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REVIEWED: DecompressData(), memory reallocation

raysan5 4 years ago
parent
commit
4407533a41
2 changed files with 6 additions and 2 deletions
  1. 5 1
      src/core.c
  2. 1 1
      src/rlgl.h

+ 5 - 1
src/core.c

@@ -2602,7 +2602,11 @@ unsigned char *DecompressData(unsigned char *compData, int compDataLength, int *
     // Decompress data from a valid DEFLATE stream
     data = RL_CALLOC(MAX_DECOMPRESSION_SIZE*1024*1024, 1);
     int length = sinflate(data, compData, compDataLength);
-    RL_REALLOC(data, length);
+    unsigned char *temp = RL_REALLOC(data, length);
+    
+    if (temp != NULL) data = temp;
+    else TRACELOG(LOG_WARNING, "SYSTEM: Failed to re-allocate required decompression memory");
+    
     *dataLength = length;
 
     TraceLog(LOG_INFO, "SYSTEM: Data compressed: Original size: %i -> Comp. size: %i\n", dataLength, compDataLength);

+ 1 - 1
src/rlgl.h

@@ -4800,7 +4800,7 @@ static int GenerateMipmaps(unsigned char *data, int baseWidth, int baseHeight)
     unsigned char *temp = RL_REALLOC(data, size);
 
     if (temp != NULL) data = temp;
-    else TRACELOG(LOG_WARNING, "TEXTURE: Failed to allocate required mipmaps memory");
+    else TRACELOG(LOG_WARNING, "TEXTURE: Failed to re-allocate required mipmaps memory");
 
     width = baseWidth;
     height = baseHeight;