瀏覽代碼

Example renamed

Ray 5 年之前
父節點
當前提交
3fcf2ee19a
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      examples/shaders/shaders_simple_mask.c

+ 2 - 2
examples/shaders/shaders_simple.c → examples/shaders/shaders_simple_mask.c

@@ -1,6 +1,6 @@
 /*******************************************************************************************
 /*******************************************************************************************
 *
 *
-*   raylib [shaders] example - Simple shader
+*   raylib [shaders] example - Simple shader mask
 *
 *
 *   This example has been created using raylib 2.5 (www.raylib.com)
 *   This example has been created using raylib 2.5 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
@@ -28,7 +28,7 @@ int main(void)
     const int screenWidth = 800;
     const int screenWidth = 800;
     const int screenHeight = 450;
     const int screenHeight = 450;
 
 
-    InitWindow(screenWidth, screenHeight, "raylib - simple shader");
+    InitWindow(screenWidth, screenHeight, "raylib - simple shader mask");
 
 
     // Define the camera to look into our 3d world
     // Define the camera to look into our 3d world
     Camera camera = { 0 };
     Camera camera = { 0 };