|
@@ -115,11 +115,12 @@ int main(void)
|
|
|
|
|
|
// De-Initialization
|
|
// De-Initialization
|
|
//--------------------------------------------------------------------------------------
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
+ UnloadTexture(texture); // Unload texture
|
|
|
|
|
|
// Unload models data (GPU VRAM)
|
|
// Unload models data (GPU VRAM)
|
|
for (int i = 0; i < NUM_MODELS; i++) UnloadModel(models[i]);
|
|
for (int i = 0; i < NUM_MODELS; i++) UnloadModel(models[i]);
|
|
|
|
|
|
- CloseWindow(); // Close window and OpenGL context
|
|
|
|
|
|
+ CloseWindow(); // Close window and OpenGL context
|
|
//--------------------------------------------------------------------------------------
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
|
|
return 0;
|
|
return 0;
|