|
@@ -123,7 +123,7 @@ int main(void)
|
|
|
EndTextureMode();
|
|
|
|
|
|
BeginShaderMode(distortion);
|
|
|
- DrawTextureRec(target.texture, (Rectangle){ 0, 0, (float)target.texture.width,
|
|
|
+ DrawTextureRec(target.texture, (Rectangle){ 0, 0, (float)target.texture.width,
|
|
|
(float)-target.texture.height }, (Vector2){ 0.0f, 0.0f }, WHITE);
|
|
|
EndShaderMode();
|
|
|
|