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@@ -827,8 +827,7 @@ Enum 09: ShaderLocationIndex (30 values)
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Value[SHADER_LOC_VERTEX_BONEIDS]: 26
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Value[SHADER_LOC_VERTEX_BONEWEIGHTS]: 27
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Value[SHADER_LOC_BONE_MATRICES]: 28
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- Value[SHADER_LOC_VERTEX_INSTANCE_TX]: 29
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-Enum 10: ShaderUniformDataType (9 values)
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+Enum 10: ShaderUniformDataType (13 values)
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Name: ShaderUniformDataType
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Description: Shader uniform data type
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Value[SHADER_UNIFORM_FLOAT]: 0
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@@ -839,7 +838,11 @@ Enum 10: ShaderUniformDataType (9 values)
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Value[SHADER_UNIFORM_IVEC2]: 5
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Value[SHADER_UNIFORM_IVEC3]: 6
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Value[SHADER_UNIFORM_IVEC4]: 7
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- Value[SHADER_UNIFORM_SAMPLER2D]: 8
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+ Value[SHADER_UNIFORM_UINT]: 8
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+ Value[SHADER_UNIFORM_UIVEC2]: 9
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+ Value[SHADER_UNIFORM_UIVEC3]: 10
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+ Value[SHADER_UNIFORM_UIVEC4]: 11
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+ Value[SHADER_UNIFORM_SAMPLER2D]: 12
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Enum 11: ShaderAttributeDataType (4 values)
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Name: ShaderAttributeDataType
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Description: Shader attribute data types
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