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Update raylib_api.* by CI

github-actions[bot] 2 週間 前
コミット
223feca13a

+ 1 - 1
tools/parser/output/raylib_api.json

@@ -753,7 +753,7 @@
         {
           "type": "float",
           "name": "fovy",
-          "description": "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
+          "description": "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic"
         },
         {
           "type": "int",

+ 1 - 1
tools/parser/output/raylib_api.lua

@@ -753,7 +753,7 @@ return {
         {
           type = "float",
           name = "fovy",
-          description = "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
+          description = "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic"
         },
         {
           type = "int",

+ 1 - 1
tools/parser/output/raylib_api.txt

@@ -394,7 +394,7 @@ Struct 13: Camera3D (5 fields)
   Field[1]: Vector3 position // Camera position
   Field[2]: Vector3 target // Camera target it looks-at
   Field[3]: Vector3 up // Camera up vector (rotation over its axis)
-  Field[4]: float fovy // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic
+  Field[4]: float fovy // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic
   Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
 Struct 14: Camera2D (4 fields)
   Name: Camera2D

+ 1 - 1
tools/parser/output/raylib_api.xml

@@ -151,7 +151,7 @@
             <Field type="Vector3" name="position" desc="Camera position" />
             <Field type="Vector3" name="target" desc="Camera target it looks-at" />
             <Field type="Vector3" name="up" desc="Camera up vector (rotation over its axis)" />
-            <Field type="float" name="fovy" desc="Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic" />
+            <Field type="float" name="fovy" desc="Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic" />
             <Field type="int" name="projection" desc="Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC" />
         </Struct>
         <Struct name="Camera2D" fieldCount="4" desc="Camera2D, defines position/orientation in 2d space">