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@@ -38,8 +38,7 @@ float sineIdx = 0.0f;
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void AudioInputCallback(void *buffer, unsigned int frames)
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void AudioInputCallback(void *buffer, unsigned int frames)
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{
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{
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audioFrequency = frequency + (audioFrequency - frequency)*0.95f;
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audioFrequency = frequency + (audioFrequency - frequency)*0.95f;
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- audioFrequency += 1.0f;
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- audioFrequency -= 1.0f;
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+
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float incr = audioFrequency/44100.0f;
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float incr = audioFrequency/44100.0f;
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short *d = (short *)buffer;
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short *d = (short *)buffer;
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