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Merge pull request #631 from sunshinehunter/patch-1

Fixes path to rlgl.h in README.md
Ray 7 years ago
parent
commit
20656af122
1 changed files with 1 additions and 1 deletions
  1. 1 1
      README.md

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README.md

@@ -22,7 +22,7 @@ features
   - Multiple platforms supported: **Windows, Linux, MacOS, Android... and many more!**
   - Multiple platforms supported: **Windows, Linux, MacOS, Android... and many more!**
   - Written in plain C code (C99) in PascalCase/camelCase notation
   - Written in plain C code (C99) in PascalCase/camelCase notation
   - Hardware accelerated with OpenGL (**1.1, 2.1, 3.3 or ES 2.0**)
   - Hardware accelerated with OpenGL (**1.1, 2.1, 3.3 or ES 2.0**)
-  - **Unique OpenGL abstraction layer** (usable as standalone module): [rlgl](https://github.com/raysan5/raylib/blob/master/src/rlgl.c)
+  - **Unique OpenGL abstraction layer** (usable as standalone module): [rlgl](https://github.com/raysan5/raylib/blob/master/src/rlgl.h)
   - Multiple Fonts formats supported (XNA fonts, AngelCode fonts, TTF)
   - Multiple Fonts formats supported (XNA fonts, AngelCode fonts, TTF)
   - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
   - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
   - **Full 3d support** for 3d Shapes, Models, Billboards, Heightmaps and more! 
   - **Full 3d support** for 3d Shapes, Models, Billboards, Heightmaps and more!