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Corrected web issue

Ray 6 年之前
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3f7b14aeed
共有 1 個文件被更改,包括 1 次插入13 次删除
  1. 1 13
      src/rlgl.h

+ 1 - 13
src/rlgl.h

@@ -1559,8 +1559,6 @@ void rlglInit(int width, int height)
         // NOTE: Only check on OpenGL ES, OpenGL 3.3 has VAO support as core feature
         if (strcmp(extList[i], (const char *)"GL_OES_vertex_array_object") == 0)
         {
-            vaoSupported = true;
-
             // The extension is supported by our hardware and driver, try to get related functions pointers
             // NOTE: emscripten does not support VAOs natively, it uses emulation and it reduces overall performance...
             glGenVertexArrays = (PFNGLGENVERTEXARRAYSOESPROC)eglGetProcAddress("glGenVertexArraysOES");
@@ -1568,19 +1566,9 @@ void rlglInit(int width, int height)
             glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSOESPROC)eglGetProcAddress("glDeleteVertexArraysOES");
             //glIsVertexArray = (PFNGLISVERTEXARRAYOESPROC)eglGetProcAddress("glIsVertexArrayOES");     // NOTE: Fails in WebGL, omitted
 
-            if (glGenVertexArrays == NULL) printf("glGenVertexArrays is NULL.\n");  // WEB: ISSUE FOUND! ...but why?
-            if (glBindVertexArray == NULL) printf("glBindVertexArray is NULL.\n");  // WEB: ISSUE FOUND! ...but why?
+            if ((glGenVertexArrays != NULL) && (glBindVertexArray != NULL) && (glDeleteVertexArrays != NULL)) vaoSupported = true;
         }
 
-        // TODO: HACK REVIEW!
-        // For some reason on raylib 2.5, VAO usage breaks the build
-        // error seems related to function pointers but I can not get detailed info...
-        // Avoiding VAO usage is the only solution for now... :(
-        // Ref: https://emscripten.org/docs/porting/guidelines/function_pointer_issues.html
-    #if defined(PLATFORM_WEB)
-        vaoSupported = false;
-    #endif
-
         // Check NPOT textures support
         // NOTE: Only check on OpenGL ES, OpenGL 3.3 has NPOT textures full support as core feature
         if (strcmp(extList[i], (const char *)"GL_OES_texture_npot") == 0) texNPOTSupported = true;