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@@ -90,7 +90,7 @@ int main(void)
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"Follow player center",
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"Follow player center, but clamp to map edges",
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"Follow player center; smoothed",
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- "Follow player center horizontally; updateplayer center vertically after landing",
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+ "Follow player center horizontally; update player center vertically after landing",
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"Player push camera on getting too close to screen edge"
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};
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