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@@ -1,15 +1,20 @@
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changelog
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-Current Release: raylib 3.7.0 (26 April 2021)
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+Current Release: raylib 4.0.0 (05 November 2021)
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-------------------------------------------------------------------------
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-Release: raylib 4.0 (November? 2021)
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+Release: raylib 4.0 - 8th Anniversary Edition (05 November 2021)
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KEY CHANGES:
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- -
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- -
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- -
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+ - Naming consistency and coherency: Complete review of the library: sintax, naming, comments, decriptions, logs...
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+ - Event Automation System: Support for input events recording and automatic re-playing, useful for automated testing and more!
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+ - Custom game-loop control: Intended for advance users that want to control the events polling and the timming mechanisms
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+ - rlgl 4.0: Completely decoupling from platform layer and raylib, intended for standalone usage as single-file header-only
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+ - raymath 1.5: Complete review following new conventions, to make it more portable and self-contained
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+ - raygui 3.0: Complete review and official new release, more portable and self-contained, intended for tools development
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+ - raylib_parser: New tool to parse raylib.h and extract all required info into custom output formats (TXT, XML, JSON...)
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+ - Zig and Odin official support
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Detailed changes:
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[core] ADDED: Support canvas resizing on web (#1840) by @skylersaleh
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