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LoadModelAnimationsIQM: fix corrupted animation names (#4026)

Correctly copies animation names from IQM animation to raylib animation.
Jett 1 年之前
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2998f8671b
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2 0
      src/rmodels.c

+ 2 - 0
src/rmodels.c

@@ -4621,6 +4621,8 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou
         animations[a].boneCount = iqmHeader->num_poses;
         animations[a].bones = RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo));
         animations[a].framePoses = RL_MALLOC(anim[a].num_frames*sizeof(Transform *));
+        memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32);   //  I don't like this 32 here 
+        TraceLog(LOG_INFO, "IQM Anim %s", animations[a].name);
         // animations[a].framerate = anim.framerate;     // TODO: Use animation framerate data?
 
         for (unsigned int j = 0; j < iqmHeader->num_poses; j++)