Removed GLEW external dependency, now it works with GLAD Kept GLEW path, just in case... detected weird behaviour when testing with gDEBugger
@@ -55,7 +55,7 @@
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
- #define GLEW_EXTENSIONS_LOADER
+ #define GLAD_EXTENSIONS_LOADER
#if defined(GLEW_EXTENSIONS_LOADER)
#define GLEW_STATIC
#include <GL/glew.h> // GLEW extensions loading lib
@@ -46,8 +46,9 @@
#ifdef __APPLE__ // OpenGL include for OSX
#include <OpenGL/gl3.h>
#else
- #include <GL/glew.h> // GLEW header, includes OpenGL headers
- //#include "glad.h" // glad header, includes OpenGL headers
+ //#define GLEW_STATIC
+ //#include <GL/glew.h> // GLEW header, includes OpenGL headers
+ #include "glad.h" // glad header, includes OpenGL headers
#endif