Browse Source

`WARNING`: REMOVED: SVG files loading and drawing, moving it to raylib-extras

Ray 9 months ago
parent
commit
1effe92129

+ 0 - 1
examples/Makefile

@@ -549,7 +549,6 @@ TEXTURES = \
     textures/textures_sprite_button \
     textures/textures_sprite_explosion \
     textures/textures_srcrec_dstrec \
-    textures/textures_svg_loading \
     textures/textures_textured_curve \
     textures/textures_to_image
 

+ 0 - 5
examples/Makefile.Web

@@ -415,7 +415,6 @@ TEXTURES = \
     textures/textures_sprite_button \
     textures/textures_sprite_explosion \
     textures/textures_srcrec_dstrec \
-    textures/textures_svg_loading \
     textures/textures_textured_curve \
     textures/textures_to_image
 
@@ -776,10 +775,6 @@ textures/textures_srcrec_dstrec: textures/textures_srcrec_dstrec.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file textures/resources/scarfy.png@resources/scarfy.png
 
-textures/textures_svg_loading: textures/textures_svg_loading.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
-    --preload-file textures/resources/test.svg
-
 textures/textures_textured_curve: textures/textures_textured_curve.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file textures/resources/road.png@resources/road.png

File diff suppressed because it is too large
+ 0 - 0
examples/textures/resources/test.svg


+ 0 - 72
examples/textures/textures_svg_loading.c

@@ -1,72 +0,0 @@
-/*******************************************************************************************
-*
-*   raylib [textures] example - SVG loading and texture creation
-*
-*   NOTE: Images are loaded in CPU memory (RAM); textures are loaded in GPU memory (VRAM)
-*
-*   Example originally created with raylib 4.2, last time updated with raylib 4.2
-*
-*   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
-*   BSD-like license that allows static linking with closed source software
-*
-*   Copyright (c) 2022 Dennis Meinen (@bixxy#4258 on Discord)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-//------------------------------------------------------------------------------------
-// Program main entry point
-//------------------------------------------------------------------------------------
-int main(void)
-{
-    // Initialization
-    //--------------------------------------------------------------------------------------
-    const int screenWidth = 800;
-    const int screenHeight = 450;
-
-    InitWindow(screenWidth, screenHeight, "raylib [textures] example - svg loading");
-
-    // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
-
-    Image image = LoadImageSvg("resources/test.svg", 400, 350);     // Loaded in CPU memory (RAM)
-    Texture2D texture = LoadTextureFromImage(image);          // Image converted to texture, GPU memory (VRAM)
-    UnloadImage(image);   // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM
-
-    SetTargetFPS(60);     // Set our game to run at 60 frames-per-second
-    //---------------------------------------------------------------------------------------
-
-    // Main game loop
-    while (!WindowShouldClose())    // Detect window close button or ESC key
-    {
-        // Update
-        //----------------------------------------------------------------------------------
-        // TODO: Update your variables here
-        //----------------------------------------------------------------------------------
-
-        // Draw
-        //----------------------------------------------------------------------------------
-        BeginDrawing();
-
-            ClearBackground(RAYWHITE);
-
-            DrawTexture(texture, screenWidth/2 - texture.width/2, screenHeight/2 - texture.height/2, WHITE);
-
-            //Red border to illustrate how the SVG is centered within the specified dimensions
-            DrawRectangleLines((screenWidth / 2 - texture.width / 2) - 1, (screenHeight / 2 - texture.height / 2) - 1, texture.width + 2, texture.height + 2, RED);
-
-            DrawText("this IS a texture loaded from an SVG file!", 300, 410, 10, GRAY);
-
-        EndDrawing();
-        //----------------------------------------------------------------------------------
-    }
-
-    // De-Initialization
-    //--------------------------------------------------------------------------------------
-    UnloadTexture(texture);       // Texture unloading
-
-    CloseWindow();                // Close window and OpenGL context
-    //--------------------------------------------------------------------------------------
-
-    return 0;
-}

BIN
examples/textures/textures_svg_loading.png


+ 0 - 2
projects/VS2022/raylib.sln

@@ -293,8 +293,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_texture_outline", "
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_texture_tiling", "examples\shaders_texture_tiling.vcxproj", "{EFA150D4-F93B-4D7D-A69C-9E8B4663BECD}"
 EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "textures_svg_loading", "examples\textures_svg_loading.vcxproj", "{D8026C60-CCBC-45DF-9085-BF21569EB414}"
-EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_splines_drawing", "examples\shapes_splines_drawing.vcxproj", "{DF25E545-00FF-4E64-844C-7DF98991F901}"
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_top_down_lights", "examples\shapes_top_down_lights.vcxproj", "{703BE7BA-5B99-4F70-806D-3A259F6A991E}"

+ 0 - 1
src/config.h

@@ -180,7 +180,6 @@
 //#define SUPPORT_FILEFORMAT_ASTC     1
 //#define SUPPORT_FILEFORMAT_PKM      1
 //#define SUPPORT_FILEFORMAT_PVR      1
-//#define SUPPORT_FILEFORMAT_SVG      1
 
 // Support image export functionality (.png, .bmp, .tga, .jpg, .qoi)
 #define SUPPORT_IMAGE_EXPORT            1

+ 0 - 3053
src/external/nanosvg.h

@@ -1,3053 +0,0 @@
-/*
- * Copyright (c) 2013-14 Mikko Mononen [email protected]
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- *
- * The SVG parser is based on Anti-Grain Geometry 2.4 SVG example
- * Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/)
- *
- * Arc calculation code based on canvg (https://code.google.com/p/canvg/)
- *
- * Bounding box calculation based on http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
- *
- */
-
-#ifndef NANOSVG_H
-#define NANOSVG_H
-
-#ifndef NANOSVG_CPLUSPLUS
-#ifdef __cplusplus
-extern "C" {
-#endif
-#endif
-
-// NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes.
-//
-// The library suits well for anything from rendering scalable icons in your editor application to prototyping a game.
-//
-// NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create a pull request!
-//
-// The shapes in the SVG images are transformed by the viewBox and converted to specified units.
-// That is, you should get the same looking data as your designed in your favorite app.
-//
-// NanoSVG can return the paths in few different units. For example if you want to render an image, you may choose
-// to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you may want to use millimeters.
-//
-// The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'.
-// DPI (dots-per-inch) controls how the unit conversion is done.
-//
-// If you don't know or care about the units stuff, "px" and 96 should get you going.
-
-
-/* Example Usage:
-	// Load SVG
-	NSVGimage* image;
-	image = nsvgParseFromFile("test.svg", "px", 96);
-	printf("size: %f x %f\n", image->width, image->height);
-	// Use...
-	for (NSVGshape *shape = image->shapes; shape != NULL; shape = shape->next) {
-		for (NSVGpath *path = shape->paths; path != NULL; path = path->next) {
-			for (int i = 0; i < path->npts-1; i += 3) {
-				float* p = &path->pts[i*2];
-				drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]);
-			}
-		}
-	}
-	// Delete
-	nsvgDelete(image);
-*/
-
-enum NSVGpaintType {
-	NSVG_PAINT_NONE = 0,
-	NSVG_PAINT_COLOR = 1,
-	NSVG_PAINT_LINEAR_GRADIENT = 2,
-	NSVG_PAINT_RADIAL_GRADIENT = 3
-};
-
-enum NSVGspreadType {
-	NSVG_SPREAD_PAD = 0,
-	NSVG_SPREAD_REFLECT = 1,
-	NSVG_SPREAD_REPEAT = 2
-};
-
-enum NSVGlineJoin {
-	NSVG_JOIN_MITER = 0,
-	NSVG_JOIN_ROUND = 1,
-	NSVG_JOIN_BEVEL = 2
-};
-
-enum NSVGlineCap {
-	NSVG_CAP_BUTT = 0,
-	NSVG_CAP_ROUND = 1,
-	NSVG_CAP_SQUARE = 2
-};
-
-enum NSVGfillRule {
-	NSVG_FILLRULE_NONZERO = 0,
-	NSVG_FILLRULE_EVENODD = 1
-};
-
-enum NSVGflags {
-	NSVG_FLAGS_VISIBLE = 0x01
-};
-
-typedef struct NSVGgradientStop {
-	unsigned int color;
-	float offset;
-} NSVGgradientStop;
-
-typedef struct NSVGgradient {
-	float xform[6];
-	char spread;
-	float fx, fy;
-	int nstops;
-	NSVGgradientStop stops[1];
-} NSVGgradient;
-
-typedef struct NSVGpaint {
-	char type;
-	union {
-		unsigned int color;
-		NSVGgradient* gradient;
-	};
-} NSVGpaint;
-
-typedef struct NSVGpath
-{
-	float* pts;					// Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ...
-	int npts;					// Total number of bezier points.
-	char closed;				// Flag indicating if shapes should be treated as closed.
-	float bounds[4];			// Tight bounding box of the shape [minx,miny,maxx,maxy].
-	struct NSVGpath* next;		// Pointer to next path, or NULL if last element.
-} NSVGpath;
-
-typedef struct NSVGshape
-{
-	char id[64];				// Optional 'id' attr of the shape or its group
-	NSVGpaint fill;				// Fill paint
-	NSVGpaint stroke;			// Stroke paint
-	float opacity;				// Opacity of the shape.
-	float strokeWidth;			// Stroke width (scaled).
-	float strokeDashOffset;		// Stroke dash offset (scaled).
-	float strokeDashArray[8];			// Stroke dash array (scaled).
-	char strokeDashCount;				// Number of dash values in dash array.
-	char strokeLineJoin;		// Stroke join type.
-	char strokeLineCap;			// Stroke cap type.
-	float miterLimit;			// Miter limit
-	char fillRule;				// Fill rule, see NSVGfillRule.
-	unsigned char flags;		// Logical or of NSVG_FLAGS_* flags
-	float bounds[4];			// Tight bounding box of the shape [minx,miny,maxx,maxy].
-	NSVGpath* paths;			// Linked list of paths in the image.
-	struct NSVGshape* next;		// Pointer to next shape, or NULL if last element.
-} NSVGshape;
-
-typedef struct NSVGimage
-{
-	float width;				// Width of the image.
-	float height;				// Height of the image.
-	NSVGshape* shapes;			// Linked list of shapes in the image.
-} NSVGimage;
-
-// Parses SVG file from a file, returns SVG image as paths.
-NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi);
-
-// Parses SVG file from a null terminated string, returns SVG image as paths.
-// Important note: changes the string.
-NSVGimage* nsvgParse(char* input, const char* units, float dpi);
-
-// Duplicates a path.
-NSVGpath* nsvgDuplicatePath(NSVGpath* p);
-
-// Deletes an image.
-void nsvgDelete(NSVGimage* image);
-
-#ifndef NANOSVG_CPLUSPLUS
-#ifdef __cplusplus
-}
-#endif
-#endif
-
-#ifdef NANOSVG_IMPLEMENTATION
-
-#include <string.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-
-#define NSVG_PI (3.14159265358979323846264338327f)
-#define NSVG_KAPPA90 (0.5522847493f)	// Length proportional to radius of a cubic bezier handle for 90deg arcs.
-
-#define NSVG_ALIGN_MIN 0
-#define NSVG_ALIGN_MID 1
-#define NSVG_ALIGN_MAX 2
-#define NSVG_ALIGN_NONE 0
-#define NSVG_ALIGN_MEET 1
-#define NSVG_ALIGN_SLICE 2
-
-#define NSVG_NOTUSED(v) do { (void)(1 ? (void)0 : ( (void)(v) ) ); } while(0)
-#define NSVG_RGB(r, g, b) (((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16))
-
-#ifdef _MSC_VER
-	#pragma warning (disable: 4996) // Switch off security warnings
-	#pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings
-	#ifdef __cplusplus
-	#define NSVG_INLINE inline
-	#else
-	#define NSVG_INLINE
-	#endif
-#else
-	#define NSVG_INLINE inline
-#endif
-
-
-static int nsvg__isspace(char c)
-{
-	return strchr(" \t\n\v\f\r", c) != 0;
-}
-
-static int nsvg__isdigit(char c)
-{
-	return c >= '0' && c <= '9';
-}
-
-static NSVG_INLINE float nsvg__minf(float a, float b) { return a < b ? a : b; }
-static NSVG_INLINE float nsvg__maxf(float a, float b) { return a > b ? a : b; }
-
-
-// Simple XML parser
-
-#define NSVG_XML_TAG 1
-#define NSVG_XML_CONTENT 2
-#define NSVG_XML_MAX_ATTRIBS 256
-
-static void nsvg__parseContent(char* s,
-							   void (*contentCb)(void* ud, const char* s),
-							   void* ud)
-{
-	// Trim start white spaces
-	while (*s && nsvg__isspace(*s)) s++;
-	if (!*s) return;
-
-	if (contentCb)
-		(*contentCb)(ud, s);
-}
-
-static void nsvg__parseElement(char* s,
-							   void (*startelCb)(void* ud, const char* el, const char** attr),
-							   void (*endelCb)(void* ud, const char* el),
-							   void* ud)
-{
-	const char* attr[NSVG_XML_MAX_ATTRIBS];
-	int nattr = 0;
-	char* name;
-	int start = 0;
-	int end = 0;
-	char quote;
-
-	// Skip white space after the '<'
-	while (*s && nsvg__isspace(*s)) s++;
-
-	// Check if the tag is end tag
-	if (*s == '/') {
-		s++;
-		end = 1;
-	} else {
-		start = 1;
-	}
-
-	// Skip comments, data and preprocessor stuff.
-	if (!*s || *s == '?' || *s == '!')
-		return;
-
-	// Get tag name
-	name = s;
-	while (*s && !nsvg__isspace(*s)) s++;
-	if (*s) { *s++ = '\0'; }
-
-	// Get attribs
-	while (!end && *s && nattr < NSVG_XML_MAX_ATTRIBS-3) {
-		char* name = NULL;
-		char* value = NULL;
-
-		// Skip white space before the attrib name
-		while (*s && nsvg__isspace(*s)) s++;
-		if (!*s) break;
-		if (*s == '/') {
-			end = 1;
-			break;
-		}
-		name = s;
-		// Find end of the attrib name.
-		while (*s && !nsvg__isspace(*s) && *s != '=') s++;
-		if (*s) { *s++ = '\0'; }
-		// Skip until the beginning of the value.
-		while (*s && *s != '\"' && *s != '\'') s++;
-		if (!*s) break;
-		quote = *s;
-		s++;
-		// Store value and find the end of it.
-		value = s;
-		while (*s && *s != quote) s++;
-		if (*s) { *s++ = '\0'; }
-
-		// Store only well formed attributes
-		if (name && value) {
-			attr[nattr++] = name;
-			attr[nattr++] = value;
-		}
-	}
-
-	// List terminator
-	attr[nattr++] = 0;
-	attr[nattr++] = 0;
-
-	// Call callbacks.
-	if (start && startelCb)
-		(*startelCb)(ud, name, attr);
-	if (end && endelCb)
-		(*endelCb)(ud, name);
-}
-
-int nsvg__parseXML(char* input,
-				   void (*startelCb)(void* ud, const char* el, const char** attr),
-				   void (*endelCb)(void* ud, const char* el),
-				   void (*contentCb)(void* ud, const char* s),
-				   void* ud)
-{
-	char* s = input;
-	char* mark = s;
-	int state = NSVG_XML_CONTENT;
-	while (*s) {
-		if (*s == '<' && state == NSVG_XML_CONTENT) {
-			// Start of a tag
-			*s++ = '\0';
-			nsvg__parseContent(mark, contentCb, ud);
-			mark = s;
-			state = NSVG_XML_TAG;
-		} else if (*s == '>' && state == NSVG_XML_TAG) {
-			// Start of a content or new tag.
-			*s++ = '\0';
-			nsvg__parseElement(mark, startelCb, endelCb, ud);
-			mark = s;
-			state = NSVG_XML_CONTENT;
-		} else {
-			s++;
-		}
-	}
-
-	return 1;
-}
-
-
-/* Simple SVG parser. */
-
-#define NSVG_MAX_ATTR 128
-
-enum NSVGgradientUnits {
-	NSVG_USER_SPACE = 0,
-	NSVG_OBJECT_SPACE = 1
-};
-
-#define NSVG_MAX_DASHES 8
-
-enum NSVGunits {
-	NSVG_UNITS_USER,
-	NSVG_UNITS_PX,
-	NSVG_UNITS_PT,
-	NSVG_UNITS_PC,
-	NSVG_UNITS_MM,
-	NSVG_UNITS_CM,
-	NSVG_UNITS_IN,
-	NSVG_UNITS_PERCENT,
-	NSVG_UNITS_EM,
-	NSVG_UNITS_EX
-};
-
-typedef struct NSVGcoordinate {
-	float value;
-	int units;
-} NSVGcoordinate;
-
-typedef struct NSVGlinearData {
-	NSVGcoordinate x1, y1, x2, y2;
-} NSVGlinearData;
-
-typedef struct NSVGradialData {
-	NSVGcoordinate cx, cy, r, fx, fy;
-} NSVGradialData;
-
-typedef struct NSVGgradientData
-{
-	char id[64];
-	char ref[64];
-	char type;
-	union {
-		NSVGlinearData linear;
-		NSVGradialData radial;
-	};
-	char spread;
-	char units;
-	float xform[6];
-	int nstops;
-	NSVGgradientStop* stops;
-	struct NSVGgradientData* next;
-} NSVGgradientData;
-
-typedef struct NSVGattrib
-{
-	char id[64];
-	float xform[6];
-	unsigned int fillColor;
-	unsigned int strokeColor;
-	float opacity;
-	float fillOpacity;
-	float strokeOpacity;
-	char fillGradient[64];
-	char strokeGradient[64];
-	float strokeWidth;
-	float strokeDashOffset;
-	float strokeDashArray[NSVG_MAX_DASHES];
-	int strokeDashCount;
-	char strokeLineJoin;
-	char strokeLineCap;
-	float miterLimit;
-	char fillRule;
-	float fontSize;
-	unsigned int stopColor;
-	float stopOpacity;
-	float stopOffset;
-	char hasFill;
-	char hasStroke;
-	char visible;
-} NSVGattrib;
-
-typedef struct NSVGparser
-{
-	NSVGattrib attr[NSVG_MAX_ATTR];
-	int attrHead;
-	float* pts;
-	int npts;
-	int cpts;
-	NSVGpath* plist;
-	NSVGimage* image;
-	NSVGgradientData* gradients;
-	NSVGshape* shapesTail;
-	float viewMinx, viewMiny, viewWidth, viewHeight;
-	int alignX, alignY, alignType;
-	float dpi;
-	char pathFlag;
-	char defsFlag;
-} NSVGparser;
-
-static void nsvg__xformIdentity(float* t)
-{
-	t[0] = 1.0f; t[1] = 0.0f;
-	t[2] = 0.0f; t[3] = 1.0f;
-	t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformSetTranslation(float* t, float tx, float ty)
-{
-	t[0] = 1.0f; t[1] = 0.0f;
-	t[2] = 0.0f; t[3] = 1.0f;
-	t[4] = tx; t[5] = ty;
-}
-
-static void nsvg__xformSetScale(float* t, float sx, float sy)
-{
-	t[0] = sx; t[1] = 0.0f;
-	t[2] = 0.0f; t[3] = sy;
-	t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformSetSkewX(float* t, float a)
-{
-	t[0] = 1.0f; t[1] = 0.0f;
-	t[2] = tanf(a); t[3] = 1.0f;
-	t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformSetSkewY(float* t, float a)
-{
-	t[0] = 1.0f; t[1] = tanf(a);
-	t[2] = 0.0f; t[3] = 1.0f;
-	t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformSetRotation(float* t, float a)
-{
-	float cs = cosf(a), sn = sinf(a);
-	t[0] = cs; t[1] = sn;
-	t[2] = -sn; t[3] = cs;
-	t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformMultiply(float* t, float* s)
-{
-	float t0 = t[0] * s[0] + t[1] * s[2];
-	float t2 = t[2] * s[0] + t[3] * s[2];
-	float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
-	t[1] = t[0] * s[1] + t[1] * s[3];
-	t[3] = t[2] * s[1] + t[3] * s[3];
-	t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
-	t[0] = t0;
-	t[2] = t2;
-	t[4] = t4;
-}
-
-static void nsvg__xformInverse(float* inv, float* t)
-{
-	double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
-	if (det > -1e-6 && det < 1e-6) {
-		nsvg__xformIdentity(t);
-		return;
-	}
-	invdet = 1.0 / det;
-	inv[0] = (float)(t[3] * invdet);
-	inv[2] = (float)(-t[2] * invdet);
-	inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
-	inv[1] = (float)(-t[1] * invdet);
-	inv[3] = (float)(t[0] * invdet);
-	inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
-}
-
-static void nsvg__xformPremultiply(float* t, float* s)
-{
-	float s2[6];
-	memcpy(s2, s, sizeof(float)*6);
-	nsvg__xformMultiply(s2, t);
-	memcpy(t, s2, sizeof(float)*6);
-}
-
-static void nsvg__xformPoint(float* dx, float* dy, float x, float y, float* t)
-{
-	*dx = x*t[0] + y*t[2] + t[4];
-	*dy = x*t[1] + y*t[3] + t[5];
-}
-
-static void nsvg__xformVec(float* dx, float* dy, float x, float y, float* t)
-{
-	*dx = x*t[0] + y*t[2];
-	*dy = x*t[1] + y*t[3];
-}
-
-#define NSVG_EPSILON (1e-12)
-
-static int nsvg__ptInBounds(float* pt, float* bounds)
-{
-	return pt[0] >= bounds[0] && pt[0] <= bounds[2] && pt[1] >= bounds[1] && pt[1] <= bounds[3];
-}
-
-
-static double nsvg__evalBezier(double t, double p0, double p1, double p2, double p3)
-{
-	double it = 1.0-t;
-	return it*it*it*p0 + 3.0*it*it*t*p1 + 3.0*it*t*t*p2 + t*t*t*p3;
-}
-
-static void nsvg__curveBounds(float* bounds, float* curve)
-{
-	int i, j, count;
-	double roots[2], a, b, c, b2ac, t, v;
-	float* v0 = &curve[0];
-	float* v1 = &curve[2];
-	float* v2 = &curve[4];
-	float* v3 = &curve[6];
-
-	// Start the bounding box by end points
-	bounds[0] = nsvg__minf(v0[0], v3[0]);
-	bounds[1] = nsvg__minf(v0[1], v3[1]);
-	bounds[2] = nsvg__maxf(v0[0], v3[0]);
-	bounds[3] = nsvg__maxf(v0[1], v3[1]);
-
-	// Bezier curve fits inside the convex hull of it's control points.
-	// If control points are inside the bounds, we're done.
-	if (nsvg__ptInBounds(v1, bounds) && nsvg__ptInBounds(v2, bounds))
-		return;
-
-	// Add bezier curve inflection points in X and Y.
-	for (i = 0; i < 2; i++) {
-		a = -3.0 * v0[i] + 9.0 * v1[i] - 9.0 * v2[i] + 3.0 * v3[i];
-		b = 6.0 * v0[i] - 12.0 * v1[i] + 6.0 * v2[i];
-		c = 3.0 * v1[i] - 3.0 * v0[i];
-		count = 0;
-		if (fabs(a) < NSVG_EPSILON) {
-			if (fabs(b) > NSVG_EPSILON) {
-				t = -c / b;
-				if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
-					roots[count++] = t;
-			}
-		} else {
-			b2ac = b*b - 4.0*c*a;
-			if (b2ac > NSVG_EPSILON) {
-				t = (-b + sqrt(b2ac)) / (2.0 * a);
-				if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
-					roots[count++] = t;
-				t = (-b - sqrt(b2ac)) / (2.0 * a);
-				if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
-					roots[count++] = t;
-			}
-		}
-		for (j = 0; j < count; j++) {
-			v = nsvg__evalBezier(roots[j], v0[i], v1[i], v2[i], v3[i]);
-			bounds[0+i] = nsvg__minf(bounds[0+i], (float)v);
-			bounds[2+i] = nsvg__maxf(bounds[2+i], (float)v);
-		}
-	}
-}
-
-static NSVGparser* nsvg__createParser(void)
-{
-	NSVGparser* p;
-	p = (NSVGparser*)malloc(sizeof(NSVGparser));
-	if (p == NULL) goto error;
-	memset(p, 0, sizeof(NSVGparser));
-
-	p->image = (NSVGimage*)malloc(sizeof(NSVGimage));
-	if (p->image == NULL) goto error;
-	memset(p->image, 0, sizeof(NSVGimage));
-
-	// Init style
-	nsvg__xformIdentity(p->attr[0].xform);
-	memset(p->attr[0].id, 0, sizeof p->attr[0].id);
-	p->attr[0].fillColor = NSVG_RGB(0,0,0);
-	p->attr[0].strokeColor = NSVG_RGB(0,0,0);
-	p->attr[0].opacity = 1;
-	p->attr[0].fillOpacity = 1;
-	p->attr[0].strokeOpacity = 1;
-	p->attr[0].stopOpacity = 1;
-	p->attr[0].strokeWidth = 1;
-	p->attr[0].strokeLineJoin = NSVG_JOIN_MITER;
-	p->attr[0].strokeLineCap = NSVG_CAP_BUTT;
-	p->attr[0].miterLimit = 4;
-	p->attr[0].fillRule = NSVG_FILLRULE_NONZERO;
-	p->attr[0].hasFill = 1;
-	p->attr[0].visible = 1;
-
-	return p;
-
-error:
-	if (p) {
-		if (p->image) free(p->image);
-		free(p);
-	}
-	return NULL;
-}
-
-static void nsvg__deletePaths(NSVGpath* path)
-{
-	while (path) {
-		NSVGpath *next = path->next;
-		if (path->pts != NULL)
-			free(path->pts);
-		free(path);
-		path = next;
-	}
-}
-
-static void nsvg__deletePaint(NSVGpaint* paint)
-{
-	if (paint->type == NSVG_PAINT_LINEAR_GRADIENT || paint->type == NSVG_PAINT_RADIAL_GRADIENT)
-		free(paint->gradient);
-}
-
-static void nsvg__deleteGradientData(NSVGgradientData* grad)
-{
-	NSVGgradientData* next;
-	while (grad != NULL) {
-		next = grad->next;
-		free(grad->stops);
-		free(grad);
-		grad = next;
-	}
-}
-
-static void nsvg__deleteParser(NSVGparser* p)
-{
-	if (p != NULL) {
-		nsvg__deletePaths(p->plist);
-		nsvg__deleteGradientData(p->gradients);
-		nsvgDelete(p->image);
-		free(p->pts);
-		free(p);
-	}
-}
-
-static void nsvg__resetPath(NSVGparser* p)
-{
-	p->npts = 0;
-}
-
-static void nsvg__addPoint(NSVGparser* p, float x, float y)
-{
-	if (p->npts+1 > p->cpts) {
-		p->cpts = p->cpts ? p->cpts*2 : 8;
-		p->pts = (float*)realloc(p->pts, p->cpts*2*sizeof(float));
-		if (!p->pts) return;
-	}
-	p->pts[p->npts*2+0] = x;
-	p->pts[p->npts*2+1] = y;
-	p->npts++;
-}
-
-static void nsvg__moveTo(NSVGparser* p, float x, float y)
-{
-	if (p->npts > 0) {
-		p->pts[(p->npts-1)*2+0] = x;
-		p->pts[(p->npts-1)*2+1] = y;
-	} else {
-		nsvg__addPoint(p, x, y);
-	}
-}
-
-static void nsvg__lineTo(NSVGparser* p, float x, float y)
-{
-	float px,py, dx,dy;
-	if (p->npts > 0) {
-		px = p->pts[(p->npts-1)*2+0];
-		py = p->pts[(p->npts-1)*2+1];
-		dx = x - px;
-		dy = y - py;
-		nsvg__addPoint(p, px + dx/3.0f, py + dy/3.0f);
-		nsvg__addPoint(p, x - dx/3.0f, y - dy/3.0f);
-		nsvg__addPoint(p, x, y);
-	}
-}
-
-static void nsvg__cubicBezTo(NSVGparser* p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y)
-{
-	if (p->npts > 0) {
-		nsvg__addPoint(p, cpx1, cpy1);
-		nsvg__addPoint(p, cpx2, cpy2);
-		nsvg__addPoint(p, x, y);
-	}
-}
-
-static NSVGattrib* nsvg__getAttr(NSVGparser* p)
-{
-	return &p->attr[p->attrHead];
-}
-
-static void nsvg__pushAttr(NSVGparser* p)
-{
-	if (p->attrHead < NSVG_MAX_ATTR-1) {
-		p->attrHead++;
-		memcpy(&p->attr[p->attrHead], &p->attr[p->attrHead-1], sizeof(NSVGattrib));
-	}
-}
-
-static void nsvg__popAttr(NSVGparser* p)
-{
-	if (p->attrHead > 0)
-		p->attrHead--;
-}
-
-static float nsvg__actualOrigX(NSVGparser* p)
-{
-	return p->viewMinx;
-}
-
-static float nsvg__actualOrigY(NSVGparser* p)
-{
-	return p->viewMiny;
-}
-
-static float nsvg__actualWidth(NSVGparser* p)
-{
-	return p->viewWidth;
-}
-
-static float nsvg__actualHeight(NSVGparser* p)
-{
-	return p->viewHeight;
-}
-
-static float nsvg__actualLength(NSVGparser* p)
-{
-	float w = nsvg__actualWidth(p), h = nsvg__actualHeight(p);
-	return sqrtf(w*w + h*h) / sqrtf(2.0f);
-}
-
-static float nsvg__convertToPixels(NSVGparser* p, NSVGcoordinate c, float orig, float length)
-{
-	NSVGattrib* attr = nsvg__getAttr(p);
-	switch (c.units) {
-		case NSVG_UNITS_USER:		return c.value;
-		case NSVG_UNITS_PX:			return c.value;
-		case NSVG_UNITS_PT:			return c.value / 72.0f * p->dpi;
-		case NSVG_UNITS_PC:			return c.value / 6.0f * p->dpi;
-		case NSVG_UNITS_MM:			return c.value / 25.4f * p->dpi;
-		case NSVG_UNITS_CM:			return c.value / 2.54f * p->dpi;
-		case NSVG_UNITS_IN:			return c.value * p->dpi;
-		case NSVG_UNITS_EM:			return c.value * attr->fontSize;
-		case NSVG_UNITS_EX:			return c.value * attr->fontSize * 0.52f; // x-height of Helvetica.
-		case NSVG_UNITS_PERCENT:	return orig + c.value / 100.0f * length;
-		default:					return c.value;
-	}
-	return c.value;
-}
-
-static NSVGgradientData* nsvg__findGradientData(NSVGparser* p, const char* id)
-{
-	NSVGgradientData* grad = p->gradients;
-	if (id == NULL || *id == '\0')
-		return NULL;
-	while (grad != NULL) {
-		if (strcmp(grad->id, id) == 0)
-			return grad;
-		grad = grad->next;
-	}
-	return NULL;
-}
-
-static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const float* localBounds, char* paintType)
-{
-	NSVGattrib* attr = nsvg__getAttr(p);
-	NSVGgradientData* data = NULL;
-	NSVGgradientData* ref = NULL;
-	NSVGgradientStop* stops = NULL;
-	NSVGgradient* grad;
-	float ox, oy, sw, sh, sl;
-	int nstops = 0;
-	int refIter;
-
-	data = nsvg__findGradientData(p, id);
-	if (data == NULL) return NULL;
-
-	// TODO: use ref to fill in all unset values too.
-	ref = data;
-	refIter = 0;
-	while (ref != NULL) {
-		NSVGgradientData* nextRef = NULL;
-		if (stops == NULL && ref->stops != NULL) {
-			stops = ref->stops;
-			nstops = ref->nstops;
-			break;
-		}
-		nextRef = nsvg__findGradientData(p, ref->ref);
-		if (nextRef == ref) break; // prevent infite loops on malformed data
-		ref = nextRef;
-		refIter++;
-		if (refIter > 32) break; // prevent infite loops on malformed data
-	}
-	if (stops == NULL) return NULL;
-
-	grad = (NSVGgradient*)malloc(sizeof(NSVGgradient) + sizeof(NSVGgradientStop)*(nstops-1));
-	if (grad == NULL) return NULL;
-
-	// The shape width and height.
-	if (data->units == NSVG_OBJECT_SPACE) {
-		ox = localBounds[0];
-		oy = localBounds[1];
-		sw = localBounds[2] - localBounds[0];
-		sh = localBounds[3] - localBounds[1];
-	} else {
-		ox = nsvg__actualOrigX(p);
-		oy = nsvg__actualOrigY(p);
-		sw = nsvg__actualWidth(p);
-		sh = nsvg__actualHeight(p);
-	}
-	sl = sqrtf(sw*sw + sh*sh) / sqrtf(2.0f);
-
-	if (data->type == NSVG_PAINT_LINEAR_GRADIENT) {
-		float x1, y1, x2, y2, dx, dy;
-		x1 = nsvg__convertToPixels(p, data->linear.x1, ox, sw);
-		y1 = nsvg__convertToPixels(p, data->linear.y1, oy, sh);
-		x2 = nsvg__convertToPixels(p, data->linear.x2, ox, sw);
-		y2 = nsvg__convertToPixels(p, data->linear.y2, oy, sh);
-		// Calculate transform aligned to the line
-		dx = x2 - x1;
-		dy = y2 - y1;
-		grad->xform[0] = dy; grad->xform[1] = -dx;
-		grad->xform[2] = dx; grad->xform[3] = dy;
-		grad->xform[4] = x1; grad->xform[5] = y1;
-	} else {
-		float cx, cy, fx, fy, r;
-		cx = nsvg__convertToPixels(p, data->radial.cx, ox, sw);
-		cy = nsvg__convertToPixels(p, data->radial.cy, oy, sh);
-		fx = nsvg__convertToPixels(p, data->radial.fx, ox, sw);
-		fy = nsvg__convertToPixels(p, data->radial.fy, oy, sh);
-		r = nsvg__convertToPixels(p, data->radial.r, 0, sl);
-		// Calculate transform aligned to the circle
-		grad->xform[0] = r; grad->xform[1] = 0;
-		grad->xform[2] = 0; grad->xform[3] = r;
-		grad->xform[4] = cx; grad->xform[5] = cy;
-		grad->fx = fx / r;
-		grad->fy = fy / r;
-	}
-
-	nsvg__xformMultiply(grad->xform, data->xform);
-	nsvg__xformMultiply(grad->xform, attr->xform);
-
-	grad->spread = data->spread;
-	memcpy(grad->stops, stops, nstops*sizeof(NSVGgradientStop));
-	grad->nstops = nstops;
-
-	*paintType = data->type;
-
-	return grad;
-}
-
-static float nsvg__getAverageScale(float* t)
-{
-	float sx = sqrtf(t[0]*t[0] + t[2]*t[2]);
-	float sy = sqrtf(t[1]*t[1] + t[3]*t[3]);
-	return (sx + sy) * 0.5f;
-}
-
-static void nsvg__getLocalBounds(float* bounds, NSVGshape *shape, float* xform)
-{
-	NSVGpath* path;
-	float curve[4*2], curveBounds[4];
-	int i, first = 1;
-	for (path = shape->paths; path != NULL; path = path->next) {
-		nsvg__xformPoint(&curve[0], &curve[1], path->pts[0], path->pts[1], xform);
-		for (i = 0; i < path->npts-1; i += 3) {
-			nsvg__xformPoint(&curve[2], &curve[3], path->pts[(i+1)*2], path->pts[(i+1)*2+1], xform);
-			nsvg__xformPoint(&curve[4], &curve[5], path->pts[(i+2)*2], path->pts[(i+2)*2+1], xform);
-			nsvg__xformPoint(&curve[6], &curve[7], path->pts[(i+3)*2], path->pts[(i+3)*2+1], xform);
-			nsvg__curveBounds(curveBounds, curve);
-			if (first) {
-				bounds[0] = curveBounds[0];
-				bounds[1] = curveBounds[1];
-				bounds[2] = curveBounds[2];
-				bounds[3] = curveBounds[3];
-				first = 0;
-			} else {
-				bounds[0] = nsvg__minf(bounds[0], curveBounds[0]);
-				bounds[1] = nsvg__minf(bounds[1], curveBounds[1]);
-				bounds[2] = nsvg__maxf(bounds[2], curveBounds[2]);
-				bounds[3] = nsvg__maxf(bounds[3], curveBounds[3]);
-			}
-			curve[0] = curve[6];
-			curve[1] = curve[7];
-		}
-	}
-}
-
-static void nsvg__addShape(NSVGparser* p)
-{
-	NSVGattrib* attr = nsvg__getAttr(p);
-	float scale = 1.0f;
-	NSVGshape* shape;
-	NSVGpath* path;
-	int i;
-
-	if (p->plist == NULL)
-		return;
-
-	shape = (NSVGshape*)malloc(sizeof(NSVGshape));
-	if (shape == NULL) goto error;
-	memset(shape, 0, sizeof(NSVGshape));
-
-	memcpy(shape->id, attr->id, sizeof shape->id);
-	scale = nsvg__getAverageScale(attr->xform);
-	shape->strokeWidth = attr->strokeWidth * scale;
-	shape->strokeDashOffset = attr->strokeDashOffset * scale;
-	shape->strokeDashCount = (char)attr->strokeDashCount;
-	for (i = 0; i < attr->strokeDashCount; i++)
-		shape->strokeDashArray[i] = attr->strokeDashArray[i] * scale;
-	shape->strokeLineJoin = attr->strokeLineJoin;
-	shape->strokeLineCap = attr->strokeLineCap;
-	shape->miterLimit = attr->miterLimit;
-	shape->fillRule = attr->fillRule;
-	shape->opacity = attr->opacity;
-
-	shape->paths = p->plist;
-	p->plist = NULL;
-
-	// Calculate shape bounds
-	shape->bounds[0] = shape->paths->bounds[0];
-	shape->bounds[1] = shape->paths->bounds[1];
-	shape->bounds[2] = shape->paths->bounds[2];
-	shape->bounds[3] = shape->paths->bounds[3];
-	for (path = shape->paths->next; path != NULL; path = path->next) {
-		shape->bounds[0] = nsvg__minf(shape->bounds[0], path->bounds[0]);
-		shape->bounds[1] = nsvg__minf(shape->bounds[1], path->bounds[1]);
-		shape->bounds[2] = nsvg__maxf(shape->bounds[2], path->bounds[2]);
-		shape->bounds[3] = nsvg__maxf(shape->bounds[3], path->bounds[3]);
-	}
-
-	// Set fill
-	if (attr->hasFill == 0) {
-		shape->fill.type = NSVG_PAINT_NONE;
-	} else if (attr->hasFill == 1) {
-		shape->fill.type = NSVG_PAINT_COLOR;
-		shape->fill.color = attr->fillColor;
-		shape->fill.color |= (unsigned int)(attr->fillOpacity*255) << 24;
-	} else if (attr->hasFill == 2) {
-		float inv[6], localBounds[4];
-		nsvg__xformInverse(inv, attr->xform);
-		nsvg__getLocalBounds(localBounds, shape, inv);
-		shape->fill.gradient = nsvg__createGradient(p, attr->fillGradient, localBounds, &shape->fill.type);
-		if (shape->fill.gradient == NULL) {
-			shape->fill.type = NSVG_PAINT_NONE;
-		}
-	}
-
-	// Set stroke
-	if (attr->hasStroke == 0) {
-		shape->stroke.type = NSVG_PAINT_NONE;
-	} else if (attr->hasStroke == 1) {
-		shape->stroke.type = NSVG_PAINT_COLOR;
-		shape->stroke.color = attr->strokeColor;
-		shape->stroke.color |= (unsigned int)(attr->strokeOpacity*255) << 24;
-	} else if (attr->hasStroke == 2) {
-		float inv[6], localBounds[4];
-		nsvg__xformInverse(inv, attr->xform);
-		nsvg__getLocalBounds(localBounds, shape, inv);
-		shape->stroke.gradient = nsvg__createGradient(p, attr->strokeGradient, localBounds, &shape->stroke.type);
-		if (shape->stroke.gradient == NULL)
-			shape->stroke.type = NSVG_PAINT_NONE;
-	}
-
-	// Set flags
-	shape->flags = (attr->visible ? NSVG_FLAGS_VISIBLE : 0x00);
-
-	// Add to tail
-	if (p->image->shapes == NULL)
-		p->image->shapes = shape;
-	else
-		p->shapesTail->next = shape;
-	p->shapesTail = shape;
-
-	return;
-
-error:
-	if (shape) free(shape);
-}
-
-static void nsvg__addPath(NSVGparser* p, char closed)
-{
-	NSVGattrib* attr = nsvg__getAttr(p);
-	NSVGpath* path = NULL;
-	float bounds[4];
-	float* curve;
-	int i;
-
-	if (p->npts < 4)
-		return;
-
-	if (closed)
-		nsvg__lineTo(p, p->pts[0], p->pts[1]);
-
-	// Expect 1 + N*3 points (N = number of cubic bezier segments).
-	if ((p->npts % 3) != 1)
-		return;
-
-	path = (NSVGpath*)malloc(sizeof(NSVGpath));
-	if (path == NULL) goto error;
-	memset(path, 0, sizeof(NSVGpath));
-
-	path->pts = (float*)malloc(p->npts*2*sizeof(float));
-	if (path->pts == NULL) goto error;
-	path->closed = closed;
-	path->npts = p->npts;
-
-	// Transform path.
-	for (i = 0; i < p->npts; ++i)
-		nsvg__xformPoint(&path->pts[i*2], &path->pts[i*2+1], p->pts[i*2], p->pts[i*2+1], attr->xform);
-
-	// Find bounds
-	for (i = 0; i < path->npts-1; i += 3) {
-		curve = &path->pts[i*2];
-		nsvg__curveBounds(bounds, curve);
-		if (i == 0) {
-			path->bounds[0] = bounds[0];
-			path->bounds[1] = bounds[1];
-			path->bounds[2] = bounds[2];
-			path->bounds[3] = bounds[3];
-		} else {
-			path->bounds[0] = nsvg__minf(path->bounds[0], bounds[0]);
-			path->bounds[1] = nsvg__minf(path->bounds[1], bounds[1]);
-			path->bounds[2] = nsvg__maxf(path->bounds[2], bounds[2]);
-			path->bounds[3] = nsvg__maxf(path->bounds[3], bounds[3]);
-		}
-	}
-
-	path->next = p->plist;
-	p->plist = path;
-
-	return;
-
-error:
-	if (path != NULL) {
-		if (path->pts != NULL) free(path->pts);
-		free(path);
-	}
-}
-
-// We roll our own string to float because the std library one uses locale and messes things up.
-static double nsvg__atof(const char* s)
-{
-	char* cur = (char*)s;
-	char* end = NULL;
-	double res = 0.0, sign = 1.0;
-	long long intPart = 0, fracPart = 0;
-	char hasIntPart = 0, hasFracPart = 0;
-
-	// Parse optional sign
-	if (*cur == '+') {
-		cur++;
-	} else if (*cur == '-') {
-		sign = -1;
-		cur++;
-	}
-
-	// Parse integer part
-	if (nsvg__isdigit(*cur)) {
-		// Parse digit sequence
-		intPart = strtoll(cur, &end, 10);
-		if (cur != end) {
-			res = (double)intPart;
-			hasIntPart = 1;
-			cur = end;
-		}
-	}
-
-	// Parse fractional part.
-	if (*cur == '.') {
-		cur++; // Skip '.'
-		if (nsvg__isdigit(*cur)) {
-			// Parse digit sequence
-			fracPart = strtoll(cur, &end, 10);
-			if (cur != end) {
-				res += (double)fracPart / pow(10.0, (double)(end - cur));
-				hasFracPart = 1;
-				cur = end;
-			}
-		}
-	}
-
-	// A valid number should have integer or fractional part.
-	if (!hasIntPart && !hasFracPart)
-		return 0.0;
-
-	// Parse optional exponent
-	if (*cur == 'e' || *cur == 'E') {
-		long expPart = 0;
-		cur++; // skip 'E'
-		expPart = strtol(cur, &end, 10); // Parse digit sequence with sign
-		if (cur != end) {
-			res *= pow(10.0, (double)expPart);
-		}
-	}
-
-	return res * sign;
-}
-
-
-static const char* nsvg__parseNumber(const char* s, char* it, const int size)
-{
-	const int last = size-1;
-	int i = 0;
-
-	// sign
-	if (*s == '-' || *s == '+') {
-		if (i < last) it[i++] = *s;
-		s++;
-	}
-	// integer part
-	while (*s && nsvg__isdigit(*s)) {
-		if (i < last) it[i++] = *s;
-		s++;
-	}
-	if (*s == '.') {
-		// decimal point
-		if (i < last) it[i++] = *s;
-		s++;
-		// fraction part
-		while (*s && nsvg__isdigit(*s)) {
-			if (i < last) it[i++] = *s;
-			s++;
-		}
-	}
-	// exponent
-	if ((*s == 'e' || *s == 'E') && (s[1] != 'm' && s[1] != 'x')) {
-		if (i < last) it[i++] = *s;
-		s++;
-		if (*s == '-' || *s == '+') {
-			if (i < last) it[i++] = *s;
-			s++;
-		}
-		while (*s && nsvg__isdigit(*s)) {
-			if (i < last) it[i++] = *s;
-			s++;
-		}
-	}
-	it[i] = '\0';
-
-	return s;
-}
-
-static const char* nsvg__getNextPathItem(const char* s, char* it)
-{
-	it[0] = '\0';
-	// Skip white spaces and commas
-	while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
-	if (!*s) return s;
-	if (*s == '-' || *s == '+' || *s == '.' || nsvg__isdigit(*s)) {
-		s = nsvg__parseNumber(s, it, 64);
-	} else {
-		// Parse command
-		it[0] = *s++;
-		it[1] = '\0';
-		return s;
-	}
-
-	return s;
-}
-
-static unsigned int nsvg__parseColorHex(const char* str)
-{
-	unsigned int r=0, g=0, b=0;
-	if (sscanf(str, "#%2x%2x%2x", &r, &g, &b) == 3 )		// 2 digit hex
-		return NSVG_RGB(r, g, b);
-	if (sscanf(str, "#%1x%1x%1x", &r, &g, &b) == 3 )		// 1 digit hex, e.g. #abc -> 0xccbbaa
-		return NSVG_RGB(r*17, g*17, b*17);			// same effect as (r<<4|r), (g<<4|g), ..
-	return NSVG_RGB(128, 128, 128);
-}
-
-// Parse rgb color. The pointer 'str' must point at "rgb(" (4+ characters).
-// This function returns gray (rgb(128, 128, 128) == '#808080') on parse errors
-// for backwards compatibility. Note: other image viewers return black instead.
-
-static unsigned int nsvg__parseColorRGB(const char* str)
-{
-	int i;
-	unsigned int rgbi[3];
-	float rgbf[3];
-	// try decimal integers first
-	if (sscanf(str, "rgb(%u, %u, %u)", &rgbi[0], &rgbi[1], &rgbi[2]) != 3) {
-		// integers failed, try percent values (float, locale independent)
-		const char delimiter[3] = {',', ',', ')'};
-		str += 4; // skip "rgb("
-		for (i = 0; i < 3; i++) {
-			while (*str && (nsvg__isspace(*str))) str++; 	// skip leading spaces
-			if (*str == '+') str++;				// skip '+' (don't allow '-')
-			if (!*str) break;
-			rgbf[i] = nsvg__atof(str);
-
-			// Note 1: it would be great if nsvg__atof() returned how many
-			// bytes it consumed but it doesn't. We need to skip the number,
-			// the '%' character, spaces, and the delimiter ',' or ')'.
-
-			// Note 2: The following code does not allow values like "33.%",
-			// i.e. a decimal point w/o fractional part, but this is consistent
-			// with other image viewers, e.g. firefox, chrome, eog, gimp.
-
-			while (*str && nsvg__isdigit(*str)) str++;		// skip integer part
-			if (*str == '.') {
-				str++;
-				if (!nsvg__isdigit(*str)) break;		// error: no digit after '.'
-				while (*str && nsvg__isdigit(*str)) str++;	// skip fractional part
-			}
-			if (*str == '%') str++; else break;
-			while (nsvg__isspace(*str)) str++;
-			if (*str == delimiter[i]) str++;
-			else break;
-		}
-		if (i == 3) {
-			rgbi[0] = roundf(rgbf[0] * 2.55f);
-			rgbi[1] = roundf(rgbf[1] * 2.55f);
-			rgbi[2] = roundf(rgbf[2] * 2.55f);
-		} else {
-			rgbi[0] = rgbi[1] = rgbi[2] = 128;
-		}
-	}
-	// clip values as the CSS spec requires
-	for (i = 0; i < 3; i++) {
-		if (rgbi[i] > 255) rgbi[i] = 255;
-	}
-	return NSVG_RGB(rgbi[0], rgbi[1], rgbi[2]);
-}
-
-typedef struct NSVGNamedColor {
-	const char* name;
-	unsigned int color;
-} NSVGNamedColor;
-
-NSVGNamedColor nsvg__colors[] = {
-
-	{ "red", NSVG_RGB(255, 0, 0) },
-	{ "green", NSVG_RGB( 0, 128, 0) },
-	{ "blue", NSVG_RGB( 0, 0, 255) },
-	{ "yellow", NSVG_RGB(255, 255, 0) },
-	{ "cyan", NSVG_RGB( 0, 255, 255) },
-	{ "magenta", NSVG_RGB(255, 0, 255) },
-	{ "black", NSVG_RGB( 0, 0, 0) },
-	{ "grey", NSVG_RGB(128, 128, 128) },
-	{ "gray", NSVG_RGB(128, 128, 128) },
-	{ "white", NSVG_RGB(255, 255, 255) },
-
-#ifdef NANOSVG_ALL_COLOR_KEYWORDS
-	{ "aliceblue", NSVG_RGB(240, 248, 255) },
-	{ "antiquewhite", NSVG_RGB(250, 235, 215) },
-	{ "aqua", NSVG_RGB( 0, 255, 255) },
-	{ "aquamarine", NSVG_RGB(127, 255, 212) },
-	{ "azure", NSVG_RGB(240, 255, 255) },
-	{ "beige", NSVG_RGB(245, 245, 220) },
-	{ "bisque", NSVG_RGB(255, 228, 196) },
-	{ "blanchedalmond", NSVG_RGB(255, 235, 205) },
-	{ "blueviolet", NSVG_RGB(138, 43, 226) },
-	{ "brown", NSVG_RGB(165, 42, 42) },
-	{ "burlywood", NSVG_RGB(222, 184, 135) },
-	{ "cadetblue", NSVG_RGB( 95, 158, 160) },
-	{ "chartreuse", NSVG_RGB(127, 255, 0) },
-	{ "chocolate", NSVG_RGB(210, 105, 30) },
-	{ "coral", NSVG_RGB(255, 127, 80) },
-	{ "cornflowerblue", NSVG_RGB(100, 149, 237) },
-	{ "cornsilk", NSVG_RGB(255, 248, 220) },
-	{ "crimson", NSVG_RGB(220, 20, 60) },
-	{ "darkblue", NSVG_RGB( 0, 0, 139) },
-	{ "darkcyan", NSVG_RGB( 0, 139, 139) },
-	{ "darkgoldenrod", NSVG_RGB(184, 134, 11) },
-	{ "darkgray", NSVG_RGB(169, 169, 169) },
-	{ "darkgreen", NSVG_RGB( 0, 100, 0) },
-	{ "darkgrey", NSVG_RGB(169, 169, 169) },
-	{ "darkkhaki", NSVG_RGB(189, 183, 107) },
-	{ "darkmagenta", NSVG_RGB(139, 0, 139) },
-	{ "darkolivegreen", NSVG_RGB( 85, 107, 47) },
-	{ "darkorange", NSVG_RGB(255, 140, 0) },
-	{ "darkorchid", NSVG_RGB(153, 50, 204) },
-	{ "darkred", NSVG_RGB(139, 0, 0) },
-	{ "darksalmon", NSVG_RGB(233, 150, 122) },
-	{ "darkseagreen", NSVG_RGB(143, 188, 143) },
-	{ "darkslateblue", NSVG_RGB( 72, 61, 139) },
-	{ "darkslategray", NSVG_RGB( 47, 79, 79) },
-	{ "darkslategrey", NSVG_RGB( 47, 79, 79) },
-	{ "darkturquoise", NSVG_RGB( 0, 206, 209) },
-	{ "darkviolet", NSVG_RGB(148, 0, 211) },
-	{ "deeppink", NSVG_RGB(255, 20, 147) },
-	{ "deepskyblue", NSVG_RGB( 0, 191, 255) },
-	{ "dimgray", NSVG_RGB(105, 105, 105) },
-	{ "dimgrey", NSVG_RGB(105, 105, 105) },
-	{ "dodgerblue", NSVG_RGB( 30, 144, 255) },
-	{ "firebrick", NSVG_RGB(178, 34, 34) },
-	{ "floralwhite", NSVG_RGB(255, 250, 240) },
-	{ "forestgreen", NSVG_RGB( 34, 139, 34) },
-	{ "fuchsia", NSVG_RGB(255, 0, 255) },
-	{ "gainsboro", NSVG_RGB(220, 220, 220) },
-	{ "ghostwhite", NSVG_RGB(248, 248, 255) },
-	{ "gold", NSVG_RGB(255, 215, 0) },
-	{ "goldenrod", NSVG_RGB(218, 165, 32) },
-	{ "greenyellow", NSVG_RGB(173, 255, 47) },
-	{ "honeydew", NSVG_RGB(240, 255, 240) },
-	{ "hotpink", NSVG_RGB(255, 105, 180) },
-	{ "indianred", NSVG_RGB(205, 92, 92) },
-	{ "indigo", NSVG_RGB( 75, 0, 130) },
-	{ "ivory", NSVG_RGB(255, 255, 240) },
-	{ "khaki", NSVG_RGB(240, 230, 140) },
-	{ "lavender", NSVG_RGB(230, 230, 250) },
-	{ "lavenderblush", NSVG_RGB(255, 240, 245) },
-	{ "lawngreen", NSVG_RGB(124, 252, 0) },
-	{ "lemonchiffon", NSVG_RGB(255, 250, 205) },
-	{ "lightblue", NSVG_RGB(173, 216, 230) },
-	{ "lightcoral", NSVG_RGB(240, 128, 128) },
-	{ "lightcyan", NSVG_RGB(224, 255, 255) },
-	{ "lightgoldenrodyellow", NSVG_RGB(250, 250, 210) },
-	{ "lightgray", NSVG_RGB(211, 211, 211) },
-	{ "lightgreen", NSVG_RGB(144, 238, 144) },
-	{ "lightgrey", NSVG_RGB(211, 211, 211) },
-	{ "lightpink", NSVG_RGB(255, 182, 193) },
-	{ "lightsalmon", NSVG_RGB(255, 160, 122) },
-	{ "lightseagreen", NSVG_RGB( 32, 178, 170) },
-	{ "lightskyblue", NSVG_RGB(135, 206, 250) },
-	{ "lightslategray", NSVG_RGB(119, 136, 153) },
-	{ "lightslategrey", NSVG_RGB(119, 136, 153) },
-	{ "lightsteelblue", NSVG_RGB(176, 196, 222) },
-	{ "lightyellow", NSVG_RGB(255, 255, 224) },
-	{ "lime", NSVG_RGB( 0, 255, 0) },
-	{ "limegreen", NSVG_RGB( 50, 205, 50) },
-	{ "linen", NSVG_RGB(250, 240, 230) },
-	{ "maroon", NSVG_RGB(128, 0, 0) },
-	{ "mediumaquamarine", NSVG_RGB(102, 205, 170) },
-	{ "mediumblue", NSVG_RGB( 0, 0, 205) },
-	{ "mediumorchid", NSVG_RGB(186, 85, 211) },
-	{ "mediumpurple", NSVG_RGB(147, 112, 219) },
-	{ "mediumseagreen", NSVG_RGB( 60, 179, 113) },
-	{ "mediumslateblue", NSVG_RGB(123, 104, 238) },
-	{ "mediumspringgreen", NSVG_RGB( 0, 250, 154) },
-	{ "mediumturquoise", NSVG_RGB( 72, 209, 204) },
-	{ "mediumvioletred", NSVG_RGB(199, 21, 133) },
-	{ "midnightblue", NSVG_RGB( 25, 25, 112) },
-	{ "mintcream", NSVG_RGB(245, 255, 250) },
-	{ "mistyrose", NSVG_RGB(255, 228, 225) },
-	{ "moccasin", NSVG_RGB(255, 228, 181) },
-	{ "navajowhite", NSVG_RGB(255, 222, 173) },
-	{ "navy", NSVG_RGB( 0, 0, 128) },
-	{ "oldlace", NSVG_RGB(253, 245, 230) },
-	{ "olive", NSVG_RGB(128, 128, 0) },
-	{ "olivedrab", NSVG_RGB(107, 142, 35) },
-	{ "orange", NSVG_RGB(255, 165, 0) },
-	{ "orangered", NSVG_RGB(255, 69, 0) },
-	{ "orchid", NSVG_RGB(218, 112, 214) },
-	{ "palegoldenrod", NSVG_RGB(238, 232, 170) },
-	{ "palegreen", NSVG_RGB(152, 251, 152) },
-	{ "paleturquoise", NSVG_RGB(175, 238, 238) },
-	{ "palevioletred", NSVG_RGB(219, 112, 147) },
-	{ "papayawhip", NSVG_RGB(255, 239, 213) },
-	{ "peachpuff", NSVG_RGB(255, 218, 185) },
-	{ "peru", NSVG_RGB(205, 133, 63) },
-	{ "pink", NSVG_RGB(255, 192, 203) },
-	{ "plum", NSVG_RGB(221, 160, 221) },
-	{ "powderblue", NSVG_RGB(176, 224, 230) },
-	{ "purple", NSVG_RGB(128, 0, 128) },
-	{ "rosybrown", NSVG_RGB(188, 143, 143) },
-	{ "royalblue", NSVG_RGB( 65, 105, 225) },
-	{ "saddlebrown", NSVG_RGB(139, 69, 19) },
-	{ "salmon", NSVG_RGB(250, 128, 114) },
-	{ "sandybrown", NSVG_RGB(244, 164, 96) },
-	{ "seagreen", NSVG_RGB( 46, 139, 87) },
-	{ "seashell", NSVG_RGB(255, 245, 238) },
-	{ "sienna", NSVG_RGB(160, 82, 45) },
-	{ "silver", NSVG_RGB(192, 192, 192) },
-	{ "skyblue", NSVG_RGB(135, 206, 235) },
-	{ "slateblue", NSVG_RGB(106, 90, 205) },
-	{ "slategray", NSVG_RGB(112, 128, 144) },
-	{ "slategrey", NSVG_RGB(112, 128, 144) },
-	{ "snow", NSVG_RGB(255, 250, 250) },
-	{ "springgreen", NSVG_RGB( 0, 255, 127) },
-	{ "steelblue", NSVG_RGB( 70, 130, 180) },
-	{ "tan", NSVG_RGB(210, 180, 140) },
-	{ "teal", NSVG_RGB( 0, 128, 128) },
-	{ "thistle", NSVG_RGB(216, 191, 216) },
-	{ "tomato", NSVG_RGB(255, 99, 71) },
-	{ "turquoise", NSVG_RGB( 64, 224, 208) },
-	{ "violet", NSVG_RGB(238, 130, 238) },
-	{ "wheat", NSVG_RGB(245, 222, 179) },
-	{ "whitesmoke", NSVG_RGB(245, 245, 245) },
-	{ "yellowgreen", NSVG_RGB(154, 205, 50) },
-#endif
-};
-
-static unsigned int nsvg__parseColorName(const char* str)
-{
-	int i, ncolors = sizeof(nsvg__colors) / sizeof(NSVGNamedColor);
-
-	for (i = 0; i < ncolors; i++) {
-		if (strcmp(nsvg__colors[i].name, str) == 0) {
-			return nsvg__colors[i].color;
-		}
-	}
-
-	return NSVG_RGB(128, 128, 128);
-}
-
-static unsigned int nsvg__parseColor(const char* str)
-{
-	size_t len = 0;
-	while(*str == ' ') ++str;
-	len = strlen(str);
-	if (len >= 1 && *str == '#')
-		return nsvg__parseColorHex(str);
-	else if (len >= 4 && str[0] == 'r' && str[1] == 'g' && str[2] == 'b' && str[3] == '(')
-		return nsvg__parseColorRGB(str);
-	return nsvg__parseColorName(str);
-}
-
-static float nsvg__parseOpacity(const char* str)
-{
-	float val = nsvg__atof(str);
-	if (val < 0.0f) val = 0.0f;
-	if (val > 1.0f) val = 1.0f;
-	return val;
-}
-
-static float nsvg__parseMiterLimit(const char* str)
-{
-	float val = nsvg__atof(str);
-	if (val < 0.0f) val = 0.0f;
-	return val;
-}
-
-static int nsvg__parseUnits(const char* units)
-{
-	if (units[0] == 'p' && units[1] == 'x')
-		return NSVG_UNITS_PX;
-	else if (units[0] == 'p' && units[1] == 't')
-		return NSVG_UNITS_PT;
-	else if (units[0] == 'p' && units[1] == 'c')
-		return NSVG_UNITS_PC;
-	else if (units[0] == 'm' && units[1] == 'm')
-		return NSVG_UNITS_MM;
-	else if (units[0] == 'c' && units[1] == 'm')
-		return NSVG_UNITS_CM;
-	else if (units[0] == 'i' && units[1] == 'n')
-		return NSVG_UNITS_IN;
-	else if (units[0] == '%')
-		return NSVG_UNITS_PERCENT;
-	else if (units[0] == 'e' && units[1] == 'm')
-		return NSVG_UNITS_EM;
-	else if (units[0] == 'e' && units[1] == 'x')
-		return NSVG_UNITS_EX;
-	return NSVG_UNITS_USER;
-}
-
-static int nsvg__isCoordinate(const char* s)
-{
-	// optional sign
-	if (*s == '-' || *s == '+')
-		s++;
-	// must have at least one digit, or start by a dot
-	return (nsvg__isdigit(*s) || *s == '.');
-}
-
-static NSVGcoordinate nsvg__parseCoordinateRaw(const char* str)
-{
-	NSVGcoordinate coord = {0, NSVG_UNITS_USER};
-	char buf[64];
-	coord.units = nsvg__parseUnits(nsvg__parseNumber(str, buf, 64));
-	coord.value = nsvg__atof(buf);
-	return coord;
-}
-
-static NSVGcoordinate nsvg__coord(float v, int units)
-{
-	NSVGcoordinate coord = {v, units};
-	return coord;
-}
-
-static float nsvg__parseCoordinate(NSVGparser* p, const char* str, float orig, float length)
-{
-	NSVGcoordinate coord = nsvg__parseCoordinateRaw(str);
-	return nsvg__convertToPixels(p, coord, orig, length);
-}
-
-static int nsvg__parseTransformArgs(const char* str, float* args, int maxNa, int* na)
-{
-	const char* end;
-	const char* ptr;
-	char it[64];
-
-	*na = 0;
-	ptr = str;
-	while (*ptr && *ptr != '(') ++ptr;
-	if (*ptr == 0)
-		return 1;
-	end = ptr;
-	while (*end && *end != ')') ++end;
-	if (*end == 0)
-		return 1;
-
-	while (ptr < end) {
-		if (*ptr == '-' || *ptr == '+' || *ptr == '.' || nsvg__isdigit(*ptr)) {
-			if (*na >= maxNa) return 0;
-			ptr = nsvg__parseNumber(ptr, it, 64);
-			args[(*na)++] = (float)nsvg__atof(it);
-		} else {
-			++ptr;
-		}
-	}
-	return (int)(end - str);
-}
-
-
-static int nsvg__parseMatrix(float* xform, const char* str)
-{
-	float t[6];
-	int na = 0;
-	int len = nsvg__parseTransformArgs(str, t, 6, &na);
-	if (na != 6) return len;
-	memcpy(xform, t, sizeof(float)*6);
-	return len;
-}
-
-static int nsvg__parseTranslate(float* xform, const char* str)
-{
-	float args[2];
-	float t[6];
-	int na = 0;
-	int len = nsvg__parseTransformArgs(str, args, 2, &na);
-	if (na == 1) args[1] = 0.0;
-
-	nsvg__xformSetTranslation(t, args[0], args[1]);
-	memcpy(xform, t, sizeof(float)*6);
-	return len;
-}
-
-static int nsvg__parseScale(float* xform, const char* str)
-{
-	float args[2];
-	int na = 0;
-	float t[6];
-	int len = nsvg__parseTransformArgs(str, args, 2, &na);
-	if (na == 1) args[1] = args[0];
-	nsvg__xformSetScale(t, args[0], args[1]);
-	memcpy(xform, t, sizeof(float)*6);
-	return len;
-}
-
-static int nsvg__parseSkewX(float* xform, const char* str)
-{
-	float args[1];
-	int na = 0;
-	float t[6];
-	int len = nsvg__parseTransformArgs(str, args, 1, &na);
-	nsvg__xformSetSkewX(t, args[0]/180.0f*NSVG_PI);
-	memcpy(xform, t, sizeof(float)*6);
-	return len;
-}
-
-static int nsvg__parseSkewY(float* xform, const char* str)
-{
-	float args[1];
-	int na = 0;
-	float t[6];
-	int len = nsvg__parseTransformArgs(str, args, 1, &na);
-	nsvg__xformSetSkewY(t, args[0]/180.0f*NSVG_PI);
-	memcpy(xform, t, sizeof(float)*6);
-	return len;
-}
-
-static int nsvg__parseRotate(float* xform, const char* str)
-{
-	float args[3];
-	int na = 0;
-	float m[6];
-	float t[6];
-	int len = nsvg__parseTransformArgs(str, args, 3, &na);
-	if (na == 1)
-		args[1] = args[2] = 0.0f;
-	nsvg__xformIdentity(m);
-
-	if (na > 1) {
-		nsvg__xformSetTranslation(t, -args[1], -args[2]);
-		nsvg__xformMultiply(m, t);
-	}
-
-	nsvg__xformSetRotation(t, args[0]/180.0f*NSVG_PI);
-	nsvg__xformMultiply(m, t);
-
-	if (na > 1) {
-		nsvg__xformSetTranslation(t, args[1], args[2]);
-		nsvg__xformMultiply(m, t);
-	}
-
-	memcpy(xform, m, sizeof(float)*6);
-
-	return len;
-}
-
-static void nsvg__parseTransform(float* xform, const char* str)
-{
-	float t[6];
-	int len;
-	nsvg__xformIdentity(xform);
-	while (*str)
-	{
-		if (strncmp(str, "matrix", 6) == 0)
-			len = nsvg__parseMatrix(t, str);
-		else if (strncmp(str, "translate", 9) == 0)
-			len = nsvg__parseTranslate(t, str);
-		else if (strncmp(str, "scale", 5) == 0)
-			len = nsvg__parseScale(t, str);
-		else if (strncmp(str, "rotate", 6) == 0)
-			len = nsvg__parseRotate(t, str);
-		else if (strncmp(str, "skewX", 5) == 0)
-			len = nsvg__parseSkewX(t, str);
-		else if (strncmp(str, "skewY", 5) == 0)
-			len = nsvg__parseSkewY(t, str);
-		else{
-			++str;
-			continue;
-		}
-		if (len != 0) {
-			str += len;
-		} else {
-			++str;
-			continue;
-		}
-
-		nsvg__xformPremultiply(xform, t);
-	}
-}
-
-static void nsvg__parseUrl(char* id, const char* str)
-{
-	int i = 0;
-	str += 4; // "url(";
-	if (*str && *str == '#')
-		str++;
-	while (i < 63 && *str && *str != ')') {
-		id[i] = *str++;
-		i++;
-	}
-	id[i] = '\0';
-}
-
-static char nsvg__parseLineCap(const char* str)
-{
-	if (strcmp(str, "butt") == 0)
-		return NSVG_CAP_BUTT;
-	else if (strcmp(str, "round") == 0)
-		return NSVG_CAP_ROUND;
-	else if (strcmp(str, "square") == 0)
-		return NSVG_CAP_SQUARE;
-	// TODO: handle inherit.
-	return NSVG_CAP_BUTT;
-}
-
-static char nsvg__parseLineJoin(const char* str)
-{
-	if (strcmp(str, "miter") == 0)
-		return NSVG_JOIN_MITER;
-	else if (strcmp(str, "round") == 0)
-		return NSVG_JOIN_ROUND;
-	else if (strcmp(str, "bevel") == 0)
-		return NSVG_JOIN_BEVEL;
-	// TODO: handle inherit.
-	return NSVG_JOIN_MITER;
-}
-
-static char nsvg__parseFillRule(const char* str)
-{
-	if (strcmp(str, "nonzero") == 0)
-		return NSVG_FILLRULE_NONZERO;
-	else if (strcmp(str, "evenodd") == 0)
-		return NSVG_FILLRULE_EVENODD;
-	// TODO: handle inherit.
-	return NSVG_FILLRULE_NONZERO;
-}
-
-static const char* nsvg__getNextDashItem(const char* s, char* it)
-{
-	int n = 0;
-	it[0] = '\0';
-	// Skip white spaces and commas
-	while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
-	// Advance until whitespace, comma or end.
-	while (*s && (!nsvg__isspace(*s) && *s != ',')) {
-		if (n < 63)
-			it[n++] = *s;
-		s++;
-	}
-	it[n++] = '\0';
-	return s;
-}
-
-static int nsvg__parseStrokeDashArray(NSVGparser* p, const char* str, float* strokeDashArray)
-{
-	char item[64];
-	int count = 0, i;
-	float sum = 0.0f;
-
-	// Handle "none"
-	if (str[0] == 'n')
-		return 0;
-
-	// Parse dashes
-	while (*str) {
-		str = nsvg__getNextDashItem(str, item);
-		if (!*item) break;
-		if (count < NSVG_MAX_DASHES)
-			strokeDashArray[count++] = fabsf(nsvg__parseCoordinate(p, item, 0.0f, nsvg__actualLength(p)));
-	}
-
-	for (i = 0; i < count; i++)
-		sum += strokeDashArray[i];
-	if (sum <= 1e-6f)
-		count = 0;
-
-	return count;
-}
-
-static void nsvg__parseStyle(NSVGparser* p, const char* str);
-
-static int nsvg__parseAttr(NSVGparser* p, const char* name, const char* value)
-{
-	float xform[6];
-	NSVGattrib* attr = nsvg__getAttr(p);
-	if (!attr) return 0;
-
-	if (strcmp(name, "style") == 0) {
-		nsvg__parseStyle(p, value);
-	} else if (strcmp(name, "display") == 0) {
-		if (strcmp(value, "none") == 0)
-			attr->visible = 0;
-		// Don't reset ->visible on display:inline, one display:none hides the whole subtree
-
-	} else if (strcmp(name, "fill") == 0) {
-		if (strcmp(value, "none") == 0) {
-			attr->hasFill = 0;
-		} else if (strncmp(value, "url(", 4) == 0) {
-			attr->hasFill = 2;
-			nsvg__parseUrl(attr->fillGradient, value);
-		} else {
-			attr->hasFill = 1;
-			attr->fillColor = nsvg__parseColor(value);
-		}
-	} else if (strcmp(name, "opacity") == 0) {
-		attr->opacity = nsvg__parseOpacity(value);
-	} else if (strcmp(name, "fill-opacity") == 0) {
-		attr->fillOpacity = nsvg__parseOpacity(value);
-	} else if (strcmp(name, "stroke") == 0) {
-		if (strcmp(value, "none") == 0) {
-			attr->hasStroke = 0;
-		} else if (strncmp(value, "url(", 4) == 0) {
-			attr->hasStroke = 2;
-			nsvg__parseUrl(attr->strokeGradient, value);
-		} else {
-			attr->hasStroke = 1;
-			attr->strokeColor = nsvg__parseColor(value);
-		}
-	} else if (strcmp(name, "stroke-width") == 0) {
-		attr->strokeWidth = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
-	} else if (strcmp(name, "stroke-dasharray") == 0) {
-		attr->strokeDashCount = nsvg__parseStrokeDashArray(p, value, attr->strokeDashArray);
-	} else if (strcmp(name, "stroke-dashoffset") == 0) {
-		attr->strokeDashOffset = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
-	} else if (strcmp(name, "stroke-opacity") == 0) {
-		attr->strokeOpacity = nsvg__parseOpacity(value);
-	} else if (strcmp(name, "stroke-linecap") == 0) {
-		attr->strokeLineCap = nsvg__parseLineCap(value);
-	} else if (strcmp(name, "stroke-linejoin") == 0) {
-		attr->strokeLineJoin = nsvg__parseLineJoin(value);
-	} else if (strcmp(name, "stroke-miterlimit") == 0) {
-		attr->miterLimit = nsvg__parseMiterLimit(value);
-	} else if (strcmp(name, "fill-rule") == 0) {
-		attr->fillRule = nsvg__parseFillRule(value);
-	} else if (strcmp(name, "font-size") == 0) {
-		attr->fontSize = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
-	} else if (strcmp(name, "transform") == 0) {
-		nsvg__parseTransform(xform, value);
-		nsvg__xformPremultiply(attr->xform, xform);
-	} else if (strcmp(name, "stop-color") == 0) {
-		attr->stopColor = nsvg__parseColor(value);
-	} else if (strcmp(name, "stop-opacity") == 0) {
-		attr->stopOpacity = nsvg__parseOpacity(value);
-	} else if (strcmp(name, "offset") == 0) {
-		attr->stopOffset = nsvg__parseCoordinate(p, value, 0.0f, 1.0f);
-	} else if (strcmp(name, "id") == 0) {
-		strncpy(attr->id, value, 63);
-		attr->id[63] = '\0';
-	} else {
-		return 0;
-	}
-	return 1;
-}
-
-static int nsvg__parseNameValue(NSVGparser* p, const char* start, const char* end)
-{
-	const char* str;
-	const char* val;
-	char name[512];
-	char value[512];
-	int n;
-
-	str = start;
-	while (str < end && *str != ':') ++str;
-
-	val = str;
-
-	// Right Trim
-	while (str > start &&  (*str == ':' || nsvg__isspace(*str))) --str;
-	++str;
-
-	n = (int)(str - start);
-	if (n > 511) n = 511;
-	if (n) memcpy(name, start, n);
-	name[n] = 0;
-
-	while (val < end && (*val == ':' || nsvg__isspace(*val))) ++val;
-
-	n = (int)(end - val);
-	if (n > 511) n = 511;
-	if (n) memcpy(value, val, n);
-	value[n] = 0;
-
-	return nsvg__parseAttr(p, name, value);
-}
-
-static void nsvg__parseStyle(NSVGparser* p, const char* str)
-{
-	const char* start;
-	const char* end;
-
-	while (*str) {
-		// Left Trim
-		while(*str && nsvg__isspace(*str)) ++str;
-		start = str;
-		while(*str && *str != ';') ++str;
-		end = str;
-
-		// Right Trim
-		while (end > start &&  (*end == ';' || nsvg__isspace(*end))) --end;
-		++end;
-
-		nsvg__parseNameValue(p, start, end);
-		if (*str) ++str;
-	}
-}
-
-static void nsvg__parseAttribs(NSVGparser* p, const char** attr)
-{
-	int i;
-	for (i = 0; attr[i]; i += 2)
-	{
-		if (strcmp(attr[i], "style") == 0)
-			nsvg__parseStyle(p, attr[i + 1]);
-		else
-			nsvg__parseAttr(p, attr[i], attr[i + 1]);
-	}
-}
-
-static int nsvg__getArgsPerElement(char cmd)
-{
-	switch (cmd) {
-		case 'v':
-		case 'V':
-		case 'h':
-		case 'H':
-			return 1;
-		case 'm':
-		case 'M':
-		case 'l':
-		case 'L':
-		case 't':
-		case 'T':
-			return 2;
-		case 'q':
-		case 'Q':
-		case 's':
-		case 'S':
-			return 4;
-		case 'c':
-		case 'C':
-			return 6;
-		case 'a':
-		case 'A':
-			return 7;
-		case 'z':
-		case 'Z':
-			return 0;
-	}
-	return -1;
-}
-
-static void nsvg__pathMoveTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
-	if (rel) {
-		*cpx += args[0];
-		*cpy += args[1];
-	} else {
-		*cpx = args[0];
-		*cpy = args[1];
-	}
-	nsvg__moveTo(p, *cpx, *cpy);
-}
-
-static void nsvg__pathLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
-	if (rel) {
-		*cpx += args[0];
-		*cpy += args[1];
-	} else {
-		*cpx = args[0];
-		*cpy = args[1];
-	}
-	nsvg__lineTo(p, *cpx, *cpy);
-}
-
-static void nsvg__pathHLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
-	if (rel)
-		*cpx += args[0];
-	else
-		*cpx = args[0];
-	nsvg__lineTo(p, *cpx, *cpy);
-}
-
-static void nsvg__pathVLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
-	if (rel)
-		*cpy += args[0];
-	else
-		*cpy = args[0];
-	nsvg__lineTo(p, *cpx, *cpy);
-}
-
-static void nsvg__pathCubicBezTo(NSVGparser* p, float* cpx, float* cpy,
-								 float* cpx2, float* cpy2, float* args, int rel)
-{
-	float x2, y2, cx1, cy1, cx2, cy2;
-
-	if (rel) {
-		cx1 = *cpx + args[0];
-		cy1 = *cpy + args[1];
-		cx2 = *cpx + args[2];
-		cy2 = *cpy + args[3];
-		x2 = *cpx + args[4];
-		y2 = *cpy + args[5];
-	} else {
-		cx1 = args[0];
-		cy1 = args[1];
-		cx2 = args[2];
-		cy2 = args[3];
-		x2 = args[4];
-		y2 = args[5];
-	}
-
-	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
-
-	*cpx2 = cx2;
-	*cpy2 = cy2;
-	*cpx = x2;
-	*cpy = y2;
-}
-
-static void nsvg__pathCubicBezShortTo(NSVGparser* p, float* cpx, float* cpy,
-									  float* cpx2, float* cpy2, float* args, int rel)
-{
-	float x1, y1, x2, y2, cx1, cy1, cx2, cy2;
-
-	x1 = *cpx;
-	y1 = *cpy;
-	if (rel) {
-		cx2 = *cpx + args[0];
-		cy2 = *cpy + args[1];
-		x2 = *cpx + args[2];
-		y2 = *cpy + args[3];
-	} else {
-		cx2 = args[0];
-		cy2 = args[1];
-		x2 = args[2];
-		y2 = args[3];
-	}
-
-	cx1 = 2*x1 - *cpx2;
-	cy1 = 2*y1 - *cpy2;
-
-	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
-
-	*cpx2 = cx2;
-	*cpy2 = cy2;
-	*cpx = x2;
-	*cpy = y2;
-}
-
-static void nsvg__pathQuadBezTo(NSVGparser* p, float* cpx, float* cpy,
-								float* cpx2, float* cpy2, float* args, int rel)
-{
-	float x1, y1, x2, y2, cx, cy;
-	float cx1, cy1, cx2, cy2;
-
-	x1 = *cpx;
-	y1 = *cpy;
-	if (rel) {
-		cx = *cpx + args[0];
-		cy = *cpy + args[1];
-		x2 = *cpx + args[2];
-		y2 = *cpy + args[3];
-	} else {
-		cx = args[0];
-		cy = args[1];
-		x2 = args[2];
-		y2 = args[3];
-	}
-
-	// Convert to cubic bezier
-	cx1 = x1 + 2.0f/3.0f*(cx - x1);
-	cy1 = y1 + 2.0f/3.0f*(cy - y1);
-	cx2 = x2 + 2.0f/3.0f*(cx - x2);
-	cy2 = y2 + 2.0f/3.0f*(cy - y2);
-
-	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
-
-	*cpx2 = cx;
-	*cpy2 = cy;
-	*cpx = x2;
-	*cpy = y2;
-}
-
-static void nsvg__pathQuadBezShortTo(NSVGparser* p, float* cpx, float* cpy,
-									 float* cpx2, float* cpy2, float* args, int rel)
-{
-	float x1, y1, x2, y2, cx, cy;
-	float cx1, cy1, cx2, cy2;
-
-	x1 = *cpx;
-	y1 = *cpy;
-	if (rel) {
-		x2 = *cpx + args[0];
-		y2 = *cpy + args[1];
-	} else {
-		x2 = args[0];
-		y2 = args[1];
-	}
-
-	cx = 2*x1 - *cpx2;
-	cy = 2*y1 - *cpy2;
-
-	// Convert to cubix bezier
-	cx1 = x1 + 2.0f/3.0f*(cx - x1);
-	cy1 = y1 + 2.0f/3.0f*(cy - y1);
-	cx2 = x2 + 2.0f/3.0f*(cx - x2);
-	cy2 = y2 + 2.0f/3.0f*(cy - y2);
-
-	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
-
-	*cpx2 = cx;
-	*cpy2 = cy;
-	*cpx = x2;
-	*cpy = y2;
-}
-
-static float nsvg__sqr(float x) { return x*x; }
-static float nsvg__vmag(float x, float y) { return sqrtf(x*x + y*y); }
-
-static float nsvg__vecrat(float ux, float uy, float vx, float vy)
-{
-	return (ux*vx + uy*vy) / (nsvg__vmag(ux,uy) * nsvg__vmag(vx,vy));
-}
-
-static float nsvg__vecang(float ux, float uy, float vx, float vy)
-{
-	float r = nsvg__vecrat(ux,uy, vx,vy);
-	if (r < -1.0f) r = -1.0f;
-	if (r > 1.0f) r = 1.0f;
-	return ((ux*vy < uy*vx) ? -1.0f : 1.0f) * acosf(r);
-}
-
-static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
-	// Ported from canvg (https://code.google.com/p/canvg/)
-	float rx, ry, rotx;
-	float x1, y1, x2, y2, cx, cy, dx, dy, d;
-	float x1p, y1p, cxp, cyp, s, sa, sb;
-	float ux, uy, vx, vy, a1, da;
-	float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6];
-	float sinrx, cosrx;
-	int fa, fs;
-	int i, ndivs;
-	float hda, kappa;
-
-	rx = fabsf(args[0]);				// y radius
-	ry = fabsf(args[1]);				// x radius
-	rotx = args[2] / 180.0f * NSVG_PI;		// x rotation angle
-	fa = fabsf(args[3]) > 1e-6 ? 1 : 0;	// Large arc
-	fs = fabsf(args[4]) > 1e-6 ? 1 : 0;	// Sweep direction
-	x1 = *cpx;							// start point
-	y1 = *cpy;
-	if (rel) {							// end point
-		x2 = *cpx + args[5];
-		y2 = *cpy + args[6];
-	} else {
-		x2 = args[5];
-		y2 = args[6];
-	}
-
-	dx = x1 - x2;
-	dy = y1 - y2;
-	d = sqrtf(dx*dx + dy*dy);
-	if (d < 1e-6f || rx < 1e-6f || ry < 1e-6f) {
-		// The arc degenerates to a line
-		nsvg__lineTo(p, x2, y2);
-		*cpx = x2;
-		*cpy = y2;
-		return;
-	}
-
-	sinrx = sinf(rotx);
-	cosrx = cosf(rotx);
-
-	// Convert to center point parameterization.
-	// http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
-	// 1) Compute x1', y1'
-	x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f;
-	y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f;
-	d = nsvg__sqr(x1p)/nsvg__sqr(rx) + nsvg__sqr(y1p)/nsvg__sqr(ry);
-	if (d > 1) {
-		d = sqrtf(d);
-		rx *= d;
-		ry *= d;
-	}
-	// 2) Compute cx', cy'
-	s = 0.0f;
-	sa = nsvg__sqr(rx)*nsvg__sqr(ry) - nsvg__sqr(rx)*nsvg__sqr(y1p) - nsvg__sqr(ry)*nsvg__sqr(x1p);
-	sb = nsvg__sqr(rx)*nsvg__sqr(y1p) + nsvg__sqr(ry)*nsvg__sqr(x1p);
-	if (sa < 0.0f) sa = 0.0f;
-	if (sb > 0.0f)
-		s = sqrtf(sa / sb);
-	if (fa == fs)
-		s = -s;
-	cxp = s * rx * y1p / ry;
-	cyp = s * -ry * x1p / rx;
-
-	// 3) Compute cx,cy from cx',cy'
-	cx = (x1 + x2)/2.0f + cosrx*cxp - sinrx*cyp;
-	cy = (y1 + y2)/2.0f + sinrx*cxp + cosrx*cyp;
-
-	// 4) Calculate theta1, and delta theta.
-	ux = (x1p - cxp) / rx;
-	uy = (y1p - cyp) / ry;
-	vx = (-x1p - cxp) / rx;
-	vy = (-y1p - cyp) / ry;
-	a1 = nsvg__vecang(1.0f,0.0f, ux,uy);	// Initial angle
-	da = nsvg__vecang(ux,uy, vx,vy);		// Delta angle
-
-//	if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI;
-//	if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0;
-
-	if (fs == 0 && da > 0)
-		da -= 2 * NSVG_PI;
-	else if (fs == 1 && da < 0)
-		da += 2 * NSVG_PI;
-
-	// Approximate the arc using cubic spline segments.
-	t[0] = cosrx; t[1] = sinrx;
-	t[2] = -sinrx; t[3] = cosrx;
-	t[4] = cx; t[5] = cy;
-
-	// Split arc into max 90 degree segments.
-	// The loop assumes an iteration per end point (including start and end), this +1.
-	ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f);
-	hda = (da / (float)ndivs) / 2.0f;
-	// Fix for ticket #179: division by 0: avoid cotangens around 0 (infinite)
-	if ((hda < 1e-3f) && (hda > -1e-3f))
-		hda *= 0.5f;
-	else
-		hda = (1.0f - cosf(hda)) / sinf(hda);
-	kappa = fabsf(4.0f / 3.0f * hda);
-	if (da < 0.0f)
-		kappa = -kappa;
-
-	for (i = 0; i <= ndivs; i++) {
-		a = a1 + da * ((float)i/(float)ndivs);
-		dx = cosf(a);
-		dy = sinf(a);
-		nsvg__xformPoint(&x, &y, dx*rx, dy*ry, t); // position
-		nsvg__xformVec(&tanx, &tany, -dy*rx * kappa, dx*ry * kappa, t); // tangent
-		if (i > 0)
-			nsvg__cubicBezTo(p, px+ptanx,py+ptany, x-tanx, y-tany, x, y);
-		px = x;
-		py = y;
-		ptanx = tanx;
-		ptany = tany;
-	}
-
-	*cpx = x2;
-	*cpy = y2;
-}
-
-static void nsvg__parsePath(NSVGparser* p, const char** attr)
-{
-	const char* s = NULL;
-	char cmd = '\0';
-	float args[10];
-	int nargs;
-	int rargs = 0;
-	char initPoint;
-	float cpx, cpy, cpx2, cpy2;
-	const char* tmp[4];
-	char closedFlag;
-	int i;
-	char item[64];
-
-	for (i = 0; attr[i]; i += 2) {
-		if (strcmp(attr[i], "d") == 0) {
-			s = attr[i + 1];
-		} else {
-			tmp[0] = attr[i];
-			tmp[1] = attr[i + 1];
-			tmp[2] = 0;
-			tmp[3] = 0;
-			nsvg__parseAttribs(p, tmp);
-		}
-	}
-
-	if (s) {
-		nsvg__resetPath(p);
-		cpx = 0; cpy = 0;
-		cpx2 = 0; cpy2 = 0;
-		initPoint = 0;
-		closedFlag = 0;
-		nargs = 0;
-
-		while (*s) {
-			s = nsvg__getNextPathItem(s, item);
-			if (!*item) break;
-			if (cmd != '\0' && nsvg__isCoordinate(item)) {
-				if (nargs < 10)
-					args[nargs++] = (float)nsvg__atof(item);
-				if (nargs >= rargs) {
-					switch (cmd) {
-						case 'm':
-						case 'M':
-							nsvg__pathMoveTo(p, &cpx, &cpy, args, cmd == 'm' ? 1 : 0);
-							// Moveto can be followed by multiple coordinate pairs,
-							// which should be treated as linetos.
-							cmd = (cmd == 'm') ? 'l' : 'L';
-							rargs = nsvg__getArgsPerElement(cmd);
-							cpx2 = cpx; cpy2 = cpy;
-							initPoint = 1;
-							break;
-						case 'l':
-						case 'L':
-							nsvg__pathLineTo(p, &cpx, &cpy, args, cmd == 'l' ? 1 : 0);
-							cpx2 = cpx; cpy2 = cpy;
-							break;
-						case 'H':
-						case 'h':
-							nsvg__pathHLineTo(p, &cpx, &cpy, args, cmd == 'h' ? 1 : 0);
-							cpx2 = cpx; cpy2 = cpy;
-							break;
-						case 'V':
-						case 'v':
-							nsvg__pathVLineTo(p, &cpx, &cpy, args, cmd == 'v' ? 1 : 0);
-							cpx2 = cpx; cpy2 = cpy;
-							break;
-						case 'C':
-						case 'c':
-							nsvg__pathCubicBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0);
-							break;
-						case 'S':
-						case 's':
-							nsvg__pathCubicBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0);
-							break;
-						case 'Q':
-						case 'q':
-							nsvg__pathQuadBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0);
-							break;
-						case 'T':
-						case 't':
-							nsvg__pathQuadBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 't' ? 1 : 0);
-							break;
-						case 'A':
-						case 'a':
-							nsvg__pathArcTo(p, &cpx, &cpy, args, cmd == 'a' ? 1 : 0);
-							cpx2 = cpx; cpy2 = cpy;
-							break;
-						default:
-							if (nargs >= 2) {
-								cpx = args[nargs-2];
-								cpy = args[nargs-1];
-								cpx2 = cpx; cpy2 = cpy;
-							}
-							break;
-					}
-					nargs = 0;
-				}
-			} else {
-				cmd = item[0];
-				if (cmd == 'M' || cmd == 'm') {
-					// Commit path.
-					if (p->npts > 0)
-						nsvg__addPath(p, closedFlag);
-					// Start new subpath.
-					nsvg__resetPath(p);
-					closedFlag = 0;
-					nargs = 0;
-				} else if (initPoint == 0) {
-					// Do not allow other commands until initial point has been set (moveTo called once).
-					cmd = '\0';
-				}
-				if (cmd == 'Z' || cmd == 'z') {
-					closedFlag = 1;
-					// Commit path.
-					if (p->npts > 0) {
-						// Move current point to first point
-						cpx = p->pts[0];
-						cpy = p->pts[1];
-						cpx2 = cpx; cpy2 = cpy;
-						nsvg__addPath(p, closedFlag);
-					}
-					// Start new subpath.
-					nsvg__resetPath(p);
-					nsvg__moveTo(p, cpx, cpy);
-					closedFlag = 0;
-					nargs = 0;
-				}
-				rargs = nsvg__getArgsPerElement(cmd);
-				if (rargs == -1) {
-					// Command not recognized
-					cmd = '\0';
-					rargs = 0;
-				}
-			}
-		}
-		// Commit path.
-		if (p->npts)
-			nsvg__addPath(p, closedFlag);
-	}
-
-	nsvg__addShape(p);
-}
-
-static void nsvg__parseRect(NSVGparser* p, const char** attr)
-{
-	float x = 0.0f;
-	float y = 0.0f;
-	float w = 0.0f;
-	float h = 0.0f;
-	float rx = -1.0f; // marks not set
-	float ry = -1.0f;
-	int i;
-
-	for (i = 0; attr[i]; i += 2) {
-		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
-			if (strcmp(attr[i], "x") == 0) x = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
-			if (strcmp(attr[i], "y") == 0) y = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
-			if (strcmp(attr[i], "width") == 0) w = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p));
-			if (strcmp(attr[i], "height") == 0) h = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p));
-			if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
-			if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
-		}
-	}
-
-	if (rx < 0.0f && ry > 0.0f) rx = ry;
-	if (ry < 0.0f && rx > 0.0f) ry = rx;
-	if (rx < 0.0f) rx = 0.0f;
-	if (ry < 0.0f) ry = 0.0f;
-	if (rx > w/2.0f) rx = w/2.0f;
-	if (ry > h/2.0f) ry = h/2.0f;
-
-	if (w != 0.0f && h != 0.0f) {
-		nsvg__resetPath(p);
-
-		if (rx < 0.00001f || ry < 0.0001f) {
-			nsvg__moveTo(p, x, y);
-			nsvg__lineTo(p, x+w, y);
-			nsvg__lineTo(p, x+w, y+h);
-			nsvg__lineTo(p, x, y+h);
-		} else {
-			// Rounded rectangle
-			nsvg__moveTo(p, x+rx, y);
-			nsvg__lineTo(p, x+w-rx, y);
-			nsvg__cubicBezTo(p, x+w-rx*(1-NSVG_KAPPA90), y, x+w, y+ry*(1-NSVG_KAPPA90), x+w, y+ry);
-			nsvg__lineTo(p, x+w, y+h-ry);
-			nsvg__cubicBezTo(p, x+w, y+h-ry*(1-NSVG_KAPPA90), x+w-rx*(1-NSVG_KAPPA90), y+h, x+w-rx, y+h);
-			nsvg__lineTo(p, x+rx, y+h);
-			nsvg__cubicBezTo(p, x+rx*(1-NSVG_KAPPA90), y+h, x, y+h-ry*(1-NSVG_KAPPA90), x, y+h-ry);
-			nsvg__lineTo(p, x, y+ry);
-			nsvg__cubicBezTo(p, x, y+ry*(1-NSVG_KAPPA90), x+rx*(1-NSVG_KAPPA90), y, x+rx, y);
-		}
-
-		nsvg__addPath(p, 1);
-
-		nsvg__addShape(p);
-	}
-}
-
-static void nsvg__parseCircle(NSVGparser* p, const char** attr)
-{
-	float cx = 0.0f;
-	float cy = 0.0f;
-	float r = 0.0f;
-	int i;
-
-	for (i = 0; attr[i]; i += 2) {
-		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
-			if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
-			if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
-			if (strcmp(attr[i], "r") == 0) r = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualLength(p)));
-		}
-	}
-
-	if (r > 0.0f) {
-		nsvg__resetPath(p);
-
-		nsvg__moveTo(p, cx+r, cy);
-		nsvg__cubicBezTo(p, cx+r, cy+r*NSVG_KAPPA90, cx+r*NSVG_KAPPA90, cy+r, cx, cy+r);
-		nsvg__cubicBezTo(p, cx-r*NSVG_KAPPA90, cy+r, cx-r, cy+r*NSVG_KAPPA90, cx-r, cy);
-		nsvg__cubicBezTo(p, cx-r, cy-r*NSVG_KAPPA90, cx-r*NSVG_KAPPA90, cy-r, cx, cy-r);
-		nsvg__cubicBezTo(p, cx+r*NSVG_KAPPA90, cy-r, cx+r, cy-r*NSVG_KAPPA90, cx+r, cy);
-
-		nsvg__addPath(p, 1);
-
-		nsvg__addShape(p);
-	}
-}
-
-static void nsvg__parseEllipse(NSVGparser* p, const char** attr)
-{
-	float cx = 0.0f;
-	float cy = 0.0f;
-	float rx = 0.0f;
-	float ry = 0.0f;
-	int i;
-
-	for (i = 0; attr[i]; i += 2) {
-		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
-			if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
-			if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
-			if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
-			if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
-		}
-	}
-
-	if (rx > 0.0f && ry > 0.0f) {
-
-		nsvg__resetPath(p);
-
-		nsvg__moveTo(p, cx+rx, cy);
-		nsvg__cubicBezTo(p, cx+rx, cy+ry*NSVG_KAPPA90, cx+rx*NSVG_KAPPA90, cy+ry, cx, cy+ry);
-		nsvg__cubicBezTo(p, cx-rx*NSVG_KAPPA90, cy+ry, cx-rx, cy+ry*NSVG_KAPPA90, cx-rx, cy);
-		nsvg__cubicBezTo(p, cx-rx, cy-ry*NSVG_KAPPA90, cx-rx*NSVG_KAPPA90, cy-ry, cx, cy-ry);
-		nsvg__cubicBezTo(p, cx+rx*NSVG_KAPPA90, cy-ry, cx+rx, cy-ry*NSVG_KAPPA90, cx+rx, cy);
-
-		nsvg__addPath(p, 1);
-
-		nsvg__addShape(p);
-	}
-}
-
-static void nsvg__parseLine(NSVGparser* p, const char** attr)
-{
-	float x1 = 0.0;
-	float y1 = 0.0;
-	float x2 = 0.0;
-	float y2 = 0.0;
-	int i;
-
-	for (i = 0; attr[i]; i += 2) {
-		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
-			if (strcmp(attr[i], "x1") == 0) x1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
-			if (strcmp(attr[i], "y1") == 0) y1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
-			if (strcmp(attr[i], "x2") == 0) x2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
-			if (strcmp(attr[i], "y2") == 0) y2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
-		}
-	}
-
-	nsvg__resetPath(p);
-
-	nsvg__moveTo(p, x1, y1);
-	nsvg__lineTo(p, x2, y2);
-
-	nsvg__addPath(p, 0);
-
-	nsvg__addShape(p);
-}
-
-static void nsvg__parsePoly(NSVGparser* p, const char** attr, int closeFlag)
-{
-	int i;
-	const char* s;
-	float args[2];
-	int nargs, npts = 0;
-	char item[64];
-
-	nsvg__resetPath(p);
-
-	for (i = 0; attr[i]; i += 2) {
-		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
-			if (strcmp(attr[i], "points") == 0) {
-				s = attr[i + 1];
-				nargs = 0;
-				while (*s) {
-					s = nsvg__getNextPathItem(s, item);
-					args[nargs++] = (float)nsvg__atof(item);
-					if (nargs >= 2) {
-						if (npts == 0)
-							nsvg__moveTo(p, args[0], args[1]);
-						else
-							nsvg__lineTo(p, args[0], args[1]);
-						nargs = 0;
-						npts++;
-					}
-				}
-			}
-		}
-	}
-
-	nsvg__addPath(p, (char)closeFlag);
-
-	nsvg__addShape(p);
-}
-
-static void nsvg__parseSVG(NSVGparser* p, const char** attr)
-{
-	int i;
-	for (i = 0; attr[i]; i += 2) {
-		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
-			if (strcmp(attr[i], "width") == 0) {
-				p->image->width = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
-			} else if (strcmp(attr[i], "height") == 0) {
-				p->image->height = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
-			} else if (strcmp(attr[i], "viewBox") == 0) {
-				const char *s = attr[i + 1];
-				char buf[64];
-				s = nsvg__parseNumber(s, buf, 64);
-				p->viewMinx = nsvg__atof(buf);
-				while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
-				if (!*s) return;
-				s = nsvg__parseNumber(s, buf, 64);
-				p->viewMiny = nsvg__atof(buf);
-				while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
-				if (!*s) return;
-				s = nsvg__parseNumber(s, buf, 64);
-				p->viewWidth = nsvg__atof(buf);
-				while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
-				if (!*s) return;
-				s = nsvg__parseNumber(s, buf, 64);
-				p->viewHeight = nsvg__atof(buf);
-			} else if (strcmp(attr[i], "preserveAspectRatio") == 0) {
-				if (strstr(attr[i + 1], "none") != 0) {
-					// No uniform scaling
-					p->alignType = NSVG_ALIGN_NONE;
-				} else {
-					// Parse X align
-					if (strstr(attr[i + 1], "xMin") != 0)
-						p->alignX = NSVG_ALIGN_MIN;
-					else if (strstr(attr[i + 1], "xMid") != 0)
-						p->alignX = NSVG_ALIGN_MID;
-					else if (strstr(attr[i + 1], "xMax") != 0)
-						p->alignX = NSVG_ALIGN_MAX;
-					// Parse X align
-					if (strstr(attr[i + 1], "yMin") != 0)
-						p->alignY = NSVG_ALIGN_MIN;
-					else if (strstr(attr[i + 1], "yMid") != 0)
-						p->alignY = NSVG_ALIGN_MID;
-					else if (strstr(attr[i + 1], "yMax") != 0)
-						p->alignY = NSVG_ALIGN_MAX;
-					// Parse meet/slice
-					p->alignType = NSVG_ALIGN_MEET;
-					if (strstr(attr[i + 1], "slice") != 0)
-						p->alignType = NSVG_ALIGN_SLICE;
-				}
-			}
-		}
-	}
-}
-
-static void nsvg__parseGradient(NSVGparser* p, const char** attr, char type)
-{
-	int i;
-	NSVGgradientData* grad = (NSVGgradientData*)malloc(sizeof(NSVGgradientData));
-	if (grad == NULL) return;
-	memset(grad, 0, sizeof(NSVGgradientData));
-	grad->units = NSVG_OBJECT_SPACE;
-	grad->type = type;
-	if (grad->type == NSVG_PAINT_LINEAR_GRADIENT) {
-		grad->linear.x1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
-		grad->linear.y1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
-		grad->linear.x2 = nsvg__coord(100.0f, NSVG_UNITS_PERCENT);
-		grad->linear.y2 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
-	} else if (grad->type == NSVG_PAINT_RADIAL_GRADIENT) {
-		grad->radial.cx = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
-		grad->radial.cy = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
-		grad->radial.r = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
-	}
-
-	nsvg__xformIdentity(grad->xform);
-
-	for (i = 0; attr[i]; i += 2) {
-		if (strcmp(attr[i], "id") == 0) {
-			strncpy(grad->id, attr[i+1], 63);
-			grad->id[63] = '\0';
-		} else if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
-			if (strcmp(attr[i], "gradientUnits") == 0) {
-				if (strcmp(attr[i+1], "objectBoundingBox") == 0)
-					grad->units = NSVG_OBJECT_SPACE;
-				else
-					grad->units = NSVG_USER_SPACE;
-			} else if (strcmp(attr[i], "gradientTransform") == 0) {
-				nsvg__parseTransform(grad->xform, attr[i + 1]);
-			} else if (strcmp(attr[i], "cx") == 0) {
-				grad->radial.cx = nsvg__parseCoordinateRaw(attr[i + 1]);
-			} else if (strcmp(attr[i], "cy") == 0) {
-				grad->radial.cy = nsvg__parseCoordinateRaw(attr[i + 1]);
-			} else if (strcmp(attr[i], "r") == 0) {
-				grad->radial.r = nsvg__parseCoordinateRaw(attr[i + 1]);
-			} else if (strcmp(attr[i], "fx") == 0) {
-				grad->radial.fx = nsvg__parseCoordinateRaw(attr[i + 1]);
-			} else if (strcmp(attr[i], "fy") == 0) {
-				grad->radial.fy = nsvg__parseCoordinateRaw(attr[i + 1]);
-			} else if (strcmp(attr[i], "x1") == 0) {
-				grad->linear.x1 = nsvg__parseCoordinateRaw(attr[i + 1]);
-			} else if (strcmp(attr[i], "y1") == 0) {
-				grad->linear.y1 = nsvg__parseCoordinateRaw(attr[i + 1]);
-			} else if (strcmp(attr[i], "x2") == 0) {
-				grad->linear.x2 = nsvg__parseCoordinateRaw(attr[i + 1]);
-			} else if (strcmp(attr[i], "y2") == 0) {
-				grad->linear.y2 = nsvg__parseCoordinateRaw(attr[i + 1]);
-			} else if (strcmp(attr[i], "spreadMethod") == 0) {
-				if (strcmp(attr[i+1], "pad") == 0)
-					grad->spread = NSVG_SPREAD_PAD;
-				else if (strcmp(attr[i+1], "reflect") == 0)
-					grad->spread = NSVG_SPREAD_REFLECT;
-				else if (strcmp(attr[i+1], "repeat") == 0)
-					grad->spread = NSVG_SPREAD_REPEAT;
-			} else if (strcmp(attr[i], "xlink:href") == 0) {
-				const char *href = attr[i+1];
-				strncpy(grad->ref, href+1, 62);
-				grad->ref[62] = '\0';
-			}
-		}
-	}
-
-	grad->next = p->gradients;
-	p->gradients = grad;
-}
-
-static void nsvg__parseGradientStop(NSVGparser* p, const char** attr)
-{
-	NSVGattrib* curAttr = nsvg__getAttr(p);
-	NSVGgradientData* grad;
-	NSVGgradientStop* stop;
-	int i, idx;
-
-	curAttr->stopOffset = 0;
-	curAttr->stopColor = 0;
-	curAttr->stopOpacity = 1.0f;
-
-	for (i = 0; attr[i]; i += 2) {
-		nsvg__parseAttr(p, attr[i], attr[i + 1]);
-	}
-
-	// Add stop to the last gradient.
-	grad = p->gradients;
-	if (grad == NULL) return;
-
-	grad->nstops++;
-	grad->stops = (NSVGgradientStop*)realloc(grad->stops, sizeof(NSVGgradientStop)*grad->nstops);
-	if (grad->stops == NULL) return;
-
-	// Insert
-	idx = grad->nstops-1;
-	for (i = 0; i < grad->nstops-1; i++) {
-		if (curAttr->stopOffset < grad->stops[i].offset) {
-			idx = i;
-			break;
-		}
-	}
-	if (idx != grad->nstops-1) {
-		for (i = grad->nstops-1; i > idx; i--)
-			grad->stops[i] = grad->stops[i-1];
-	}
-
-	stop = &grad->stops[idx];
-	stop->color = curAttr->stopColor;
-	stop->color |= (unsigned int)(curAttr->stopOpacity*255) << 24;
-	stop->offset = curAttr->stopOffset;
-}
-
-static void nsvg__startElement(void* ud, const char* el, const char** attr)
-{
-	NSVGparser* p = (NSVGparser*)ud;
-
-	if (p->defsFlag) {
-		// Skip everything but gradients in defs
-		if (strcmp(el, "linearGradient") == 0) {
-			nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
-		} else if (strcmp(el, "radialGradient") == 0) {
-			nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
-		} else if (strcmp(el, "stop") == 0) {
-			nsvg__parseGradientStop(p, attr);
-		}
-		return;
-	}
-
-	if (strcmp(el, "g") == 0) {
-		nsvg__pushAttr(p);
-		nsvg__parseAttribs(p, attr);
-	} else if (strcmp(el, "path") == 0) {
-		if (p->pathFlag)	// Do not allow nested paths.
-			return;
-		nsvg__pushAttr(p);
-		nsvg__parsePath(p, attr);
-		nsvg__popAttr(p);
-	} else if (strcmp(el, "rect") == 0) {
-		nsvg__pushAttr(p);
-		nsvg__parseRect(p, attr);
-		nsvg__popAttr(p);
-	} else if (strcmp(el, "circle") == 0) {
-		nsvg__pushAttr(p);
-		nsvg__parseCircle(p, attr);
-		nsvg__popAttr(p);
-	} else if (strcmp(el, "ellipse") == 0) {
-		nsvg__pushAttr(p);
-		nsvg__parseEllipse(p, attr);
-		nsvg__popAttr(p);
-	} else if (strcmp(el, "line") == 0)  {
-		nsvg__pushAttr(p);
-		nsvg__parseLine(p, attr);
-		nsvg__popAttr(p);
-	} else if (strcmp(el, "polyline") == 0)  {
-		nsvg__pushAttr(p);
-		nsvg__parsePoly(p, attr, 0);
-		nsvg__popAttr(p);
-	} else if (strcmp(el, "polygon") == 0)  {
-		nsvg__pushAttr(p);
-		nsvg__parsePoly(p, attr, 1);
-		nsvg__popAttr(p);
-	} else  if (strcmp(el, "linearGradient") == 0) {
-		nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
-	} else if (strcmp(el, "radialGradient") == 0) {
-		nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
-	} else if (strcmp(el, "stop") == 0) {
-		nsvg__parseGradientStop(p, attr);
-	} else if (strcmp(el, "defs") == 0) {
-		p->defsFlag = 1;
-	} else if (strcmp(el, "svg") == 0) {
-		nsvg__parseSVG(p, attr);
-	}
-}
-
-static void nsvg__endElement(void* ud, const char* el)
-{
-	NSVGparser* p = (NSVGparser*)ud;
-
-	if (strcmp(el, "g") == 0) {
-		nsvg__popAttr(p);
-	} else if (strcmp(el, "path") == 0) {
-		p->pathFlag = 0;
-	} else if (strcmp(el, "defs") == 0) {
-		p->defsFlag = 0;
-	}
-}
-
-static void nsvg__content(void* ud, const char* s)
-{
-	NSVG_NOTUSED(ud);
-	NSVG_NOTUSED(s);
-	// empty
-}
-
-static void nsvg__imageBounds(NSVGparser* p, float* bounds)
-{
-	NSVGshape* shape;
-	shape = p->image->shapes;
-	if (shape == NULL) {
-		bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0;
-		return;
-	}
-	bounds[0] = shape->bounds[0];
-	bounds[1] = shape->bounds[1];
-	bounds[2] = shape->bounds[2];
-	bounds[3] = shape->bounds[3];
-	for (shape = shape->next; shape != NULL; shape = shape->next) {
-		bounds[0] = nsvg__minf(bounds[0], shape->bounds[0]);
-		bounds[1] = nsvg__minf(bounds[1], shape->bounds[1]);
-		bounds[2] = nsvg__maxf(bounds[2], shape->bounds[2]);
-		bounds[3] = nsvg__maxf(bounds[3], shape->bounds[3]);
-	}
-}
-
-static float nsvg__viewAlign(float content, float container, int type)
-{
-	if (type == NSVG_ALIGN_MIN)
-		return 0;
-	else if (type == NSVG_ALIGN_MAX)
-		return container - content;
-	// mid
-	return (container - content) * 0.5f;
-}
-
-static void nsvg__scaleGradient(NSVGgradient* grad, float tx, float ty, float sx, float sy)
-{
-	float t[6];
-	nsvg__xformSetTranslation(t, tx, ty);
-	nsvg__xformMultiply (grad->xform, t);
-
-	nsvg__xformSetScale(t, sx, sy);
-	nsvg__xformMultiply (grad->xform, t);
-}
-
-static void nsvg__scaleToViewbox(NSVGparser* p, const char* units)
-{
-	NSVGshape* shape;
-	NSVGpath* path;
-	float tx, ty, sx, sy, us, bounds[4], t[6], avgs;
-	int i;
-	float* pt;
-
-	// Guess image size if not set completely.
-	nsvg__imageBounds(p, bounds);
-
-	if (p->viewWidth == 0) {
-		if (p->image->width > 0) {
-			p->viewWidth = p->image->width;
-		} else {
-			p->viewMinx = bounds[0];
-			p->viewWidth = bounds[2] - bounds[0];
-		}
-	}
-	if (p->viewHeight == 0) {
-		if (p->image->height > 0) {
-			p->viewHeight = p->image->height;
-		} else {
-			p->viewMiny = bounds[1];
-			p->viewHeight = bounds[3] - bounds[1];
-		}
-	}
-	if (p->image->width == 0)
-		p->image->width = p->viewWidth;
-	if (p->image->height == 0)
-		p->image->height = p->viewHeight;
-
-	tx = -p->viewMinx;
-	ty = -p->viewMiny;
-	sx = p->viewWidth > 0 ? p->image->width / p->viewWidth : 0;
-	sy = p->viewHeight > 0 ? p->image->height / p->viewHeight : 0;
-	// Unit scaling
-	us = 1.0f / nsvg__convertToPixels(p, nsvg__coord(1.0f, nsvg__parseUnits(units)), 0.0f, 1.0f);
-
-	// Fix aspect ratio
-	if (p->alignType == NSVG_ALIGN_MEET) {
-		// fit whole image into viewbox
-		sx = sy = nsvg__minf(sx, sy);
-		tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
-		ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
-	} else if (p->alignType == NSVG_ALIGN_SLICE) {
-		// fill whole viewbox with image
-		sx = sy = nsvg__maxf(sx, sy);
-		tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
-		ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
-	}
-
-	// Transform
-	sx *= us;
-	sy *= us;
-	avgs = (sx+sy) / 2.0f;
-	for (shape = p->image->shapes; shape != NULL; shape = shape->next) {
-		shape->bounds[0] = (shape->bounds[0] + tx) * sx;
-		shape->bounds[1] = (shape->bounds[1] + ty) * sy;
-		shape->bounds[2] = (shape->bounds[2] + tx) * sx;
-		shape->bounds[3] = (shape->bounds[3] + ty) * sy;
-		for (path = shape->paths; path != NULL; path = path->next) {
-			path->bounds[0] = (path->bounds[0] + tx) * sx;
-			path->bounds[1] = (path->bounds[1] + ty) * sy;
-			path->bounds[2] = (path->bounds[2] + tx) * sx;
-			path->bounds[3] = (path->bounds[3] + ty) * sy;
-			for (i =0; i < path->npts; i++) {
-				pt = &path->pts[i*2];
-				pt[0] = (pt[0] + tx) * sx;
-				pt[1] = (pt[1] + ty) * sy;
-			}
-		}
-
-		if (shape->fill.type == NSVG_PAINT_LINEAR_GRADIENT || shape->fill.type == NSVG_PAINT_RADIAL_GRADIENT) {
-			nsvg__scaleGradient(shape->fill.gradient, tx,ty, sx,sy);
-			memcpy(t, shape->fill.gradient->xform, sizeof(float)*6);
-			nsvg__xformInverse(shape->fill.gradient->xform, t);
-		}
-		if (shape->stroke.type == NSVG_PAINT_LINEAR_GRADIENT || shape->stroke.type == NSVG_PAINT_RADIAL_GRADIENT) {
-			nsvg__scaleGradient(shape->stroke.gradient, tx,ty, sx,sy);
-			memcpy(t, shape->stroke.gradient->xform, sizeof(float)*6);
-			nsvg__xformInverse(shape->stroke.gradient->xform, t);
-		}
-
-		shape->strokeWidth *= avgs;
-		shape->strokeDashOffset *= avgs;
-		for (i = 0; i < shape->strokeDashCount; i++)
-			shape->strokeDashArray[i] *= avgs;
-	}
-}
-
-NSVGimage* nsvgParse(char* input, const char* units, float dpi)
-{
-	NSVGparser* p;
-	NSVGimage* ret = 0;
-
-	p = nsvg__createParser();
-	if (p == NULL) {
-		return NULL;
-	}
-	p->dpi = dpi;
-
-	nsvg__parseXML(input, nsvg__startElement, nsvg__endElement, nsvg__content, p);
-
-	// Scale to viewBox
-	nsvg__scaleToViewbox(p, units);
-
-	ret = p->image;
-	p->image = NULL;
-
-	nsvg__deleteParser(p);
-
-	return ret;
-}
-
-NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi)
-{
-	FILE* fp = NULL;
-	size_t size;
-	char* data = NULL;
-	NSVGimage* image = NULL;
-
-	fp = fopen(filename, "rb");
-	if (!fp) goto error;
-	fseek(fp, 0, SEEK_END);
-	size = ftell(fp);
-	fseek(fp, 0, SEEK_SET);
-	data = (char*)malloc(size+1);
-	if (data == NULL) goto error;
-	if (fread(data, 1, size, fp) != size) goto error;
-	data[size] = '\0';	// Must be null terminated.
-	fclose(fp);
-	image = nsvgParse(data, units, dpi);
-	free(data);
-
-	return image;
-
-error:
-	if (fp) fclose(fp);
-	if (data) free(data);
-	if (image) nsvgDelete(image);
-	return NULL;
-}
-
-NSVGpath* nsvgDuplicatePath(NSVGpath* p)
-{
-    NSVGpath* res = NULL;
-
-    if (p == NULL)
-        return NULL;
-
-    res = (NSVGpath*)malloc(sizeof(NSVGpath));
-    if (res == NULL) goto error;
-    memset(res, 0, sizeof(NSVGpath));
-
-    res->pts = (float*)malloc(p->npts*2*sizeof(float));
-    if (res->pts == NULL) goto error;
-    memcpy(res->pts, p->pts, p->npts * sizeof(float) * 2);
-    res->npts = p->npts;
-
-    memcpy(res->bounds, p->bounds, sizeof(p->bounds));
-
-    res->closed = p->closed;
-
-    return res;
-
-error:
-    if (res != NULL) {
-        free(res->pts);
-        free(res);
-    }
-    return NULL;
-}
-
-void nsvgDelete(NSVGimage* image)
-{
-	NSVGshape *snext, *shape;
-	if (image == NULL) return;
-	shape = image->shapes;
-	while (shape != NULL) {
-		snext = shape->next;
-		nsvg__deletePaths(shape->paths);
-		nsvg__deletePaint(&shape->fill);
-		nsvg__deletePaint(&shape->stroke);
-		free(shape);
-		shape = snext;
-	}
-	free(image);
-}
-
-#endif // NANOSVG_IMPLEMENTATION
-
-#endif // NANOSVG_H

+ 0 - 1458
src/external/nanosvgrast.h

@@ -1,1458 +0,0 @@
-/*
- * Copyright (c) 2013-14 Mikko Mononen [email protected]
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- *
- * The polygon rasterization is heavily based on stb_truetype rasterizer
- * by Sean Barrett - http://nothings.org/
- *
- */
-
-#ifndef NANOSVGRAST_H
-#define NANOSVGRAST_H
-
-#include "nanosvg.h"
-
-#ifndef NANOSVGRAST_CPLUSPLUS
-#ifdef __cplusplus
-extern "C" {
-#endif
-#endif
-
-typedef struct NSVGrasterizer NSVGrasterizer;
-
-/* Example Usage:
-	// Load SVG
-	NSVGimage* image;
-	image = nsvgParseFromFile("test.svg", "px", 96);
-
-	// Create rasterizer (can be used to render multiple images).
-	struct NSVGrasterizer* rast = nsvgCreateRasterizer();
-	// Allocate memory for image
-	unsigned char* img = malloc(w*h*4);
-	// Rasterize
-	nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4);
-*/
-
-// Allocated rasterizer context.
-NSVGrasterizer* nsvgCreateRasterizer(void);
-
-// Rasterizes SVG image, returns RGBA image (non-premultiplied alpha)
-//   r - pointer to rasterizer context
-//   image - pointer to image to rasterize
-//   tx,ty - image offset (applied after scaling)
-//   scale - image scale
-//   dst - pointer to destination image data, 4 bytes per pixel (RGBA)
-//   w - width of the image to render
-//   h - height of the image to render
-//   stride - number of bytes per scaleline in the destination buffer
-void nsvgRasterize(NSVGrasterizer* r,
-				   NSVGimage* image, float tx, float ty, float scale,
-				   unsigned char* dst, int w, int h, int stride);
-
-// Deletes rasterizer context.
-void nsvgDeleteRasterizer(NSVGrasterizer*);
-
-
-#ifndef NANOSVGRAST_CPLUSPLUS
-#ifdef __cplusplus
-}
-#endif
-#endif
-
-#ifdef NANOSVGRAST_IMPLEMENTATION
-
-#include <math.h>
-#include <stdlib.h>
-#include <string.h>
-
-#define NSVG__SUBSAMPLES	5
-#define NSVG__FIXSHIFT		10
-#define NSVG__FIX			(1 << NSVG__FIXSHIFT)
-#define NSVG__FIXMASK		(NSVG__FIX-1)
-#define NSVG__MEMPAGE_SIZE	1024
-
-typedef struct NSVGedge {
-	float x0,y0, x1,y1;
-	int dir;
-	struct NSVGedge* next;
-} NSVGedge;
-
-typedef struct NSVGpoint {
-	float x, y;
-	float dx, dy;
-	float len;
-	float dmx, dmy;
-	unsigned char flags;
-} NSVGpoint;
-
-typedef struct NSVGactiveEdge {
-	int x,dx;
-	float ey;
-	int dir;
-	struct NSVGactiveEdge *next;
-} NSVGactiveEdge;
-
-typedef struct NSVGmemPage {
-	unsigned char mem[NSVG__MEMPAGE_SIZE];
-	int size;
-	struct NSVGmemPage* next;
-} NSVGmemPage;
-
-typedef struct NSVGcachedPaint {
-	char type;
-	char spread;
-	float xform[6];
-	unsigned int colors[256];
-} NSVGcachedPaint;
-
-struct NSVGrasterizer
-{
-	float px, py;
-
-	float tessTol;
-	float distTol;
-
-	NSVGedge* edges;
-	int nedges;
-	int cedges;
-
-	NSVGpoint* points;
-	int npoints;
-	int cpoints;
-
-	NSVGpoint* points2;
-	int npoints2;
-	int cpoints2;
-
-	NSVGactiveEdge* freelist;
-	NSVGmemPage* pages;
-	NSVGmemPage* curpage;
-
-	unsigned char* scanline;
-	int cscanline;
-
-	unsigned char* bitmap;
-	int width, height, stride;
-};
-
-NSVGrasterizer* nsvgCreateRasterizer(void)
-{
-	NSVGrasterizer* r = (NSVGrasterizer*)malloc(sizeof(NSVGrasterizer));
-	if (r == NULL) goto error;
-	memset(r, 0, sizeof(NSVGrasterizer));
-
-	r->tessTol = 0.25f;
-	r->distTol = 0.01f;
-
-	return r;
-
-error:
-	nsvgDeleteRasterizer(r);
-	return NULL;
-}
-
-void nsvgDeleteRasterizer(NSVGrasterizer* r)
-{
-	NSVGmemPage* p;
-
-	if (r == NULL) return;
-
-	p = r->pages;
-	while (p != NULL) {
-		NSVGmemPage* next = p->next;
-		free(p);
-		p = next;
-	}
-
-	if (r->edges) free(r->edges);
-	if (r->points) free(r->points);
-	if (r->points2) free(r->points2);
-	if (r->scanline) free(r->scanline);
-
-	free(r);
-}
-
-static NSVGmemPage* nsvg__nextPage(NSVGrasterizer* r, NSVGmemPage* cur)
-{
-	NSVGmemPage *newp;
-
-	// If using existing chain, return the next page in chain
-	if (cur != NULL && cur->next != NULL) {
-		return cur->next;
-	}
-
-	// Alloc new page
-	newp = (NSVGmemPage*)malloc(sizeof(NSVGmemPage));
-	if (newp == NULL) return NULL;
-	memset(newp, 0, sizeof(NSVGmemPage));
-
-	// Add to linked list
-	if (cur != NULL)
-		cur->next = newp;
-	else
-		r->pages = newp;
-
-	return newp;
-}
-
-static void nsvg__resetPool(NSVGrasterizer* r)
-{
-	NSVGmemPage* p = r->pages;
-	while (p != NULL) {
-		p->size = 0;
-		p = p->next;
-	}
-	r->curpage = r->pages;
-}
-
-static unsigned char* nsvg__alloc(NSVGrasterizer* r, int size)
-{
-	unsigned char* buf;
-	if (size > NSVG__MEMPAGE_SIZE) return NULL;
-	if (r->curpage == NULL || r->curpage->size+size > NSVG__MEMPAGE_SIZE) {
-		r->curpage = nsvg__nextPage(r, r->curpage);
-	}
-	buf = &r->curpage->mem[r->curpage->size];
-	r->curpage->size += size;
-	return buf;
-}
-
-static int nsvg__ptEquals(float x1, float y1, float x2, float y2, float tol)
-{
-	float dx = x2 - x1;
-	float dy = y2 - y1;
-	return dx*dx + dy*dy < tol*tol;
-}
-
-static void nsvg__addPathPoint(NSVGrasterizer* r, float x, float y, int flags)
-{
-	NSVGpoint* pt;
-
-	if (r->npoints > 0) {
-		pt = &r->points[r->npoints-1];
-		if (nsvg__ptEquals(pt->x,pt->y, x,y, r->distTol)) {
-			pt->flags = (unsigned char)(pt->flags | flags);
-			return;
-		}
-	}
-
-	if (r->npoints+1 > r->cpoints) {
-		r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64;
-		r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints);
-		if (r->points == NULL) return;
-	}
-
-	pt = &r->points[r->npoints];
-	pt->x = x;
-	pt->y = y;
-	pt->flags = (unsigned char)flags;
-	r->npoints++;
-}
-
-static void nsvg__appendPathPoint(NSVGrasterizer* r, NSVGpoint pt)
-{
-	if (r->npoints+1 > r->cpoints) {
-		r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64;
-		r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints);
-		if (r->points == NULL) return;
-	}
-	r->points[r->npoints] = pt;
-	r->npoints++;
-}
-
-static void nsvg__duplicatePoints(NSVGrasterizer* r)
-{
-	if (r->npoints > r->cpoints2) {
-		r->cpoints2 = r->npoints;
-		r->points2 = (NSVGpoint*)realloc(r->points2, sizeof(NSVGpoint) * r->cpoints2);
-		if (r->points2 == NULL) return;
-	}
-
-	memcpy(r->points2, r->points, sizeof(NSVGpoint) * r->npoints);
-	r->npoints2 = r->npoints;
-}
-
-static void nsvg__addEdge(NSVGrasterizer* r, float x0, float y0, float x1, float y1)
-{
-	NSVGedge* e;
-
-	// Skip horizontal edges
-	if (y0 == y1)
-		return;
-
-	if (r->nedges+1 > r->cedges) {
-		r->cedges = r->cedges > 0 ? r->cedges * 2 : 64;
-		r->edges = (NSVGedge*)realloc(r->edges, sizeof(NSVGedge) * r->cedges);
-		if (r->edges == NULL) return;
-	}
-
-	e = &r->edges[r->nedges];
-	r->nedges++;
-
-	if (y0 < y1) {
-		e->x0 = x0;
-		e->y0 = y0;
-		e->x1 = x1;
-		e->y1 = y1;
-		e->dir = 1;
-	} else {
-		e->x0 = x1;
-		e->y0 = y1;
-		e->x1 = x0;
-		e->y1 = y0;
-		e->dir = -1;
-	}
-}
-
-static float nsvg__normalize(float *x, float* y)
-{
-	float d = sqrtf((*x)*(*x) + (*y)*(*y));
-	if (d > 1e-6f) {
-		float id = 1.0f / d;
-		*x *= id;
-		*y *= id;
-	}
-	return d;
-}
-
-static float nsvg__absf(float x) { return x < 0 ? -x : x; }
-
-static void nsvg__flattenCubicBez(NSVGrasterizer* r,
-								  float x1, float y1, float x2, float y2,
-								  float x3, float y3, float x4, float y4,
-								  int level, int type)
-{
-	float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234;
-	float dx,dy,d2,d3;
-
-	if (level > 10) return;
-
-	x12 = (x1+x2)*0.5f;
-	y12 = (y1+y2)*0.5f;
-	x23 = (x2+x3)*0.5f;
-	y23 = (y2+y3)*0.5f;
-	x34 = (x3+x4)*0.5f;
-	y34 = (y3+y4)*0.5f;
-	x123 = (x12+x23)*0.5f;
-	y123 = (y12+y23)*0.5f;
-
-	dx = x4 - x1;
-	dy = y4 - y1;
-	d2 = nsvg__absf(((x2 - x4) * dy - (y2 - y4) * dx));
-	d3 = nsvg__absf(((x3 - x4) * dy - (y3 - y4) * dx));
-
-	if ((d2 + d3)*(d2 + d3) < r->tessTol * (dx*dx + dy*dy)) {
-		nsvg__addPathPoint(r, x4, y4, type);
-		return;
-	}
-
-	x234 = (x23+x34)*0.5f;
-	y234 = (y23+y34)*0.5f;
-	x1234 = (x123+x234)*0.5f;
-	y1234 = (y123+y234)*0.5f;
-
-	nsvg__flattenCubicBez(r, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0);
-	nsvg__flattenCubicBez(r, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type);
-}
-
-static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float scale)
-{
-	int i, j;
-	NSVGpath* path;
-
-	for (path = shape->paths; path != NULL; path = path->next) {
-		r->npoints = 0;
-		// Flatten path
-		nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
-		for (i = 0; i < path->npts-1; i += 3) {
-			float* p = &path->pts[i*2];
-			nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, 0);
-		}
-		// Close path
-		nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
-		// Build edges
-		for (i = 0, j = r->npoints-1; i < r->npoints; j = i++)
-			nsvg__addEdge(r, r->points[j].x, r->points[j].y, r->points[i].x, r->points[i].y);
-	}
-}
-
-enum NSVGpointFlags
-{
-	NSVG_PT_CORNER = 0x01,
-	NSVG_PT_BEVEL = 0x02,
-	NSVG_PT_LEFT = 0x04
-};
-
-static void nsvg__initClosed(NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth)
-{
-	float w = lineWidth * 0.5f;
-	float dx = p1->x - p0->x;
-	float dy = p1->y - p0->y;
-	float len = nsvg__normalize(&dx, &dy);
-	float px = p0->x + dx*len*0.5f, py = p0->y + dy*len*0.5f;
-	float dlx = dy, dly = -dx;
-	float lx = px - dlx*w, ly = py - dly*w;
-	float rx = px + dlx*w, ry = py + dly*w;
-	left->x = lx; left->y = ly;
-	right->x = rx; right->y = ry;
-}
-
-static void nsvg__buttCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect)
-{
-	float w = lineWidth * 0.5f;
-	float px = p->x, py = p->y;
-	float dlx = dy, dly = -dx;
-	float lx = px - dlx*w, ly = py - dly*w;
-	float rx = px + dlx*w, ry = py + dly*w;
-
-	nsvg__addEdge(r, lx, ly, rx, ry);
-
-	if (connect) {
-		nsvg__addEdge(r, left->x, left->y, lx, ly);
-		nsvg__addEdge(r, rx, ry, right->x, right->y);
-	}
-	left->x = lx; left->y = ly;
-	right->x = rx; right->y = ry;
-}
-
-static void nsvg__squareCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect)
-{
-	float w = lineWidth * 0.5f;
-	float px = p->x - dx*w, py = p->y - dy*w;
-	float dlx = dy, dly = -dx;
-	float lx = px - dlx*w, ly = py - dly*w;
-	float rx = px + dlx*w, ry = py + dly*w;
-
-	nsvg__addEdge(r, lx, ly, rx, ry);
-
-	if (connect) {
-		nsvg__addEdge(r, left->x, left->y, lx, ly);
-		nsvg__addEdge(r, rx, ry, right->x, right->y);
-	}
-	left->x = lx; left->y = ly;
-	right->x = rx; right->y = ry;
-}
-
-#ifndef NSVG_PI
-#define NSVG_PI (3.14159265358979323846264338327f)
-#endif
-
-static void nsvg__roundCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int ncap, int connect)
-{
-	int i;
-	float w = lineWidth * 0.5f;
-	float px = p->x, py = p->y;
-	float dlx = dy, dly = -dx;
-	float lx = 0, ly = 0, rx = 0, ry = 0, prevx = 0, prevy = 0;
-
-	for (i = 0; i < ncap; i++) {
-		float a = (float)i/(float)(ncap-1)*NSVG_PI;
-		float ax = cosf(a) * w, ay = sinf(a) * w;
-		float x = px - dlx*ax - dx*ay;
-		float y = py - dly*ax - dy*ay;
-
-		if (i > 0)
-			nsvg__addEdge(r, prevx, prevy, x, y);
-
-		prevx = x;
-		prevy = y;
-
-		if (i == 0) {
-			lx = x; ly = y;
-		} else if (i == ncap-1) {
-			rx = x; ry = y;
-		}
-	}
-
-	if (connect) {
-		nsvg__addEdge(r, left->x, left->y, lx, ly);
-		nsvg__addEdge(r, rx, ry, right->x, right->y);
-	}
-
-	left->x = lx; left->y = ly;
-	right->x = rx; right->y = ry;
-}
-
-static void nsvg__bevelJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth)
-{
-	float w = lineWidth * 0.5f;
-	float dlx0 = p0->dy, dly0 = -p0->dx;
-	float dlx1 = p1->dy, dly1 = -p1->dx;
-	float lx0 = p1->x - (dlx0 * w), ly0 = p1->y - (dly0 * w);
-	float rx0 = p1->x + (dlx0 * w), ry0 = p1->y + (dly0 * w);
-	float lx1 = p1->x - (dlx1 * w), ly1 = p1->y - (dly1 * w);
-	float rx1 = p1->x + (dlx1 * w), ry1 = p1->y + (dly1 * w);
-
-	nsvg__addEdge(r, lx0, ly0, left->x, left->y);
-	nsvg__addEdge(r, lx1, ly1, lx0, ly0);
-
-	nsvg__addEdge(r, right->x, right->y, rx0, ry0);
-	nsvg__addEdge(r, rx0, ry0, rx1, ry1);
-
-	left->x = lx1; left->y = ly1;
-	right->x = rx1; right->y = ry1;
-}
-
-static void nsvg__miterJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth)
-{
-	float w = lineWidth * 0.5f;
-	float dlx0 = p0->dy, dly0 = -p0->dx;
-	float dlx1 = p1->dy, dly1 = -p1->dx;
-	float lx0, rx0, lx1, rx1;
-	float ly0, ry0, ly1, ry1;
-
-	if (p1->flags & NSVG_PT_LEFT) {
-		lx0 = lx1 = p1->x - p1->dmx * w;
-		ly0 = ly1 = p1->y - p1->dmy * w;
-		nsvg__addEdge(r, lx1, ly1, left->x, left->y);
-
-		rx0 = p1->x + (dlx0 * w);
-		ry0 = p1->y + (dly0 * w);
-		rx1 = p1->x + (dlx1 * w);
-		ry1 = p1->y + (dly1 * w);
-		nsvg__addEdge(r, right->x, right->y, rx0, ry0);
-		nsvg__addEdge(r, rx0, ry0, rx1, ry1);
-	} else {
-		lx0 = p1->x - (dlx0 * w);
-		ly0 = p1->y - (dly0 * w);
-		lx1 = p1->x - (dlx1 * w);
-		ly1 = p1->y - (dly1 * w);
-		nsvg__addEdge(r, lx0, ly0, left->x, left->y);
-		nsvg__addEdge(r, lx1, ly1, lx0, ly0);
-
-		rx0 = rx1 = p1->x + p1->dmx * w;
-		ry0 = ry1 = p1->y + p1->dmy * w;
-		nsvg__addEdge(r, right->x, right->y, rx1, ry1);
-	}
-
-	left->x = lx1; left->y = ly1;
-	right->x = rx1; right->y = ry1;
-}
-
-static void nsvg__roundJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth, int ncap)
-{
-	int i, n;
-	float w = lineWidth * 0.5f;
-	float dlx0 = p0->dy, dly0 = -p0->dx;
-	float dlx1 = p1->dy, dly1 = -p1->dx;
-	float a0 = atan2f(dly0, dlx0);
-	float a1 = atan2f(dly1, dlx1);
-	float da = a1 - a0;
-	float lx, ly, rx, ry;
-
-	if (da < NSVG_PI) da += NSVG_PI*2;
-	if (da > NSVG_PI) da -= NSVG_PI*2;
-
-	n = (int)ceilf((nsvg__absf(da) / NSVG_PI) * (float)ncap);
-	if (n < 2) n = 2;
-	if (n > ncap) n = ncap;
-
-	lx = left->x;
-	ly = left->y;
-	rx = right->x;
-	ry = right->y;
-
-	for (i = 0; i < n; i++) {
-		float u = (float)i/(float)(n-1);
-		float a = a0 + u*da;
-		float ax = cosf(a) * w, ay = sinf(a) * w;
-		float lx1 = p1->x - ax, ly1 = p1->y - ay;
-		float rx1 = p1->x + ax, ry1 = p1->y + ay;
-
-		nsvg__addEdge(r, lx1, ly1, lx, ly);
-		nsvg__addEdge(r, rx, ry, rx1, ry1);
-
-		lx = lx1; ly = ly1;
-		rx = rx1; ry = ry1;
-	}
-
-	left->x = lx; left->y = ly;
-	right->x = rx; right->y = ry;
-}
-
-static void nsvg__straightJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p1, float lineWidth)
-{
-	float w = lineWidth * 0.5f;
-	float lx = p1->x - (p1->dmx * w), ly = p1->y - (p1->dmy * w);
-	float rx = p1->x + (p1->dmx * w), ry = p1->y + (p1->dmy * w);
-
-	nsvg__addEdge(r, lx, ly, left->x, left->y);
-	nsvg__addEdge(r, right->x, right->y, rx, ry);
-
-	left->x = lx; left->y = ly;
-	right->x = rx; right->y = ry;
-}
-
-static int nsvg__curveDivs(float r, float arc, float tol)
-{
-	float da = acosf(r / (r + tol)) * 2.0f;
-	int divs = (int)ceilf(arc / da);
-	if (divs < 2) divs = 2;
-	return divs;
-}
-
-static void nsvg__expandStroke(NSVGrasterizer* r, NSVGpoint* points, int npoints, int closed, int lineJoin, int lineCap, float lineWidth)
-{
-	int ncap = nsvg__curveDivs(lineWidth*0.5f, NSVG_PI, r->tessTol);	// Calculate divisions per half circle.
-	NSVGpoint left = {0,0,0,0,0,0,0,0}, right = {0,0,0,0,0,0,0,0}, firstLeft = {0,0,0,0,0,0,0,0}, firstRight = {0,0,0,0,0,0,0,0};
-	NSVGpoint* p0, *p1;
-	int j, s, e;
-
-	// Build stroke edges
-	if (closed) {
-		// Looping
-		p0 = &points[npoints-1];
-		p1 = &points[0];
-		s = 0;
-		e = npoints;
-	} else {
-		// Add cap
-		p0 = &points[0];
-		p1 = &points[1];
-		s = 1;
-		e = npoints-1;
-	}
-
-	if (closed) {
-		nsvg__initClosed(&left, &right, p0, p1, lineWidth);
-		firstLeft = left;
-		firstRight = right;
-	} else {
-		// Add cap
-		float dx = p1->x - p0->x;
-		float dy = p1->y - p0->y;
-		nsvg__normalize(&dx, &dy);
-		if (lineCap == NSVG_CAP_BUTT)
-			nsvg__buttCap(r, &left, &right, p0, dx, dy, lineWidth, 0);
-		else if (lineCap == NSVG_CAP_SQUARE)
-			nsvg__squareCap(r, &left, &right, p0, dx, dy, lineWidth, 0);
-		else if (lineCap == NSVG_CAP_ROUND)
-			nsvg__roundCap(r, &left, &right, p0, dx, dy, lineWidth, ncap, 0);
-	}
-
-	for (j = s; j < e; ++j) {
-		if (p1->flags & NSVG_PT_CORNER) {
-			if (lineJoin == NSVG_JOIN_ROUND)
-				nsvg__roundJoin(r, &left, &right, p0, p1, lineWidth, ncap);
-			else if (lineJoin == NSVG_JOIN_BEVEL || (p1->flags & NSVG_PT_BEVEL))
-				nsvg__bevelJoin(r, &left, &right, p0, p1, lineWidth);
-			else
-				nsvg__miterJoin(r, &left, &right, p0, p1, lineWidth);
-		} else {
-			nsvg__straightJoin(r, &left, &right, p1, lineWidth);
-		}
-		p0 = p1++;
-	}
-
-	if (closed) {
-		// Loop it
-		nsvg__addEdge(r, firstLeft.x, firstLeft.y, left.x, left.y);
-		nsvg__addEdge(r, right.x, right.y, firstRight.x, firstRight.y);
-	} else {
-		// Add cap
-		float dx = p1->x - p0->x;
-		float dy = p1->y - p0->y;
-		nsvg__normalize(&dx, &dy);
-		if (lineCap == NSVG_CAP_BUTT)
-			nsvg__buttCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1);
-		else if (lineCap == NSVG_CAP_SQUARE)
-			nsvg__squareCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1);
-		else if (lineCap == NSVG_CAP_ROUND)
-			nsvg__roundCap(r, &right, &left, p1, -dx, -dy, lineWidth, ncap, 1);
-	}
-}
-
-static void nsvg__prepareStroke(NSVGrasterizer* r, float miterLimit, int lineJoin)
-{
-	int i, j;
-	NSVGpoint* p0, *p1;
-
-	p0 = &r->points[r->npoints-1];
-	p1 = &r->points[0];
-	for (i = 0; i < r->npoints; i++) {
-		// Calculate segment direction and length
-		p0->dx = p1->x - p0->x;
-		p0->dy = p1->y - p0->y;
-		p0->len = nsvg__normalize(&p0->dx, &p0->dy);
-		// Advance
-		p0 = p1++;
-	}
-
-	// calculate joins
-	p0 = &r->points[r->npoints-1];
-	p1 = &r->points[0];
-	for (j = 0; j < r->npoints; j++) {
-		float dlx0, dly0, dlx1, dly1, dmr2, cross;
-		dlx0 = p0->dy;
-		dly0 = -p0->dx;
-		dlx1 = p1->dy;
-		dly1 = -p1->dx;
-		// Calculate extrusions
-		p1->dmx = (dlx0 + dlx1) * 0.5f;
-		p1->dmy = (dly0 + dly1) * 0.5f;
-		dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy;
-		if (dmr2 > 0.000001f) {
-			float s2 = 1.0f / dmr2;
-			if (s2 > 600.0f) {
-				s2 = 600.0f;
-			}
-			p1->dmx *= s2;
-			p1->dmy *= s2;
-		}
-
-		// Clear flags, but keep the corner.
-		p1->flags = (p1->flags & NSVG_PT_CORNER) ? NSVG_PT_CORNER : 0;
-
-		// Keep track of left turns.
-		cross = p1->dx * p0->dy - p0->dx * p1->dy;
-		if (cross > 0.0f)
-			p1->flags |= NSVG_PT_LEFT;
-
-		// Check to see if the corner needs to be beveled.
-		if (p1->flags & NSVG_PT_CORNER) {
-			if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NSVG_JOIN_BEVEL || lineJoin == NSVG_JOIN_ROUND) {
-				p1->flags |= NSVG_PT_BEVEL;
-			}
-		}
-
-		p0 = p1++;
-	}
-}
-
-static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float scale)
-{
-	int i, j, closed;
-	NSVGpath* path;
-	NSVGpoint* p0, *p1;
-	float miterLimit = shape->miterLimit;
-	int lineJoin = shape->strokeLineJoin;
-	int lineCap = shape->strokeLineCap;
-	float lineWidth = shape->strokeWidth * scale;
-
-	for (path = shape->paths; path != NULL; path = path->next) {
-		// Flatten path
-		r->npoints = 0;
-		nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, NSVG_PT_CORNER);
-		for (i = 0; i < path->npts-1; i += 3) {
-			float* p = &path->pts[i*2];
-			nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, NSVG_PT_CORNER);
-		}
-		if (r->npoints < 2)
-			continue;
-
-		closed = path->closed;
-
-		// If the first and last points are the same, remove the last, mark as closed path.
-		p0 = &r->points[r->npoints-1];
-		p1 = &r->points[0];
-		if (nsvg__ptEquals(p0->x,p0->y, p1->x,p1->y, r->distTol)) {
-			r->npoints--;
-			p0 = &r->points[r->npoints-1];
-			closed = 1;
-		}
-
-		if (shape->strokeDashCount > 0) {
-			int idash = 0, dashState = 1;
-			float totalDist = 0, dashLen, allDashLen, dashOffset;
-			NSVGpoint cur;
-
-			if (closed)
-				nsvg__appendPathPoint(r, r->points[0]);
-
-			// Duplicate points -> points2.
-			nsvg__duplicatePoints(r);
-
-			r->npoints = 0;
- 			cur = r->points2[0];
-			nsvg__appendPathPoint(r, cur);
-
-			// Figure out dash offset.
-			allDashLen = 0;
-			for (j = 0; j < shape->strokeDashCount; j++)
-				allDashLen += shape->strokeDashArray[j];
-			if (shape->strokeDashCount & 1)
-				allDashLen *= 2.0f;
-			// Find location inside pattern
-			dashOffset = fmodf(shape->strokeDashOffset, allDashLen);
-			if (dashOffset < 0.0f)
-				dashOffset += allDashLen;
-
-			while (dashOffset > shape->strokeDashArray[idash]) {
-				dashOffset -= shape->strokeDashArray[idash];
-				idash = (idash + 1) % shape->strokeDashCount;
-			}
-			dashLen = (shape->strokeDashArray[idash] - dashOffset) * scale;
-
-			for (j = 1; j < r->npoints2; ) {
-				float dx = r->points2[j].x - cur.x;
-				float dy = r->points2[j].y - cur.y;
-				float dist = sqrtf(dx*dx + dy*dy);
-
-				if ((totalDist + dist) > dashLen) {
-					// Calculate intermediate point
-					float d = (dashLen - totalDist) / dist;
-					float x = cur.x + dx * d;
-					float y = cur.y + dy * d;
-					nsvg__addPathPoint(r, x, y, NSVG_PT_CORNER);
-
-					// Stroke
-					if (r->npoints > 1 && dashState) {
-						nsvg__prepareStroke(r, miterLimit, lineJoin);
-						nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth);
-					}
-					// Advance dash pattern
-					dashState = !dashState;
-					idash = (idash+1) % shape->strokeDashCount;
-					dashLen = shape->strokeDashArray[idash] * scale;
-					// Restart
-					cur.x = x;
-					cur.y = y;
-					cur.flags = NSVG_PT_CORNER;
-					totalDist = 0.0f;
-					r->npoints = 0;
-					nsvg__appendPathPoint(r, cur);
-				} else {
-					totalDist += dist;
-					cur = r->points2[j];
-					nsvg__appendPathPoint(r, cur);
-					j++;
-				}
-			}
-			// Stroke any leftover path
-			if (r->npoints > 1 && dashState)
-				nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth);
-		} else {
-			nsvg__prepareStroke(r, miterLimit, lineJoin);
-			nsvg__expandStroke(r, r->points, r->npoints, closed, lineJoin, lineCap, lineWidth);
-		}
-	}
-}
-
-static int nsvg__cmpEdge(const void *p, const void *q)
-{
-	const NSVGedge* a = (const NSVGedge*)p;
-	const NSVGedge* b = (const NSVGedge*)q;
-
-	if (a->y0 < b->y0) return -1;
-	if (a->y0 > b->y0) return  1;
-	return 0;
-}
-
-
-static NSVGactiveEdge* nsvg__addActive(NSVGrasterizer* r, NSVGedge* e, float startPoint)
-{
-	 NSVGactiveEdge* z;
-
-	if (r->freelist != NULL) {
-		// Restore from freelist.
-		z = r->freelist;
-		r->freelist = z->next;
-	} else {
-		// Alloc new edge.
-		z = (NSVGactiveEdge*)nsvg__alloc(r, sizeof(NSVGactiveEdge));
-		if (z == NULL) return NULL;
-	}
-
-	float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
-//	STBTT_assert(e->y0 <= start_point);
-	// round dx down to avoid going too far
-	if (dxdy < 0)
-		z->dx = (int)(-floorf(NSVG__FIX * -dxdy));
-	else
-		z->dx = (int)floorf(NSVG__FIX * dxdy);
-	z->x = (int)floorf(NSVG__FIX * (e->x0 + dxdy * (startPoint - e->y0)));
-//	z->x -= off_x * FIX;
-	z->ey = e->y1;
-	z->next = 0;
-	z->dir = e->dir;
-
-	return z;
-}
-
-static void nsvg__freeActive(NSVGrasterizer* r, NSVGactiveEdge* z)
-{
-	z->next = r->freelist;
-	r->freelist = z;
-}
-
-static void nsvg__fillScanline(unsigned char* scanline, int len, int x0, int x1, int maxWeight, int* xmin, int* xmax)
-{
-	int i = x0 >> NSVG__FIXSHIFT;
-	int j = x1 >> NSVG__FIXSHIFT;
-	if (i < *xmin) *xmin = i;
-	if (j > *xmax) *xmax = j;
-	if (i < len && j >= 0) {
-		if (i == j) {
-			// x0,x1 are the same pixel, so compute combined coverage
-			scanline[i] = (unsigned char)(scanline[i] + ((x1 - x0) * maxWeight >> NSVG__FIXSHIFT));
-		} else {
-			if (i >= 0) // add antialiasing for x0
-				scanline[i] = (unsigned char)(scanline[i] + (((NSVG__FIX - (x0 & NSVG__FIXMASK)) * maxWeight) >> NSVG__FIXSHIFT));
-			else
-				i = -1; // clip
-
-			if (j < len) // add antialiasing for x1
-				scanline[j] = (unsigned char)(scanline[j] + (((x1 & NSVG__FIXMASK) * maxWeight) >> NSVG__FIXSHIFT));
-			else
-				j = len; // clip
-
-			for (++i; i < j; ++i) // fill pixels between x0 and x1
-				scanline[i] = (unsigned char)(scanline[i] + maxWeight);
-		}
-	}
-}
-
-// note: this routine clips fills that extend off the edges... ideally this
-// wouldn't happen, but it could happen if the truetype glyph bounding boxes
-// are wrong, or if the user supplies a too-small bitmap
-static void nsvg__fillActiveEdges(unsigned char* scanline, int len, NSVGactiveEdge* e, int maxWeight, int* xmin, int* xmax, char fillRule)
-{
-	// non-zero winding fill
-	int x0 = 0, w = 0;
-
-	if (fillRule == NSVG_FILLRULE_NONZERO) {
-		// Non-zero
-		while (e != NULL) {
-			if (w == 0) {
-				// if we're currently at zero, we need to record the edge start point
-				x0 = e->x; w += e->dir;
-			} else {
-				int x1 = e->x; w += e->dir;
-				// if we went to zero, we need to draw
-				if (w == 0)
-					nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax);
-			}
-			e = e->next;
-		}
-	} else if (fillRule == NSVG_FILLRULE_EVENODD) {
-		// Even-odd
-		while (e != NULL) {
-			if (w == 0) {
-				// if we're currently at zero, we need to record the edge start point
-				x0 = e->x; w = 1;
-			} else {
-				int x1 = e->x; w = 0;
-				nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax);
-			}
-			e = e->next;
-		}
-	}
-}
-
-static float nsvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); }
-
-static unsigned int nsvg__RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
-{
-	return ((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16) | ((unsigned int)a << 24);
-}
-
-static unsigned int nsvg__lerpRGBA(unsigned int c0, unsigned int c1, float u)
-{
-	int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f);
-	int r = (((c0) & 0xff)*(256-iu) + (((c1) & 0xff)*iu)) >> 8;
-	int g = (((c0>>8) & 0xff)*(256-iu) + (((c1>>8) & 0xff)*iu)) >> 8;
-	int b = (((c0>>16) & 0xff)*(256-iu) + (((c1>>16) & 0xff)*iu)) >> 8;
-	int a = (((c0>>24) & 0xff)*(256-iu) + (((c1>>24) & 0xff)*iu)) >> 8;
-	return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a);
-}
-
-static unsigned int nsvg__applyOpacity(unsigned int c, float u)
-{
-	int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f);
-	int r = (c) & 0xff;
-	int g = (c>>8) & 0xff;
-	int b = (c>>16) & 0xff;
-	int a = (((c>>24) & 0xff)*iu) >> 8;
-	return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a);
-}
-
-static inline int nsvg__div255(int x)
-{
-    return ((x+1) * 257) >> 16;
-}
-
-static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* cover, int x, int y,
-								float tx, float ty, float scale, NSVGcachedPaint* cache)
-{
-
-	if (cache->type == NSVG_PAINT_COLOR) {
-		int i, cr, cg, cb, ca;
-		cr = cache->colors[0] & 0xff;
-		cg = (cache->colors[0] >> 8) & 0xff;
-		cb = (cache->colors[0] >> 16) & 0xff;
-		ca = (cache->colors[0] >> 24) & 0xff;
-
-		for (i = 0; i < count; i++) {
-			int r,g,b;
-			int a = nsvg__div255((int)cover[0] * ca);
-			int ia = 255 - a;
-			// Premultiply
-			r = nsvg__div255(cr * a);
-			g = nsvg__div255(cg * a);
-			b = nsvg__div255(cb * a);
-
-			// Blend over
-			r += nsvg__div255(ia * (int)dst[0]);
-			g += nsvg__div255(ia * (int)dst[1]);
-			b += nsvg__div255(ia * (int)dst[2]);
-			a += nsvg__div255(ia * (int)dst[3]);
-
-			dst[0] = (unsigned char)r;
-			dst[1] = (unsigned char)g;
-			dst[2] = (unsigned char)b;
-			dst[3] = (unsigned char)a;
-
-			cover++;
-			dst += 4;
-		}
-	} else if (cache->type == NSVG_PAINT_LINEAR_GRADIENT) {
-		// TODO: spread modes.
-		// TODO: plenty of opportunities to optimize.
-		float fx, fy, dx, gy;
-		float* t = cache->xform;
-		int i, cr, cg, cb, ca;
-		unsigned int c;
-
-		fx = ((float)x - tx) / scale;
-		fy = ((float)y - ty) / scale;
-		dx = 1.0f / scale;
-
-		for (i = 0; i < count; i++) {
-			int r,g,b,a,ia;
-			gy = fx*t[1] + fy*t[3] + t[5];
-			c = cache->colors[(int)nsvg__clampf(gy*255.0f, 0, 255.0f)];
-			cr = (c) & 0xff;
-			cg = (c >> 8) & 0xff;
-			cb = (c >> 16) & 0xff;
-			ca = (c >> 24) & 0xff;
-
-			a = nsvg__div255((int)cover[0] * ca);
-			ia = 255 - a;
-
-			// Premultiply
-			r = nsvg__div255(cr * a);
-			g = nsvg__div255(cg * a);
-			b = nsvg__div255(cb * a);
-
-			// Blend over
-			r += nsvg__div255(ia * (int)dst[0]);
-			g += nsvg__div255(ia * (int)dst[1]);
-			b += nsvg__div255(ia * (int)dst[2]);
-			a += nsvg__div255(ia * (int)dst[3]);
-
-			dst[0] = (unsigned char)r;
-			dst[1] = (unsigned char)g;
-			dst[2] = (unsigned char)b;
-			dst[3] = (unsigned char)a;
-
-			cover++;
-			dst += 4;
-			fx += dx;
-		}
-	} else if (cache->type == NSVG_PAINT_RADIAL_GRADIENT) {
-		// TODO: spread modes.
-		// TODO: plenty of opportunities to optimize.
-		// TODO: focus (fx,fy)
-		float fx, fy, dx, gx, gy, gd;
-		float* t = cache->xform;
-		int i, cr, cg, cb, ca;
-		unsigned int c;
-
-		fx = ((float)x - tx) / scale;
-		fy = ((float)y - ty) / scale;
-		dx = 1.0f / scale;
-
-		for (i = 0; i < count; i++) {
-			int r,g,b,a,ia;
-			gx = fx*t[0] + fy*t[2] + t[4];
-			gy = fx*t[1] + fy*t[3] + t[5];
-			gd = sqrtf(gx*gx + gy*gy);
-			c = cache->colors[(int)nsvg__clampf(gd*255.0f, 0, 255.0f)];
-			cr = (c) & 0xff;
-			cg = (c >> 8) & 0xff;
-			cb = (c >> 16) & 0xff;
-			ca = (c >> 24) & 0xff;
-
-			a = nsvg__div255((int)cover[0] * ca);
-			ia = 255 - a;
-
-			// Premultiply
-			r = nsvg__div255(cr * a);
-			g = nsvg__div255(cg * a);
-			b = nsvg__div255(cb * a);
-
-			// Blend over
-			r += nsvg__div255(ia * (int)dst[0]);
-			g += nsvg__div255(ia * (int)dst[1]);
-			b += nsvg__div255(ia * (int)dst[2]);
-			a += nsvg__div255(ia * (int)dst[3]);
-
-			dst[0] = (unsigned char)r;
-			dst[1] = (unsigned char)g;
-			dst[2] = (unsigned char)b;
-			dst[3] = (unsigned char)a;
-
-			cover++;
-			dst += 4;
-			fx += dx;
-		}
-	}
-}
-
-static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, float scale, NSVGcachedPaint* cache, char fillRule)
-{
-	NSVGactiveEdge *active = NULL;
-	int y, s;
-	int e = 0;
-	int maxWeight = (255 / NSVG__SUBSAMPLES);  // weight per vertical scanline
-	int xmin, xmax;
-
-	for (y = 0; y < r->height; y++) {
-		memset(r->scanline, 0, r->width);
-		xmin = r->width;
-		xmax = 0;
-		for (s = 0; s < NSVG__SUBSAMPLES; ++s) {
-			// find center of pixel for this scanline
-			float scany = (float)(y*NSVG__SUBSAMPLES + s) + 0.5f;
-			NSVGactiveEdge **step = &active;
-
-			// update all active edges;
-			// remove all active edges that terminate before the center of this scanline
-			while (*step) {
-				NSVGactiveEdge *z = *step;
-				if (z->ey <= scany) {
-					*step = z->next; // delete from list
-//					NSVG__assert(z->valid);
-					nsvg__freeActive(r, z);
-				} else {
-					z->x += z->dx; // advance to position for current scanline
-					step = &((*step)->next); // advance through list
-				}
-			}
-
-			// resort the list if needed
-			for (;;) {
-				int changed = 0;
-				step = &active;
-				while (*step && (*step)->next) {
-					if ((*step)->x > (*step)->next->x) {
-						NSVGactiveEdge* t = *step;
-						NSVGactiveEdge* q = t->next;
-						t->next = q->next;
-						q->next = t;
-						*step = q;
-						changed = 1;
-					}
-					step = &(*step)->next;
-				}
-				if (!changed) break;
-			}
-
-			// insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
-			while (e < r->nedges && r->edges[e].y0 <= scany) {
-				if (r->edges[e].y1 > scany) {
-					NSVGactiveEdge* z = nsvg__addActive(r, &r->edges[e], scany);
-					if (z == NULL) break;
-					// find insertion point
-					if (active == NULL) {
-						active = z;
-					} else if (z->x < active->x) {
-						// insert at front
-						z->next = active;
-						active = z;
-					} else {
-						// find thing to insert AFTER
-						NSVGactiveEdge* p = active;
-						while (p->next && p->next->x < z->x)
-							p = p->next;
-						// at this point, p->next->x is NOT < z->x
-						z->next = p->next;
-						p->next = z;
-					}
-				}
-				e++;
-			}
-
-			// now process all active edges in non-zero fashion
-			if (active != NULL)
-				nsvg__fillActiveEdges(r->scanline, r->width, active, maxWeight, &xmin, &xmax, fillRule);
-		}
-		// Blit
-		if (xmin < 0) xmin = 0;
-		if (xmax > r->width-1) xmax = r->width-1;
-		if (xmin <= xmax) {
-			nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], xmin, y, tx,ty, scale, cache);
-		}
-	}
-
-}
-
-static void nsvg__unpremultiplyAlpha(unsigned char* image, int w, int h, int stride)
-{
-	int x,y;
-
-	// Unpremultiply
-	for (y = 0; y < h; y++) {
-		unsigned char *row = &image[y*stride];
-		for (x = 0; x < w; x++) {
-			int r = row[0], g = row[1], b = row[2], a = row[3];
-			if (a != 0) {
-				row[0] = (unsigned char)(r*255/a);
-				row[1] = (unsigned char)(g*255/a);
-				row[2] = (unsigned char)(b*255/a);
-			}
-			row += 4;
-		}
-	}
-
-	// Defringe
-	for (y = 0; y < h; y++) {
-		unsigned char *row = &image[y*stride];
-		for (x = 0; x < w; x++) {
-			int r = 0, g = 0, b = 0, a = row[3], n = 0;
-			if (a == 0) {
-				if (x-1 > 0 && row[-1] != 0) {
-					r += row[-4];
-					g += row[-3];
-					b += row[-2];
-					n++;
-				}
-				if (x+1 < w && row[7] != 0) {
-					r += row[4];
-					g += row[5];
-					b += row[6];
-					n++;
-				}
-				if (y-1 > 0 && row[-stride+3] != 0) {
-					r += row[-stride];
-					g += row[-stride+1];
-					b += row[-stride+2];
-					n++;
-				}
-				if (y+1 < h && row[stride+3] != 0) {
-					r += row[stride];
-					g += row[stride+1];
-					b += row[stride+2];
-					n++;
-				}
-				if (n > 0) {
-					row[0] = (unsigned char)(r/n);
-					row[1] = (unsigned char)(g/n);
-					row[2] = (unsigned char)(b/n);
-				}
-			}
-			row += 4;
-		}
-	}
-}
-
-
-static void nsvg__initPaint(NSVGcachedPaint* cache, NSVGpaint* paint, float opacity)
-{
-	int i, j;
-	NSVGgradient* grad;
-
-	cache->type = paint->type;
-
-	if (paint->type == NSVG_PAINT_COLOR) {
-		cache->colors[0] = nsvg__applyOpacity(paint->color, opacity);
-		return;
-	}
-
-	grad = paint->gradient;
-
-	cache->spread = grad->spread;
-	memcpy(cache->xform, grad->xform, sizeof(float)*6);
-
-	if (grad->nstops == 0) {
-		for (i = 0; i < 256; i++)
-			cache->colors[i] = 0;
-	} if (grad->nstops == 1) {
-		for (i = 0; i < 256; i++)
-			cache->colors[i] = nsvg__applyOpacity(grad->stops[i].color, opacity);
-	} else {
-		unsigned int ca, cb = 0;
-		float ua, ub, du, u;
-		int ia, ib, count;
-
-		ca = nsvg__applyOpacity(grad->stops[0].color, opacity);
-		ua = nsvg__clampf(grad->stops[0].offset, 0, 1);
-		ub = nsvg__clampf(grad->stops[grad->nstops-1].offset, ua, 1);
-		ia = (int)(ua * 255.0f);
-		ib = (int)(ub * 255.0f);
-		for (i = 0; i < ia; i++) {
-			cache->colors[i] = ca;
-		}
-
-		for (i = 0; i < grad->nstops-1; i++) {
-			ca = nsvg__applyOpacity(grad->stops[i].color, opacity);
-			cb = nsvg__applyOpacity(grad->stops[i+1].color, opacity);
-			ua = nsvg__clampf(grad->stops[i].offset, 0, 1);
-			ub = nsvg__clampf(grad->stops[i+1].offset, 0, 1);
-			ia = (int)(ua * 255.0f);
-			ib = (int)(ub * 255.0f);
-			count = ib - ia;
-			if (count <= 0) continue;
-			u = 0;
-			du = 1.0f / (float)count;
-			for (j = 0; j < count; j++) {
-				cache->colors[ia+j] = nsvg__lerpRGBA(ca,cb,u);
-				u += du;
-			}
-		}
-
-		for (i = ib; i < 256; i++)
-			cache->colors[i] = cb;
-	}
-
-}
-
-/*
-static void dumpEdges(NSVGrasterizer* r, const char* name)
-{
-	float xmin = 0, xmax = 0, ymin = 0, ymax = 0;
-	NSVGedge *e = NULL;
-	int i;
-	if (r->nedges == 0) return;
-	FILE* fp = fopen(name, "w");
-	if (fp == NULL) return;
-
-	xmin = xmax = r->edges[0].x0;
-	ymin = ymax = r->edges[0].y0;
-	for (i = 0; i < r->nedges; i++) {
-		e = &r->edges[i];
-		xmin = nsvg__minf(xmin, e->x0);
-		xmin = nsvg__minf(xmin, e->x1);
-		xmax = nsvg__maxf(xmax, e->x0);
-		xmax = nsvg__maxf(xmax, e->x1);
-		ymin = nsvg__minf(ymin, e->y0);
-		ymin = nsvg__minf(ymin, e->y1);
-		ymax = nsvg__maxf(ymax, e->y0);
-		ymax = nsvg__maxf(ymax, e->y1);
-	}
-
-	fprintf(fp, "<svg viewBox=\"%f %f %f %f\" xmlns=\"http://www.w3.org/2000/svg\">", xmin, ymin, (xmax - xmin), (ymax - ymin));
-
-	for (i = 0; i < r->nedges; i++) {
-		e = &r->edges[i];
-		fprintf(fp ,"<line x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" style=\"stroke:#000;\" />", e->x0,e->y0, e->x1,e->y1);
-	}
-
-	for (i = 0; i < r->npoints; i++) {
-		if (i+1 < r->npoints)
-			fprintf(fp ,"<line x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" style=\"stroke:#f00;\" />", r->points[i].x, r->points[i].y, r->points[i+1].x, r->points[i+1].y);
-		fprintf(fp ,"<circle cx=\"%f\" cy=\"%f\" r=\"1\" style=\"fill:%s;\" />", r->points[i].x, r->points[i].y, r->points[i].flags == 0 ? "#f00" : "#0f0");
-	}
-
-	fprintf(fp, "</svg>");
-	fclose(fp);
-}
-*/
-
-void nsvgRasterize(NSVGrasterizer* r,
-				   NSVGimage* image, float tx, float ty, float scale,
-				   unsigned char* dst, int w, int h, int stride)
-{
-	NSVGshape *shape = NULL;
-	NSVGedge *e = NULL;
-	NSVGcachedPaint cache;
-	int i;
-
-	r->bitmap = dst;
-	r->width = w;
-	r->height = h;
-	r->stride = stride;
-
-	if (w > r->cscanline) {
-		r->cscanline = w;
-		r->scanline = (unsigned char*)realloc(r->scanline, w);
-		if (r->scanline == NULL) return;
-	}
-
-	for (i = 0; i < h; i++)
-		memset(&dst[i*stride], 0, w*4);
-
-	for (shape = image->shapes; shape != NULL; shape = shape->next) {
-		if (!(shape->flags & NSVG_FLAGS_VISIBLE))
-			continue;
-
-		if (shape->fill.type != NSVG_PAINT_NONE) {
-			nsvg__resetPool(r);
-			r->freelist = NULL;
-			r->nedges = 0;
-
-			nsvg__flattenShape(r, shape, scale);
-
-			// Scale and translate edges
-			for (i = 0; i < r->nedges; i++) {
-				e = &r->edges[i];
-				e->x0 = tx + e->x0;
-				e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES;
-				e->x1 = tx + e->x1;
-				e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES;
-			}
-
-			// Rasterize edges
-			if (r->nedges != 0)
-				qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
-
-			// now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
-			nsvg__initPaint(&cache, &shape->fill, shape->opacity);
-
-			nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, shape->fillRule);
-		}
-		if (shape->stroke.type != NSVG_PAINT_NONE && (shape->strokeWidth * scale) > 0.01f) {
-			nsvg__resetPool(r);
-			r->freelist = NULL;
-			r->nedges = 0;
-
-			nsvg__flattenShapeStroke(r, shape, scale);
-
-//			dumpEdges(r, "edge.svg");
-
-			// Scale and translate edges
-			for (i = 0; i < r->nedges; i++) {
-				e = &r->edges[i];
-				e->x0 = tx + e->x0;
-				e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES;
-				e->x1 = tx + e->x1;
-				e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES;
-			}
-
-			// Rasterize edges
-			if (r->nedges != 0)
-				qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
-
-			// now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
-			nsvg__initPaint(&cache, &shape->stroke, shape->opacity);
-
-			nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, NSVG_FILLRULE_NONZERO);
-		}
-	}
-
-	nsvg__unpremultiplyAlpha(dst, w, h, stride);
-
-	r->bitmap = NULL;
-	r->width = 0;
-	r->height = 0;
-	r->stride = 0;
-}
-
-#endif // NANOSVGRAST_IMPLEMENTATION
-
-#endif // NANOSVGRAST_H

+ 0 - 116
src/rtextures.c

@@ -225,14 +225,6 @@
     #pragma GCC diagnostic pop
 #endif
 
-#if defined(SUPPORT_FILEFORMAT_SVG)
-    #define NANOSVG_IMPLEMENTATION          // Expands implementation
-    #include "external/nanosvg.h"
-
-    #define NANOSVGRAST_IMPLEMENTATION
-    #include "external/nanosvgrast.h"
-#endif
-
 //----------------------------------------------------------------------------------
 // Defines and Macros
 //----------------------------------------------------------------------------------
@@ -335,84 +327,6 @@ Image LoadImageRaw(const char *fileName, int width, int height, int format, int
     return image;
 }
 
-// Load an image from a SVG file or string with custom size
-Image LoadImageSvg(const char *fileNameOrString, int width, int height)
-{
-    Image image = { 0 };
-
-#if defined(SUPPORT_FILEFORMAT_SVG)
-    bool isSvgStringValid = false;
-
-    // Validate fileName or string
-    if (fileNameOrString != NULL)
-    {
-        int dataSize = 0;
-        unsigned char *fileData = NULL;
-
-        if (FileExists(fileNameOrString))
-        {
-            fileData = LoadFileData(fileNameOrString, &dataSize);
-            isSvgStringValid = true;
-        }
-        else
-        {
-            // Validate fileData as valid SVG string data
-            //<svg xmlns="http://www.w3.org/2000/svg" width="2500" height="2484" viewBox="0 0 192.756 191.488">
-            if ((fileNameOrString != NULL) &&
-                (fileNameOrString[0] == '<') &&
-                (fileNameOrString[1] == 's') &&
-                (fileNameOrString[2] == 'v') &&
-                (fileNameOrString[3] == 'g'))
-            {
-                fileData = (unsigned char *)fileNameOrString;
-                isSvgStringValid = true;
-            }
-        }
-
-        if (isSvgStringValid)
-        {
-            struct NSVGimage *svgImage = nsvgParse((char *)fileData, "px", 96.0f);
-
-            unsigned char *img = RL_MALLOC(width*height*4);
-
-            // Calculate scales for both the width and the height
-            const float scaleWidth = width/svgImage->width;
-            const float scaleHeight = height/svgImage->height;
-
-            // Set the largest of the 2 scales to be the scale to use
-            const float scale = (scaleHeight > scaleWidth)? scaleWidth : scaleHeight;
-
-            int offsetX = 0;
-            int offsetY = 0;
-
-            if (scaleHeight > scaleWidth) offsetY = (height - svgImage->height*scale)/2;
-            else offsetX = (width - svgImage->width*scale)/2;
-
-            // Rasterize
-            struct NSVGrasterizer *rast = nsvgCreateRasterizer();
-            nsvgRasterize(rast, svgImage, (int)offsetX, (int)offsetY, scale, img, width, height, width*4);
-
-            // Populate image struct with all data
-            image.data = img;
-            image.width = width;
-            image.height = height;
-            image.mipmaps = 1;
-            image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
-
-            // Free used memory
-            nsvgDelete(svgImage);
-            nsvgDeleteRasterizer(rast);
-        }
-
-        if (isSvgStringValid && (fileData != (unsigned char *)fileNameOrString)) UnloadFileData(fileData);
-    }
-#else
-    TRACELOG(LOG_WARNING, "SVG image support not enabled, image can not be loaded");
-#endif
-
-    return image;
-}
-
 // Load animated image data
 //  - Image.data buffer includes all frames: [image#0][image#1][image#2][...]
 //  - Number of frames is returned through 'frames' parameter
@@ -600,36 +514,6 @@ Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, i
         }
     }
 #endif
-#if defined(SUPPORT_FILEFORMAT_SVG)
-    else if ((strcmp(fileType, ".svg") == 0) || (strcmp(fileType, ".SVG") == 0))
-    {
-        // Validate fileData as valid SVG string data
-        //<svg xmlns="http://www.w3.org/2000/svg" width="2500" height="2484" viewBox="0 0 192.756 191.488">
-        if ((fileData != NULL) &&
-            (fileData[0] == '<') &&
-            (fileData[1] == 's') &&
-            (fileData[2] == 'v') &&
-            (fileData[3] == 'g'))
-        {
-            struct NSVGimage *svgImage = nsvgParse((char *)fileData, "px", 96.0f);
-            unsigned char *img = RL_MALLOC(svgImage->width*svgImage->height*4);
-
-            // Rasterize
-            struct NSVGrasterizer *rast = nsvgCreateRasterizer();
-            nsvgRasterize(rast, svgImage, 0, 0, 1.0f, img, svgImage->width, svgImage->height, svgImage->width*4);
-
-            // Populate image struct with all data
-            image.data = img;
-            image.width = svgImage->width;
-            image.height = svgImage->height;
-            image.mipmaps = 1;
-            image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
-
-            nsvgDelete(svgImage);
-            nsvgDeleteRasterizer(rast);
-        }
-    }
-#endif
 #if defined(SUPPORT_FILEFORMAT_DDS)
     else if ((strcmp(fileType, ".dds") == 0) || (strcmp(fileType, ".DDS") == 0))
     {

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