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Update raylib.h

Ray 10 tháng trước cách đây
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      src/raylib.h

+ 1 - 1
src/raylib.h

@@ -999,7 +999,7 @@ RLAPI int GetScreenHeight(void);                                  // Get current
 RLAPI int GetRenderWidth(void);                                   // Get current render width (it considers HiDPI)
 RLAPI int GetRenderHeight(void);                                  // Get current render height (it considers HiDPI)
 RLAPI int GetMonitorCount(void);                                  // Get number of connected monitors
-RLAPI int GetCurrentMonitor(void);                                // Get primary system monitor
+RLAPI int GetCurrentMonitor(void);                                // Get current monitor where window is placed
 RLAPI Vector2 GetMonitorPosition(int monitor);                    // Get specified monitor position
 RLAPI int GetMonitorWidth(int monitor);                           // Get specified monitor width (current video mode used by monitor)
 RLAPI int GetMonitorHeight(int monitor);                          // Get specified monitor height (current video mode used by monitor)