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@@ -972,8 +972,7 @@ void EnableCursor(void)
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// Set cursor position in the middle
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SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
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- if (glfwRawMouseMotionSupported())
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- glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_FALSE);
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+ if (glfwRawMouseMotionSupported()) glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_FALSE);
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CORE.Input.Mouse.cursorHidden = false;
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}
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@@ -986,8 +985,7 @@ void DisableCursor(void)
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// Set cursor position in the middle
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SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
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- if (glfwRawMouseMotionSupported())
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- glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
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+ if (glfwRawMouseMotionSupported()) glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
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CORE.Input.Mouse.cursorHidden = true;
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}
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