|
@@ -60,7 +60,6 @@ int main(void)
|
|
|
bool showFontAtlas = false;
|
|
|
|
|
|
int codepointSize = 0;
|
|
|
- int codepoint = 0;
|
|
|
char *ptr = text;
|
|
|
|
|
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
|
@@ -77,13 +76,13 @@ int main(void)
|
|
|
if (IsKeyPressed(KEY_RIGHT))
|
|
|
{
|
|
|
// Get next codepoint in string and move pointer
|
|
|
- codepoint = GetCodepointNext(ptr, &codepointSize);
|
|
|
+ GetCodepointNext(ptr, &codepointSize);
|
|
|
ptr += codepointSize;
|
|
|
}
|
|
|
else if (IsKeyPressed(KEY_LEFT))
|
|
|
{
|
|
|
// Get previous codepoint in string and move pointer
|
|
|
- codepoint = GetCodepointPrevious(ptr, &codepointSize);
|
|
|
+ GetCodepointPrevious(ptr, &codepointSize);
|
|
|
ptr -= codepointSize;
|
|
|
}
|
|
|
//----------------------------------------------------------------------------------
|