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Update comments for OpenGL 4.3

Ray 3 jaren geleden
bovenliggende
commit
25642cff36
2 gewijzigde bestanden met toevoegingen van 3 en 3 verwijderingen
  1. 1 1
      src/raylib.h
  2. 2 2
      src/rlgl.h

+ 1 - 1
src/raylib.h

@@ -7,7 +7,7 @@
 *       - Multiplatform: Windows, Linux, FreeBSD, OpenBSD, NetBSD, DragonFly,
 *                        MacOS, Haiku, Android, Raspberry Pi, DRM native, HTML5.
 *       - Written in plain C code (C99) in PascalCase/camelCase notation
-*       - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2 - choose at compile)
+*       - Hardware accelerated with OpenGL (1.1, 2.1, 3.3, 4.3 or ES2 - choose at compile)
 *       - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
 *       - Multiple Fonts formats supported (TTF, XNA fonts, AngelCode fonts)
 *       - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)

+ 2 - 2
src/rlgl.h

@@ -2,7 +2,7 @@
 *
 *   rlgl v4.0 - A multi-OpenGL abstraction layer with an immediate-mode style API
 *
-*   An abstraction layer for multiple OpenGL versions (1.1, 2.1, 3.3 Core, ES 2.0)
+*   An abstraction layer for multiple OpenGL versions (1.1, 2.1, 3.3 Core, 4.3 Core, ES 2.0)
 *   that provides a pseudo-OpenGL 1.1 immediate-mode style API (rlVertex, rlTranslate, rlRotate...)
 *
 *   When chosing an OpenGL backend different than OpenGL 1.1, some internal buffer are
@@ -80,7 +80,7 @@
 *   DEPENDENCIES:
 *
 *      - OpenGL libraries (depending on platform and OpenGL version selected)
-*      - GLAD OpenGL extensions loading library (only for OpenGL 3.3 Core)
+*      - GLAD OpenGL extensions loading library (only for OpenGL 3.3 Core, 4.3 Core)
 *
 *
 *   LICENSE: zlib/libpng