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Removed raylib_opengl_interop.c from PLATFORM=Web build (#2682)

Stan 3 vuotta sitten
vanhempi
commit
234576da71
1 muutettua tiedostoa jossa 3 lisäystä ja 1 poistoa
  1. 3 1
      examples/CMakeLists.txt

+ 3 - 1
examples/CMakeLists.txt

@@ -85,7 +85,7 @@ if (${PLATFORM} MATCHES "Android")
     list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/models/models_obj_viewer.c)
     list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/models/models_animation.c)
     list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/models/models_first_person_maze.c)
-	list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/models/models_magicavoxel_loading.c)
+    list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/models/models_magicavoxel_loading.c)
 
 
     list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/shaders/shaders_custom_uniform.c)
@@ -102,6 +102,8 @@ elseif (${PLATFORM} MATCHES "Web")
     set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --shell-file ${CMAKE_SOURCE_DIR}/src/shell.html")
     set(CMAKE_EXECUTABLE_SUFFIX ".html")
 
+    list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/raylib_opengl_interop.c)
+
     # Remove the -rdynamic flag because otherwise emscripten
     # does not generate HTML+JS+WASM files, only a non-working
     # and fat HTML