|
@@ -585,7 +585,7 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo
|
|
|
// KTX 2.0: UInt32 supercompressionScheme - 0 (None), 1 (Crunch CRN), 2 (Zlib DEFLATE)...
|
|
|
// KTX 2.0 defines additional header elements...
|
|
|
} ktx_header;
|
|
|
-
|
|
|
+
|
|
|
Byte[12] identifier
|
|
|
UInt32 vkFormat
|
|
|
UInt32 typeSize
|
|
@@ -632,10 +632,10 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo
|
|
|
header.faces = 1;
|
|
|
header.mipmap_levels = mipmaps; // If it was 0, it means mipmaps should be generated on loading (not for compressed formats)
|
|
|
header.key_value_data_size = 0; // No extra data after the header
|
|
|
-
|
|
|
+
|
|
|
// TODO: WARNING: Function dependant on rlgl library!
|
|
|
rlGetGlTextureFormats(format, &header.gl_internal_format, &header.gl_format, &header.gl_type); // rlgl module function
|
|
|
-
|
|
|
+
|
|
|
header.gl_base_internal_format = header.gl_format; // TODO: WARNING: KTX 1.1 only
|
|
|
|
|
|
// NOTE: We can save into a .ktx all PixelFormats supported by raylib, including compressed formats like DXT, ETC or ASTC
|
|
@@ -947,7 +947,7 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign
|
|
|
{
|
|
|
// KTX 1.1 uses OpenGL formats on header info but KTX 2.0 uses Vulkan texture formats,
|
|
|
// if this library is being improved to support KTX 2.0, it requires those formats to be provided -> View list at the end!
|
|
|
-
|
|
|
+
|
|
|
/*
|
|
|
*gl_internal_format = 0;
|
|
|
*gl_format = 0;
|
|
@@ -1023,7 +1023,7 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign
|
|
|
|
|
|
/*
|
|
|
// OpenGL texture data formats
|
|
|
-// NOTE: Those values can be useful for KTX 1.1 saving,
|
|
|
+// NOTE: Those values can be useful for KTX 1.1 saving,
|
|
|
// probably only the latest OpenGL ones, not the extensions ones
|
|
|
// So, there is no need to include full OpenGL headers
|
|
|
#define GL_UNSIGNED_BYTE 0x1401
|