Changed the raylib version from 4.2.0 to 5.1-dev, just like the raylib.h file
@@ -25,7 +25,7 @@
# Define required raylib variables
PROJECT_NAME ?= game
-RAYLIB_VERSION ?= 4.2.0
+RAYLIB_VERSION ?= 5.1-dev
RAYLIB_PATH ?= ..\..
# Define compiler path on Windows