@@ -72,6 +72,17 @@
#else
#define RLAPI // We are building or using raylib as a static library (or Linux shared library)
#endif
+
+ // Allow custom memory allocators
+ #ifndef RL_MALLOC
+ #define RL_MALLOC(sz) malloc(sz)
+ #endif
+ #ifndef RL_CALLOC
+ #define RL_CALLOC(n,sz) calloc(n,sz)
+ #ifndef RL_FREE
+ #define RL_FREE(p) free(p)
#include "raylib.h" // Required for: Model, Shader, Texture2D, TraceLog()