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@@ -684,9 +684,10 @@ RLAPI void rlSetCullFace(int mode); // Set face culling mode
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RLAPI void rlEnableScissorTest(void); // Enable scissor test
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RLAPI void rlEnableScissorTest(void); // Enable scissor test
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RLAPI void rlDisableScissorTest(void); // Disable scissor test
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RLAPI void rlDisableScissorTest(void); // Disable scissor test
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RLAPI void rlScissor(int x, int y, int width, int height); // Scissor test
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RLAPI void rlScissor(int x, int y, int width, int height); // Scissor test
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-RLAPI void rlEnableWireMode(void); // Enable wire mode
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RLAPI void rlEnablePointMode(void); // Enable point mode
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RLAPI void rlEnablePointMode(void); // Enable point mode
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-RLAPI void rlDisableWireMode(void); // Disable wire (and point) mode
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+RLAPI void rlDisablePointMode(void); // Disable point mode
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+RLAPI void rlEnableWireMode(void); // Enable wire mode
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+RLAPI void rlDisableWireMode(void); // Disable wire mode
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RLAPI void rlSetLineWidth(float width); // Set the line drawing width
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RLAPI void rlSetLineWidth(float width); // Set the line drawing width
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RLAPI float rlGetLineWidth(void); // Get the line drawing width
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RLAPI float rlGetLineWidth(void); // Get the line drawing width
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RLAPI void rlEnableSmoothLines(void); // Enable line aliasing
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RLAPI void rlEnableSmoothLines(void); // Enable line aliasing
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@@ -1967,6 +1968,15 @@ void rlEnableWireMode(void)
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#endif
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#endif
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}
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}
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+// Disable wire mode
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+void rlDisableWireMode(void)
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+{
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+#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
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+ // NOTE: glPolygonMode() not available on OpenGL ES
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+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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+#endif
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+}
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+
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// Enable point mode
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// Enable point mode
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void rlEnablePointMode(void)
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void rlEnablePointMode(void)
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{
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{
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@@ -1977,8 +1987,8 @@ void rlEnablePointMode(void)
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#endif
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#endif
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}
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}
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-// Disable wire mode
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-void rlDisableWireMode(void)
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+// Disable point mode
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+void rlDisablePointMode(void)
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{
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{
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#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
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#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
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// NOTE: glPolygonMode() not available on OpenGL ES
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// NOTE: glPolygonMode() not available on OpenGL ES
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