|
@@ -1800,9 +1800,9 @@ void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle destRec, V
|
|
rlEnableTexture(texture.id);
|
|
rlEnableTexture(texture.id);
|
|
|
|
|
|
rlPushMatrix();
|
|
rlPushMatrix();
|
|
- rlTranslatef((float)destRec.x, (float)destRec.y, 0);
|
|
|
|
- rlRotatef(rotation, 0, 0, 1);
|
|
|
|
rlTranslatef(-origin.x, -origin.y, 0);
|
|
rlTranslatef(-origin.x, -origin.y, 0);
|
|
|
|
+ rlRotatef(rotation, 0, 0, 1);
|
|
|
|
+ rlTranslatef((float)destRec.x, (float)destRec.y, 0);
|
|
|
|
|
|
rlBegin(RL_QUADS);
|
|
rlBegin(RL_QUADS);
|
|
rlColor4ub(tint.r, tint.g, tint.b, tint.a);
|
|
rlColor4ub(tint.r, tint.g, tint.b, tint.a);
|