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@@ -1,11 +1,19 @@
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### Config options ###
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+include(CMakeDependentOption)
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# Shared library is always PIC. Static library should be PIC too if linked into a shared library
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option(WITH_PIC "Compile static library as position-independent code" OFF)
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option(SHARED "Build raylib as a dynamic library" OFF)
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option(STATIC "Build raylib as a static library" ON)
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-option(USE_AUDIO "Build raylib with audio module" ON)
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option(MACOS_FATLIB "Build fat library for both i386 and x86_64 on macOS" ON)
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+option(USE_AUDIO "Build raylib with audio module" ON)
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+cmake_dependent_option(USE_OPENAL_BACKEND "Link raylib with openAL instead of mini-al" OFF "USE_AUDIO" OFF)
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+set(USE_EXTERNAL_GLFW OFF CACHE STRING "Link raylib against system GLFW instead of embedded one")
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+set_property(CACHE USE_EXTERNAL_GLFW PROPERTY STRINGS ON OFF IF_POSSIBLE)
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+if(UNIX AND NOT APPLE)
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+ option(USE_WAYLAND "Use Wayland for window creation" OFF)
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+endif()
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+
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set(PLATFORM "Desktop" CACHE STRING "Platform to build for.")
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set_property(CACHE PLATFORM PROPERTY STRINGS "Desktop" "Web" "Android" "Raspberry Pi")
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@@ -13,6 +21,58 @@ set_property(CACHE PLATFORM PROPERTY STRINGS "Desktop" "Web" "Android" "Raspberr
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set(OPENGL_VERSION "3.3" CACHE STRING "OpenGL Version to build raylib with")
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set_property(CACHE OPENGL_VERSION PROPERTY STRINGS "3.3" "2.1" "1.1" "ES 2.0")
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+# core.c
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+option(SUPPORT_BUSY_WAIT_LOOP "Use busy wait loop for timing sync instead of a high-resolution timer" ON)
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+option(SUPPORT_CAMERA_SYSTEM "Provide camera module (camera.h) with multiple predefined cameras: free, 1st/3rd person, orbital" ON)
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+option(SUPPORT_DEFAULT_FONT "Default font is loaded on window initialization to be available for the user to render simple text. If enabled, uses external module functions to load default raylib font (module: text)" ON)
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+option(SUPPORT_GIF_RECORDING "Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()" ON)
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+option(SUPPORT_GESTURES_SYSTEM "Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag" ON)
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+option(SUPPORT_MOUSE_GESTURES "Mouse gestures are directly mapped like touches and processed by gestures system" ON)
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+
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+# rlgl.c
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+option(SUPPORT_VR_SIMULATOR "Support VR simulation functionality (stereo rendering)" ON)
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+option(SUPPORT_DISTORTION_SHADER "Include stereo rendering distortion shader (shader_distortion.h)" ON)
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+
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+# models.c
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+option(SUPPORT_FILEFORMAT_OBJ "Support loading OBJ file format" ON)
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+option(SUPPORT_FILEFORMAT_MTL "Support loading MTL file format" ON)
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+option(SUPPORT_MESH_GENERATION "Support procedural mesh generation functions, uses external par_shapes.h library. NOTE: Some generated meshes DO NOT include generated texture coordinates" ON)
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+
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+# textures.c
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+option(SUPPORT_IMAGE_GENERATION "Support proedural image generation functionality (gradient, spot, perlin-noise, cellular)" ON)
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+option(SUPPORT_FILEFORMAT_PNG "Support loading PNG as textures" ON)
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+option(SUPPORT_FILEFORMAT_DDS "Support loading DDS as textures" ON)
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+option(SUPPORT_FILEFORMAT_HDR "Support loading HDR as textures" ON)
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+option(SUPPORT_FILEFORMAT_KTX "Support loading KTX as textures" ON)
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+option(SUPPORT_FILEFORMAT_ASTC "Support loading ASTC as textures" ON)
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+option(SUPPORT_FILEFORMAT_BMP "Support loading BMP as textures" OFF)
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+option(SUPPORT_FILEFORMAT_TGA "Support loading TGA as textures" OFF)
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+option(SUPPORT_FILEFORMAT_JPG "Support loading JPG as textures" OFF)
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+option(SUPPORT_FILEFORMAT_GIF "Support loading GIF as textures" OFF)
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+option(SUPPORT_FILEFORMAT_PSD "Support loading PSD as textures" OFF)
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+option(SUPPORT_FILEFORMAT_PKM "Support loading PKM as textures" OFF)
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+option(SUPPORT_FILEFORMAT_PVR "Support loading PVR as textures" OFF)
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+
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+# audio.c
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+option(SUPPORT_FILEFORMAT_WAV "Support loading WAV for sound" ON)
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+option(SUPPORT_FILEFORMAT_OGG "Support loading OGG for sound" ON)
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+option(SUPPORT_FILEFORMAT_XM "Support loading XM for sound" ON)
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+option(SUPPORT_FILEFORMAT_MOD "Support loading MOD for sound" ON)
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+option(SUPPORT_FILEFORMAT_FLAC "Support loading FLAC for sound" OFF)
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+
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+# shapes.c
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+option(USE_DEFAULT_FONT_TEXTURE "Draw rectangle shapes using font texture white character instead of default white texture. Allows drawing rectangles and text with a single draw call, very useful for GUI systems!" ON)
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+
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+# utils.c
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+option(SUPPORT_SAVE_PNG "Support saving image data in PNG file format" ON)
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+option(SUPPORT_SAVE_BMP "Support saving image data in BMP file format" OFF)
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+option(SUPPORT_TRACELOG "Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown" ON)
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+
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+option(SUPPORT_FILEFORMAT_FNT "Support loading fonts in FNT format" ON)
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+option(SUPPORT_FILEFORMAT_TTF "Support loading font in TTF format" ON)
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+
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+option(SUPPORT_IMAGE_MANIPULATION "Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()" ON)
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+
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if(NOT (STATIC OR SHARED))
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message(FATAL_ERROR "Nothing to do if both -DSHARED=OFF and -DSTATIC=OFF...")
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endif()
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