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@@ -982,7 +982,7 @@ const char *GetMonitorName(int monitor)
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}
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}
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// Show mouse cursor
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// Show mouse cursor
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-void ShowCursor()
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+void ShowCursor(void)
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{
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{
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#if defined(PLATFORM_DESKTOP)
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#if defined(PLATFORM_DESKTOP)
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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@@ -991,7 +991,7 @@ void ShowCursor()
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}
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}
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// Hides mouse cursor
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// Hides mouse cursor
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-void HideCursor()
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+void HideCursor(void)
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{
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{
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#if defined(PLATFORM_DESKTOP)
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#if defined(PLATFORM_DESKTOP)
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
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@@ -1000,13 +1000,13 @@ void HideCursor()
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}
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}
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// Check if cursor is not visible
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// Check if cursor is not visible
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-bool IsCursorHidden()
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+bool IsCursorHidden(void)
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{
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{
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return cursorHidden;
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return cursorHidden;
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}
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}
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// Enables cursor (unlock cursor)
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// Enables cursor (unlock cursor)
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-void EnableCursor()
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+void EnableCursor(void)
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{
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{
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#if defined(PLATFORM_DESKTOP)
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#if defined(PLATFORM_DESKTOP)
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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@@ -1018,7 +1018,7 @@ void EnableCursor()
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}
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}
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// Disables cursor (lock cursor)
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// Disables cursor (lock cursor)
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-void DisableCursor()
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+void DisableCursor(void)
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{
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{
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#if defined(PLATFORM_DESKTOP)
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#if defined(PLATFORM_DESKTOP)
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
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