Browse Source

Some tweaks and additions

Ray 8 years ago
parent
commit
413d059fd8

File diff suppressed because it is too large
+ 4 - 110
docs/examples/web/core/core_2d_camera.js


+ 3 - 3
examples/Makefile

@@ -30,6 +30,9 @@
 # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
 PLATFORM ?= PLATFORM_DESKTOP
 
+# define raylib directory for include and library
+RAYLIB_PATH ?= C:\raylib\raylib
+
 # define NO to use OpenAL Soft as static library (shared by default)
 SHARED_OPENAL ?= NO
 
@@ -37,9 +40,6 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
     SHARED_OPENAL = NO
 endif
 
-# define raylib directory for include and library
-RAYLIB_PATH ?= C:\raylib\raylib
-
 # determine PLATFORM_OS in case PLATFORM_DESKTOP selected
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows

+ 7 - 5
examples/others/audio_standalone.c

@@ -11,22 +11,24 @@
 *       jar_mod - MOD audio file loading
 *
 *   Compile audio module using:
-*   gcc -c audio.c stb_vorbis.c -Wall -std=c99 -DAUDIO_STANDALONE
+*       gcc -c audio.c stb_vorbis.c -Wall -std=c99 -DAUDIO_STANDALONE -DAL_LIBTYPE_STATIC
 *
 *   Compile example using:
-*   gcc -o $(NAME_PART).exe $(FILE_NAME) audio.o stb_vorbis.o -lopenal32 -std=c99
+*       gcc -o audio_standalone.exe audio_standalone.c audio.o stb_vorbis.o -lopenal32 -lwinmm /
+*           -Wall -std=c99 -Wl,-allow-multiple-definition
 *
-*   This example has been created using raylib 1.5 (www.raylib.com)
+*   This example has been created using raylib 1.7 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2015 Ramon Santamaria (@raysan5)
+*   Copyright (c) 2017 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 
 #include <stdio.h>
 #if defined(_WIN32)
-#include <conio.h>      // Windows only, no stardard library
+#include <conio.h>          // Windows only, no stardard library
 #endif
+
 #include "audio.h"
 
 #if defined(__linux__)

BIN
examples/others/resources/audio/guitar_noodling.ogg


BIN
examples/others/resources/audio/tanatana.ogg


BIN
examples/others/resources/audio/weird.wav


+ 6 - 5
examples/others/rlgl_standalone.c

@@ -6,21 +6,22 @@
 *         OpenGL 1.1 does not support shaders but it can also be used.
 *
 *   Compile rlgl module using:
-*   gcc -c rlgl.c -Wall -std=c99 -DRLGL_STANDALONE -DRAYMATH_IMPLEMENTATION -DGRAPHICS_API_OPENGL_33
+*       gcc -c $(RAYLIB_DIR)\raylib\src\rlgl.c -DRLGL_STANDALONE -DRAYMATH_IMPLEMENTATION -DGRAPHICS_API_OPENGL_33 /
+*           -I$(RAYLIB_DIR)\raylib\src\external -Wall -std=c99
 *
 *   NOTE: rlgl module requires the following header-only files:
 *       external/glad.h - OpenGL extensions loader (stripped to only required extensions)
-*       shader_standard.h - Standard shader for materials and lighting
 *       shader_distortion.h - Distortion shader for VR
 *       raymath.h - Vector and matrix math functions
 *
 *   Compile example using:
-*   gcc -o rlgl_standalone.exe rlgl_standalone.c rlgl.o -lglfw3 -lopengl32 -lgdi32 -std=c99
+*       gcc -o rlgl_standalone.exe rlgl_standalone.c rlgl.o -s $(RAYLIB_DIR)\raylib\raylib_icon -I$(RAYLIB_DIR)\raylib\src /
+*           -L. -L$(RAYLIB_DIR)\raylib\src -lglfw3 -lopengl32 -lgdi32 -Wall -std=c99
 *
-*   This example has been created using raylib 1.5 (www.raylib.com)
+*   This example has been created using raylib 1.7 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2015 Ramon Santamaria (@raysan5)
+*   Copyright (c) 2017 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

BIN
release/android/armeabi-v7a/libraylib.a


BIN
release/html5/libraylib.bc


BIN
release/win32/mingw32/libraylib.a


+ 10 - 7
src/Makefile

@@ -44,8 +44,11 @@
 # possible platforms: PLATFORM_DESKTOP PLATFORM_ANDROID PLATFORM_RPI PLATFORM_WEB
 PLATFORM ?= PLATFORM_DESKTOP
 
+# define raylib default path, required to look for emsdk and android-toolchain
+RAYLIB_PATH ?= C:/raylib
+
 # define YES if you want shared/dynamic version of library instead of static (default)
-SHARED ?= NO
+SHARED_RAYLIB ?= NO
 
 # use OpenAL Soft as shared library (.so / .dll)
 # NOTE: If defined NO, static OpenAL Soft library should be provided
@@ -84,7 +87,7 @@ endif
 
 ifeq ($(PLATFORM),PLATFORM_WEB)
     # Emscripten required variables
-    EMSDK_PATH = C:/emsdk
+    EMSDK_PATH = $(RAYLIB_PATH)/emsdk
     EMSCRIPTEN_VERSION = 1.37.9
     CLANG_VERSION=e1.37.9_64bit
     PYTHON_VERSION=2.7.5.3_64bit
@@ -101,7 +104,7 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
     # Android standalone toolchain path
     # NOTE: This path is also used if toolchain generation
     #ANDROID_TOOLCHAIN = $(CURDIR)/toolchain
-    ANDROID_TOOLCHAIN = C:/raylib/android-toolchain
+    ANDROID_TOOLCHAIN = $(RAYLIB_PATH)/android-toolchain
 
     # Android architecture: ARM or ARM64
     ANDROID_ARCH ?= ARM
@@ -209,7 +212,7 @@ endif
 #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
 
 # if shared library required, make sure code is compiled as position independent
-ifeq ($(SHARED),YES)
+ifeq ($(SHARED_RAYLIB),YES)
     CFLAGS += -fPIC
     SHAREDFLAG = BUILDING_DLL
     SHAREDLIBS = -Lexternal/glfw3/lib/win32 -Lexternal/openal_soft/lib/win32 -lglfw3 -lgdi32
@@ -313,7 +316,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
 	emcc -O1 $(OBJS) -o $(OUTPUT_PATH)/libraylib.bc
 	@echo "libraylib.bc generated (web version)!"
 else
-    ifeq ($(SHARED),YES)
+    ifeq ($(SHARED_RAYLIB),YES)
         ifeq ($(PLATFORM_OS),LINUX)
             # compile raylib to shared library version for GNU/Linux.
             # WARNING: you should type "make clean" before doing this target
@@ -388,7 +391,7 @@ ifeq ($(ROOT),root)
         # libraries and header files. These directory (/usr/local/lib and
         # /usr/local/include/) are for libraries that are installed
         # manually (without a package manager).
-        ifeq ($(SHARED),YES)
+        ifeq ($(SHARED_RAYLIB),YES)
 			cp --update $(OUTPUT_PATH)/libraylib.so /usr/local/lib/libraylib.so
         else
 			cp --update raylib.h /usr/local/include/raylib.h
@@ -408,7 +411,7 @@ uninstall :
 ifeq ($(ROOT),root)
     ifeq ($(PLATFORM_OS),LINUX)
 			rm --force /usr/local/include/raylib.h
-        ifeq ($(SHARED),YES)
+        ifeq ($(SHARED_RAYLIB),YES)
 			rm --force /usr/local/lib/libraylib.so
         else
 			rm --force /usr/local/lib/libraylib.a

BIN
src/resources → src/raylib_icon


+ 104 - 53
templates/advance_game/Makefile

@@ -1,19 +1,17 @@
 #**************************************************************************************************
 #
-#   raylib - Advance Game
+#   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
+#   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
 #
-#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
-#    
-#   This software is provided "as-is", without any express or implied warranty. In no event 
+#   This software is provided "as-is", without any express or implied warranty. In no event
 #   will the authors be held liable for any damages arising from the use of this software.
 #
-#   Permission is granted to anyone to use this software for any purpose, including commercial 
+#   Permission is granted to anyone to use this software for any purpose, including commercial
 #   applications, and to alter it and redistribute it freely, subject to the following restrictions:
 #
-#     1. The origin of this software must not be misrepresented; you must not claim that you 
-#     wrote the original software. If you use this software in a product, an acknowledgment 
+#     1. The origin of this software must not be misrepresented; you must not claim that you
+#     wrote the original software. If you use this software in a product, an acknowledgment
 #     in the product documentation would be appreciated but is not required.
 #
 #     2. Altered source versions must be plainly marked as such, and must not be misrepresented
@@ -30,6 +28,16 @@
 # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
 PLATFORM ?= PLATFORM_DESKTOP
 
+# define NO to use OpenAL Soft as static library (shared by default)
+SHARED_OPENAL ?= NO
+
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    SHARED_OPENAL = NO
+endif
+
+# define raylib directory for include and library
+RAYLIB_PATH ?= C:\raylib\raylib
+
 # determine PLATFORM_OS in case PLATFORM_DESKTOP selected
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
@@ -65,61 +73,96 @@ endif
 endif
 
 # define compiler flags:
-#  -O2         defines optimization level
-#  -Wall       turns on most, but not all, compiler warnings
-#  -std=c99    use standard C from 1999 revision
-ifeq ($(PLATFORM),PLATFORM_RPI)
-    CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
-else
-    CFLAGS = -O2 -Wall -std=c99
+#  -O2                  defines optimization level
+#  -Og                  enable debugging
+#  -s                   strip unnecessary data from build
+#  -Wall                turns on most, but not all, compiler warnings
+#  -std=c99             defines C language mode (standard C from 1999 revision)
+#  -std=gnu99           defines C language mode (GNU C from 1999 revision)
+#  -fgnu89-inline       declaring inline functions support (GCC optimized)
+#  -Wno-missing-braces  ignore invalid warning (GCC bug 53119)
+#  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
-    CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 --preload-file resources --shell-file ../../templates/web_shell/shell.html
-    #-s ASSERTIONS=1            # to check for memory allocation errors (-O1 disables it)
-    #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing
-    #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB)
+    CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=67108864 --profiling --preload-file resources
+    # -O2                         # if used, also set --memory-init-file 0
+    # --memory-init-file 0        # to avoid an external memory initialization code file (.mem)
+    # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing
+    # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB)
+    # --preload-file file.res     # embbed file.res resource into .data file
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
 endif
-
 #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
 
+# define raylib release directory for compiled library
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
+    endif
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
+endif
+
 # define any directories containing required header files
+INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
+    INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
-    # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        INCLUDES = -I. -I../src -I/usr/local/include/raylib/
-    else
-        INCLUDES = -I. -I../../src -IC:/raylib/raylib/src
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries headers
         # GLFW3
-            INCLUDES += -I../../external/glfw3/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
         # OpenAL Soft
-            INCLUDES += -I../../external/openal_soft/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        # you may optionally create this directory and install raylib 
+        # and related headers there. Edit ../src/Makefile appropriately.
+            INCLUDES += -I/usr/local/include/raylib
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        # additional directories for MacOS
     endif
 endif
 
 # define library paths containing required libs
+LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    LFLAGS = -L. -L../../src -L/opt/vc/lib
+    LFLAGS += -L/opt/vc/lib
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        LFLAGS = -L. -L../../src
-    else
-        LFLAGS = -L. -L../../src
-        ifeq ($(PLATFORM_OS),WINDOWS)
-            LFLAGS += -LC:/raylib/raylib/src
-        endif
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries to link with
         # GLFW3
-            LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
-        ifneq ($(PLATFORM_OS),OSX)
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
         # OpenAL Soft
-            LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
-        endif
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
     endif
 endif
 
@@ -130,18 +173,26 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
         # libraries for Debian GNU/Linux desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \
-               -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
+        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
+        # on XWindow requires also below libraries
+        LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
     else
     ifeq ($(PLATFORM_OS),OSX)
-        # libraries for OS X 10.9 desktop compiling
+        # libraries for OSX 10.9 desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
+        LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
     else
         # libraries for Windows desktop compiling
         # NOTE: GLFW3 and OpenAL Soft libraries should be installed
-        LIBS = -lraylib -lglfw3 -lopengl32 -lopenal32 -lgdi32
+        LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
+        # if static OpenAL Soft required, define the corresponding libs
+        ifeq ($(SHARED_OPENAL),NO)
+            LIBS += -lopenal32 -lwinmm
+            CFLAGS += -Wl,-allow-multiple-definition
+        else
+            LIBS += -lopenal32dll
+        endif
     endif
     endif
 endif
@@ -152,18 +203,19 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
     # NOTE: Set the correct path to libraylib.bc
-    LIBS = ../../src/libraylib.bc
+    LIBS = $(RAYLIB_RELEASE)/libraylib.bc
 endif
 
 # define additional parameters and flags for windows
 ifeq ($(PLATFORM_OS),WINDOWS)
     # resources file contains windows exe icon
     # -Wl,--subsystem,windows hides the console window
-    WINFLAGS = C:/raylib/raylib/src/resources -Wl,--subsystem,windows
+    WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
 endif
 
 ifeq ($(PLATFORM),PLATFORM_WEB)
     EXT = .html
+    WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
 endif
 
 # define all screen object files required
@@ -207,22 +259,21 @@ clean:
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     ifeq ($(PLATFORM_OS),OSX)
 		find . -type f -perm +ugo+x -delete
-		rm -f screens/*.o
+		rm -f *.o
     else
     ifeq ($(PLATFORM_OS),LINUX)
-		find . -type f -executable -delete
-		rm -f screens/*.o
+		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
     else
-		del screens\*.o *.exe
+		del *.o *.exe /s
     endif
     endif
 endif
 ifeq ($(PLATFORM),PLATFORM_RPI)
 	find . -type f -executable -delete
-	rm -f screens/*.o
+	rm -f *.o
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
-	del screens/*.o *.html *.js
+	del *.o *.html *.js
 endif
 	@echo Cleaning done
 

+ 101 - 50
templates/basic_game/Makefile

@@ -1,19 +1,17 @@
 #**************************************************************************************************
 #
-#   raylib - Basic Game
+#   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   makefile to compile basic game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
+#   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
 #
-#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
-#    
-#   This software is provided "as-is", without any express or implied warranty. In no event 
+#   This software is provided "as-is", without any express or implied warranty. In no event
 #   will the authors be held liable for any damages arising from the use of this software.
 #
-#   Permission is granted to anyone to use this software for any purpose, including commercial 
+#   Permission is granted to anyone to use this software for any purpose, including commercial
 #   applications, and to alter it and redistribute it freely, subject to the following restrictions:
 #
-#     1. The origin of this software must not be misrepresented; you must not claim that you 
-#     wrote the original software. If you use this software in a product, an acknowledgment 
+#     1. The origin of this software must not be misrepresented; you must not claim that you
+#     wrote the original software. If you use this software in a product, an acknowledgment
 #     in the product documentation would be appreciated but is not required.
 #
 #     2. Altered source versions must be plainly marked as such, and must not be misrepresented
@@ -30,6 +28,16 @@
 # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
 PLATFORM ?= PLATFORM_DESKTOP
 
+# define NO to use OpenAL Soft as static library (shared by default)
+SHARED_OPENAL ?= NO
+
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    SHARED_OPENAL = NO
+endif
+
+# define raylib directory for include and library
+RAYLIB_PATH ?= C:\raylib\raylib
+
 # determine PLATFORM_OS in case PLATFORM_DESKTOP selected
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
@@ -65,61 +73,96 @@ endif
 endif
 
 # define compiler flags:
-#  -O2         defines optimization level
-#  -Wall       turns on most, but not all, compiler warnings
-#  -std=c99    use standard C from 1999 revision
-ifeq ($(PLATFORM),PLATFORM_RPI)
-    CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
-else
-    CFLAGS = -O2 -Wall -std=c99
+#  -O2                  defines optimization level
+#  -Og                  enable debugging
+#  -s                   strip unnecessary data from build
+#  -Wall                turns on most, but not all, compiler warnings
+#  -std=c99             defines C language mode (standard C from 1999 revision)
+#  -std=gnu99           defines C language mode (GNU C from 1999 revision)
+#  -fgnu89-inline       declaring inline functions support (GCC optimized)
+#  -Wno-missing-braces  ignore invalid warning (GCC bug 53119)
+#  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
-    CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 --preload-file resources --shell-file ../../templates/web_shell/shell.html
-    #-s ASSERTIONS=1            # to check for memory allocation errors (-O1 disables it)
-    #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing
-    #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB)
+    CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=67108864 --profiling --preload-file resources
+    # -O2                         # if used, also set --memory-init-file 0
+    # --memory-init-file 0        # to avoid an external memory initialization code file (.mem)
+    # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing
+    # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB)
+    # --preload-file file.res     # embbed file.res resource into .data file
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
 endif
-
 #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
 
+# define raylib release directory for compiled library
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
+    endif
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
+endif
+
 # define any directories containing required header files
+INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
+    INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
-    # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        INCLUDES = -I. -I../src -I/usr/local/include/raylib/
-    else
-        INCLUDES = -I. -I../../src -IC:/raylib/raylib/src
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries headers
         # GLFW3
-            INCLUDES += -I../../external/glfw3/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
         # OpenAL Soft
-            INCLUDES += -I../../external/openal_soft/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        # you may optionally create this directory and install raylib 
+        # and related headers there. Edit ../src/Makefile appropriately.
+            INCLUDES += -I/usr/local/include/raylib
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        # additional directories for MacOS
     endif
 endif
 
 # define library paths containing required libs
+LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    LFLAGS = -L. -L../../src -L/opt/vc/lib
+    LFLAGS += -L/opt/vc/lib
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        LFLAGS = -L. -L../../src
-    else
-        LFLAGS = -L. -L../../src
-        ifeq ($(PLATFORM_OS),WINDOWS)
-            LFLAGS += -LC:/raylib/raylib/src
-        endif
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries to link with
         # GLFW3
-            LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
-        ifneq ($(PLATFORM_OS),OSX)
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
         # OpenAL Soft
-            LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
-        endif
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
     endif
 endif
 
@@ -130,18 +173,26 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
         # libraries for Debian GNU/Linux desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \
-               -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
+        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
+        # on XWindow requires also below libraries
+        LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
     else
     ifeq ($(PLATFORM_OS),OSX)
-        # libraries for OS X 10.9 desktop compiling
+        # libraries for OSX 10.9 desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
+        LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
     else
         # libraries for Windows desktop compiling
         # NOTE: GLFW3 and OpenAL Soft libraries should be installed
-        LIBS = -lraylib -lglfw3 -lopengl32 -lopenal32 -lgdi32
+        LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
+        # if static OpenAL Soft required, define the corresponding libs
+        ifeq ($(SHARED_OPENAL),NO)
+            LIBS += -lopenal32 -lwinmm
+            CFLAGS += -Wl,-allow-multiple-definition
+        else
+            LIBS += -lopenal32dll
+        endif
     endif
     endif
 endif
@@ -152,18 +203,19 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
     # NOTE: Set the correct path to libraylib.bc
-    LIBS = ../../src/libraylib.bc
+    LIBS = $(RAYLIB_RELEASE)/libraylib.bc
 endif
 
 # define additional parameters and flags for windows
 ifeq ($(PLATFORM_OS),WINDOWS)
     # resources file contains windows exe icon
     # -Wl,--subsystem,windows hides the console window
-    WINFLAGS = C:/raylib/raylib/src/resources -Wl,--subsystem,windows
+    WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
 endif
 
 ifeq ($(PLATFORM),PLATFORM_WEB)
     EXT = .html
+    WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
 endif
 
 # typing 'make' will invoke the default target entry called 'all',
@@ -182,10 +234,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
 		rm -f *.o
     else
     ifeq ($(PLATFORM_OS),LINUX)
-		find . -type f -executable -delete
-		rm -f *.o
+		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
     else
-		del *.o *.exe
+		del *.o *.exe /s
     endif
     endif
 endif

+ 102 - 50
templates/basic_test/Makefile

@@ -1,19 +1,17 @@
 #**************************************************************************************************
 #
-#   raylib - Basic Test
+#   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   makefile to compile basic test for desktop platforms, Raspberry Pi and HTML5 (emscripten)
+#   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
 #
-#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
-#    
-#   This software is provided "as-is", without any express or implied warranty. In no event 
+#   This software is provided "as-is", without any express or implied warranty. In no event
 #   will the authors be held liable for any damages arising from the use of this software.
 #
-#   Permission is granted to anyone to use this software for any purpose, including commercial 
+#   Permission is granted to anyone to use this software for any purpose, including commercial
 #   applications, and to alter it and redistribute it freely, subject to the following restrictions:
 #
-#     1. The origin of this software must not be misrepresented; you must not claim that you 
-#     wrote the original software. If you use this software in a product, an acknowledgment 
+#     1. The origin of this software must not be misrepresented; you must not claim that you
+#     wrote the original software. If you use this software in a product, an acknowledgment
 #     in the product documentation would be appreciated but is not required.
 #
 #     2. Altered source versions must be plainly marked as such, and must not be misrepresented
@@ -30,6 +28,16 @@
 # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
 PLATFORM ?= PLATFORM_DESKTOP
 
+# define NO to use OpenAL Soft as static library (shared by default)
+SHARED_OPENAL ?= NO
+
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    SHARED_OPENAL = NO
+endif
+
+# define raylib directory for include and library
+RAYLIB_PATH ?= C:\raylib\raylib
+
 # determine PLATFORM_OS in case PLATFORM_DESKTOP selected
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
@@ -65,60 +73,96 @@ endif
 endif
 
 # define compiler flags:
-#  -O2         defines optimization level
-#  -Wall       turns on most, but not all, compiler warnings
-#  -std=c99    use standard C from 1999 revision
-ifeq ($(PLATFORM),PLATFORM_RPI)
-    CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
-else
-    CFLAGS = -O2 -Wall -std=c99
+#  -O2                  defines optimization level
+#  -Og                  enable debugging
+#  -s                   strip unnecessary data from build
+#  -Wall                turns on most, but not all, compiler warnings
+#  -std=c99             defines C language mode (standard C from 1999 revision)
+#  -std=gnu99           defines C language mode (GNU C from 1999 revision)
+#  -fgnu89-inline       declaring inline functions support (GCC optimized)
+#  -Wno-missing-braces  ignore invalid warning (GCC bug 53119)
+#  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
-    CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
-    #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing
-    #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB)
+    CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=67108864 --profiling --preload-file resources
+    # -O2                         # if used, also set --memory-init-file 0
+    # --memory-init-file 0        # to avoid an external memory initialization code file (.mem)
+    # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing
+    # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB)
+    # --preload-file file.res     # embbed file.res resource into .data file
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
 endif
-
 #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
 
+# define raylib release directory for compiled library
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
+    endif
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
+endif
+
 # define any directories containing required header files
+INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
+    INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
-    # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        INCLUDES = -I. -I../src -I/usr/local/include/raylib/
-    else
-        INCLUDES = -I. -I../../src -IC:/raylib/raylib/src
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries headers
         # GLFW3
-            INCLUDES += -I../../external/glfw3/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
         # OpenAL Soft
-            INCLUDES += -I../../external/openal_soft/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        # you may optionally create this directory and install raylib 
+        # and related headers there. Edit ../src/Makefile appropriately.
+            INCLUDES += -I/usr/local/include/raylib
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        # additional directories for MacOS
     endif
 endif
 
 # define library paths containing required libs
+LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    LFLAGS = -L. -L../../src -L/opt/vc/lib
+    LFLAGS += -L/opt/vc/lib
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        LFLAGS = -L. -L../../src
-    else
-        LFLAGS = -L. -L../../src
-        ifeq ($(PLATFORM_OS),WINDOWS)
-            LFLAGS += -LC:/raylib/raylib/src
-        endif
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries to link with
         # GLFW3
-            LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
-        ifneq ($(PLATFORM_OS),OSX)
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
         # OpenAL Soft
-            LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
-        endif
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
     endif
 endif
 
@@ -129,18 +173,26 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
         # libraries for Debian GNU/Linux desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \
-               -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
+        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
+        # on XWindow requires also below libraries
+        LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
     else
     ifeq ($(PLATFORM_OS),OSX)
-        # libraries for OS X 10.9 desktop compiling
+        # libraries for OSX 10.9 desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
+        LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
     else
         # libraries for Windows desktop compiling
         # NOTE: GLFW3 and OpenAL Soft libraries should be installed
-        LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
+        LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
+        # if static OpenAL Soft required, define the corresponding libs
+        ifeq ($(SHARED_OPENAL),NO)
+            LIBS += -lopenal32 -lwinmm
+            CFLAGS += -Wl,-allow-multiple-definition
+        else
+            LIBS += -lopenal32dll
+        endif
     endif
     endif
 endif
@@ -150,19 +202,20 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
     LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
-    # just adjust the correct path to libraylib.bc
-    LIBS = C:/raylib/raylib/src/libraylib.bc
+    # NOTE: Set the correct path to libraylib.bc
+    LIBS = $(RAYLIB_RELEASE)/libraylib.bc
 endif
 
 # define additional parameters and flags for windows
 ifeq ($(PLATFORM_OS),WINDOWS)
     # resources file contains windows exe icon
     # -Wl,--subsystem,windows hides the console window
-    WINFLAGS = C:/raylib/raylib/src/resources -Wl,--subsystem,windows
+    WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
 endif
 
 ifeq ($(PLATFORM),PLATFORM_WEB)
     EXT = .html
+    WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
 endif
 
 # typing 'make' will invoke the default target entry called 'all',
@@ -181,10 +234,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
 		rm -f *.o
     else
     ifeq ($(PLATFORM_OS),LINUX)
-		find . -type f -executable -delete
-		rm -f *.o
+		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
     else
-		del *.o *.exe
+		del *.o *.exe /s
     endif
     endif
 endif

+ 101 - 50
templates/simple_game/Makefile

@@ -1,19 +1,17 @@
 #**************************************************************************************************
 #
-#   raylib - Simple Game
+#   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   makefile to compile simple game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
+#   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
 #
-#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
-#    
-#   This software is provided "as-is", without any express or implied warranty. In no event 
+#   This software is provided "as-is", without any express or implied warranty. In no event
 #   will the authors be held liable for any damages arising from the use of this software.
 #
-#   Permission is granted to anyone to use this software for any purpose, including commercial 
+#   Permission is granted to anyone to use this software for any purpose, including commercial
 #   applications, and to alter it and redistribute it freely, subject to the following restrictions:
 #
-#     1. The origin of this software must not be misrepresented; you must not claim that you 
-#     wrote the original software. If you use this software in a product, an acknowledgment 
+#     1. The origin of this software must not be misrepresented; you must not claim that you
+#     wrote the original software. If you use this software in a product, an acknowledgment
 #     in the product documentation would be appreciated but is not required.
 #
 #     2. Altered source versions must be plainly marked as such, and must not be misrepresented
@@ -30,6 +28,16 @@
 # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
 PLATFORM ?= PLATFORM_DESKTOP
 
+# define NO to use OpenAL Soft as static library (shared by default)
+SHARED_OPENAL ?= NO
+
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    SHARED_OPENAL = NO
+endif
+
+# define raylib directory for include and library
+RAYLIB_PATH ?= C:\raylib\raylib
+
 # determine PLATFORM_OS in case PLATFORM_DESKTOP selected
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
@@ -65,61 +73,96 @@ endif
 endif
 
 # define compiler flags:
-#  -O2         defines optimization level
-#  -Wall       turns on most, but not all, compiler warnings
-#  -std=c99    use standard C from 1999 revision
-ifeq ($(PLATFORM),PLATFORM_RPI)
-    CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
-else
-    CFLAGS = -O2 -Wall -std=c99
+#  -O2                  defines optimization level
+#  -Og                  enable debugging
+#  -s                   strip unnecessary data from build
+#  -Wall                turns on most, but not all, compiler warnings
+#  -std=c99             defines C language mode (standard C from 1999 revision)
+#  -std=gnu99           defines C language mode (GNU C from 1999 revision)
+#  -fgnu89-inline       declaring inline functions support (GCC optimized)
+#  -Wno-missing-braces  ignore invalid warning (GCC bug 53119)
+#  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
-    CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 --preload-file resources --shell-file ../../templates/web_shell/shell.html
-    #-s ASSERTIONS=1            # to check for memory allocation errors (-O1 disables it)
-    #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing
-    #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB)
+    CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=67108864 --profiling --preload-file resources
+    # -O2                         # if used, also set --memory-init-file 0
+    # --memory-init-file 0        # to avoid an external memory initialization code file (.mem)
+    # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing
+    # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB)
+    # --preload-file file.res     # embbed file.res resource into .data file
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
 endif
-
 #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
 
+# define raylib release directory for compiled library
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
+    endif
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
+endif
+
 # define any directories containing required header files
+INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
+    INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
-    # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        INCLUDES = -I. -I../src -I/usr/local/include/raylib/
-    else
-        INCLUDES = -I. -I../../src -IC:/raylib/raylib/src
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries headers
         # GLFW3
-            INCLUDES += -I../../external/glfw3/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
         # OpenAL Soft
-            INCLUDES += -I../../external/openal_soft/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        # you may optionally create this directory and install raylib 
+        # and related headers there. Edit ../src/Makefile appropriately.
+            INCLUDES += -I/usr/local/include/raylib
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        # additional directories for MacOS
     endif
 endif
 
 # define library paths containing required libs
+LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    LFLAGS = -L. -L../../src -L/opt/vc/lib
+    LFLAGS += -L/opt/vc/lib
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        LFLAGS = -L. -L../../src
-    else
-        LFLAGS = -L. -L../../src
-        ifeq ($(PLATFORM_OS),WINDOWS)
-            LFLAGS += -LC:/raylib/raylib/src
-        endif
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries to link with
         # GLFW3
-            LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
-        ifneq ($(PLATFORM_OS),OSX)
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
         # OpenAL Soft
-            LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
-        endif
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
     endif
 endif
 
@@ -130,18 +173,26 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
         # libraries for Debian GNU/Linux desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \
-               -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
+        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
+        # on XWindow requires also below libraries
+        LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
     else
     ifeq ($(PLATFORM_OS),OSX)
-        # libraries for OS X 10.9 desktop compiling
+        # libraries for OSX 10.9 desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
+        LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
     else
         # libraries for Windows desktop compiling
         # NOTE: GLFW3 and OpenAL Soft libraries should be installed
-        LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
+        LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
+        # if static OpenAL Soft required, define the corresponding libs
+        ifeq ($(SHARED_OPENAL),NO)
+            LIBS += -lopenal32 -lwinmm
+            CFLAGS += -Wl,-allow-multiple-definition
+        else
+            LIBS += -lopenal32dll
+        endif
     endif
     endif
 endif
@@ -152,18 +203,19 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
     # NOTE: Set the correct path to libraylib.bc
-    LIBS = ../../src/libraylib.bc
+    LIBS = $(RAYLIB_RELEASE)/libraylib.bc
 endif
 
 # define additional parameters and flags for windows
 ifeq ($(PLATFORM_OS),WINDOWS)
     # resources file contains windows exe icon
     # -Wl,--subsystem,windows hides the console window
-    WINFLAGS = C:/raylib/raylib/src/resources -Wl,--subsystem,windows
+    WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
 endif
 
 ifeq ($(PLATFORM),PLATFORM_WEB)
     EXT = .html
+    WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
 endif
 
 # typing 'make' will invoke the default target entry called 'all',
@@ -186,10 +238,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
 		rm -f *.o
     else
     ifeq ($(PLATFORM_OS),LINUX)
-		find . -type f -executable -delete
-		rm -f screens/*.o
+		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
     else
-		del *.o *.exe
+		del *.o *.exe /s
     endif
     endif
 endif

+ 104 - 53
templates/standard_game/Makefile

@@ -1,19 +1,17 @@
 #**************************************************************************************************
 #
-#   raylib - Standard Game
+#   raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   makefile to compile standard game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
+#   Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
 #
-#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
-#    
-#   This software is provided "as-is", without any express or implied warranty. In no event 
+#   This software is provided "as-is", without any express or implied warranty. In no event
 #   will the authors be held liable for any damages arising from the use of this software.
 #
-#   Permission is granted to anyone to use this software for any purpose, including commercial 
+#   Permission is granted to anyone to use this software for any purpose, including commercial
 #   applications, and to alter it and redistribute it freely, subject to the following restrictions:
 #
-#     1. The origin of this software must not be misrepresented; you must not claim that you 
-#     wrote the original software. If you use this software in a product, an acknowledgment 
+#     1. The origin of this software must not be misrepresented; you must not claim that you
+#     wrote the original software. If you use this software in a product, an acknowledgment
 #     in the product documentation would be appreciated but is not required.
 #
 #     2. Altered source versions must be plainly marked as such, and must not be misrepresented
@@ -30,6 +28,16 @@
 # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
 PLATFORM ?= PLATFORM_DESKTOP
 
+# define NO to use OpenAL Soft as static library (shared by default)
+SHARED_OPENAL ?= NO
+
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    SHARED_OPENAL = NO
+endif
+
+# define raylib directory for include and library
+RAYLIB_PATH ?= C:\raylib\raylib
+
 # determine PLATFORM_OS in case PLATFORM_DESKTOP selected
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
@@ -65,61 +73,96 @@ endif
 endif
 
 # define compiler flags:
-#  -O2         defines optimization level
-#  -Wall       turns on most, but not all, compiler warnings
-#  -std=c99    use standard C from 1999 revision
-ifeq ($(PLATFORM),PLATFORM_RPI)
-    CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
-else
-    CFLAGS = -O2 -Wall -std=c99
+#  -O2                  defines optimization level
+#  -Og                  enable debugging
+#  -s                   strip unnecessary data from build
+#  -Wall                turns on most, but not all, compiler warnings
+#  -std=c99             defines C language mode (standard C from 1999 revision)
+#  -std=gnu99           defines C language mode (GNU C from 1999 revision)
+#  -fgnu89-inline       declaring inline functions support (GCC optimized)
+#  -Wno-missing-braces  ignore invalid warning (GCC bug 53119)
+#  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        CFLAGS = -O2 -s -Wall -std=c99
+    endif
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
-    CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 --preload-file resources --shell-file ../../templates/web_shell/shell.html
-    #-s ASSERTIONS=1            # to check for memory allocation errors (-O1 disables it)
-    #-s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing
-    #-s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB)
+    CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=67108864 --profiling --preload-file resources
+    # -O2                         # if used, also set --memory-init-file 0
+    # --memory-init-file 0        # to avoid an external memory initialization code file (.mem)
+    # -s ALLOW_MEMORY_GROWTH=1    # to allow memory resizing
+    # -s TOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB)
+    # --preload-file file.res     # embbed file.res resource into .data file
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
 endif
-
 #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
 
+# define raylib release directory for compiled library
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+    ifeq ($(PLATFORM_OS),WINDOWS)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
+    endif
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+    RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
+endif
+
 # define any directories containing required header files
+INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
+    INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
-    # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        INCLUDES = -I. -I../src -I/usr/local/include/raylib/
-    else
-        INCLUDES = -I. -I../../src -IC:/raylib/raylib/src
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries headers
         # GLFW3
-            INCLUDES += -I../../external/glfw3/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
         # OpenAL Soft
-            INCLUDES += -I../../external/openal_soft/include
+            INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
+    endif
+    ifeq ($(PLATFORM_OS),LINUX)
+        # you may optionally create this directory and install raylib 
+        # and related headers there. Edit ../src/Makefile appropriately.
+            INCLUDES += -I/usr/local/include/raylib
+    endif
+    ifeq ($(PLATFORM_OS),OSX)
+        # additional directories for MacOS
     endif
 endif
 
 # define library paths containing required libs
+LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src 
+
 ifeq ($(PLATFORM),PLATFORM_RPI)
-    LFLAGS = -L. -L../../src -L/opt/vc/lib
+    LFLAGS += -L/opt/vc/lib
 endif
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     # add standard directories for GNU/Linux
-    ifeq ($(PLATFORM_OS),LINUX)
-        LFLAGS = -L. -L../../src
-    else
-        LFLAGS = -L. -L../../src
-        ifeq ($(PLATFORM_OS),WINDOWS)
-            LFLAGS += -LC:/raylib/raylib/src
-        endif
+    ifeq ($(PLATFORM_OS),WINDOWS)
         # external libraries to link with
         # GLFW3
-            LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
-        ifneq ($(PLATFORM_OS),OSX)
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
         # OpenAL Soft
-            LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
-        endif
+            LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
     endif
 endif
 
@@ -130,18 +173,26 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
         # libraries for Debian GNU/Linux desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \
-               -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
+        LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
+        # on XWindow requires also below libraries
+        LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
     else
     ifeq ($(PLATFORM_OS),OSX)
-        # libraries for OS X 10.9 desktop compiling
+        # libraries for OSX 10.9 desktop compiling
         # requires the following packages:
         # libglfw3-dev libopenal-dev libegl1-mesa-dev
-        LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
+        LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
     else
         # libraries for Windows desktop compiling
         # NOTE: GLFW3 and OpenAL Soft libraries should be installed
-        LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
+        LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
+        # if static OpenAL Soft required, define the corresponding libs
+        ifeq ($(SHARED_OPENAL),NO)
+            LIBS += -lopenal32 -lwinmm
+            CFLAGS += -Wl,-allow-multiple-definition
+        else
+            LIBS += -lopenal32dll
+        endif
     endif
     endif
 endif
@@ -152,18 +203,19 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
     # NOTE: Set the correct path to libraylib.bc
-    LIBS = ../../src/libraylib.bc
+    LIBS = $(RAYLIB_RELEASE)/libraylib.bc
 endif
 
 # define additional parameters and flags for windows
 ifeq ($(PLATFORM_OS),WINDOWS)
     # resources file contains windows exe icon
     # -Wl,--subsystem,windows hides the console window
-    WINFLAGS = C:/raylib/raylib/src/resources -Wl,--subsystem,windows
+    WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
 endif
 
 ifeq ($(PLATFORM),PLATFORM_WEB)
     EXT = .html
+    WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
 endif
 
 # define all screen object files required
@@ -207,22 +259,21 @@ clean:
 ifeq ($(PLATFORM),PLATFORM_DESKTOP)
     ifeq ($(PLATFORM_OS),OSX)
 		find . -type f -perm +ugo+x -delete
-		rm -f screens/*.o
+		rm -f *.o
     else
     ifeq ($(PLATFORM_OS),LINUX)
-		find . -type f -executable -delete
-		rm -f screens/*.o
+		find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
     else
-		del screens\*.o *.exe
+		del *.o *.exe /s
     endif
     endif
 endif
 ifeq ($(PLATFORM),PLATFORM_RPI)
 	find . -type f -executable -delete
-	rm -f screens/*.o
+	rm -f *.o
 endif
 ifeq ($(PLATFORM),PLATFORM_WEB)
-	del screens/*.o *.html *.js
+	del *.o *.html *.js
 endif
 	@echo Cleaning done
 

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