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@@ -66,9 +66,7 @@ int main(void)
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if (!pause)
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{
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position += 200*deltaTime; // We move at 200 pixels per second
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-
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if (position >= GetScreenWidth()) position = 0;
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-
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timeCounter += deltaTime; // We count time (seconds)
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}
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//----------------------------------------------------------------------------------
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@@ -87,7 +85,8 @@ int main(void)
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DrawText(FormatText("PosX: %03.0f", position), position - 50, GetScreenHeight()/2 + 40, 20, BLACK);
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DrawText("Circle is moving at a constant 200 pixels/sec,\nindependently of the frame rate.", 10, 10, 20, DARKGRAY);
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- DrawText("PRESS SPACE to PAUSE MOVEMENT", 10, GetScreenHeight() - 30, 20, GRAY);
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+ DrawText("PRESS SPACE to PAUSE MOVEMENT", 10, GetScreenHeight() - 60, 20, GRAY);
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+ DrawText("PRESS UP | DOWN to CHANGE TARGET FPS", 10, GetScreenHeight() - 30, 20, GRAY);
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DrawText(FormatText("TARGET FPS: %i", targetFPS), GetScreenWidth() - 220, 10, 20, LIME);
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DrawText(FormatText("CURRENT FPS: %i", (int)(1.0f/deltaTime)), GetScreenWidth() - 220, 40, 20, GREEN);
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@@ -123,4 +122,4 @@ int main(void)
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//--------------------------------------------------------------------------------------
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return 0;
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-}
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+}
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