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@@ -5,15 +5,15 @@
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# NOTE: By default examples are compiled using raylib static library and OpenAL Soft shared library
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#
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# Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
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-#
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-# This software is provided "as-is", without any express or implied warranty. In no event
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+#
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+# This software is provided "as-is", without any express or implied warranty. In no event
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# will the authors be held liable for any damages arising from the use of this software.
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#
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-# Permission is granted to anyone to use this software for any purpose, including commercial
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+# Permission is granted to anyone to use this software for any purpose, including commercial
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# applications, and to alter it and redistribute it freely, subject to the following restrictions:
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#
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-# 1. The origin of this software must not be misrepresented; you must not claim that you
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-# wrote the original software. If you use this software in a product, an acknowledgment
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+# 1. The origin of this software must not be misrepresented; you must not claim that you
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+# wrote the original software. If you use this software in a product, an acknowledgment
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# in the product documentation would be appreciated but is not required.
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#
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# 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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@@ -66,21 +66,34 @@ endif
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endif
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# define compiler flags:
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-# -O2 defines optimization level
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-# -s strip unnecessary data from build
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-# -Wall turns on most, but not all, compiler warnings
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-# -std=c99 use standard C from 1999 revision
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-ifeq ($(PLATFORM),PLATFORM_RPI)
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- CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
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-else
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- CFLAGS = -O2 -s -Wall -std=c99
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+# -O2 defines optimization level
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+# -Og enable debugging
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+# -s strip unnecessary data from build
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+# -Wall turns on most, but not all, compiler warnings
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+# -std=c99 defines C language mode (standard C from 1999 revision)
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+# -std=gnu99 defines C language mode (GNU C from 1999 revision)
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+# -fgnu89-inline declaring inline functions support (GCC optimized)
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+# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
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+# -D_DEFAULT_SOURCE use with -std=c99 on Linux to enable timespec and drflac
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),WINDOWS)
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+ CFLAGS = -O2 -s -Wall -std=c99
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+ endif
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+ ifeq ($(PLATFORM_OS),LINUX)
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+ CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE
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+ endif
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+ ifeq ($(PLATFORM_OS),OSX)
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+ CFLAGS = -O2 -s -Wall -std=c99
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+ endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
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#-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
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#-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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endif
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-
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+ifeq ($(PLATFORM),PLATFORM_RPI)
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+ CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
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+endif
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#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
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# define raylib release directory for compiled library
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@@ -110,9 +123,7 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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# add standard directories for GNU/Linux
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- ifeq ($(PLATFORM_OS),LINUX)
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- INCLUDES += -I/usr/local/include/raylib/
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- else ifeq ($(PLATFORM_OS),WINDOWS)
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+ ifeq ($(PLATFORM_OS),WINDOWS)
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# external libraries headers
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# GLFW3
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INCLUDES += -I../src/external/glfw3/include
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@@ -207,7 +218,6 @@ EXAMPLES = \
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core_3d_camera_first_person \
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core_2d_camera \
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core_world_screen \
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- core_oculus_rift \
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shapes_logo_raylib \
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shapes_basic_shapes \
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shapes_colors_palette \
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@@ -327,19 +337,19 @@ core_3d_camera_free: core_3d_camera_free.c
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# compile [core] example - 3d camera first person
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core_3d_camera_first_person: core_3d_camera_first_person.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [core] example - 2d camera
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core_2d_camera: core_2d_camera.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [core] example - world screen
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core_world_screen: core_world_screen.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [core] example - oculus rift
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-core_oculus_rift: core_oculus_rift.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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+#core_oculus_rift: core_oculus_rift.c
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+# $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [shapes] example - raylib logo (with basic shapes)
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shapes_logo_raylib: shapes_logo_raylib.c
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@@ -376,31 +386,31 @@ textures_srcrec_dstrec: textures_srcrec_dstrec.c
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# compile [textures] example - texture to image
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textures_to_image: textures_to_image.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [textures] example - texture raw data
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textures_raw_data: textures_raw_data.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [textures] example - texture formats loading
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textures_formats_loading: textures_formats_loading.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [textures] example - texture particles trail blending
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textures_particles_trail_blending: textures_particles_trail_blending.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [textures] example - texture image processing
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textures_image_processing: textures_image_processing.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [textures] example - texture image drawing
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textures_image_drawing: textures_image_drawing.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [text] example - sprite fonts loading
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text_sprite_fonts: text_sprite_fonts.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [text] example - bmfonts and ttf loading
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text_bmfont_ttf: text_bmfont_ttf.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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@@ -436,7 +446,7 @@ models_geometric_shapes: models_geometric_shapes.c
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# compile [models] example - box collisions
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models_box_collisions: models_box_collisions.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [models] example - basic window
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models_planes: models_planes.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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@@ -464,15 +474,15 @@ models_ray_picking: models_ray_picking.c
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# compile [shaders] example - model shader
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shaders_model_shader: shaders_model_shader.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [shaders] example - shapes texture shader
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shaders_shapes_textures: shaders_shapes_textures.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [shaders] example - custom uniform in shader
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shaders_custom_uniform: shaders_custom_uniform.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# compile [shaders] example - postprocessing shader
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shaders_postprocessing: shaders_postprocessing.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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@@ -497,13 +507,6 @@ audio_module_playing: audio_module_playing.c
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audio_raw_stream: audio_raw_stream.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-# Linux Fix to timespect from
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-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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- ifeq ($(PLATFORM_OS),LINUX)
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- CFLAGS += -D_POSIX_C_SOURCE=199309L
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- endif
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-endif
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-
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# compile [physac] example - physics demo
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physics_demo: physics_demo.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
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@@ -523,7 +526,7 @@ physics_restitution: physics_restitution.c
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# compile [physac] example - physics shatter
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physics_shatter: physics_shatter.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
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-
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+
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# fix dylib install path name for each executable (MAC)
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fix_dylib:
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ifeq ($(PLATFORM_OS),OSX)
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