / 2, GetScreenHeight() / 2 };
     Vector2 ballSpeed = { 5.0f, 4.0f };
     int ballRadius = 20;
 
     int framesCounter = 0;
-    
+
     //SetTargetFPS(60);               // Set our game to run at 60 frames-per-second
     //----------------------------------------------------------
 
@@ -54,70 +54,70 @@ int main(void)
         // Update
         //-----------------------------------------------------
         if (IsKeyPressed(KEY_F)) ToggleFullscreen();  // modifies window size when scaling!
-        
-        if (IsKeyPressed(KEY_R)) 
+
+        if (IsKeyPressed(KEY_R))
         {
             if (IsWindowState(FLAG_WINDOW_RESIZABLE)) ClearWindowState(FLAG_WINDOW_RESIZABLE);
             else SetWindowState(FLAG_WINDOW_RESIZABLE);
         }
-        
-        if (IsKeyPressed(KEY_D)) 
+
+        if (IsKeyPressed(KEY_D))
         {
             if (IsWindowState(FLAG_WINDOW_UNDECORATED)) ClearWindowState(FLAG_WINDOW_UNDECORATED);
             else SetWindowState(FLAG_WINDOW_UNDECORATED);
         }
-        
-        if (IsKeyPressed(KEY_H)) 
+
+        if (IsKeyPressed(KEY_H))
         {
             if (!IsWindowState(FLAG_WINDOW_HIDDEN)) SetWindowState(FLAG_WINDOW_HIDDEN);
-            
+
             framesCounter = 0;
         }
-        
+
         if (IsWindowState(FLAG_WINDOW_HIDDEN))
         {
             framesCounter++;
             if (framesCounter >= 240) ClearWindowState(FLAG_WINDOW_HIDDEN); // Show window after 3 seconds
         }
-        
+
         if (IsKeyPressed(KEY_N))
         {
             if (!IsWindowState(FLAG_WINDOW_MINIMIZED)) MinimizeWindow();
-            
+
             framesCounter = 0;
         }
-        
+
         if (IsWindowState(FLAG_WINDOW_MINIMIZED))
         {
             framesCounter++;
             if (framesCounter >= 240) RestoreWindow(); // Restore window after 3 seconds
         }
-        
-        if (IsKeyPressed(KEY_M)) 
+
+        if (IsKeyPressed(KEY_M))
         {
             // NOTE: Requires FLAG_WINDOW_RESIZABLE enabled!
             if (IsWindowState(FLAG_WINDOW_MAXIMIZED)) RestoreWindow();
             else MaximizeWindow();
         }
-        
+
         if (IsKeyPressed(KEY_U))
         {
             if (IsWindowState(FLAG_WINDOW_UNFOCUSED)) ClearWindowState(FLAG_WINDOW_UNFOCUSED);
             else SetWindowState(FLAG_WINDOW_UNFOCUSED);
         }
 
-        if (IsKeyPressed(KEY_T)) 
+        if (IsKeyPressed(KEY_T))
         {
             if (IsWindowState(FLAG_WINDOW_TOPMOST)) ClearWindowState(FLAG_WINDOW_TOPMOST);
             else SetWindowState(FLAG_WINDOW_TOPMOST);
         }
-        
-        if (IsKeyPressed(KEY_A)) 
+
+        if (IsKeyPressed(KEY_A))
         {
             if (IsWindowState(FLAG_WINDOW_ALWAYS_RUN)) ClearWindowState(FLAG_WINDOW_ALWAYS_RUN);
             else SetWindowState(FLAG_WINDOW_ALWAYS_RUN);
         }
-        
+
         if (IsKeyPressed(KEY_V))
         {
             if (IsWindowState(FLAG_VSYNC_HINT)) ClearWindowState(FLAG_VSYNC_HINT);
@@ -135,48 +135,48 @@ int main(void)
         //-----------------------------------------------------
         BeginDrawing();
 
-            if (IsWindowState(FLAG_WINDOW_TRANSPARENT)) ClearBackground(BLANK);
-            else ClearBackground(RAYWHITE);
-
-            DrawCircleV(ballPosition, ballRadius, MAROON);
-            DrawRectangleLinesEx((Rectangle){ 0, 0, GetScreenWidth(), GetScreenHeight() }, 4, RAYWHITE);
-            
-            DrawCircleV(GetMousePosition(), 10, DARKBLUE);
-            
-            DrawFPS(10, 10);
-            
-            DrawText(FormatText("Screen Size: [%i, %i]", GetScreenWidth(), GetScreenHeight()), 10, 40, 10, GREEN);
-            
-            // Draw window state info
-            DrawText("Following flags can set after window creation:", 10, 60, 10, GRAY);
-            if (IsWindowState(FLAG_FULLSCREEN_MODE)) DrawText("[F] FLAG_FULLSCREEN_MODE: on", 10, 80, 10, LIME);
-            else DrawText("[F] FLAG_FULLSCREEN_MODE: off", 10, 80, 10, MAROON);
-            if (IsWindowState(FLAG_WINDOW_RESIZABLE)) DrawText("[R] FLAG_WINDOW_RESIZABLE: on", 10, 100, 10, LIME);
-            else DrawText("[R] FLAG_WINDOW_RESIZABLE: off", 10, 100, 10, MAROON);
-            if (IsWindowState(FLAG_WINDOW_UNDECORATED)) DrawText("[D] FLAG_WINDOW_UNDECORATED: on", 10, 120, 10, LIME);
-            else DrawText("[D] FLAG_WINDOW_UNDECORATED: off", 10, 120, 10, MAROON);
-            if (IsWindowState(FLAG_WINDOW_HIDDEN)) DrawText("[H] FLAG_WINDOW_HIDDEN: on", 10, 140, 10, LIME);
-            else DrawText("[H] FLAG_WINDOW_HIDDEN: off", 10, 140, 10, MAROON);
-            if (IsWindowState(FLAG_WINDOW_MINIMIZED)) DrawText("[N] FLAG_WINDOW_MINIMIZED: on", 10, 160, 10, LIME);
-            else DrawText("[N] FLAG_WINDOW_MINIMIZED: off", 10, 160, 10, MAROON);
-            if (IsWindowState(FLAG_WINDOW_MAXIMIZED)) DrawText("[M] FLAG_WINDOW_MAXIMIZED: on", 10, 180, 10, LIME);
-            else DrawText("[M] FLAG_WINDOW_MAXIMIZED: off", 10, 180, 10, MAROON);
-            if (IsWindowState(FLAG_WINDOW_UNFOCUSED)) DrawText("[G] FLAG_WINDOW_UNFOCUSED: on", 10, 200, 10, LIME);
-            else DrawText("[U] FLAG_WINDOW_UNFOCUSED: off", 10, 200, 10, MAROON);
-            if (IsWindowState(FLAG_WINDOW_TOPMOST)) DrawText("[T] FLAG_WINDOW_TOPMOST: on", 10, 220, 10, LIME);
-            else DrawText("[T] FLAG_WINDOW_TOPMOST: off", 10, 220, 10, MAROON);
-            if (IsWindowState(FLAG_WINDOW_ALWAYS_RUN)) DrawText("[A] FLAG_WINDOW_ALWAYS_RUN: on", 10, 240, 10, LIME);
-            else DrawText("[A] FLAG_WINDOW_ALWAYS_RUN: off", 10, 240, 10, MAROON);
-            if (IsWindowState(FLAG_VSYNC_HINT)) DrawText("[V] FLAG_VSYNC_HINT: on", 10, 260, 10, LIME);
-            else DrawText("[V] FLAG_VSYNC_HINT: off", 10, 260, 10, MAROON);
-            
-            DrawText("Following flags can only be set before window creation:", 10, 300, 10, GRAY);
-            if (IsWindowState(FLAG_WINDOW_HIGHDPI)) DrawText("FLAG_WINDOW_HIGHDPI: on", 10, 320, 10, LIME);
-            else DrawText("FLAG_WINDOW_HIGHDPI: off", 10, 320, 10, MAROON);
-            if (IsWindowState(FLAG_WINDOW_TRANSPARENT)) DrawText("FLAG_WINDOW_TRANSPARENT: on", 10, 340, 10, LIME);
-            else DrawText("FLAG_WINDOW_TRANSPARENT: off", 10, 340, 10, MAROON);
-            if (IsWindowState(FLAG_MSAA_4X_HINT)) DrawText("FLAG_MSAA_4X_HINT: on", 10, 360, 10, LIME);
-            else DrawText("FLAG_MSAA_4X_HINT: off", 10, 360, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_TRANSPARENT)) ClearBackground(BLANK);
+        else ClearBackground(RAYWHITE);
+
+        DrawCircleV(ballPosition, ballRadius, MAROON);
+        DrawRectangleLinesEx((Rectangle) { 0, 0, GetScreenWidth(), GetScreenHeight() }, 4, RAYWHITE);
+
+        DrawCircleV(GetMousePosition(), 10, DARKBLUE);
+
+        DrawFPS(10, 10);
+
+        DrawText(FormatText("Screen Size: [%i, %i]", GetScreenWidth(), GetScreenHeight()), 10, 40, 10, GREEN);
+
+        // Draw window state info
+        DrawText("Following flags can set after window creation:", 10, 60, 10, GRAY);
+        if (IsWindowState(FLAG_FULLSCREEN_MODE)) DrawText("[F] FLAG_FULLSCREEN_MODE: on", 10, 80, 10, LIME);
+        else DrawText("[F] FLAG_FULLSCREEN_MODE: off", 10, 80, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_RESIZABLE)) DrawText("[R] FLAG_WINDOW_RESIZABLE: on", 10, 100, 10, LIME);
+        else DrawText("[R] FLAG_WINDOW_RESIZABLE: off", 10, 100, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_UNDECORATED)) DrawText("[D] FLAG_WINDOW_UNDECORATED: on", 10, 120, 10, LIME);
+        else DrawText("[D] FLAG_WINDOW_UNDECORATED: off", 10, 120, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_HIDDEN)) DrawText("[H] FLAG_WINDOW_HIDDEN: on", 10, 140, 10, LIME);
+        else DrawText("[H] FLAG_WINDOW_HIDDEN: off", 10, 140, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_MINIMIZED)) DrawText("[N] FLAG_WINDOW_MINIMIZED: on", 10, 160, 10, LIME);
+        else DrawText("[N] FLAG_WINDOW_MINIMIZED: off", 10, 160, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_MAXIMIZED)) DrawText("[M] FLAG_WINDOW_MAXIMIZED: on", 10, 180, 10, LIME);
+        else DrawText("[M] FLAG_WINDOW_MAXIMIZED: off", 10, 180, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_UNFOCUSED)) DrawText("[G] FLAG_WINDOW_UNFOCUSED: on", 10, 200, 10, LIME);
+        else DrawText("[U] FLAG_WINDOW_UNFOCUSED: off", 10, 200, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_TOPMOST)) DrawText("[T] FLAG_WINDOW_TOPMOST: on", 10, 220, 10, LIME);
+        else DrawText("[T] FLAG_WINDOW_TOPMOST: off", 10, 220, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_ALWAYS_RUN)) DrawText("[A] FLAG_WINDOW_ALWAYS_RUN: on", 10, 240, 10, LIME);
+        else DrawText("[A] FLAG_WINDOW_ALWAYS_RUN: off", 10, 240, 10, MAROON);
+        if (IsWindowState(FLAG_VSYNC_HINT)) DrawText("[V] FLAG_VSYNC_HINT: on", 10, 260, 10, LIME);
+        else DrawText("[V] FLAG_VSYNC_HINT: off", 10, 260, 10, MAROON);
+
+        DrawText("Following flags can only be set before window creation:", 10, 300, 10, GRAY);
+        if (IsWindowState(FLAG_WINDOW_HIGHDPI)) DrawText("FLAG_WINDOW_HIGHDPI: on", 10, 320, 10, LIME);
+        else DrawText("FLAG_WINDOW_HIGHDPI: off", 10, 320, 10, MAROON);
+        if (IsWindowState(FLAG_WINDOW_TRANSPARENT)) DrawText("FLAG_WINDOW_TRANSPARENT: on", 10, 340, 10, LIME);
+        else DrawText("FLAG_WINDOW_TRANSPARENT: off", 10, 340, 10, MAROON);
+        if (IsWindowState(FLAG_MSAA_4X_HINT)) DrawText("FLAG_MSAA_4X_HINT: on", 10, 360, 10, LIME);
+        else DrawText("FLAG_MSAA_4X_HINT: off", 10, 360, 10, MAROON);
 
         EndDrawing();
         //-----------------------------------------------------